@gamerman01 I tend to roll play the madman as the Axis.
Wiz (X) vs Trulpen (L+6) G2 G40 OOB
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TripleA Manual Gamesave Post: ANZAC round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 3 fighters moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 44 Sea Zone to 41 Sea Zone 2 submarines moved from 54 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 41 Sea Zone ANZAC attack with 3 fighters and 4 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC roll dice for 4 submarines in 41 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Combat Hit Differential Summary :
ANZAC : -1,33 Japanese : -0,33
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Causalty in z41?
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Since Russia can’t do a follow up attack, I’ll go with max d, dmg the ac.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 3 fighters moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 44 Sea Zone to 41 Sea Zone 2 submarines moved from 54 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 41 Sea Zone ANZAC attack with 3 fighters and 4 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC roll dice for 4 submarines in 41 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits 3 submarines owned by the ANZAC lost in 41 Sea Zone ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 41 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone ANZAC roll dice for 2 fighters in 41 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 fighters and 4 submarines Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 carrier moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,17 Japanese : 1,33
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Saudi Arabia to Egypt Germans take Egypt from British 2 infantry moved from Turkey to Caucasus 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from Rostov to Volgograd 3 infantry moved from Western Ukraine to Bryansk 3 infantry moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone 1 bomber moved from Persia to 98 Sea Zone 1 bomber moved from Rostov to Bryansk 2 bombers moved from Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Caucasus
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Saudi Arabia to Egypt Germans take Egypt from British 2 infantry moved from Turkey to Caucasus 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from Rostov to Volgograd 3 infantry moved from Western Ukraine to Bryansk 3 infantry moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone 1 bomber moved from Persia to 98 Sea Zone 1 bomber moved from Rostov to Bryansk 2 bombers moved from Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Caucasus Combat - Germans Battle in 98 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 98 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Battle in Normandy Bordeaux Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3.33 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Bryansk Germans attack with 1 bomber and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Germans attack with 2 artilleries, 2 bombers and 2 infantry Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Volgograd, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Volgograd, round 3 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Caucasus Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Persia to India 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Syria 2 fighters and 2 tactical_bombers moved from Caucasus to Bulgaria 3 aaGuns, 17 artilleries and 24 infantry moved from Rostov to Ukraine 1 infantry moved from Baltic States to Belarus 4 infantry moved from Sweden to Finland 2 bombers moved from Volgograd to Ukraine 1 bomber moved from Bryansk to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Baltic States to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland 2 artilleries and 2 infantry moved from Baltic States to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 2 mech_infantrys moved from Poland to Eastern Poland 3 infantry moved from Germany to Poland 1 mech_infantry moved from Saudi Arabia to Syria 1 mech_infantry moved from Persia to Syria 21 armour and 14 mech_infantrys moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Persia to West India Place Units - Germans 1 fighter and 2 infantry placed in Southern France 3 infantry placed in France 2 infantry placed in Saudi Arabia 2 infantry placed in Persia 3 infantry placed in Western Ukraine 2 artilleries placed in Ukraine 1 destroyer placed in 100 Sea Zone 1 armour and 1 artillery placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,3,1,1,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3 Germans collect 60 PUs (6 lost to blockades); end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -1.50 Americans : 0.17 Russians : -0.67
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@trulpenplay hold on! Not quite sure about cairo
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Sure, I’ll wait.
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@trulpen Looks like they can hold against you, unless ive missed something so they can stand where they are…
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Tambov to Volgograd 1 artillery moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 fighter moved from Russia to Rostov 2 infantry moved from Tambov to Rostov 2 infantry moved from Smolensk to Belarus 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 infantry moved from Smolensk to Archangel 1 artillery moved from Smolensk to Belarus 1 fighter moved from Russia to Baltic States 2 infantry moved from Novgorod to Baltic States 1 artillery and 9 infantry moved from Russia to Bryansk 3 armour and 1 mech_infantry moved from Novgorod to Archangel 6 artilleries moved from Tambov to Bryansk 3 artilleries moved from Tambov to Bryansk 11 infantry moved from Tambov to Bryansk Combat - Russians Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 10 artilleries and 20 infantry Germans defend with 2 infantry Russians roll dice for 10 artilleries and 20 infantry in Bryansk, round 2 : 8/30 hits, 8,33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 10 artilleries and 20 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 2 artilleries and 4 infantry Germans defend with 2 artilleries, 1 factory_minor and 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 2/6 hits, 1,67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 3 : 2/6 hits, 1,67 expected hits Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 3 armour, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries moved from Tambov to Bryansk 1 fighter moved from Rostov to Novgorod 1 fighter moved from Baltic States to Novgorod 1 mech_infantry moved from Timguska to Vologda 1 armour moved from Yakut S.S.R. to Timguska 1 infantry moved from Buryatia to Amur 1 infantry moved from Sakha to Amur 1 infantry moved from Siberia to Amur 1 aaGun moved from Russia to Bryansk 2 aaGuns moved from Tambov to Bryansk 18 infantry moved from Tambov to Bryansk 1 submarine moved from 99 Sea Zone to 95 Sea Zone 12 infantry moved from Tambov to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -3,00 Italians : -0,67 Russians : 0,17
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Russia is evil.
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TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from India to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 3 submarines and 4 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone Japanese take 43 Sea Zone from ANZAC
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@trulpen Very true!
Things are going downhill for japan, so better have a big battle while the odds are not too stacked against me! Any particular OoL? or Max D or round by round?
My last big fleet battle with japan was a disaster so hopefully dice will be with me this time…but I have noticed a trend that US always seems to roll above odds in fleet combat…:grimacing:
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I can’t see the map, so better take it round by round. Home pretty soon.
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@trulpen np, no hurry ill wait for you to view
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No scramble option, right? Then you may commence battle.
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I’m on now, but have to leave in 10 min. Will be back in 3 h.
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@trulpen cool will go now…wont take too long i guess…if my subs hit, take bbs or carriers?
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Max d will be fine. There’s nothing to save here. :)
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@trulpen ok, Ill keep rolling til i stop :+1: