No scrambling.
Intercept these nasty bombers with three fighters please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 fighters and 7 infantry; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from 89 Sea Zone to Venezuela
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Gibraltar to Spain
1 bomber moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
1 bomber moved from Eastern United States to Venezuela
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Celebes
Battle in Venezuela
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Venezuela, round 2 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese, taking Venezuela from Neutral_True with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys in Spain, round 2 : 6/15 hits, 5,00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2,00 expected hits
4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 aaGun moved from Gibraltar to Spain
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 bomber moved from Venezuela to Gibraltar
1 bomber moved from Spain to United Kingdom
2 fighters moved from Spain to 109 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
2 bombers placed in Eastern United States
2 artilleries and 7 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Shensi
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Iraq to Afghanistan
1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia
1 mech_infantry moved from Egypt to Saudi Arabia
1 armour and 1 mech_infantry moved from Persia to Saudi Arabia
1 artillery and 2 infantry moved from Eastern Persia to Afghanistan
1 armour and 1 mech_infantry moved from India to Afghanistan
1 bomber and 2 fighters moved from India to Burma
2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Battle in Saudi Arabia
British attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 cruiser in Saudi Arabia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Saudi Arabia, round 2 : 1/7 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Saudi Arabia, round 3 : 2/6 hits, 2,00 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Afghanistan
British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 4 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 3/6 hits, 2,17 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to West India
Neutral_True win with 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_True: 3 infantry
Battle in Burma
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from Burma to India
1 bomber moved from Burma to India
1 tactical_bomber moved from Afghanistan to West India
2 infantry moved from Persia to Iraq
2 fighters moved from Iraq to India
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
5 aaGuns and 3 infantry moved from Scotland to United Kingdom
2 fighters moved from Scotland to 125 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to Spain
1 fighter moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0,17
Americans : 1,00
Neutral_True : 1,00
Chinese : 0,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 fighters and 7 infantry; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from 89 Sea Zone to Venezuela
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Gibraltar to Spain
1 bomber moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
1 bomber moved from Eastern United States to Venezuela
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Celebes
Battle in Venezuela
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Venezuela, round 2 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese, taking Venezuela from Neutral_True with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys in Spain, round 2 : 6/15 hits, 5,00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2,00 expected hits
4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 aaGun moved from Gibraltar to Spain
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 bomber moved from Venezuela to Gibraltar
1 bomber moved from Spain to United Kingdom
2 fighters moved from Spain to 109 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
2 bombers placed in Eastern United States
2 artilleries and 7 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Shensi
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Iraq to Afghanistan
1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia
1 mech_infantry moved from Egypt to Saudi Arabia
1 armour and 1 mech_infantry moved from Persia to Saudi Arabia
1 artillery and 2 infantry moved from Eastern Persia to Afghanistan
1 armour and 1 mech_infantry moved from India to Afghanistan
1 bomber and 2 fighters moved from India to Burma
2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Battle in Saudi Arabia
British attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 cruiser in Saudi Arabia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Saudi Arabia, round 2 : 1/7 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Saudi Arabia, round 3 : 2/6 hits, 2,00 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Afghanistan
British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 4 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 3/6 hits, 2,17 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to West India
Neutral_True win with 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_True: 3 infantry
Battle in Burma
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from Burma to India
1 bomber moved from Burma to India
1 tactical_bomber moved from Afghanistan to West India
2 infantry moved from Persia to Iraq
2 fighters moved from Iraq to India
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
5 aaGuns and 3 infantry moved from Scotland to United Kingdom
2 fighters moved from Scotland to 125 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to Spain
1 fighter moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 bomber
EDIT: Adding units owned by British to Iraq: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,17
Americans : 1,00
Neutral_True : 1,00
Chinese : 0,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 fighters and 7 infantry; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from 89 Sea Zone to Venezuela
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Gibraltar to Spain
1 bomber moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
1 bomber moved from Eastern United States to Venezuela
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Celebes
Battle in Venezuela
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Venezuela, round 2 : 2/5 hits, 2,00 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Celebes from Japanese, taking Venezuela from Neutral_True with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys in Spain, round 2 : 6/15 hits, 5,00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2,00 expected hits
4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 aaGun moved from Gibraltar to Spain
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 bomber moved from Venezuela to Gibraltar
1 bomber moved from Spain to United Kingdom
2 fighters moved from Spain to 109 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
2 bombers placed in Eastern United States
2 artilleries and 7 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Shensi
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Iraq to Afghanistan
1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Saudi Arabia
1 mech_infantry moved from Egypt to Saudi Arabia
1 armour and 1 mech_infantry moved from Persia to Saudi Arabia
1 artillery and 2 infantry moved from Eastern Persia to Afghanistan
1 armour and 1 mech_infantry moved from India to Afghanistan
1 bomber and 2 fighters moved from India to Burma
2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Battle in Saudi Arabia
British attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 cruiser in Saudi Arabia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Saudi Arabia, round 2 : 1/7 hits, 2,17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Saudi Arabia, round 3 : 2/6 hits, 2,00 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Afghanistan
British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 4 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Afghanistan, round 2 : 3/6 hits, 2,17 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to West India
Neutral_True win with 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_True: 3 infantry
Battle in Burma
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Burma, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from Burma to India
1 bomber moved from Burma to India
1 tactical_bomber moved from Afghanistan to West India
2 infantry moved from Persia to Iraq
2 fighters moved from Iraq to India
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
5 aaGuns and 3 infantry moved from Scotland to United Kingdom
2 fighters moved from Scotland to 125 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to Spain
1 fighter moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 bomber
EDIT: Adding units owned by British to Iraq: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Adding units owned by British to Persia: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,17
Americans : 1,00
Neutral_True : 1,00
Chinese : 0,33
Japanese : -1,33
Last post is the relevant. Decided to put the sb in Persia after all.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Rostov
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Rostov to Bryansk
2 aaGuns, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Turkey
Italians take Turkey from Neutral_True
1 infantry moved from 100 Sea Zone to Turkey
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.33
@trulpen wasnt expecting a neutral crush quite that early I admit! Nice to be able to pick turkey up though!
@wizmark said in Wiz (X) vs Trulpen (L+6) G2 G40 OOB:
@trulpen wasnt expecting a neutral crush quite that early I admit! Nice to be able to pick turkey up though!
Yes, it’s not an obvious route.
8 inf and +2 income is a nice little gift from the Allies. You savour it. 🤗
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 infantry moved from New South Wales to Queensland
2 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 infantry placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
I’m not sure, but I don’t think that you can move through the turkish strait with ships during The same turn that you annected Turkey.
@trulpen We can get a ruling…but I believe your DoW on the Tneuts turns them all pro axis, which means I get to use their special abilities…
I don’t think we need a ruling by a referee. I looked up the passage. It’s on page 9 in the 1940 Europe rule book:
“If your side (but not necessarily your power) controlled a canal or narrow strait at the start of your turn, you may move
sea units through it (you can’t use it in the same turn that you capture it).”
“There are three narrow straits on the game board. The Turkish Straits connect the Mediterranean and Black Seas (sea
zones 99 and 100), the Strait of Gibraltar connects the Atlantic Ocean to the Mediterranean Sea (sea zones 91 and 92),
and the Danish Straits connect the North and Baltic Seas (sea zones 112 and 113).”
@trulpen fair enough, the engine allowed me to land italian planes there as well, but I was fairly sure that was illegal! I can edit it back, unless you were going to kill it with the french dd?
No, the des stays. The tr just stays in sz99 then.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 61 PUs;
Germans buy 2 armour, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 100 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
2 mech_infantrys moved from Bryansk to Vologda
2 fighters and 2 tactical_bombers moved from Bryansk to Vologda
2 fighters and 2 tactical_bombers moved from Bryansk to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 armour, 4 fighters, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 5 infantry
Germans roll dice for 1 armour, 4 fighters, 4 mech_infantrys and 4 tactical_bombers in Vologda, round 2 : 6/13 hits, 5.83 expected hits
Russians roll dice for 5 infantry in Vologda, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
5 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Tambov
2 infantry moved from Belarus to Bryansk
6 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Finland to Sweden
4 fighters and 4 tactical_bombers moved from Vologda to Bryansk
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in France
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : -0.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/7 hits, 2,67 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Vologda, round 2 : 3/4 hits, 1,50 expected hits
3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Vologda, round 3 : 4/4 hits, 2,00 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour and 3 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 armour moved from Ethiopia to Egypt
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00
Russians : 2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
3 infantry moved from Shan State to Burma
1 bomber moved from French Indo China to Burma
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from French Indo China to Kweichow
1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to 44 Sea Zone
3 fighters moved from Philippines to Celebes
1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 0/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery and 3 fighters in Celebes, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 3 fighters in Celebes, round 4 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 6/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Anhwe to Yunnan
1 bomber and 1 tactical_bomber moved from Kweichow to French Indo China
1 bomber and 1 tactical_bomber moved from Burma to French Indo China
3 infantry moved from French Indo China to Yunnan
2 carriers moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 carrier, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
2 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : -0.33
Chinese : 2.00
UK_Pacific : 1.33
Japanese : 3.50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 factory_upgrade, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Chile
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Normandy Bordeaux
1 mech_infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to France
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 armour moved from Spain to Portugal
2 mech_infantrys moved from Spain to Portugal
2 artilleries moved from Spain to Portugal
2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble sz6?
I will assume that you won’t, since it’s an over-force. If you on the contrary did, the dice will be maculated and I’ll redo the battle with scrambled figs.