No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
Nice factory defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 aaGun moved from Kansu to Suiyuyan
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Burma to India
1 artillery moved from Burma to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from Borneo to India
1 bomber moved from Borneo to India
1 fighter moved from 36 Sea Zone to 34 Sea Zone
4 fighters moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 bombers moved from French Indo China to Szechwan
2 bombers moved from French Indo China to India
1 fighter moved from French Indo China to India
1 bomber moved from Japan to Guam
2 mech_infantrys moved from Burma to Szechwan
1 fighter moved from French Indo China to India
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 7 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 7 fighters in 34 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 3 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers and 2 mech_infantrys in Szechwan, round 2 : 4/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 artillery and 1 bomber in Guam, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in India
Japanese attack with 1 artillery, 4 bombers, 2 fighters and 1 infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 4 bombers, 2 fighters and 1 infantry in India, round 2 : 4/8 hits, 4.33 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 3/3 hits, 1.00 expected hits
2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 4 bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kweichow
1 marine moved from Yunnan to French Indo China
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from India to French Indo China
1 bomber moved from India to Burma
1 bomber moved from India to Burma
1 armour moved from Burma to Yunnan
3 bombers moved from Szechwan to French Indo China
1 fighter moved from Borneo to Philippines
1 bomber moved from Guam to Philippines
1 fighter moved from 34 Sea Zone to Philippines
6 fighters moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
7 armour moved from Burma to Yunnan
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Philippines
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 armour moved from Yunnan to Hunan
1 fighter moved from Japan to French Indo China
Place Units - Japanese
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 marines placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
Japanese undo move 5.
Japanese undo move 5.
1 infantry, 1 marine and 1 mech_infantry placed in Malaya
1 marine and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
Japanese collect 63 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : 0.33
UK_Pacific : 2.00
Japanese : -0.83
India’s troops finally got a chance to fight back. They were vicious.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 fighter, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Marianas to Guam
1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 marine and 1 mech_infantry moved from 21 Sea Zone to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 armour moved from Iraq to Persia
Americans take Persia from Italians
1 armour moved from Persia to Eastern Persia
Americans take Eastern Persia from Germans
Combat - Americans
Battle in Denmark
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Denmark from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 1 bomber, 1 marine and 1 mech_infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 bomber, 1 marine and 1 mech_infantry in Guam, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 bomber moved from Guam to 22 Sea Zone
1 bomber moved from 22 Sea Zone to Marianas
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
2 infantry moved from Morocco to Algeria
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
3 aaGuns, 1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 carriers, 1 destroyer, 6 fighters and 4 transports moved from 125 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to Norway
1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Iceland to 123 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 71 Sea Zone to 83 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Norway
1 carrier placed in 112 Sea Zone
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 artillery and 1 infantry placed in Central United States
2 infantry placed in Norway
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
7 infantry moved from Suiyuyan to Kansu
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to India
Combat - British
Battle in India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 tactical_bomber moved from West India to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 aaGuns, 2 artilleries and 16 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 mech_infantry moved from Tobruk to Egypt
3 aaGuns, 1 artillery and 4 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from Gibraltar to United Kingdom
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Scotland
1 infantry moved from United Kingdom to Scotland
3 transports moved from 125 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 tactical_bomber moved from Gibraltar to Egypt
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Suiyuyan: 1 armour
EDIT: Adding units owned by British to Kansu: 1 armour
EDIT: Turning off Edit Mode
1 destroyer placed in 109 Sea Zone
1 submarine placed in 98 Sea Zone
British undo move 2.
2 infantry and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 infantry
EDIT: Adding units owned by British to Norway: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 infantry
EDIT: Adding units owned by Americans to Scotland: 2 infantry
EDIT: Turning off Edit Mode
6 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : 1.50
Americans : 0.33
Chinese : 0.17
Japanese : 2.67
@Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:
India’s troops finally got a chance to fight back. They were vicious.
yah that was juicy, needed some luck back!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Persia
Italians take Persia from Americans
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Western Germany to Denmark
3 bombers moved from Southern Italy to Denmark
Combat - Italians
Battle in Denmark
Italians attack with 3 bombers and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 3 bombers and 1 mech_infantry in Denmark, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
1 artillery and 6 infantry moved from Northern Italy to France
1 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
3 bombers moved from Denmark to Southern Italy
1 artillery and 2 infantry moved from Tunisia to Libya
3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Southern Italy
4 infantry placed in Northern Italy
Italians undo move 1.
2 mech_infantrys placed in Ukraine
Italians undo move 1.
1 armour placed in Ukraine
Italians undo move 1.
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Southern France
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6,6,5
Italians collect 34 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : -0.17
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Marianas to Caroline Islands
2 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
1 infantry moved from Vyborg to Finland
1 bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to Finland
1 mech_infantry moved from Novosibirsk to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Vyborg to Finland
Combat - Germans
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Russia to Archangel
1 aaGun moved from Novosibirsk to Urals
7 armour and 10 mech_infantrys moved from Novosibirsk to Archangel
1 infantry and 2 mech_infantrys moved from Novgorod to Vyborg
3 armour and 3 mech_infantrys moved from Poland to Novgorod
1 bomber moved from Western Germany to Southern Italy
3 bombers moved from Russia to Southern Italy
2 armour and 1 mech_infantry moved from Volgograd to Vologda
4 armour moved from Caucasus to Bryansk
1 armour moved from Turkmenistan to Samara
1 bomber moved from Finland to Western Germany
1 bomber moved from Finland to Western Germany
Place Units - Germans
2 bombers placed in Western Germany
1 tactical_bomber placed in Western Germany
1 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Russia
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 4 fighters and 1 tactical_bomber
EDIT: Removing units owned by Germans from Germany: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 7 infantry
EDIT: Removing units owned by Germans from Western Germany: 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 1 fighter and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 armour
EDIT: Adding units owned by Germans to Yugoslavia: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 20 infantry moved from Kansu to Tsinghai
1 aaGun moved from Suiyuyan to Kansu
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 1 mech_infantry moved from Burma to India
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
1 bomber moved from Burma to Shensi
1 bomber moved from Burma to Shensi
1 bomber moved from Philippines to Guam
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Philippines to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to Shensi
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 4 artilleries, 2 bombers and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 4 artilleries, 2 bombers and 1 mech_infantry in India, round 2 : 3/7 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 4 artilleries and 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield and 1 marine
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 marine in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 marine
Battle in Shensi
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Shensi, round 2 : 2/4 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
7 armour and 3 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hunan to Szechwan
1 armour moved from Hunan to Yunnan
3 bombers moved from Shensi to French Indo China
2 bombers moved from India to French Indo China
1 bomber moved from Guam to French Indo China
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Yunnan to Hunan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Malaya to Yunnan
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 infantry moved from Malaya to Shan State
3 fighters moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 carriers placed in 36 Sea Zone
2 destroyers and 1 transport placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 2.
Japanese undo move 2.
1 transport placed in 36 Sea Zone
3 destroyers placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Americans : 0.67
Chinese : -0.33
UK_Pacific : 0.67
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 6 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to Finland
3 fighters moved from Gibraltar to 112 Sea Zone
1 infantry moved from Iraq to Persia
Americans take Persia from Italians
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 marine and 1 mech_infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Guam
1 bomber moved from Caroline Islands to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
gonna assume no scramble in 112
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 6 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to Finland
3 fighters moved from Gibraltar to 112 Sea Zone
1 infantry moved from Iraq to Persia
Americans take Persia from Italians
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 marine and 1 mech_infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Guam
1 bomber moved from Caroline Islands to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 1 infantry in Finland, round 2 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 4 fighters and 1 infantry in Denmark, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Denmark
Americans win, taking Denmark from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Guam
Americans attack with 2 bombers, 1 marine and 1 mech_infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 2 bombers, 1 marine and 1 mech_infantry in Guam, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 2 bombers, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 bombers moved from Guam to 22 Sea Zone
2 bombers moved from 22 Sea Zone to Marianas
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 infantry moved from Scotland to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Finland to 112 Sea Zone
4 fighters moved from Denmark to Norway
1 fighter moved from Finland to 112 Sea Zone
2 fighters moved from Finland to Norway
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
1 armour moved from Eastern Persia to Persia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
3 transports moved from 92 Sea Zone to 89 Sea Zone
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 98 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 infantry
EDIT: Adding units owned by Americans to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
3 fighters placed in Norway
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Kansu to Novosibirsk
British take Novosibirsk from Germans
1 armour moved from Novosibirsk to Kansu
Combat - British
Non Combat Move - British
2 aaGuns, 2 artilleries and 16 infantry moved from Eastern Persia to Persia
1 aaGun moved from Iraq to Trans-Jordan
1 marine moved from Iraq to Trans-Jordan
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour and 11 mech_infantrys moved from Iraq to Persia
1 fighter moved from Eastern Persia to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
2 mech_infantrys moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Eastern Persia to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Iraq to Egypt
3 artilleries moved from Iraq to Persia
8 infantry moved from Iraq to Persia
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from Algeria to Tunisia
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Scotland to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from 92 Sea Zone to 112 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 3 fighters
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
6 infantry placed in United Kingdom
2 mech_infantrys placed in Egypt
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
Americans : 2.33
Chinese : 0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 mech_infantry moved from Northern Italy to Denmark
2 bombers moved from Southern Italy to Denmark
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Denmark
Italians attack with 2 bombers and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 bombers and 1 mech_infantry in Denmark, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Caucasus
2 aaGuns, 7 armour, 2 artilleries, 2 infantry and 12 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Caucasus to Sikang
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Denmark to Southern Italy
1 bomber moved from Denmark to Southern Italy
1 infantry moved from Northern Italy to Western Germany
5 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Italians
2 fighters and 1 tactical_bomber placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Adding units owned by Italians to France: 1 infantry
EDIT: Removing units owned by Italians from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Italians to Southern Italy: 2 mech_infantrys
EDIT: Turning off Edit Mode
Italians undo move 2.
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,6
Italians collect 33 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from Caroline Islands to Marianas
1 fighter moved from Caroline Islands to Marianas
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Finland
1 bomber moved from Western Germany to Finland
2 bombers moved from Western Germany to Finland
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from British
1 armour moved from Novosibirsk to Urals
1 infantry moved from Vyborg to Finland
Combat - Germans
Battle in Finland
Germans attack with 3 bombers and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Finland, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
5 armour and 4 mech_infantrys moved from Novgorod to Vyborg
7 armour and 13 mech_infantrys moved from Archangel to Vyborg
1 mech_infantry moved from Nenetsia to Novgorod
4 armour moved from Bryansk to Novgorod
3 mech_infantrys moved from Russia to Belarus
2 armour and 1 mech_infantry moved from Vologda to Belarus
1 armour moved from Samara to Archangel
1 infantry moved from Volgograd to Caucasus
1 aaGun moved from Northwest Persia to Caucasus
2 armour moved from Yugoslavia to Romania
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Western Germany to Germany
3 bombers moved from Finland to Germany
3 fighters and 2 tactical_bombers moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Russia
3 armour placed in Novgorod
3 bombers placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 20 infantry moved from Tsinghai to Kansu
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 3 infantry, 1 mech_infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
7 armour and 5 mech_infantrys moved from Sikang to Shensi
1 mech_infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Shensi
6 bombers moved from French Indo China to Borneo
2 fighters moved from Philippines to 34 Sea Zone
5 fighters moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from French Indo China to 34 Sea Zone
2 tactical_bombers moved from French Indo China to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to 21 Sea Zone
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 submarine moved from 39 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 8 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 8 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 6 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 6 bombers and 1 infantry in Borneo, round 2 : 5/8 hits, 4.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 bomber owned by the Japanese lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery and 5 bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 7 armour, 1 infantry and 6 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 7 armour, 1 infantry and 6 mech_infantrys in Shensi, round 2 : 3/14 hits, 4.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 7 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Hunan to Kweichow
4 marines moved from French Indo China to 36 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 4 marines and 9 submarines moved from 36 Sea Zone to 35 Sea Zone
4 marines moved from 35 Sea Zone to Philippines
5 bombers moved from Borneo to French Indo China
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to 35 Sea Zone
8 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
4 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Chinese : -0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : 0.67