@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 5 armour, 1 artillery, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
    Non Combat Move - Germans
        2 infantry moved from Norway to Finland
        6 armour and 3 mech_infantrys moved from France to Yugoslavia
        1 artillery moved from Normandy Bordeaux to France
        1 aaGun moved from Holland Belgium to France
        1 tactical_bomber moved from Holland Belgium to Western Germany
        2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
        3 aaGuns, 3 artilleries and 12 infantry moved from Slovakia Hungary to Romania
        6 artilleries and 2 infantry moved from Germany to Poland
        1 infantry moved from Poland to Slovakia Hungary
        1 submarine moved from 106 Sea Zone to 123 Sea Zone
        5 infantry moved from Bulgaria to Romania
        2 aaGuns moved from Holland Belgium to Western Germany
    Place Units - Germans
        1 destroyer placed in 113 Sea Zone
        5 armour and 5 mech_infantrys placed in Germany
        1 infantry placed in France
        1 artillery and 1 infantry placed in Western Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Germany: 1 armour
        EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Germans collect 39 PUs; end with 39 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
        EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
        EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
        EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
        EDIT: Adding units owned by Germans to Norway: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        2 aaGuns and 12 infantry moved from Buryatia to Amur
        6 infantry moved from Yakut S.S.R. to Yenisey
        1 artillery and 1 infantry moved from Bryansk to Belarus
        7 artilleries moved from Russia to Bryansk
        1 armour and 1 mech_infantry moved from Belarus to Novgorod
        1 armour and 1 mech_infantry moved from Bryansk to Novgorod
        3 infantry moved from Novgorod to Belarus
        3 infantry moved from Novgorod to Belarus
        2 fighters and 1 tactical_bomber moved from Russia to Novgorod
        2 infantry moved from Rostov to Bryansk
        2 aaGuns moved from Russia to Bryansk
        2 infantry moved from Ukraine to Bryansk
        1 artillery and 6 infantry moved from Western Ukraine to Bryansk
        1 submarine moved from 125 Sea Zone to 123 Sea Zone
    Place Units - Russians
        3 infantry placed in Ukraine
        3 infantry placed in Novgorod
        1 artillery and 5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Anhwe to Kweichow
              Japanese take Kweichow from Chinese
        1 artillery and 2 infantry moved from Hunan to Yunnan
        2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 10/13 hits, 6.83 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        3 artilleries and 3 infantry moved from Anhwe to Kweichow
        1 mech_infantry moved from Chahar to Kweichow
        1 infantry moved from Jehol to Chahar
        1 infantry moved from Jehol to Anhwe
        1 infantry moved from Jehol to Anhwe
        1 infantry moved from Kiangsi to Hunan
        1 artillery and 1 infantry moved from Korea to Manchuria
        1 aaGun and 2 infantry moved from Jehol to Manchuria
        1 infantry moved from Jehol to Chahar
        3 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
        1 armour moved from Kwangsi to Hunan
        1 armour moved from Hunan to Kweichow
        1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Kiangsi to Kwangsi
        1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
        1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
        1 battleship moved from 37 Sea Zone to 36 Sea Zone
        1 battleship moved from 34 Sea Zone to 36 Sea Zone
        1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
        1 infantry moved from 36 Sea Zone to Kwangsi
        1 infantry moved from 36 Sea Zone to Kwangsi
        4 fighters and 1 tactical_bomber moved from Kwangsi to Siam
        2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
        1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
        1 cruiser and 1 marine moved from 6 Sea Zone to 34 Sea Zone
    Place Units - Japanese
        1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
        1 factory_minor placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 33 PUs; end with 34 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Kansu
        5 infantry moved from Shensi to Sikang
        4 infantry moved from Shensi to Kansu
    Place Units - Chinese
        2 infantry placed in Kansu
        2 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 1 marine and 3 transports; Remaining resources: 2 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Guam to Wake Island
        1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
        1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 mech_infantry moved from Western United States to 10 Sea Zone
        1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to 89 Sea Zone
        1 carrier moved from 101 Sea Zone to 89 Sea Zone
        1 infantry moved from Western United States to Central United States
        1 mech_infantry moved from Central United States to Western United States
        1 bomber moved from Hawaiian Islands to Wake Island
        1 fighter moved from Hawaiian Islands to Wake Island
        1 submarine moved from 54 Sea Zone to 56 Sea Zone
        1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
        1 marine moved from Central United States to Western United States
    Place Units - Americans
        1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
        2 transports placed in 101 Sea Zone
        1 marine placed in Central United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 54 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Kansu
        5 infantry moved from Shensi to Sikang
        4 infantry moved from Shensi to Kansu
    Place Units - Chinese
        2 infantry placed in Kansu
        2 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
    Purchase Units - British
        British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
        1 infantry moved from Eastern Persia to 80 Sea Zone
        1 infantry moved from Persia to 80 Sea Zone
        1 marine moved from India to 39 Sea Zone
        1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone
        1 marine moved from 72 Sea Zone to French Madagascar
        2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
        2 infantry moved from 72 Sea Zone to Kenya
        1 fighter moved from Tanganyika Territory to Kenya
        1 artillery moved from Egypt to Anglo Egyptian Sudan
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        1 battleship moved from 39 Sea Zone to 72 Sea Zone
        1 infantry moved from Shan State to French Indo China
              UK_Pacific take French Indo China from Neutral_Axis
    Combat - British
        Battle in French Madagascar
        Battle in Anglo Egyptian Sudan
            British attack with 1 artillery, 2 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking French Madagascar from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Kenya
            British attack with 1 fighter and 2 infantry
            Italians defend with 1 infantry
                British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits
                Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
            British win, taking Kenya from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
        1 fighter moved from Kenya to Egypt
        1 infantry moved from Rhodesia to Tanganyika Territory
        1 infantry moved from Rhodesia to Belgian Congo
        1 infantry moved from Persia to Northwest Persia
              British take Northwest Persia from Neutral_Allies
        3 infantry moved from Burma to India
        1 aaGun moved from Burma to India
        1 infantry moved from Shan State to Burma
        1 destroyer moved from 39 Sea Zone to 79 Sea Zone
        2 cruisers moved from 92 Sea Zone to 109 Sea Zone
        1 carrier moved from 92 Sea Zone to 109 Sea Zone
        1 fighter moved from 92 Sea Zone to Gibraltar
        1 destroyer moved from 92 Sea Zone to 91 Sea Zone
        1 transport moved from 92 Sea Zone to 109 Sea Zone
        1 infantry moved from Algeria to 92 Sea Zone
        1 infantry moved from Morocco to 92 Sea Zone
        1 mech_infantry moved from Morocco to Algeria
        2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 infantry moved from United Kingdom to 109 Sea Zone
        1 infantry moved from 109 Sea Zone to Eire
              British take Eire from Neutral_Allies
    Place Units - British
        2 destroyers placed in 109 Sea Zone
        1 fighter placed in United Kingdom
        1 fighter placed in 109 Sea Zone
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    Place Units - UK_Pacific
        2 artilleries and 3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 19 PUs; end with 19 PUs
        Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : -0.50
Italians : 0.33
Chinese : 1.17
Japanese : -0.33
Test summary from TripleA, engine version: 1.9, time: 3:38:11 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Italians
        1 artillery moved from Ethiopia to British Somaliland
        1 infantry moved from British Somaliland to Italian Somaliland
        1 armour moved from Slovakia Hungary to Eastern Poland
              Italians take Eastern Poland from Russians
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry moved from Southern Italy to 97 Sea Zone
        2 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Crete
        1 infantry moved from 99 Sea Zone to Crete
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Cyprus
    Combat - Italians
        Battle in Crete
        Battle in Cyprus
    Non Combat Move - Italians
        2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
        2 armour and 1 mech_infantry moved from Greece to Romania
        1 armour and 1 mech_infantry moved from Northern Italy to Romania
        2 infantry moved from Northern Italy to France
        1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
    Place Units - Italians
        4 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Java to 42 Sea Zone
        1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
        1 infantry moved from Northern Territory to 55 Sea Zone
        2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
    Place Units - ANZAC
        3 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 58 Sea Zone to 75 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
        Germans takes Political Action: Political Action Germans To War With Americans
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
        Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    Combat Move - Germans
        1 armour moved from Romania to Bessarabia
              Germans take Bessarabia from Russians
        1 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        1 submarine moved from 112 Sea Zone to 114 Sea Zone
        1 submarine moved from 123 Sea Zone to 125 Sea Zone
        1 armour moved from Bessarabia to Eastern Poland
        1 fighter moved from Western Germany to 114 Sea Zone
        1 tactical_bomber moved from Western Germany to 114 Sea Zone
        1 tactical_bomber moved from Western Germany to 114 Sea Zone
        1 armour moved from Romania to Western Ukraine
              Germans take Western Ukraine from Russians
        1 bomber moved from Western Germany to 114 Sea Zone
        1 bomber moved from Western Germany to 114 Sea Zone
    Combat - Germans
        Battle in 114 Sea Zone
            Germans attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers
            Russians defend with 1 cruiser
                Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 cruiser owned by the Russians lost in 114 Sea Zone
            Germans win with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
            Casualties for Russians: 1 cruiser
    Non Combat Move - Germans
        Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
        Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
        Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
        Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
        Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
        6 artilleries and 2 infantry moved from Poland to Eastern Poland
        5 artilleries and 20 infantry moved from Romania to Bessarabia
        1 infantry moved from Slovakia Hungary to Eastern Poland
        6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
        4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
        2 bombers, 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
        1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
        1 aaGun moved from Norway to Finland
        1 artillery moved from Western Germany to 113 Sea Zone
        1 infantry moved from Western Germany to 113 Sea Zone
        1 infantry moved from 113 Sea Zone to Norway
        1 artillery moved from 113 Sea Zone to Norway
        1 infantry moved from France to Southern France
              Germans take Southern France from Neutral_Axis
        1 aaGun moved from Romania to Eastern Poland
        1 aaGun moved from Romania to Bessarabia
        1 aaGun moved from Romania to Bessarabia
        1 armour moved from Romania to Eastern Poland
        4 infantry moved from Romania to Eastern Poland
        2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
    Place Units - Germans
        1 submarine placed in 113 Sea Zone
        2 mech_infantrys placed in Germany
        1 artillery and 1 infantry placed in Western Germany
        2 infantry placed in France
        1 bomber and 1 fighter placed in Western Germany
        Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
        Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    Turn Complete - Germans
        Germans collect 46 PUs; end with 46 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Ukraine to Western Ukraine
        1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
        1 fighter moved from Novgorod to Western Ukraine
    Combat - Russians
        Battle in Western Ukraine
            Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 armour
                Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 1 armour
    Non Combat Move - Russians
        1 artillery and 5 infantry moved from Russia to Bryansk
        1 infantry moved from Ukraine to Bryansk
        2 fighters moved from Western Ukraine to Russia
        1 tactical_bomber moved from Western Ukraine to Russia
        1 aaGun and 3 infantry moved from Novgorod to Archangel
        1 aaGun, 2 artilleries and 20 infantry moved from Belarus to Bryansk
        2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
        6 infantry moved from Yenisey to Timguska
        1 submarine moved from 123 Sea Zone to 109 Sea Zone
    Place Units - Russians
        10 infantry placed in Russia
        1 infantry and 1 mech_infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 34 PUs; end with 34 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Allies
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
        1 infantry moved from Kweichow to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Kwangsi to 36 Sea Zone
        1 infantry moved from Kwangsi to 36 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
        1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 infantry moved from 41 Sea Zone to Sumatra
        1 infantry moved from Siam to Shan State
        1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
        1 marine moved from 43 Sea Zone to Borneo
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
        1 infantry moved from 20 Sea Zone to Kwangtung
        1 artillery moved from 20 Sea Zone to Kwangtung
        1 fighter moved from 34 Sea Zone to 45 Sea Zone
        1 cruiser and 1 marine moved from 34 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 infantry moved from 37 Sea Zone to Malaya
        1 artillery moved from 37 Sea Zone to Malaya
        1 mech_infantry moved from Kweichow to French Indo China
        1 armour moved from Kweichow to French Indo China
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        1 tactical_bomber moved from 34 Sea Zone to Philippines
        1 fighter moved from Siam to Shan State
        1 tactical_bomber moved from Siam to Shan State
        1 infantry moved from Yunnan to Burma
        1 fighter moved from 37 Sea Zone to Burma
        1 tactical_bomber moved from 37 Sea Zone to Burma
        1 fighter moved from 37 Sea Zone to Java
        1 tactical_bomber moved from 37 Sea Zone to Java
        1 fighter moved from Kwangsi to Philippines
        1 fighter moved from Anhwe to Kwangtung
        1 tactical_bomber moved from Anhwe to Kwangtung
        1 fighter moved from Anhwe to Kwangtung
        1 tactical_bomber moved from Kwangsi to Kwangtung
        1 bomber moved from Kwangsi to Philippines
        1 destroyer moved from 34 Sea Zone to 46 Sea Zone
        1 destroyer moved from 34 Sea Zone to 55 Sea Zone
        1 fighter moved from Siam to Malaya
        1 fighter moved from Siam to Malaya
        1 fighter moved from Siam to French Indo China
        1 bomber moved from Kwangsi to Philippines
        1 tactical_bomber moved from Kwangsi to French Indo China
        1 infantry moved from Siam to French Indo China
    Combat - Japanese
        Battle in Borneo
        Battle in Sumatra
        Battle in Celebes
        Battle in 45 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 45 Sea Zone
            Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Java
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
                ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in Kwangtung
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/6 hits, 3.00 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Philippines
            Japanese attack with 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2.83 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
        Battle in Burma
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1.33 expected hits
                UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Shan State
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in French Indo China
            Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
                UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
            Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Malaya
            Japanese attack with 1 artillery, 2 fighters and 1 infantry
            ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 3/4 hits, 1.67 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
    Non Combat Move - Japanese
        1 bomber moved from Philippines to Kwangsi
        1 bomber moved from Philippines to Kwangsi
        1 infantry moved from Kwangsi to Yunnan
        1 infantry moved from Kweichow to Yunnan
        1 artillery moved from Kweichow to Yunnan
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Kweichow to Yunnan
        1 carrier moved from 37 Sea Zone to 42 Sea Zone
        1 battleship moved from 36 Sea Zone to 42 Sea Zone
        1 battleship moved from 36 Sea Zone to 42 Sea Zone
        1 submarine moved from 37 Sea Zone to 42 Sea Zone
        1 destroyer moved from 37 Sea Zone to 42 Sea Zone
        1 fighter moved from Malaya to 37 Sea Zone
        1 fighter moved from Malaya to 37 Sea Zone
        1 tactical_bomber moved from Java to 42 Sea Zone
        1 fighter moved from Java to 42 Sea Zone
        1 submarine moved from 34 Sea Zone to 42 Sea Zone
        1 destroyer moved from 34 Sea Zone to 42 Sea Zone
        1 fighter moved from Philippines to 35 Sea Zone
        1 carrier moved from 34 Sea Zone to 42 Sea Zone
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 aaGun, 1 artillery and 7 infantry moved from Manchuria to Korea
        1 fighter moved from Anhwe to Japan
        1 tactical_bomber moved from Anhwe to Japan
        1 fighter moved from 45 Sea Zone to 42 Sea Zone
        1 fighter moved from French Indo China to 37 Sea Zone
        1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 fighter moved from Burma to Kwangsi
        1 tactical_bomber moved from Burma to Kwangsi
        1 fighter moved from Shan State to Kwangsi
        1 tactical_bomber moved from Shan State to Kwangsi
        1 tactical_bomber moved from French Indo China to Kwangsi
        1 tactical_bomber moved from Kwangtung to 6 Sea Zone
        1 fighter moved from Kwangtung to Anhwe
        1 fighter moved from Kwangtung to Anhwe
        1 tactical_bomber moved from Kwangtung to Anhwe
        1 fighter moved from 37 Sea Zone to 42 Sea Zone
    Place Units - Japanese
        1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
        1 infantry placed in Japan
        2 infantry and 1 mech_infantry placed in Kiangsu
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Japan: 1 aaGun
        EDIT: Adding units owned by Japanese to Korea: 1 aaGun
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 61 PUs; end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.67
UK_Pacific : 0.00
Japanese : 5.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Szechwan
        1 fighter moved from Kansu to Szechwan
        2 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Kansu to Shensi
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shensi
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
                Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 9 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        7 infantry moved from Kansu to Suiyuyan
        1 fighter moved from Szechwan to Suiyuyan
    Place Units - Chinese
        2 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
        1 submarine moved from 56 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        1 bomber and 1 fighter moved from Wake Island to Caroline Islands
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        2 infantry moved from 33 Sea Zone to Caroline Islands
        1 battleship and 2 cruisers moved from 54 Sea Zone to 49 Sea Zone
        1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone
        1 armour moved from Central United States to 101 Sea Zone
        1 armour and 1 transport moved from 101 Sea Zone to 87 Sea Zone
        1 armour moved from 87 Sea Zone to French West Africa
    Combat - Americans
        Battle in French West Africa
        Battle in Caroline Islands
            Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
            Americans win, taking French West Africa from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
            Casualties for Japanese: 1 aaGun and 2 infantry
        Battle in 55 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 55 Sea Zone
                Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
        1 carrier, 2 destroyers and 1 submarine moved from 49 Sea Zone to 33 Sea Zone
        1 fighter moved from Caroline Islands to 33 Sea Zone
        1 bomber moved from Caroline Islands to Gilbert Islands
        1 fighter moved from 55 Sea Zone to 33 Sea Zone
        1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
        1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
        1 fighter moved from Wake Island to 33 Sea Zone
        1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 marine moved from Central United States to 101 Sea Zone
        2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
        1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
        1 marine moved from 91 Sea Zone to Gibraltar
        1 carrier moved from 89 Sea Zone to 91 Sea Zone
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 fighter moved from 89 Sea Zone to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 85 Sea Zone
        1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
    Place Units - Americans
        1 transport placed in 101 Sea Zone
        1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 fighter placed in Western United States
        2 infantry placed in Central United States
        1 transport placed in 101 Sea Zone
        1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Szechwan
        1 fighter moved from Kansu to Szechwan
        2 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Kansu to Shensi
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shensi
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
                Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 9 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        7 infantry moved from Kansu to Suiyuyan
        1 fighter moved from Szechwan to Suiyuyan
    Place Units - Chinese
        2 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
    Purchase Units - British
        British buy 1 carrier, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Eire to 109 Sea Zone
        1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Northwest Persia to Iraq
        1 infantry moved from Persia to Iraq
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        1 fighter and 1 tactical_bomber moved from Egypt to Iraq
        1 marine moved from French Madagascar to 72 Sea Zone
        1 battleship, 1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
        1 infantry moved from Tanganyika Territory to 72 Sea Zone
        1 infantry moved from Kenya to 72 Sea Zone
        2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
        2 infantry and 1 marine moved from 80 Sea Zone to Iraq
        1 artillery and 1 infantry moved from India to Burma
        1 fighter moved from India to Burma
        1 tactical_bomber moved from India to 41 Sea Zone
        1 bomber moved from Gibraltar to France
    Combat - British
        Strategic bombing raid in France
                AA fire in France : 0/1 hits, 0.17 expected hits
            Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
            Bombing raid in France causes 6 damage total. 
        Battle in Normandy Bordeaux
        Battle in Holland Belgium
        Battle in 41 Sea Zone
            British attack with 1 tactical_bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 41 Sea Zone
            British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Iraq
            British attack with 1 armour, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                British roll dice for 1 armour, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/9 hits, 2.83 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                3 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 3 infantry
            Casualties for Neutral_Axis: 3 infantry
        Battle in Burma
            British attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 tactical_bomber moved from 41 Sea Zone to India
        1 fighter moved from Burma to India
        1 destroyer moved from 79 Sea Zone to 80 Sea Zone
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 bomber moved from France to United Kingdom
        1 carrier moved from 109 Sea Zone to 110 Sea Zone
        2 cruisers and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
        1 fighter moved from 109 Sea Zone to 110 Sea Zone
        1 fighter moved from Gibraltar to 110 Sea Zone
        2 fighters moved from Gibraltar to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from Iraq to Egypt
        1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
    Place Units - British
        1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
        1 mech_infantry placed in Union of South Africa
    Turn Complete - British
        British collect 38 PUs; end with 38 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    Place Units - UK_Pacific
        1 artillery and 5 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
British : -0.17
AA fire in France : : -0.17
Americans : -2.67
AA fire in Caroline Islands : : -0.33
Chinese : -0.67
Neutral_Axis : 2.00
Japanese : -2.33
Test summary from TripleA, engine version: 1.9, time: 3:23:09 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from France to Normandy Bordeaux
        1 infantry moved from France to Holland Belgium
        1 fighter moved from Southern Italy to Normandy Bordeaux
        1 fighter moved from Southern Italy to Holland Belgium
        1 bomber moved from Southern Italy to Normandy Bordeaux
        1 infantry moved from Crete to 99 Sea Zone
        1 infantry moved from Cyprus to 99 Sea Zone
        2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
        2 infantry moved from 96 Sea Zone to Malta
        1 armour moved from Eastern Poland to Belarus
              Italians take Belarus from Russians
        1 armour moved from Belarus to Eastern Poland
        3 armour and 2 mech_infantrys moved from Romania to Western Ukraine
    Combat - Italians
        Battle in Malta
        Battle in Normandy Bordeaux
            Italians attack with 1 bomber, 1 fighter and 1 infantry
            British defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
                British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Normandy Bordeaux
            Italians win, taking Malta from British, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Holland Belgium
            Italians attack with 1 fighter and 1 infantry
            British defend with 1 infantry
                Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Holland Belgium
            Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Western Ukraine
            Italians attack with 3 armour and 2 mech_infantrys
            Russians defend with 2 infantry
                Italians roll dice for 3 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine
            Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is -2
            Casualties for Italians: 2 mech_infantrys
            Casualties for Russians: 2 infantry
    Non Combat Move - Italians
        2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia
        4 mech_infantrys moved from Northern Italy to Romania
        1 bomber moved from Normandy Bordeaux to Southern Italy
        1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
        1 fighter moved from Normandy Bordeaux to Western Germany
        1 fighter moved from Holland Belgium to Western Germany
    Place Units - Italians
        1 artillery and 2 infantry placed in Northern Italy
        1 fighter placed in Southern Italy
    Turn Complete - Italians
        Italians collect 20 PUs; end with 20 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : -0.67
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        3 fighters moved from Queensland to 46 Sea Zone
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
        1 submarine moved from 62 Sea Zone to 46 Sea Zone
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              ANZAC take Ethiopia from Italians
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 aaGun and 1 transport
                1 transport owned by the Japanese and 1 aaGun owned by the Japanese lost in 44 Sea Zone
                ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
            Casualties for Japanese: 1 aaGun and 1 transport
        Battle in 46 Sea Zone
            ANZAC attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        2 submarines moved from 62 Sea Zone to 33 Sea Zone
        3 fighters moved from 46 Sea Zone to Caroline Islands
        2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
    Place Units - ANZAC
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
        EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
        EDIT: Turning off Edit Mode
    Combat Move - French
        1 infantry moved from Algeria to Tunisia
              French take Tunisia from Neutral_Axis
    Combat - French
    Non Combat Move - French
        1 destroyer moved from 75 Sea Zone to 80 Sea Zone
        1 infantry moved from Algeria to Tunisia
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 submarine moved from 125 Sea Zone to 110 Sea Zone
        1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
        3 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
        1 infantry moved from Bessarabia to Ukraine
              Germans take Ukraine from Russians
        1 infantry moved from Vyborg to Novgorod
              Germans take Novgorod from Russians
Combat Hit Differential Summary :
@abh 30% chance that this goes big in my favor. I think I need some dice gods to win this game
@Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:
@abh 30% chance that this goes big in my favor. I think I need some dice gods to win this game
yes, full scramble.
and why don’t you have more confidence in your ability? you shouldn’t take such gambles but try to use your strategic thinking instead! but ok, up to you!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 submarine moved from 125 Sea Zone to 110 Sea Zone
        1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
        3 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
        1 infantry moved from Bessarabia to Ukraine
              Germans take Ukraine from Russians
        1 infantry moved from Vyborg to Novgorod
              Germans take Novgorod from Russians
    Combat - Germans
        British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
        Battle in 110 Sea Zone
            Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers
            British defend with 2 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 transports; French defend with 1 fighter
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/14 hits, 8.00 expected hits
            Units damaged: 2 carriers owned by the British
                British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                British roll dice for 2 carriers, 2 cruisers, 3 destroyers, 7 fighters and 2 transports in 110 Sea Zone, round 2 : 4/14 hits, 7.33 expected hits
                1 destroyer owned by the Germans, 3 destroyers owned by the British, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
                Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 7/11 hits, 6.67 expected hits
                British roll dice for 2 carriers, 2 cruisers, 7 fighters and 2 transports in 110 Sea Zone, round 3 : 7/11 hits, 6.33 expected hits
                2 cruisers owned by the British, 4 fighters owned by the Germans, 3 tactical_bombers owned by the Germans, 3 fighters owned by the British and 2 carriers owned by the British lost in 110 Sea Zone
                Germans roll dice for 3 bombers and 1 tactical_bomber in 110 Sea Zone, round 4 : 1/4 hits, 2.50 expected hits
                British roll dice for 4 fighters and 2 transports in 110 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits
                1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                Germans roll dice for 2 bombers in 110 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                British roll dice for 3 fighters and 2 transports in 110 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
                2 bombers owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
            British win with 1 fighter and 2 transports remaining. Battle score for attacker is -16
            Casualties for Germans: 3 bombers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 4 tactical_bombers
            Casualties for British: 2 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 submarine
        Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    Non Combat Move - Germans
        1 submarine moved from 114 Sea Zone to 112 Sea Zone
        1 infantry moved from Karelia to Novgorod
        1 infantry moved from Finland to Karelia
        1 infantry moved from Western Germany to 113 Sea Zone
        1 artillery moved from Western Germany to 113 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
        1 aaGun and 6 infantry moved from Finland to Karelia
        1 artillery and 1 infantry moved from Norway to Finland
        1 artillery and 1 infantry moved from 126 Sea Zone to Norway
        1 infantry moved from Bessarabia to Ukraine
        1 infantry moved from Bessarabia to Ukraine
        1 aaGun moved from Bessarabia to Ukraine
        1 aaGun, 5 artilleries and 17 infantry moved from Bessarabia to Western Ukraine
        1 aaGun, 12 armour, 6 artilleries, 7 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
        1 infantry moved from Baltic States to Belarus
        2 mech_infantrys moved from Germany to Eastern Poland
    Place Units - Germans
        4 bombers and 1 mech_infantry placed in Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from France: 1 aaGun
        EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by French from United Kingdom: 1 fighter
        EDIT: Adding units owned by British to United Kingdom: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Germans collect 46 PUs; end with 47 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -3.17
British : -2.50