@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Finally, China is gone. For now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - Americans
        Americans buy 2 bombers, 1 carrier, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Norway to Novgorod
        1 infantry moved from Libya to Tobruk
              Americans take Tobruk from Italians
        2 bombers moved from Norway to Western Germany
        6 fighters moved from Norway to Western Germany
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
        1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
        2 bombers moved from Caroline Islands to Paulau Island
        1 fighter moved from 33 Sea Zone to 34 Sea Zone
    Combat - Americans
        Americans creates battle in territory 97 Sea Zone
        Air Battle in Western Germany
            Americans attacks with 8 units heading to Western Germany
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Novgorod
                AA fire in Novgorod : 0/1 hits, 0.17 expected hits
            Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
            Bombing raid in Novgorod causes 4 damage total. 
        Strategic bombing raid in Western Germany
                AA fire in Western Germany : 0/2 hits, 0.33 expected hits
            Bombing raid in Western Germany rolls: 6,6 and causes: 12 damage to unit: factory_major
            Bombing raid in Western Germany causes 12 damage total. 
        Battle in 34 Sea Zone
            Americans attack with 1 fighter and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 34 Sea Zone
            Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Paulau Island
            Americans attack with 1 artillery, 2 bombers and 1 infantry
            Japanese defend with 2 infantry
                Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 2 : 2/4 hits, 2.00 expected hits
                Japanese roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
            Americans win, taking Paulau Island from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 2 infantry
        Cleaning up after air battles
    Non Combat Move - Americans
        1 fighter moved from 34 Sea Zone to 54 Sea Zone
        2 bombers moved from Paulau Island to Queensland
        1 marine moved from Caroline Islands to 33 Sea Zone
        1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 14 fighters, 1 marine, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
        1 marine moved from 54 Sea Zone to Queensland
        1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to Queensland
        1 submarine moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from 123 Sea Zone to Norway
        1 fighter moved from Western United States to 123 Sea Zone
        3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
        3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
        3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
        3 transports moved from 117 Sea Zone to 101 Sea Zone
        4 bombers moved from Eastern United States to Norway
        2 bombers and 6 fighters moved from Western Germany to Norway
        1 bomber moved from Novgorod to Norway
        1 submarine moved from 89 Sea Zone to 91 Sea Zone
        1 infantry moved from Algeria to Morocco
        1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 81 Sea Zone to 98 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        3 tactical_bombers placed in Norway
        2 bombers placed in Eastern United States
        6 infantry placed in Central United States
        1 carrier placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 61 PUs; end with 61 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 0 PUs; end with 2 PUs
    Purchase Units - British
        British buy 1 aaGun, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - British
        1 destroyer moved from 123 Sea Zone to 112 Sea Zone
        9 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone
        1 fighter moved from United Kingdom to 112 Sea Zone
        2 infantry and 1 mech_infantry moved from Egypt to Alexandria
        1 marine moved from Trans-Jordan to 81 Sea Zone
        1 battleship, 1 cruiser and 1 marine moved from 81 Sea Zone to 98 Sea Zone
        1 marine moved from 98 Sea Zone to Alexandria
        1 fighter and 1 tactical_bomber moved from Libya to Alexandria
        1 tactical_bomber moved from 81 Sea Zone to Alexandria
    Combat - British
        British creates battle in territory 97 Sea Zone
        Battle in Alexandria
            British attack with 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
            Italians defend with 1 artillery and 2 infantry
                British roll dice for 1 battleship in Alexandria, round 2 : 1/1 hits, 0.67 expected hits
                British roll dice for 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 5/7 hits, 2.50 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
                1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
            British win, taking Alexandria from Italians with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for British: 1 infantry
            Casualties for Italians: 1 artillery and 2 infantry
        Battle in 112 Sea Zone
            British attack with 1 destroyer, 10 fighters and 2 tactical_bombers
            Germans defend with 1 submarine
                British roll dice for 1 destroyer, 10 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits
                Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 112 Sea Zone
            British win with 1 destroyer, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
    Non Combat Move - British
        10 fighters and 2 tactical_bombers moved from 112 Sea Zone to Norway
        1 carrier and 3 destroyers moved from 81 Sea Zone to 98 Sea Zone
        1 fighter and 2 tactical_bombers moved from Alexandria to 98 Sea Zone
        3 aaGuns, 1 artillery and 4 infantry moved from Libya to Tobruk
        1 infantry moved from Trans-Jordan to Iraq
        1 mech_infantry moved from Persia to Northwest Persia
        1 destroyer moved from 123 Sea Zone to 106 Sea Zone
        1 destroyer moved from 106 Sea Zone to 101 Sea Zone
        1 aaGun moved from United Kingdom to Scotland
    Place Units - British
        2 submarines and 1 transport placed in 98 Sea Zone
        1 aaGun and 2 fighters placed in United Kingdom
    Turn Complete - British
        British collect 34 PUs; end with 34 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
British : 4.17
Italians : 0.00
AA fire in Western Germany : : -0.33
Americans : 0.00
Japanese : 0.33
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - Italians
        Italians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 fighter moved from Western Germany to 112 Sea Zone
        3 bombers moved from Southern Italy to 112 Sea Zone
        1 fighter moved from Southern Italy to 112 Sea Zone
    Combat - Italians
        Italians creates battle in territory 97 Sea Zone
        Battle in 112 Sea Zone
            Italians attack with 3 bombers and 2 fighters
            British defend with 1 destroyer
                Italians roll dice for 3 bombers and 2 fighters in 112 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 112 Sea Zone
            Italians win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
    Non Combat Move - Italians
        1 fighter moved from 112 Sea Zone to Western Germany
        3 bombers moved from 112 Sea Zone to Southern Italy
        9 artilleries and 11 infantry moved from France to Western Germany
        3 infantry moved from Rostov to Caucasus
        3 infantry moved from Ukraine to Rostov
        1 fighter moved from 112 Sea Zone to Western Germany
    Place Units - Italians
        3 fighters placed in Southern Italy
        3 infantry placed in Ukraine
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Western Germany: 1 fighter
        EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6,4,6
        Italians collect 23 PUs (7 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
    Purchase Units - ANZAC
        ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    Combat - ANZAC
        Battle in Celebes
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Celebes
            ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - ANZAC
        1 marine moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
        3 fighters moved from Caroline Islands to Queensland
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 artillery moved from New South Wales to South Australia
        1 infantry moved from New South Wales to Queensland
        1 artillery moved from 54 Sea Zone to Queensland
        1 marine moved from 54 Sea Zone to Queensland
        2 infantry moved from Trans-Jordan to Iraq
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 bomber placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 7x factory_major; Remaining resources: 69 PUs; 
        Germans buy 3 bombers, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 
    Combat Move - Germans
    Non Combat Move - Germans
        3 infantry moved from Volgograd to Caucasus
        1 infantry moved from Novgorod to Vyborg
        1 infantry moved from Novgorod to Vyborg
        1 armour and 1 mech_infantry moved from Novgorod to Finland
        8 mech_infantrys moved from Baltic States to Vyborg
        1 aaGun moved from Finland to Vyborg
        1 submarine moved from 113 Sea Zone to 125 Sea Zone
        1 submarine moved from 113 Sea Zone to 112 Sea Zone
        1 submarine moved from 113 Sea Zone to 110 Sea Zone
    Place Units - Germans
        3 bombers placed in Western Germany
        2 infantry placed in Volgograd
        1 mech_infantry placed in Volgograd
        1 mech_infantry placed in Russia
        3 submarines placed in 113 Sea Zone
        Turning on Edit Mode
        EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 7
        EDIT: Changing PUs for Germans from 1 to 0
        EDIT: Adding units owned by Germans to Russia: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Finland: 1 fighter
        EDIT: Removing units owned by Germans from Finland: 3 fighters
        EDIT: Adding units owned by Germans to Western Germany: 4 fighters
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Caucasus: 3 mech_infantrys
        EDIT: Adding units owned by Germans to Tambov: 3 mech_infantrys
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Germans collect 55 PUs; end with 55 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
forgot to move German Mech and tank to Yakut. Will edit
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 7x factory_major; Remaining resources: 69 PUs; 
        Germans buy 3 bombers, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 
    Combat Move - Germans
    Non Combat Move - Germans
        3 infantry moved from Volgograd to Caucasus
        1 infantry moved from Novgorod to Vyborg
        1 infantry moved from Novgorod to Vyborg
        1 armour and 1 mech_infantry moved from Novgorod to Finland
        8 mech_infantrys moved from Baltic States to Vyborg
        1 aaGun moved from Finland to Vyborg
        1 submarine moved from 113 Sea Zone to 125 Sea Zone
        1 submarine moved from 113 Sea Zone to 112 Sea Zone
        1 submarine moved from 113 Sea Zone to 110 Sea Zone
    Place Units - Germans
        3 bombers placed in Western Germany
        2 infantry placed in Volgograd
        1 mech_infantry placed in Volgograd
        1 mech_infantry placed in Russia
        3 submarines placed in 113 Sea Zone
        Turning on Edit Mode
        EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 7
        EDIT: Changing PUs for Germans from 1 to 0
        EDIT: Adding units owned by Germans to Russia: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Finland: 1 fighter
        EDIT: Removing units owned by Germans from Finland: 3 fighters
        EDIT: Adding units owned by Germans to Western Germany: 4 fighters
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Caucasus: 3 mech_infantrys
        EDIT: Adding units owned by Germans to Tambov: 3 mech_infantrys
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Germans collect 55 PUs; end with 55 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Sakha: 1 armour and 1 mech_infantry
        EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 armour and 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
    Combat Move - Russians
        1 infantry moved from Novosibirsk to Vologda
              Russians take Vologda from Italians
    Combat - Russians
        Russians creates battle in territory 97 Sea Zone
    Non Combat Move - Russians
        2 aaGuns and 19 infantry moved from Novosibirsk to Vologda
    Turn Complete - Russians
Combat Hit Differential Summary :
sorry, I missed your edit. you can edit again during Japan
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
    Purchase Units - Japanese
        Japanese buy 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Sakha: 1 armour and 1 mech_infantry
        EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 armour and 1 mech_infantry
        EDIT: Turning off Edit Mode
        1 infantry moved from Shan State to 37 Sea Zone
        1 artillery moved from Malaya to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Paulau Island
        1 artillery moved from 34 Sea Zone to Paulau Island
        7 armour and 5 mech_infantrys moved from Kansu to Vologda
              Japanese take Novosibirsk from Russians
        1 armour moved from Tsinghai to Vologda
        1 bomber moved from Shensi to Vologda
        4 bombers moved from Kweichow to Vologda
        7 bombers, 1 fighter and 2 tactical_bombers moved from Philippines to 54 Sea Zone
        3 tactical_bombers moved from French Indo China to 54 Sea Zone
        1 carrier moved from 37 Sea Zone to 54 Sea Zone
        2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 10 fighters and 15 submarines moved from 35 Sea Zone to 54 Sea Zone
        1 fighter moved from 35 Sea Zone to 34 Sea Zone
        1 fighter moved from 35 Sea Zone to 44 Sea Zone
        1 transport moved from 35 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        1 armour moved from French Indo China to 36 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 armour moved from 44 Sea Zone to Celebes
Combat Hit Differential Summary :
@abh 1) scramble. 2) order of losses?
@Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:
@abh 1) scramble. 2) order of losses?
scramble and max defense. anz first
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
    Purchase Units - Japanese
        Japanese buy 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Sakha: 1 armour and 1 mech_infantry
        EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 armour and 1 mech_infantry
        EDIT: Turning off Edit Mode
        1 infantry moved from Shan State to 37 Sea Zone
        1 artillery moved from Malaya to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Paulau Island
        1 artillery moved from 34 Sea Zone to Paulau Island
        7 armour and 5 mech_infantrys moved from Kansu to Vologda
              Japanese take Novosibirsk from Russians
        1 armour moved from Tsinghai to Vologda
        1 bomber moved from Shensi to Vologda
        4 bombers moved from Kweichow to Vologda
        7 bombers, 1 fighter and 2 tactical_bombers moved from Philippines to 54 Sea Zone
        3 tactical_bombers moved from French Indo China to 54 Sea Zone
        1 carrier moved from 37 Sea Zone to 54 Sea Zone
        2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 10 fighters and 15 submarines moved from 35 Sea Zone to 54 Sea Zone
        1 fighter moved from 35 Sea Zone to 34 Sea Zone
        1 fighter moved from 35 Sea Zone to 44 Sea Zone
        1 transport moved from 35 Sea Zone to 36 Sea Zone
        1 infantry moved from French Indo China to 36 Sea Zone
        1 armour moved from French Indo China to 36 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 armour moved from 44 Sea Zone to Celebes
    Combat - Japanese
        Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
        Battle in 44 Sea Zone
            Japanese attack with 1 fighter and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 44 Sea Zone
            Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 34 Sea Zone
            Japanese attack with 1 fighter and 1 transport
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 34 Sea Zone
            Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 54 Sea Zone
            Japanese attack with 2 battleships, 7 bombers, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters, 15 submarines and 5 tactical_bombers
            Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 11 fighters, 1 infantry, 6 submarines and 1 tactical_bomber; ANZAC defend with 1 cruiser, 2 destroyers, 7 fighters, 6 submarines and 2 transports
                Japanese roll dice for 15 submarines in 54 Sea Zone, round 2 : 7/15 hits, 5.00 expected hits
            Units damaged: 7 carriers owned by the Americans
                Japanese roll dice for 2 battleships, 7 bombers, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters and 5 tactical_bombers in 54 Sea Zone, round 2 : 12/32 hits, 17.50 expected hits
            Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                Americans roll dice for 12 submarines in 54 Sea Zone, round 2 : 4/12 hits, 2.00 expected hits
            Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                Americans roll dice for 1 battleship, 8 carriers, 3 cruisers, 5 destroyers, 18 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 25/36 hits, 19.00 expected hits
            Units damaged: 1 battleship owned by the Japanese
                4 submarines owned by the Americans, 8 carriers owned by the Japanese, 11 submarines owned by the Japanese and 6 submarines owned by the ANZAC lost in 54 Sea Zone
                Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                Japanese roll dice for 2 battleships, 7 bombers, 2 cruisers, 5 destroyers, 11 fighters and 5 tactical_bombers in 54 Sea Zone, round 3 : 16/32 hits, 17.50 expected hits
                Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                Americans roll dice for 1 battleship, 8 carriers, 3 cruisers, 5 destroyers, 18 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 19/36 hits, 19.00 expected hits
                10 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 tactical_bomber owned by the Americans, 5 destroyers owned by the Japanese, 8 carriers owned by the Americans and 4 submarines owned by the Japanese lost in 54 Sea Zone
                Japanese roll dice for 2 battleships, 7 bombers, 2 cruisers, 1 fighter and 5 tactical_bombers in 54 Sea Zone, round 4 : 9/17 hits, 10.17 expected hits
                Americans roll dice for 1 battleship, 2 cruisers, 18 fighters and 2 transports in 54 Sea Zone, round 4 : 14/21 hits, 13.67 expected hits
                5 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 4 bombers owned by the Japanese, 2 battleships owned by the Japanese, 7 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 54 Sea Zone
             retreated to 54 Sea Zone
            Americans win with 1 battleship, 11 fighters and 2 transports remaining. Battle score for attacker is -178
            Casualties for Japanese: 2 battleships, 4 bombers, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters, 15 submarines and 5 tactical_bombers
            Casualties for ANZAC: 1 cruiser, 2 destroyers and 6 submarines
            Casualties for Americans: 8 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 submarines and 1 tactical_bomber
        Battle in Paulau Island
            Japanese attack with 1 artillery and 1 infantry
            Americans defend with 1 artillery
                Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                Americans roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 1/2 hits, 0.67 expected hits
                Americans roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Americans lost in Paulau Island
            Japanese win, taking Paulau Island from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Americans: 1 artillery
        Battle in Celebes
            Japanese attack with 1 armour and 1 infantry
            ANZAC defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese roll dice for 1 armour in Celebes, round 4 : 0/1 hits, 0.50 expected hits
                ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                1 armour owned by the Japanese lost in Celebes
            ANZAC win with 1 artillery remaining. Battle score for attacker is -6
            Casualties for Japanese: 1 armour and 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Vologda
            Japanese attack with 8 armour, 5 bombers and 5 mech_infantrys
            Russians defend with 2 aaGuns and 20 infantry
                AA fire in Vologda : 2/5 hits, 0.83 expected hits
                2 bombers owned by the Japanese lost in Vologda
                Japanese roll dice for 8 armour, 3 bombers and 5 mech_infantrys in Vologda, round 2 : 9/16 hits, 6.83 expected hits
                Russians roll dice for 2 aaGuns and 20 infantry in Vologda, round 2 : 6/20 hits, 6.67 expected hits
                7 infantry owned by the Russians, 5 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 2 aaGuns owned by the Russians lost in Vologda
                Japanese roll dice for 7 armour and 3 bombers in Vologda, round 3 : 4/10 hits, 5.50 expected hits
                Russians roll dice for 13 infantry in Vologda, round 3 : 5/13 hits, 4.33 expected hits
                4 infantry owned by the Russians and 5 armour owned by the Japanese lost in Vologda
            2 armour owned by the Japanese retreated to Novosibirsk
            Russians win with 9 infantry remaining. Battle score for attacker is -37
            Casualties for Japanese: 6 armour, 2 bombers and 5 mech_infantrys
            Casualties for Russians: 2 aaGuns and 11 infantry
        Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
        Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
        Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
            4 fighters owned by the ANZAC and 4 fighters owned by the Americans forced to land in Queensland
    Non Combat Move - Japanese
        1 tactical_bomber moved from Yakut S.S.R. to Kansu
        3 bombers moved from 54 Sea Zone to Java
        1 fighter moved from 35 Sea Zone to Philippines
        1 fighter moved from 35 Sea Zone to Philippines
        1 fighter moved from 34 Sea Zone to Philippines
        1 fighter and 3 tactical_bombers moved from Japan to French Indo China
        1 aaGun and 2 infantry moved from Manchuria to Jehol
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 fighter moved from 44 Sea Zone to Java
        1 artillery moved from Shensi to Tsinghai
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Hopei to Shensi
        1 artillery moved from Anhwe to Chahar
        1 mech_infantry moved from Kiangsu to Hopei
        1 infantry moved from Kiangsu to Anhwe
        1 infantry moved from Kiangsu to Anhwe
        1 infantry moved from French Indo China to Yunnan
        1 infantry moved from Yunnan to Hunan
        1 mech_infantry moved from Hunan to Shensi
        3 bombers moved from Vologda to Tsinghai
        1 artillery moved from Szechwan to Sikang
        1 infantry moved from Sikang to Tsinghai
        1 mech_infantry moved from Burma to Szechwan
        1 aaGun and 1 infantry moved from Korea to Manchuria
    Place Units - Japanese
        2 transports placed in 6 Sea Zone
        2 carriers and 1 destroyer placed in 36 Sea Zone
        1 submarine and 1 transport placed in 6 Sea Zone
        Japanese undo move 3.
        1 submarine placed in 6 Sea Zone
        1 transport placed in 6 Sea Zone
        Japanese undo move 4.
        Japanese undo move 2.
        2 carriers and 1 transport placed in 36 Sea Zone
        1 destroyer placed in 6 Sea Zone
        2 infantry placed in Kiangsu
        2 infantry placed in Malaya
    Turn Complete - Japanese
        Japanese collect 67 PUs; end with 67 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
AA fire in Vologda : : 1.17
Americans : 7.33
ANZAC : 0.33
Russians : 0.00
Japanese : -7.00
Well that 90% battle didn’t go as expected.
-178 PU swing compared to expected +100. Ouch.
@Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:
Well that 90% battle didn’t go as expected.
large naval battles are a HUGE risk, usually I don’t go for them unless there is a 100% odds, or I am very desperate
and now at least I can say the big dice favor was returned
If I had been left with the expected 17 units, I think that would have been the end of the game. I felt it was worth the risk.
Yes, that was a nice dice round for you.
@Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:
If I had been left with the expected 17 units, I think that would have been the end of the game. I felt it was worth the risk.
maybe, but doubt I’d give up even then :)