ABH (Axis) vs Axis-Dominion BM3 20L


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Archangel to Novgorod
            2 fighters moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            2 artilleries and 2 infantry moved from Bryansk to Ukraine
            10 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Ukraine
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 3 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            1 aaGun moved from Archangel to Vologda
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys; Remaining resources: 11 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            1 fighter moved from Kwangsi to Burma
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 bomber moved from Kwangsi to Shensi
            1 bomber moved from Kwangsi to Shensi
            1 fighter moved from Kwangsi to Szechwan
            1 tactical_bomber moved from Kwangsi to Szechwan
            1 tactical_bomber moved from Kwangsi to Szechwan
            1 tactical_bomber moved from Kwangsi to Shensi
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 37 Sea Zone to Burma
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Burma
                Japanese attack with 2 fighters and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Shensi
                Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Burma to Kwangsi
            1 armour and 1 mech_infantry moved from French Indo China to Kweichow
            1 artillery moved from Kweichow to Yunnan
            1 artillery moved from Kweichow to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            1 marine moved from Philippines to 35 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 carrier, 1 fighter and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 battleships, 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
            2 bombers moved from Shensi to Kwangsi
            1 tactical_bomber moved from Shensi to Kweichow
            2 fighters and 1 tactical_bomber moved from Anhwe to Japan
            2 aaGuns and 6 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 infantry placed in Japan
            1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
            Japanese undo move 3.
            1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 2 bombers, 3 fighters and 2 tactical_bombers
            EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers, 3 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 infantry, 2 marines, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 marine and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from 34 Sea Zone to Paulau Island
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Marianas
            Battle in Normandy Bordeaux
                Americans attack with 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Normandy Bordeaux from Italians with 1 fighter, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Paulau Island
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Gilbert Islands to Caroline Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            2 infantry moved from Brazil to French Guiana
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 carrier and 2 transports placed in 10 Sea Zone
            2 marines placed in Western United States
            1 infantry placed in Western United States
            1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Suiyuyan to Kansu
            1 fighter moved from Szechwan to Kansu
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 126 Sea Zone
            1 armour moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Syria to Iraq
            1 marine moved from Iraq to 80 Sea Zone
            1 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry and 1 mech_infantry moved from 76 Sea Zone to British Somaliland
            1 battleship, 1 cruiser and 1 marine moved from 80 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to British Somaliland
            1 fighter moved from Egypt to 96 Sea Zone
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 126 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 126 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in British Somaliland
                British attack with 1 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 fighter moved from 96 Sea Zone to Egypt
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun and 1 mech_infantry moved from Algeria to Morocco
            1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from 126 Sea Zone to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 destroyer and 1 submarine placed in 110 Sea Zone
            1 infantry placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
            EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 1.33
    Americans : 0.50
    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 artilleries and 4 infantry moved from Bessarabia to Ukraine
            4 mech_infantrys moved from Romania to Ukraine
            3 armour moved from Western Ukraine to Ukraine
            1 armour moved from Eastern Poland to Archangel
                  Italians take Archangel from Russians
            2 artilleries and 2 infantry moved from Libya to Tunisia
            1 bomber moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
                Russians defend with 2 artilleries and 1 factory_minor
                    Italians roll dice for 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Ukraine, round 2 : 1/13 hits, 3.83 expected hits
                    Russians roll dice for 2 artilleries in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Italians roll dice for 3 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Ukraine, round 3 : 2/12 hits, 3.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 3 armour, 2 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 artilleries
            Battle in Tunisia
                Italians attack with 2 artilleries, 1 bomber and 2 infantry
                French defend with 2 infantry
                    Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Tunisia, round 2 : 1/5 hits, 2.00 expected hits
                    French roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 2 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 2 artilleries and 1 bomber in Tunisia, round 3 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            2 aaGuns moved from Bessarabia to Ukraine
            2 fighters moved from Western Germany to Southern Italy
            1 artillery and 2 infantry moved from Northern Italy to France
            1 infantry moved from Holland Belgium to France
            1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -5.83
    French : 1.00
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 46 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 infantry moved from Karelia to Novgorod
            1 artillery and 1 infantry moved from Norway to Finland
            4 bombers moved from Germany to Bryansk
            1 armour moved from Western Ukraine to Ukraine
            1 armour moved from Ukraine to Bryansk
            11 armour, 11 artilleries, 24 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 7 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 7 infantry in Novgorod, round 2 : 1/7 hits, 1.17 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 7 infantry in Novgorod, round 3 : 1/7 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 7 infantry in Novgorod, round 4 : 0/7 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 6 infantry in Novgorod, round 5 : 1/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                Germans attack with 12 armour, 11 artilleries, 4 bombers, 25 infantry and 10 mech_infantrys
                Russians defend with 3 aaGuns, 2 armour, 9 artilleries, 2 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber
                    AA fire in Bryansk : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 12 armour, 11 artilleries, 4 bombers, 25 infantry and 10 mech_infantrys in Bryansk, round 2 : 18/62 hits, 20.00 expected hits
                    Russians roll dice for 3 aaGuns, 2 armour, 9 artilleries, 2 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 16/61 hits, 21.50 expected hits
                    15 infantry owned by the Russians, 16 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
                    Germans roll dice for 12 armour, 11 artilleries, 4 bombers, 9 infantry and 10 mech_infantrys in Bryansk, round 3 : 20/46 hits, 17.33 expected hits
                    Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 15/46 hits, 16.50 expected hits
                    20 infantry owned by the Russians, 3 artilleries owned by the Germans, 9 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 12 armour, 8 artilleries, 4 bombers and 7 mech_infantrys in Bryansk, round 4 : 17/31 hits, 13.67 expected hits
                    Russians roll dice for 2 armour, 9 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 4/26 hits, 9.83 expected hits
                    3 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 5 artilleries owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 12 armour, 6 artilleries, 4 bombers and 5 mech_infantrys in Bryansk, round 5 : 10/27 hits, 12.33 expected hits
                    Russians roll dice for 2 armour, 4 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 5 : 5/9 hits, 4.17 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 4 artilleries owned by the Russians, 3 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 12 armour, 3 artilleries, 4 bombers and 3 mech_infantrys remaining. Battle score for attacker is 103
                Casualties for Germans: 8 artilleries, 25 infantry and 7 mech_infantrys
                Casualties for Russians: 3 aaGuns, 2 armour, 9 artilleries, 2 fighters, 44 infantry, 3 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Germans
            4 bombers moved from Bryansk to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 infantry moved from Southern France to France
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 aaGun moved from Western Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            2 infantry placed in Germany
            2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
            1 infantry and 4 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Karelia: 1 aaGun
            EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
            EDIT: Turning off Edit Mode
            Germans undo move 3.
            1 infantry and 3 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            Germans undo move 3.
            1 infantry and 3 mech_infantrys placed in Germany
            Germans undo move 2.
            1 infantry placed in Germany
            2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    AA fire in Bryansk : : -0.67
    Russians : -12.33
    

    Savegame


  • @abh interesting round…


  • @Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:

    @abh interesting round…

    well this is just stupid, you keep gambling and now it paid off. not fun at all… do you really want to win by playing like this?


  • what would you have done that round?


  • @Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:

    what would you have done that round?

    I would never ever attack at those odds. you had odds at around 40% and -40+ average score… but of course you got extremely lucky and scored way over average. I would never win consistently if I played that recklessly. it’s just gambling at this point on your part. I don’t like playing against gamblers to be perfectly honest, because of course they can and sometimes do get lucky and it’s just that, luck. no real strategy here.


  • you did the same with the naval battle, only that one the odds were at least slightly better than this battle.


  • My other option was to turtle down in Germany and wait for the Allies to inevitably beat me with their economic advantage. I would take the 30% of a good outcome over slowly getting ground to a pulp. My chances of winning improved by doing that battle. I wouldn’t call that stupid.


  • @Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:

    My other option was to turtle down in Germany and wait for the Allies to inevitably beat me with their economic advantage. I would take the 30% of a good outcome over slowly getting ground to a pulp. My chances of winning improved by doing that battle. I wouldn’t call that stupid.

    you should be trying to invest more in learning the strategies of this game, not resorting to wild dice favors. maybe you don’t have an interest in getting better? I guess this is why typically master and expert level players stick to the higher tier opponents, to avoid stupidity like this. sorry but this is not my kind of game where luck is the deciding factor so early in the game, I mean it’s not like you had to be desperate, it’s still only round 4. I’d understand this kind of gambling if you were way behind and really didn’t have any other choice. but this, this feels like your entire strategy from the beginning was a to beat me on a gamble.


  • My strategy against a better opponent is to take 50/50 battles, and if that fails try another desperation attack because at that point it is only a matter of time. I am much more conservative against inferior opponents and try to avoid putting myself in a position where he can roll the dice for a possible victory.


  • @Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:

    My strategy against a better opponent is to take 50/50 battles, and if that fails try another desperation attack because at that point it is only a matter of time. I am much more conservative against inferior opponents and try to avoid putting myself in a position where he can roll the dice for a possible victory.

    duly noted. I will not be playing you again. when I find someone plays like that, I have zero interest in playing them again, as I am drawn to this game for its strategies and tactics, with some luck here and there. but like I said, your entire strategy revolves around getting lucky.


  • I would invite you to allow others to comment on this game and if my gameplay was unreasonable considering you probably had a 90-95% chance of winning if I never took a big, risky, decisive battle.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Vologda to Russia
            3 infantry moved from Volgograd to Samara
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 armour, 1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • one sec, might make an adjustment


  • @axis-dominion no problem


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Vologda to Russia
            3 infantry moved from Volgograd to Samara
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            3 armour, 1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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