I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?ABH (Axis) vs Axis-Dominion BM3 20L
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 bombers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 infantry and 2 mech_infantrys moved from Kweichow to Szechwan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi 1 artillery moved from Yunnan to Szechwan 1 bomber moved from French Indo China to Shensi 1 tactical_bomber moved from Kweichow to Szechwan 1 bomber moved from French Indo China to 22 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 tactical_bomber moved from French Indo China to Shensi 3 fighters and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from 34 Sea Zone to Paulau Island 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win, taking Guam from Americans with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Paulau Island Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 5/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from Szechwan to French Indo China 3 fighters and 1 tactical_bomber moved from Burma to French Indo China 1 artillery moved from Shan State to Yunnan 1 tactical_bomber moved from Shensi to Yunnan 1 bomber moved from Shensi to French Indo China 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 bomber moved from 22 Sea Zone to Japan 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to 36 Sea Zone 1 tactical_bomber moved from Japan to French Indo China Place Units - Japanese 1 submarine placed in 6 Sea Zone 4 bombers placed in Japan 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -0.67 Chinese : 0.00 UK_Pacific : 1.00 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 125 Sea Zone 1 marine moved from 125 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 marine and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 marine and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 bomber moved from Caroline Islands to Paulau Island 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 34 Sea Zone to Paulau Island 1 fighter moved from Wake Island to 34 Sea Zone 3 fighters moved from 33 Sea Zone to Paulau Island Combat - Americans Battle in Norway Battle in 34 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win, taking Norway from Germans with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Paulau Island Americans attack with 1 bomber, 4 fighters, 1 marine and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 4 fighters, 1 marine and 1 mech_infantry in Paulau Island, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 bomber, 4 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Paulau Island to Caroline Islands 4 fighters moved from Paulau Island to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 aaGun, 1 infantry and 2 marines moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from 125 Sea Zone to Norway 1 carrier and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from French Equatorial Africa to Egypt 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 transport moved from 85 Sea Zone to 88 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier placed in 110 Sea Zone 1 fighter and 1 infantry placed in Normandy Bordeaux 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans Combat - British Non Combat Move - British 1 bomber moved from Scotland to Russia 1 fighter and 1 tactical_bomber moved from India to Samara 1 armour moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Egypt to Caucasus 1 mech_infantry moved from Belgian Congo to Egypt 1 marine moved from British Somaliland to 76 Sea Zone 1 infantry and 1 mech_infantry moved from British Somaliland to 76 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to 125 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 aaGun moved from Scotland to 111 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from Normandy Bordeaux to Norway 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to 110 Sea Zone 1 infantry moved from India to Burma 1 battleship, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 marine and 1 mech_infantry moved from 81 Sea Zone to Egypt 1 infantry moved from 81 Sea Zone to Egypt Place Units - British 1 submarine and 1 tactical_bomber placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans : 0.83 Chinese : 1.17 Japanese : -1.83 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Rostov 3 armour and 4 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Archangel to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Urals Italians take Urals from Russians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Holland Belgium 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship moved from 95 Sea Zone to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 airfield, 1 harbour and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 3 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Rostov, round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 bomber, 2 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Northern Italy to France 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Northern Italy to France 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 2 artilleries and 2 infantry moved from Ukraine to Bryansk Place Units - Italians 2 armour and 1 mech_infantry placed in Ukraine 1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 30 PUs; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Italians : -1.33 British : -0.67 Americans : -0.67 Russians : -0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 21 Sea Zone ANZAC take 22 Sea Zone from Japanese Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 125 Sea Zone to Norway Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 4 bombers moved from Eastern Poland to Russia 10 armour, 3 artilleries and 3 mech_infantrys moved from Bryansk to Russia Combat - Germans Battle in Russia Germans attack with 12 armour, 3 artilleries, 4 bombers and 3 mech_infantrys British defend with 1 bomber; Russians defend with 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_major and 14 infantry AA fire in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 12 armour, 3 artilleries, 4 bombers and 3 mech_infantrys in Russia, round 2 : 12/22 hits, 10.67 expected hits Russians roll dice for 1 aaGun, 3 armour, 3 artilleries, 1 bomber and 14 infantry in Russia, round 2 : 6/21 hits, 7.33 expected hits 10 infantry owned by the Russians, 3 artilleries owned by the Germans, 1 bomber owned by the British, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 12 armour and 4 bombers in Russia, round 3 : 10/16 hits, 8.67 expected hits Russians roll dice for 3 armour, 3 artilleries and 4 infantry in Russia, round 3 : 4/10 hits, 3.83 expected hits 4 infantry owned by the Russians, 3 armour owned by the Russians, 3 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia Germans captures 32PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 8 armour and 4 bombers remaining. Battle score for attacker is 41 Casualties for Germans: 4 armour, 3 artilleries and 3 mech_infantrys Casualties for British: 1 bomber Casualties for Russians: 1 aaGun, 3 armour, 3 artilleries and 14 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Bryansk to Russia 4 bombers moved from Russia to Novgorod 1 aaGun moved from Bryansk to Rostov 2 artilleries and 2 infantry moved from Finland to Karelia 1 aaGun moved from Western Germany to France 3 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 1 artillery, 1 fighter and 2 infantry placed in Western Germany 1 infantry and 4 mech_infantrys placed in Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 2.67 Russians : -1.17 -
@abh Is that the end, or keep going?
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@Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:
@abh Is that the end, or keep going?
again you scored way above average. smh
we keep going
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - Russians Non Combat Move - Russians 9 infantry moved from Samara to Kazakhstan 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to India 1 fighter moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 3 bombers moved from Japan to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 bomber moved from Japan to Shensi 1 bomber moved from Japan to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 tactical_bomber moved from Yunnan to Shensi 1 fighter moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Shensi Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in Suiyuyan Japanese attack with 3 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 3 bombers and 2 infantry in Suiyuyan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan retreated to Suiyuyan Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Shensi Japanese attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 1 bomber moved from Shensi to Szechwan 1 bomber moved from Shensi to Szechwan 1 tactical_bomber moved from Shensi to Anhwe 1 tactical_bomber moved from Shensi to Anhwe 1 bomber moved from Suiyuyan to Anhwe 1 bomber moved from Suiyuyan to Anhwe 1 bomber moved from Suiyuyan to Anhwe 1 armour moved from French Indo China to Yunnan 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 bomber moved from India to French Indo China 1 mech_infantry moved from Kiangsu to Kweichow Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour and 1 mech_infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 infantry EDIT: Removing units owned by Japanese from Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 infantry EDIT: Adding units owned by Japanese to Jehol: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans : -0.33 Chinese : 1.33 UK_Pacific : 0.67 AA fire in India : : -0.17 Japanese : 0.17 -
sorry for the delay, was dealing with another intense game going on, plus family activities.
will try to make my move sometime later today.
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@axis-dominion no problem at all. Enjoy the wonderful weekend
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 4 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 2 marines moved from 17 Sea Zone to Iwo Jima 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 6 fighters moved from 33 Sea Zone to Iwo Jima 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 125 Sea Zone to Holland Belgium Combat - Americans Battle in Gibraltar Americans attack with 3 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iwo Jima Americans attack with 6 fighters, 2 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 6 fighters, 2 infantry, 2 marines and 1 mech_infantry in Iwo Jima, round 2 : 5/11 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 6 fighters, 2 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Caroline Islands to 17 Sea Zone 6 fighters moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 armour, 1 artillery, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone 1 marine and 1 mech_infantry moved from Norway to 125 Sea Zone 1 mech_infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 marine moved from 125 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Western United States to Midway 1 battleship moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 3 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 33 Sea Zone to 17 Sea Zone 1 bomber moved from Caroline Islands to Midway 1 carrier moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from French Equatorial Africa to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 mech_infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 mech_infantry EDIT: Removing units owned by Americans from French Guiana: 1 infantry EDIT: Adding units owned by Americans to Gibraltar: 1 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 factory_minor placed in Norway 3 infantry placed in Normandy Bordeaux 3 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu 2 infantry moved from Tsinghai to Kansu 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Adding units owned by Chinese to Sikang: 1 infantry EDIT: Turning off Edit Mode British buy 1 artillery, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Kenya 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 marine moved from Egypt to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to Kenya 1 mech_infantry moved from Egypt to Kenya 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 infantry moved from Norway to Finland British take Finland from Germans Combat - British Battle in Kenya British attack with 1 infantry, 1 marine and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry, 1 marine and 2 mech_infantrys in Kenya, round 2 : 1/4 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan 1 tactical_bomber moved from Caucasus to Kazakhstan 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Egypt to Alexandria 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Caucasus to Egypt 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 artillery, 3 infantry and 1 tactical_bomber placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.33 Italians : -1.00 British : -0.17 Americans : 1.83 Chinese : -0.33 Japanese : -1.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Holland Belgium 1 infantry moved from Rostov to Caucasus Italians take Caucasus from Russians 3 armour and 3 mech_infantrys moved from Rostov to Northwest Persia Italians take Northwest Persia from British 1 armour moved from Urals to Timguska Italians take Timguska from Russians 1 armour moved from Timguska to Novosibirsk Italians take Novosibirsk from Russians 1 artillery moved from Algeria to Tunisia 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Western Germany to Southern France 1 bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Holland Belgium Italians attack with 2 bombers and 2 infantry Americans defend with 2 infantry Italians roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in Southern France Italians attack with 3 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Southern France to Southern Italy 1 mech_infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Rostov to Northwest Persia 2 aaGuns moved from Rostov to Caucasus 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Holland Belgium to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Southern France to Southern Italy Place Units - Italians 2 armour and 1 mech_infantry placed in Ukraine 2 artilleries, 5 infantry and 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Rostov: 2 artilleries and 2 infantry EDIT: Removing units owned by Italians from Bryansk: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 33 PUs; end with 33 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Italians : -0.33 British : -0.33 Americans : 0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 marine moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 21 Sea Zone to 17 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to 26 Sea Zone 2 fighters moved from Caroline Islands to Midway 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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hold on, small change coming
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 marine moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 21 Sea Zone to 17 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to 26 Sea Zone 2 fighters moved from Caroline Islands to Midway 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Midway: 1 fighter EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 fighter EDIT: Removing units owned by ANZAC from Midway: 1 fighter EDIT: Adding units owned by ANZAC to Iwo Jima: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 17 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Iwo Jima: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iwo Jima: 1 fighter EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Karelia to Finland 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd Germans take Volgograd from Russians 1 bomber moved from Novgorod to Finland 1 bomber moved from Novgorod to Finland 2 bombers moved from Novgorod to Finland Combat - Germans Battle in Finland Germans attack with 2 artilleries, 4 bombers and 2 infantry British defend with 1 infantry Germans roll dice for 2 artilleries, 4 bombers and 2 infantry in Finland, round 2 : 5/8 hits, 4.00 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 2 artilleries, 4 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 4 bombers moved from Finland to Southern Italy 5 infantry moved from Novgorod to Karelia 7 armour moved from Russia to Volgograd 1 fighter moved from Western Germany to Caucasus 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Novgorod to Karelia 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 aaGun moved from Russia to Vologda Place Units - Germans 3 mech_infantrys placed in Russia 9 armour placed in Western Germany 4 infantry placed in Germany 1 fighter placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to France: 2 artilleries and 5 infantry EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter and 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : 1.00 British : -0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Kazakhstan to Samara Russians take Samara from Germans 4 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Yenisey to Timguska Russians take Timguska from Italians Combat - Russians Battle in Novosibirsk Russians attack with 4 infantry Italians defend with 1 armour Russians roll dice for 4 infantry in Novosibirsk, round 2 : 2/4 hits, 0.67 expected hits Italians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Novosibirsk Russians win, taking Novosibirsk from Italians with 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 2 aaGuns and 11 infantry moved from Yenisey to Timguska 1 infantry moved from Kazakhstan to Novosibirsk Turn Complete - RussiansCombat Hit Differential Summary :
Italians : -0.50 Russians : 1.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 bomber moved from Anhwe to Sikang 1 infantry moved from Anhwe to Chahar 1 bomber moved from Anhwe to Chahar 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery moved from Szechwan to Sikang 1 bomber moved from Szechwan to India 1 bomber moved from Szechwan to India 1 bomber moved from French Indo China to Sikang 1 bomber moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in Chahar Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 artillery and 2 bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 bombers in Sikang, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Yunnan to Szechwan 1 armour moved from Szechwan to Kweichow 1 mech_infantry moved from Szechwan to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from French Indo China to Kweichow 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to French Indo China 1 bomber moved from Sikang to French Indo China 1 bomber moved from Sikang to French Indo China 1 bomber moved from Chahar to French Indo China 1 bomber moved from Chahar to French Indo China 1 aaGun moved from Manchuria to Korea 1 tactical_bomber moved from Anhwe to Japan 1 tactical_bomber moved from Anhwe to Japan 1 marine moved from French Indo China to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 marines, 4 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from 35 Sea Zone to Philippines EDIT: 1 transport moved from 35 Sea Zone to 36 Sea Zone EDIT: 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to Japan 1 bomber moved from Japan to Philippines 1 armour moved from Kiangsu to Kweichow Place Units - Japanese 1 factory_minor placed in Malaya 2 armour placed in Kiangsu 1 infantry placed in Kiangsu 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Japanese from French Indo China: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese : -0.67 AA fire in India : : -0.33 Japanese : -0.17 -
sorry for the delay. we’ll move a lot more over the weekend





