@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 artilleries, 1 bomber, 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers and 4 fighters moved from 35 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
6 fighters moved from 35 Sea Zone to 37 Sea Zone
2 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone
3 mech_infantrys moved from Korea to Jehol
3 fighters and 1 tactical_bomber moved from Korea to Jehol
2 infantry moved from Spain to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to 110 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 submarine
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 6 fighters in 37 Sea Zone, round 2 : 1/7 hits, 3,33 expected hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 6 fighters in 37 Sea Zone, round 3 : 6/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 42 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 5 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers and 2 destroyers in 42 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 4 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Jehol
Americans attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 infantry
Americans roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 2,67 expected hits
Japanese roll dice for 5 infantry in Jehol, round 2 : 1/5 hits, 1,67 expected hits
3 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol
Americans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 1/6 hits, 2,50 expected hits
Japanese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol
Americans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 4 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 2 mech_infantrys
Casualties for Japanese: 5 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Jehol to Korea
6 fighters moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Wake Island to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
5 artilleries and 5 infantry moved from 104 Sea Zone to Spain
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Normandy Bordeaux to Spain
2 fighters moved from 110 Sea Zone to Spain
1 fighter moved from Spain to Gibraltar
1 aaGun moved from Spain to Gibraltar
2 mech_infantrys moved from Spain to Gibraltar
1 armour moved from Spain to Gibraltar
2 bombers moved from Normandy Bordeaux to Spain
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
2 submarines placed in 6 Sea Zone
1 infantry placed in Korea
Americans undo move 1.
2 submarines placed in 105 Sea Zone
1 submarine placed in 93 Sea Zone
1 bomber placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
5 artilleries and 5 infantry placed in Central United States
2 artilleries placed in Korea
Americans undo move 7.
Americans undo move 2.
2 submarines placed in 6 Sea Zone
2 artilleries placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Americans collect 68 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
11 infantry moved from Anhwe to Hunan
1 fighter moved from Suiyuyan to Chahar
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 42 PUs;
British buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour and 6 mech_infantrys moved from Egypt to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 bomber moved from Belgian Congo to 76 Sea Zone
2 fighters moved from Egypt to 76 Sea Zone
1 fighter moved from Egypt to Ethiopia
EDIT: 1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
Combat - British
Battle in 76 Sea Zone
British attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 2 fighters in 76 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 76 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 76 Sea Zone
1 transport owned by the Japanese lost in 76 Sea Zone
British roll dice for 1 submarine in 76 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 2 armour, 1 fighter and 7 mech_infantrys
Japanese defend with 1 armour and 1 infantry
British roll dice for 2 armour, 1 fighter and 7 mech_infantrys in Ethiopia, round 2 : 5/10 hits, 2,67 expected hits
Italians roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Ethiopia
British win, taking Ethiopia from Italians with 2 armour, 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 76 Sea Zone to 71 Sea Zone
7 artilleries and 11 infantry moved from Egypt to Alexandria
1 bomber moved from 76 Sea Zone to Alexandria
1 fighter moved from Ethiopia to Belgian Congo
1 fighter moved from Spain to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
1 mech_infantry moved from Union of South Africa to Belgian Congo
EDIT: 1 submarine moved from 97 Sea Zone to 98 Sea Zone
EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone
EDIT: 1 submarine moved from 97 Sea Zone to 96 Sea Zone
EDIT: 1 submarine moved from 97 Sea Zone to 95 Sea Zone
EDIT: 3 submarines moved from 97 Sea Zone to 95 Sea Zone
EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone
EDIT: 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
EDIT: 1 cruiser, 2 destroyers and 5 transports moved from 104 Sea Zone to 91 Sea Zone
EDIT: 1 transport moved from 104 Sea Zone to 91 Sea Zone
EDIT: 2 fighters moved from 110 Sea Zone to Gibraltar
EDIT: 1 submarine moved from 95 Sea Zone to 97 Sea Zone
EDIT: 1 submarine moved from 93 Sea Zone to 95 Sea Zone
Place Units - British
1 carrier placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in United Kingdom
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,00
British : 2,00
Italians : 0,17
Americans : 1,83
Japanese : 1,50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Turkey to Bulgaria
Italians take Greece from British
1 armour moved from Turkey to Albania
1 infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
2 fighters moved from Southern Italy to Albania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Turkey to Bulgaria
Italians take Greece from British
1 armour moved from Turkey to Albania
1 infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
2 fighters moved from Southern Italy to Albania
Combat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Albania
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Albania, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Albania to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
1 armour and 2 mech_infantrys moved from Southern Italy to Southern France
1 mech_infantry moved from Yugoslavia to Southern France
1 armour moved from Turkey to Trans-Jordan
1 artillery moved from Turkey to Iraq
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
3 fighters moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 41 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
ANZAC attack with 3 fighters and 4 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 4 submarines in 41 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Combat Hit Differential Summary :
ANZAC : -1,33
Japanese : -0,33
Causalty in z41?
Since Russia can’t do a follow up attack, I’ll go with max d, dmg the ac.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
3 fighters moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 41 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
ANZAC attack with 3 fighters and 4 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 4 submarines in 41 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
3 submarines owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 2 fighters in 41 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 fighter in 41 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 fighters and 4 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,17
Japanese : 1,33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Saudi Arabia to Egypt
Germans take Egypt from British
2 infantry moved from Turkey to Caucasus
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Rostov to Volgograd
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 bomber moved from Persia to 98 Sea Zone
1 bomber moved from Rostov to Bryansk
2 bombers moved from Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Saudi Arabia to Egypt
Germans take Egypt from British
2 infantry moved from Turkey to Caucasus
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Rostov to Volgograd
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 bomber moved from Persia to 98 Sea Zone
1 bomber moved from Rostov to Bryansk
2 bombers moved from Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 98 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 3.33 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 2 artilleries, 2 bombers and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Volgograd, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Volgograd, round 3 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Persia to India
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Syria
2 fighters and 2 tactical_bombers moved from Caucasus to Bulgaria
3 aaGuns, 17 artilleries and 24 infantry moved from Rostov to Ukraine
1 infantry moved from Baltic States to Belarus
4 infantry moved from Sweden to Finland
2 bombers moved from Volgograd to Ukraine
1 bomber moved from Bryansk to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Baltic States to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
2 artilleries and 2 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
1 mech_infantry moved from Saudi Arabia to Syria
1 mech_infantry moved from Persia to Syria
21 armour and 14 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Persia to West India
Place Units - Germans
1 fighter and 2 infantry placed in Southern France
3 infantry placed in France
2 infantry placed in Saudi Arabia
2 infantry placed in Persia
3 infantry placed in Western Ukraine
2 artilleries placed in Ukraine
1 destroyer placed in 100 Sea Zone
1 armour and 1 artillery placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,3,1,1,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
Germans collect 60 PUs (6 lost to blockades); end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -1.50
Americans : 0.17
Russians : -0.67
@trulpenplay hold on! Not quite sure about cairo
Sure, I’ll wait.
@trulpen Looks like they can hold against you, unless ive missed something so they can stand where they are…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Rostov
2 infantry moved from Tambov to Rostov
2 infantry moved from Smolensk to Belarus
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Belarus
1 fighter moved from Russia to Baltic States
2 infantry moved from Novgorod to Baltic States
1 artillery and 9 infantry moved from Russia to Bryansk
3 armour and 1 mech_infantry moved from Novgorod to Archangel
6 artilleries moved from Tambov to Bryansk
3 artilleries moved from Tambov to Bryansk
11 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 10 artilleries and 20 infantry
Germans defend with 2 infantry
Russians roll dice for 10 artilleries and 20 infantry in Bryansk, round 2 : 8/30 hits, 8,33 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 10 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 3 : 2/6 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries moved from Tambov to Bryansk
1 fighter moved from Rostov to Novgorod
1 fighter moved from Baltic States to Novgorod
1 mech_infantry moved from Timguska to Vologda
1 armour moved from Yakut S.S.R. to Timguska
1 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 aaGun moved from Russia to Bryansk
2 aaGuns moved from Tambov to Bryansk
18 infantry moved from Tambov to Bryansk
1 submarine moved from 99 Sea Zone to 95 Sea Zone
12 infantry moved from Tambov to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -3,00
Italians : -0,67
Russians : 0,17
Russia is evil.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from India to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 3 submarines and 4 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
@trulpen Very true!
Things are going downhill for japan, so better have a big battle while the odds are not too stacked against me! Any particular OoL? or Max D or round by round?
My last big fleet battle with japan was a disaster so hopefully dice will be with me this time…but I have noticed a trend that US always seems to roll above odds in fleet combat…:grimacing:
I can’t see the map, so better take it round by round. Home pretty soon.
@trulpen np, no hurry ill wait for you to view
No scramble option, right? Then you may commence battle.
I’m on now, but have to leave in 10 min. Will be back in 3 h.