@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
ABH (Axis) vs Axis-Dominion BM3 20L
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Western Germany to 112 Sea Zone 3 bombers moved from Southern Italy to 112 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 112 Sea Zone Italians attack with 3 bombers and 2 fighters British defend with 1 destroyer Italians roll dice for 3 bombers and 2 fighters in 112 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Italians win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 112 Sea Zone to Western Germany 3 bombers moved from 112 Sea Zone to Southern Italy 9 artilleries and 11 infantry moved from France to Western Germany 3 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 1 fighter moved from 112 Sea Zone to Western Germany Place Units - Italians 3 fighters placed in Southern Italy 3 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6,4,6 Italians collect 23 PUs (7 lost to blockades); end with 23 PUsCombat Hit Differential Summary :
Italians : 0.00 British : -0.33 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 marine moved from 54 Sea Zone to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.67 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 69 PUs; Germans buy 3 bombers, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans Non Combat Move - Germans 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Vyborg 1 armour and 1 mech_infantry moved from Novgorod to Finland 8 mech_infantrys moved from Baltic States to Vyborg 1 aaGun moved from Finland to Vyborg 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone Place Units - Germans 3 bombers placed in Western Germany 2 infantry placed in Volgograd 1 mech_infantry placed in Volgograd 1 mech_infantry placed in Russia 3 submarines placed in 113 Sea Zone Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 7 EDIT: Changing PUs for Germans from 1 to 0 EDIT: Adding units owned by Germans to Russia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 fighter EDIT: Removing units owned by Germans from Finland: 3 fighters EDIT: Adding units owned by Germans to Western Germany: 4 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 3 mech_infantrys EDIT: Adding units owned by Germans to Tambov: 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUsCombat Hit Differential Summary :
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forgot to move German Mech and tank to Yakut. Will edit
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 69 PUs; Germans buy 3 bombers, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans Non Combat Move - Germans 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Vyborg 1 armour and 1 mech_infantry moved from Novgorod to Finland 8 mech_infantrys moved from Baltic States to Vyborg 1 aaGun moved from Finland to Vyborg 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone Place Units - Germans 3 bombers placed in Western Germany 2 infantry placed in Volgograd 1 mech_infantry placed in Volgograd 1 mech_infantry placed in Russia 3 submarines placed in 113 Sea Zone Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 7 EDIT: Changing PUs for Germans from 1 to 0 EDIT: Adding units owned by Germans to Russia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 1 fighter EDIT: Removing units owned by Germans from Finland: 3 fighters EDIT: Adding units owned by Germans to Western Germany: 4 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 3 mech_infantrys EDIT: Adding units owned by Germans to Tambov: 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Sakha: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Novosibirsk to Vologda Russians take Vologda from Italians Combat - Russians Russians creates battle in territory 97 Sea Zone Non Combat Move - Russians 2 aaGuns and 19 infantry moved from Novosibirsk to Vologda Turn Complete - RussiansCombat Hit Differential Summary :
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sorry, I missed your edit. you can edit again during Japan
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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Sakha: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from 34 Sea Zone to Paulau Island 7 armour and 5 mech_infantrys moved from Kansu to Vologda Japanese take Novosibirsk from Russians 1 armour moved from Tsinghai to Vologda 1 bomber moved from Shensi to Vologda 4 bombers moved from Kweichow to Vologda 7 bombers, 1 fighter and 2 tactical_bombers moved from Philippines to 54 Sea Zone 3 tactical_bombers moved from French Indo China to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 10 fighters and 15 submarines moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from 44 Sea Zone to CelebesCombat Hit Differential Summary :
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@abh 1) scramble. 2) order of losses?
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@Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:
@abh 1) scramble. 2) order of losses?
scramble and max defense. anz first
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Sakha: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from 34 Sea Zone to Paulau Island 7 armour and 5 mech_infantrys moved from Kansu to Vologda Japanese take Novosibirsk from Russians 1 armour moved from Tsinghai to Vologda 1 bomber moved from Shensi to Vologda 4 bombers moved from Kweichow to Vologda 7 bombers, 1 fighter and 2 tactical_bombers moved from Philippines to 54 Sea Zone 3 tactical_bombers moved from French Indo China to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 10 fighters and 15 submarines moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from 44 Sea Zone to Celebes Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 54 Sea Zone Japanese attack with 2 battleships, 7 bombers, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters, 15 submarines and 5 tactical_bombers Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 11 fighters, 1 infantry, 6 submarines and 1 tactical_bomber; ANZAC defend with 1 cruiser, 2 destroyers, 7 fighters, 6 submarines and 2 transports Japanese roll dice for 15 submarines in 54 Sea Zone, round 2 : 7/15 hits, 5.00 expected hits Units damaged: 7 carriers owned by the Americans Japanese roll dice for 2 battleships, 7 bombers, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters and 5 tactical_bombers in 54 Sea Zone, round 2 : 12/32 hits, 17.50 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 12 submarines in 54 Sea Zone, round 2 : 4/12 hits, 2.00 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 8 carriers, 3 cruisers, 5 destroyers, 18 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 25/36 hits, 19.00 expected hits Units damaged: 1 battleship owned by the Japanese 4 submarines owned by the Americans, 8 carriers owned by the Japanese, 11 submarines owned by the Japanese and 6 submarines owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 7 bombers, 2 cruisers, 5 destroyers, 11 fighters and 5 tactical_bombers in 54 Sea Zone, round 3 : 16/32 hits, 17.50 expected hits Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 8 carriers, 3 cruisers, 5 destroyers, 18 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 19/36 hits, 19.00 expected hits 10 fighters owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 1 tactical_bomber owned by the Americans, 5 destroyers owned by the Japanese, 8 carriers owned by the Americans and 4 submarines owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 2 battleships, 7 bombers, 2 cruisers, 1 fighter and 5 tactical_bombers in 54 Sea Zone, round 4 : 9/17 hits, 10.17 expected hits Americans roll dice for 1 battleship, 2 cruisers, 18 fighters and 2 transports in 54 Sea Zone, round 4 : 14/21 hits, 13.67 expected hits 5 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 4 bombers owned by the Japanese, 2 battleships owned by the Japanese, 7 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 54 Sea Zone retreated to 54 Sea Zone Americans win with 1 battleship, 11 fighters and 2 transports remaining. Battle score for attacker is -178 Casualties for Japanese: 2 battleships, 4 bombers, 8 carriers, 2 cruisers, 5 destroyers, 11 fighters, 15 submarines and 5 tactical_bombers Casualties for ANZAC: 1 cruiser, 2 destroyers and 6 submarines Casualties for Americans: 8 carriers, 2 cruisers, 3 destroyers, 7 fighters, 6 submarines and 1 tactical_bomber Battle in Paulau Island Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Celebes Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 armour in Celebes, round 4 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Celebes ANZAC win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour and 1 infantry Casualties for ANZAC: 1 infantry Battle in Vologda Japanese attack with 8 armour, 5 bombers and 5 mech_infantrys Russians defend with 2 aaGuns and 20 infantry AA fire in Vologda : 2/5 hits, 0.83 expected hits 2 bombers owned by the Japanese lost in Vologda Japanese roll dice for 8 armour, 3 bombers and 5 mech_infantrys in Vologda, round 2 : 9/16 hits, 6.83 expected hits Russians roll dice for 2 aaGuns and 20 infantry in Vologda, round 2 : 6/20 hits, 6.67 expected hits 7 infantry owned by the Russians, 5 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 2 aaGuns owned by the Russians lost in Vologda Japanese roll dice for 7 armour and 3 bombers in Vologda, round 3 : 4/10 hits, 5.50 expected hits Russians roll dice for 13 infantry in Vologda, round 3 : 5/13 hits, 4.33 expected hits 4 infantry owned by the Russians and 5 armour owned by the Japanese lost in Vologda 2 armour owned by the Japanese retreated to Novosibirsk Russians win with 9 infantry remaining. Battle score for attacker is -37 Casualties for Japanese: 6 armour, 2 bombers and 5 mech_infantrys Casualties for Russians: 2 aaGuns and 11 infantry Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland 4 fighters owned by the ANZAC and 4 fighters owned by the Americans forced to land in Queensland Non Combat Move - Japanese 1 tactical_bomber moved from Yakut S.S.R. to Kansu 3 bombers moved from 54 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Philippines 1 fighter and 3 tactical_bombers moved from Japan to French Indo China 1 aaGun and 2 infantry moved from Manchuria to Jehol 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Java 1 artillery moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 artillery moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Hunan to Shensi 3 bombers moved from Vologda to Tsinghai 1 artillery moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Burma to Szechwan 1 aaGun and 1 infantry moved from Korea to Manchuria Place Units - Japanese 2 transports placed in 6 Sea Zone 2 carriers and 1 destroyer placed in 36 Sea Zone 1 submarine and 1 transport placed in 6 Sea Zone Japanese undo move 3. 1 submarine placed in 6 Sea Zone 1 transport placed in 6 Sea Zone Japanese undo move 4. Japanese undo move 2. 2 carriers and 1 transport placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 2 infantry placed in Kiangsu 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Vologda : : 1.17 Americans : 7.33 ANZAC : 0.33 Russians : 0.00 Japanese : -7.00 -
Well that 90% battle didn’t go as expected.
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-178 PU swing compared to expected +100. Ouch.
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@Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:
Well that 90% battle didn’t go as expected.
large naval battles are a HUGE risk, usually I don’t go for them unless there is a 100% odds, or I am very desperate
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and now at least I can say the big dice favor was returned
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If I had been left with the expected 17 units, I think that would have been the end of the game. I felt it was worth the risk.
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Yes, that was a nice dice round for you.
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@Arthur-Bomber-Harris said in ABH (Axis) vs Axis-Dominion BM3 20L:
If I had been left with the expected 17 units, I think that would have been the end of the game. I felt it was worth the risk.
maybe, but doubt I’d give up even then :)
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gonna swap some plane casualties, to have fewer anz air survive in favor of American ones, plus I’d rather not lose my American tac
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sorry. Forgot to post that you should do some swaps.





