@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Italian Somaliland to Kenya
              Italians take Kenya from British
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
        1 infantry moved from Ethiopia to British Somaliland
              Italians take British Somaliland from British
        1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 armour moved from Tobruk to 96 Sea Zone
        1 infantry moved from Tobruk to 96 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 infantry moved from 97 Sea Zone to Greece
        1 armour moved from 97 Sea Zone to Greece
        1 transport moved from 95 Sea Zone to 96 Sea Zone
        1 infantry moved from Tobruk to 96 Sea Zone
        1 mech_infantry moved from Tobruk to 96 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 infantry moved from 97 Sea Zone to Greece
        1 mech_infantry moved from 97 Sea Zone to Greece
        1 fighter moved from Southern Italy to Greece
        1 fighter moved from Southern Italy to Greece
        1 bomber moved from Northern Italy to Greece
        1 armour moved from Albania to Greece
        2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
        1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    Combat - Italians
        Battle in Greece
            Italians attack with 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1.67 expected hits
                Italians roll dice for 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Greece, round 2 : 4/8 hits, 3.17 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
            Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Italians: 2 infantry
            Casualties for Neutral_Allies: 4 infantry
        Battle in Yugoslavia
            Italians attack with 2 artilleries and 2 infantry
            Neutral_Allies defend with 1 infantry
                Italians roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits
                Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Allies lost in Yugoslavia
            Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Neutral_Allies: 1 infantry
    Non Combat Move - Italians
        1 armour moved from Northern Italy to Slovakia Hungary
        1 infantry moved from Albania to Yugoslavia
        1 infantry moved from Albania to Yugoslavia
        1 aaGun moved from Northern Italy to Yugoslavia
        1 aaGun moved from Northern Italy to Yugoslavia
        1 fighter moved from Greece to Southern Italy
        1 fighter moved from Greece to Southern Italy
        1 bomber moved from Greece to Southern Italy
        1 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
        1 destroyer moved from 95 Sea Zone to 97 Sea Zone
        1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 infantry moved from Tobruk to Libya
        1 artillery moved from Tobruk to Libya
        1 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 armour and 1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
        Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -1.17
Neutral_Allies : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 infantry moved from Queensland to Northern Territory
        2 aaGuns moved from New South Wales to Queensland
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        2 fighters moved from New Zealand to Queensland
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 18 PUs
    Politics - French
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Morocco to Algeria
        1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 5 armour, 1 artillery, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
    Non Combat Move - Germans
        2 infantry moved from Norway to Finland
        6 armour and 3 mech_infantrys moved from France to Yugoslavia
        1 artillery moved from Normandy Bordeaux to France
        1 aaGun moved from Holland Belgium to France
        1 tactical_bomber moved from Holland Belgium to Western Germany
        2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
        3 aaGuns, 3 artilleries and 12 infantry moved from Slovakia Hungary to Romania
        6 artilleries and 2 infantry moved from Germany to Poland
        1 infantry moved from Poland to Slovakia Hungary
        1 submarine moved from 106 Sea Zone to 123 Sea Zone
        5 infantry moved from Bulgaria to Romania
        2 aaGuns moved from Holland Belgium to Western Germany
    Place Units - Germans
        1 destroyer placed in 113 Sea Zone
        5 armour and 5 mech_infantrys placed in Germany
        1 infantry placed in France
        1 artillery and 1 infantry placed in Western Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Germany: 1 armour
        EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Germans collect 39 PUs; end with 39 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
        EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
        EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
        EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
        EDIT: Adding units owned by Germans to Norway: 1 aaGun
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        2 aaGuns and 12 infantry moved from Buryatia to Amur
        6 infantry moved from Yakut S.S.R. to Yenisey
        1 artillery and 1 infantry moved from Bryansk to Belarus
        7 artilleries moved from Russia to Bryansk
        1 armour and 1 mech_infantry moved from Belarus to Novgorod
        1 armour and 1 mech_infantry moved from Bryansk to Novgorod
        3 infantry moved from Novgorod to Belarus
        3 infantry moved from Novgorod to Belarus
        2 fighters and 1 tactical_bomber moved from Russia to Novgorod
        2 infantry moved from Rostov to Bryansk
        2 aaGuns moved from Russia to Bryansk
        2 infantry moved from Ukraine to Bryansk
        1 artillery and 6 infantry moved from Western Ukraine to Bryansk
        1 submarine moved from 125 Sea Zone to 123 Sea Zone
    Place Units - Russians
        3 infantry placed in Ukraine
        3 infantry placed in Novgorod
        1 artillery and 5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Anhwe to Kweichow
              Japanese take Kweichow from Chinese
        1 artillery and 2 infantry moved from Hunan to Yunnan
        2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 10/13 hits, 6.83 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        3 artilleries and 3 infantry moved from Anhwe to Kweichow
        1 mech_infantry moved from Chahar to Kweichow
        1 infantry moved from Jehol to Chahar
        1 infantry moved from Jehol to Anhwe
        1 infantry moved from Jehol to Anhwe
        1 infantry moved from Kiangsi to Hunan
        1 artillery and 1 infantry moved from Korea to Manchuria
        1 aaGun and 2 infantry moved from Jehol to Manchuria
        1 infantry moved from Jehol to Chahar
        3 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
        1 armour moved from Kwangsi to Hunan
        1 armour moved from Hunan to Kweichow
        1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
        1 infantry moved from Kiangsi to Kwangsi
        1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
        1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
        1 battleship moved from 37 Sea Zone to 36 Sea Zone
        1 battleship moved from 34 Sea Zone to 36 Sea Zone
        1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
        1 infantry moved from 36 Sea Zone to Kwangsi
        1 infantry moved from 36 Sea Zone to Kwangsi
        4 fighters and 1 tactical_bomber moved from Kwangsi to Siam
        2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
        1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
        1 cruiser and 1 marine moved from 6 Sea Zone to 34 Sea Zone
    Place Units - Japanese
        1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
        1 factory_minor placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 33 PUs; end with 34 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Kansu
        5 infantry moved from Shensi to Sikang
        4 infantry moved from Shensi to Kansu
    Place Units - Chinese
        2 infantry placed in Kansu
        2 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 1 marine and 3 transports; Remaining resources: 2 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Guam to Wake Island
        1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
        1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 mech_infantry moved from Western United States to 10 Sea Zone
        1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to 89 Sea Zone
        1 carrier moved from 101 Sea Zone to 89 Sea Zone
        1 infantry moved from Western United States to Central United States
        1 mech_infantry moved from Central United States to Western United States
        1 bomber moved from Hawaiian Islands to Wake Island
        1 fighter moved from Hawaiian Islands to Wake Island
        1 submarine moved from 54 Sea Zone to 56 Sea Zone
        1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
        1 marine moved from Central United States to Western United States
    Place Units - Americans
        1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
        2 transports placed in 101 Sea Zone
        1 marine placed in Central United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 54 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Kansu
        5 infantry moved from Shensi to Sikang
        4 infantry moved from Shensi to Kansu
    Place Units - Chinese
        2 infantry placed in Kansu
        2 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
    Purchase Units - British
        British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
        1 infantry moved from Eastern Persia to 80 Sea Zone
        1 infantry moved from Persia to 80 Sea Zone
        1 marine moved from India to 39 Sea Zone
        1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone
        1 marine moved from 72 Sea Zone to French Madagascar
        2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
        2 infantry moved from 72 Sea Zone to Kenya
        1 fighter moved from Tanganyika Territory to Kenya
        1 artillery moved from Egypt to Anglo Egyptian Sudan
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        1 battleship moved from 39 Sea Zone to 72 Sea Zone
        1 infantry moved from Shan State to French Indo China
              UK_Pacific take French Indo China from Neutral_Axis
    Combat - British
        Battle in French Madagascar
        Battle in Anglo Egyptian Sudan
            British attack with 1 artillery, 2 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking French Madagascar from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Kenya
            British attack with 1 fighter and 2 infantry
            Italians defend with 1 infantry
                British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits
                Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
            British win, taking Kenya from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
        1 fighter moved from Kenya to Egypt
        1 infantry moved from Rhodesia to Tanganyika Territory
        1 infantry moved from Rhodesia to Belgian Congo
        1 infantry moved from Persia to Northwest Persia
              British take Northwest Persia from Neutral_Allies
        3 infantry moved from Burma to India
        1 aaGun moved from Burma to India
        1 infantry moved from Shan State to Burma
        1 destroyer moved from 39 Sea Zone to 79 Sea Zone
        2 cruisers moved from 92 Sea Zone to 109 Sea Zone
        1 carrier moved from 92 Sea Zone to 109 Sea Zone
        1 fighter moved from 92 Sea Zone to Gibraltar
        1 destroyer moved from 92 Sea Zone to 91 Sea Zone
        1 transport moved from 92 Sea Zone to 109 Sea Zone
        1 infantry moved from Algeria to 92 Sea Zone
        1 infantry moved from Morocco to 92 Sea Zone
        1 mech_infantry moved from Morocco to Algeria
        2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 infantry moved from United Kingdom to 109 Sea Zone
        1 infantry moved from 109 Sea Zone to Eire
              British take Eire from Neutral_Allies
    Place Units - British
        2 destroyers placed in 109 Sea Zone
        1 fighter placed in United Kingdom
        1 fighter placed in 109 Sea Zone
    Turn Complete - British
        British collect 31 PUs; end with 31 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    Place Units - UK_Pacific
        2 artilleries and 3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 19 PUs; end with 19 PUs
        Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : -0.50
Italians : 0.33
Chinese : 1.17
Japanese : -0.33
Test summary from TripleA, engine version: 1.9, time: 3:38:11 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Italians
        1 artillery moved from Ethiopia to British Somaliland
        1 infantry moved from British Somaliland to Italian Somaliland
        1 armour moved from Slovakia Hungary to Eastern Poland
              Italians take Eastern Poland from Russians
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry moved from Southern Italy to 97 Sea Zone
        2 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Crete
        1 infantry moved from 99 Sea Zone to Crete
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Cyprus
    Combat - Italians
        Battle in Crete
        Battle in Cyprus
    Non Combat Move - Italians
        2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
        2 armour and 1 mech_infantry moved from Greece to Romania
        1 armour and 1 mech_infantry moved from Northern Italy to Romania
        2 infantry moved from Northern Italy to France
        1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
    Place Units - Italians
        4 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Italians collect 15 PUs; end with 15 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Java to 42 Sea Zone
        1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
        1 infantry moved from Northern Territory to 55 Sea Zone
        2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
        2 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
    Place Units - ANZAC
        3 submarines placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 58 Sea Zone to 75 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
        Germans takes Political Action: Political Action Germans To War With Americans
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
        Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    Combat Move - Germans
        1 armour moved from Romania to Bessarabia
              Germans take Bessarabia from Russians
        1 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        1 submarine moved from 112 Sea Zone to 114 Sea Zone
        1 submarine moved from 123 Sea Zone to 125 Sea Zone
        1 armour moved from Bessarabia to Eastern Poland
        1 fighter moved from Western Germany to 114 Sea Zone
        1 tactical_bomber moved from Western Germany to 114 Sea Zone
        1 tactical_bomber moved from Western Germany to 114 Sea Zone
        1 armour moved from Romania to Western Ukraine
              Germans take Western Ukraine from Russians
        1 bomber moved from Western Germany to 114 Sea Zone
        1 bomber moved from Western Germany to 114 Sea Zone
    Combat - Germans
        Battle in 114 Sea Zone
            Germans attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers
            Russians defend with 1 cruiser
                Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 cruiser owned by the Russians lost in 114 Sea Zone
            Germans win with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
            Casualties for Russians: 1 cruiser
    Non Combat Move - Germans
        Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
        Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
        Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
        Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
        Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
        6 artilleries and 2 infantry moved from Poland to Eastern Poland
        5 artilleries and 20 infantry moved from Romania to Bessarabia
        1 infantry moved from Slovakia Hungary to Eastern Poland
        6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
        4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
        2 bombers, 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
        1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
        1 aaGun moved from Norway to Finland
        1 artillery moved from Western Germany to 113 Sea Zone
        1 infantry moved from Western Germany to 113 Sea Zone
        1 infantry moved from 113 Sea Zone to Norway
        1 artillery moved from 113 Sea Zone to Norway
        1 infantry moved from France to Southern France
              Germans take Southern France from Neutral_Axis
        1 aaGun moved from Romania to Eastern Poland
        1 aaGun moved from Romania to Bessarabia
        1 aaGun moved from Romania to Bessarabia
        1 armour moved from Romania to Eastern Poland
        4 infantry moved from Romania to Eastern Poland
        2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
    Place Units - Germans
        1 submarine placed in 113 Sea Zone
        2 mech_infantrys placed in Germany
        1 artillery and 1 infantry placed in Western Germany
        2 infantry placed in France
        1 bomber and 1 fighter placed in Western Germany
        Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
        Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    Turn Complete - Germans
        Germans collect 46 PUs; end with 46 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Ukraine to Western Ukraine
        1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
        1 fighter moved from Novgorod to Western Ukraine
    Combat - Russians
        Battle in Western Ukraine
            Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 armour
                Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits
                Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 1 armour
    Non Combat Move - Russians
        1 artillery and 5 infantry moved from Russia to Bryansk
        1 infantry moved from Ukraine to Bryansk
        2 fighters moved from Western Ukraine to Russia
        1 tactical_bomber moved from Western Ukraine to Russia
        1 aaGun and 3 infantry moved from Novgorod to Archangel
        1 aaGun, 2 artilleries and 20 infantry moved from Belarus to Bryansk
        2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
        6 infantry moved from Yenisey to Timguska
        1 submarine moved from 123 Sea Zone to 109 Sea Zone
    Place Units - Russians
        10 infantry placed in Russia
        1 infantry and 1 mech_infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 34 PUs; end with 34 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Allies
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
        1 infantry moved from Kweichow to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Kwangsi to 36 Sea Zone
        1 infantry moved from Kwangsi to 36 Sea Zone
        2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
        1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 infantry moved from 41 Sea Zone to Sumatra
        1 infantry moved from Siam to Shan State
        1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
        1 marine moved from 43 Sea Zone to Borneo
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
        1 infantry moved from 20 Sea Zone to Kwangtung
        1 artillery moved from 20 Sea Zone to Kwangtung
        1 fighter moved from 34 Sea Zone to 45 Sea Zone
        1 cruiser and 1 marine moved from 34 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 infantry moved from 37 Sea Zone to Malaya
        1 artillery moved from 37 Sea Zone to Malaya
        1 mech_infantry moved from Kweichow to French Indo China
        1 armour moved from Kweichow to French Indo China
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        1 tactical_bomber moved from 34 Sea Zone to Philippines
        1 fighter moved from Siam to Shan State
        1 tactical_bomber moved from Siam to Shan State
        1 infantry moved from Yunnan to Burma
        1 fighter moved from 37 Sea Zone to Burma
        1 tactical_bomber moved from 37 Sea Zone to Burma
        1 fighter moved from 37 Sea Zone to Java
        1 tactical_bomber moved from 37 Sea Zone to Java
        1 fighter moved from Kwangsi to Philippines
        1 fighter moved from Anhwe to Kwangtung
        1 tactical_bomber moved from Anhwe to Kwangtung
        1 fighter moved from Anhwe to Kwangtung
        1 tactical_bomber moved from Kwangsi to Kwangtung
        1 bomber moved from Kwangsi to Philippines
        1 destroyer moved from 34 Sea Zone to 46 Sea Zone
        1 destroyer moved from 34 Sea Zone to 55 Sea Zone
        1 fighter moved from Siam to Malaya
        1 fighter moved from Siam to Malaya
        1 fighter moved from Siam to French Indo China
        1 bomber moved from Kwangsi to Philippines
        1 tactical_bomber moved from Kwangsi to French Indo China
        1 infantry moved from Siam to French Indo China
    Combat - Japanese
        Battle in Borneo
        Battle in Sumatra
        Battle in Celebes
        Battle in 45 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 45 Sea Zone
            Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Java
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
                ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in Kwangtung
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/6 hits, 3.00 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Philippines
            Japanese attack with 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2.83 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 2 infantry
        Battle in Burma
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1.33 expected hits
                UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Shan State
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in French Indo China
            Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
                UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
            Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Malaya
            Japanese attack with 1 artillery, 2 fighters and 1 infantry
            ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 3/4 hits, 1.67 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
    Non Combat Move - Japanese
        1 bomber moved from Philippines to Kwangsi
        1 bomber moved from Philippines to Kwangsi
        1 infantry moved from Kwangsi to Yunnan
        1 infantry moved from Kweichow to Yunnan
        1 artillery moved from Kweichow to Yunnan
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Kweichow to Yunnan
        1 carrier moved from 37 Sea Zone to 42 Sea Zone
        1 battleship moved from 36 Sea Zone to 42 Sea Zone
        1 battleship moved from 36 Sea Zone to 42 Sea Zone
        1 submarine moved from 37 Sea Zone to 42 Sea Zone
        1 destroyer moved from 37 Sea Zone to 42 Sea Zone
        1 fighter moved from Malaya to 37 Sea Zone
        1 fighter moved from Malaya to 37 Sea Zone
        1 tactical_bomber moved from Java to 42 Sea Zone
        1 fighter moved from Java to 42 Sea Zone
        1 submarine moved from 34 Sea Zone to 42 Sea Zone
        1 destroyer moved from 34 Sea Zone to 42 Sea Zone
        1 fighter moved from Philippines to 35 Sea Zone
        1 carrier moved from 34 Sea Zone to 42 Sea Zone
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 aaGun, 1 artillery and 7 infantry moved from Manchuria to Korea
        1 fighter moved from Anhwe to Japan
        1 tactical_bomber moved from Anhwe to Japan
        1 fighter moved from 45 Sea Zone to 42 Sea Zone
        1 fighter moved from French Indo China to 37 Sea Zone
        1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 fighter moved from Burma to Kwangsi
        1 tactical_bomber moved from Burma to Kwangsi
        1 fighter moved from Shan State to Kwangsi
        1 tactical_bomber moved from Shan State to Kwangsi
        1 tactical_bomber moved from French Indo China to Kwangsi
        1 tactical_bomber moved from Kwangtung to 6 Sea Zone
        1 fighter moved from Kwangtung to Anhwe
        1 fighter moved from Kwangtung to Anhwe
        1 tactical_bomber moved from Kwangtung to Anhwe
        1 fighter moved from 37 Sea Zone to 42 Sea Zone
    Place Units - Japanese
        1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
        1 infantry placed in Japan
        2 infantry and 1 mech_infantry placed in Kiangsu
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Japan: 1 aaGun
        EDIT: Adding units owned by Japanese to Korea: 1 aaGun
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 61 PUs; end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.67
UK_Pacific : 0.00
Japanese : 5.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Szechwan
        1 fighter moved from Kansu to Szechwan
        2 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Kansu to Shensi
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shensi
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
                Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 9 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        7 infantry moved from Kansu to Suiyuyan
        1 fighter moved from Szechwan to Suiyuyan
    Place Units - Chinese
        2 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
        1 submarine moved from 56 Sea Zone to 55 Sea Zone
        1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        1 bomber and 1 fighter moved from Wake Island to Caroline Islands
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        2 infantry moved from 33 Sea Zone to Caroline Islands
        1 battleship and 2 cruisers moved from 54 Sea Zone to 49 Sea Zone
        1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone
        1 armour moved from Central United States to 101 Sea Zone
        1 armour and 1 transport moved from 101 Sea Zone to 87 Sea Zone
        1 armour moved from 87 Sea Zone to French West Africa
    Combat - Americans
        Battle in French West Africa
        Battle in Caroline Islands
            Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
            Americans win, taking French West Africa from Neutral_Axis, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
            Casualties for Japanese: 1 aaGun and 2 infantry
        Battle in 55 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 55 Sea Zone
                Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
        1 carrier, 2 destroyers and 1 submarine moved from 49 Sea Zone to 33 Sea Zone
        1 fighter moved from Caroline Islands to 33 Sea Zone
        1 bomber moved from Caroline Islands to Gilbert Islands
        1 fighter moved from 55 Sea Zone to 33 Sea Zone
        1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
        1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
        1 fighter moved from Wake Island to 33 Sea Zone
        1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 marine moved from Central United States to 101 Sea Zone
        2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
        1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
        1 marine moved from 91 Sea Zone to Gibraltar
        1 carrier moved from 89 Sea Zone to 91 Sea Zone
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 fighter moved from 89 Sea Zone to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 85 Sea Zone
        1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
    Place Units - Americans
        1 transport placed in 101 Sea Zone
        1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 fighter placed in Western United States
        2 infantry placed in Central United States
        1 transport placed in 101 Sea Zone
        1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Sikang to Szechwan
        1 fighter moved from Kansu to Szechwan
        2 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Kansu to Shensi
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Shensi
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
                Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Shensi, round 9 : 1/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        7 infantry moved from Kansu to Suiyuyan
        1 fighter moved from Szechwan to Suiyuyan
    Place Units - Chinese
        2 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 6 PUs
    Purchase Units - British
        British buy 1 carrier, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Eire to 109 Sea Zone
        1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Northwest Persia to Iraq
        1 infantry moved from Persia to Iraq
        1 armour and 1 mech_infantry moved from Egypt to Iraq
        1 fighter and 1 tactical_bomber moved from Egypt to Iraq
        1 marine moved from French Madagascar to 72 Sea Zone
        1 battleship, 1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
        1 infantry moved from Tanganyika Territory to 72 Sea Zone
        1 infantry moved from Kenya to 72 Sea Zone
        2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
        2 infantry and 1 marine moved from 80 Sea Zone to Iraq
        1 artillery and 1 infantry moved from India to Burma
        1 fighter moved from India to Burma
        1 tactical_bomber moved from India to 41 Sea Zone
        1 bomber moved from Gibraltar to France
    Combat - British
        Strategic bombing raid in France
                AA fire in France : 0/1 hits, 0.17 expected hits
            Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
            Bombing raid in France causes 6 damage total. 
        Battle in Normandy Bordeaux
        Battle in Holland Belgium
        Battle in 41 Sea Zone
            British attack with 1 tactical_bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 41 Sea Zone
            British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Iraq
            British attack with 1 armour, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                British roll dice for 1 armour, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/9 hits, 2.83 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                3 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 3 infantry
            Casualties for Neutral_Axis: 3 infantry
        Battle in Burma
            British attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 tactical_bomber moved from 41 Sea Zone to India
        1 fighter moved from Burma to India
        1 destroyer moved from 79 Sea Zone to 80 Sea Zone
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 bomber moved from France to United Kingdom
        1 carrier moved from 109 Sea Zone to 110 Sea Zone
        2 cruisers and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
        1 fighter moved from 109 Sea Zone to 110 Sea Zone
        1 fighter moved from Gibraltar to 110 Sea Zone
        2 fighters moved from Gibraltar to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from Iraq to Egypt
        1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
        1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
    Place Units - British
        1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
        1 mech_infantry placed in Union of South Africa
    Turn Complete - British
        British collect 38 PUs; end with 38 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    Place Units - UK_Pacific
        1 artillery and 5 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
British : -0.17
AA fire in France : : -0.17
Americans : -2.67
AA fire in Caroline Islands : : -0.33
Chinese : -0.67
Neutral_Axis : 2.00
Japanese : -2.33
Test summary from TripleA, engine version: 1.9, time: 3:23:09 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from France to Normandy Bordeaux
        1 infantry moved from France to Holland Belgium
        1 fighter moved from Southern Italy to Normandy Bordeaux
        1 fighter moved from Southern Italy to Holland Belgium
        1 bomber moved from Southern Italy to Normandy Bordeaux
        1 infantry moved from Crete to 99 Sea Zone
        1 infantry moved from Cyprus to 99 Sea Zone
        2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
        2 infantry moved from 96 Sea Zone to Malta
        1 armour moved from Eastern Poland to Belarus
              Italians take Belarus from Russians
        1 armour moved from Belarus to Eastern Poland
        3 armour and 2 mech_infantrys moved from Romania to Western Ukraine
    Combat - Italians
        Battle in Malta
        Battle in Normandy Bordeaux
            Italians attack with 1 bomber, 1 fighter and 1 infantry
            British defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
                British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Normandy Bordeaux
            Italians win, taking Malta from British, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Holland Belgium
            Italians attack with 1 fighter and 1 infantry
            British defend with 1 infantry
                Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Holland Belgium
            Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Western Ukraine
            Italians attack with 3 armour and 2 mech_infantrys
            Russians defend with 2 infantry
                Italians roll dice for 3 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine
            Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is -2
            Casualties for Italians: 2 mech_infantrys
            Casualties for Russians: 2 infantry
    Non Combat Move - Italians
        2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia
        4 mech_infantrys moved from Northern Italy to Romania
        1 bomber moved from Normandy Bordeaux to Southern Italy
        1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
        1 fighter moved from Normandy Bordeaux to Western Germany
        1 fighter moved from Holland Belgium to Western Germany
    Place Units - Italians
        1 artillery and 2 infantry placed in Northern Italy
        1 fighter placed in Southern Italy
    Turn Complete - Italians
        Italians collect 20 PUs; end with 20 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : -0.67
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        3 fighters moved from Queensland to 46 Sea Zone
        1 submarine moved from 54 Sea Zone to 44 Sea Zone
        1 submarine moved from 62 Sea Zone to 46 Sea Zone
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              ANZAC take Ethiopia from Italians
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 aaGun and 1 transport
                1 transport owned by the Japanese and 1 aaGun owned by the Japanese lost in 44 Sea Zone
                ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 12
            Casualties for Japanese: 1 aaGun and 1 transport
        Battle in 46 Sea Zone
            ANZAC attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 46 Sea Zone
            ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        2 submarines moved from 62 Sea Zone to 33 Sea Zone
        3 fighters moved from 46 Sea Zone to Caroline Islands
        2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
    Place Units - ANZAC
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
        EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
        EDIT: Turning off Edit Mode
    Combat Move - French
        1 infantry moved from Algeria to Tunisia
              French take Tunisia from Neutral_Axis
    Combat - French
    Non Combat Move - French
        1 destroyer moved from 75 Sea Zone to 80 Sea Zone
        1 infantry moved from Algeria to Tunisia
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 submarine moved from 125 Sea Zone to 110 Sea Zone
        1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
        3 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
        1 infantry moved from Bessarabia to Ukraine
              Germans take Ukraine from Russians
        1 infantry moved from Vyborg to Novgorod
              Germans take Novgorod from Russians
Combat Hit Differential Summary :
@abh 30% chance that this goes big in my favor. I think I need some dice gods to win this game