Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
Wiz (X) vs Trulpen (L+6) G2 G40 OOB
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@trulpenplay Stupidly good dice for you in AA and combat :angry: Although my overall dice score was high, in India it was rubbish
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@trulpenplay Ignore that! Im just venting because off AA…In reality my dice in India were good as well :confused:
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Yes, you had only 60-65 % there, so should lose a lot of air. Actually, that’s why I took a stand. It’s great to conquer Calcuttis, but losing the air is a tough blow for the yellow plague. So, my hope is that it was a pyrrhus victory. Time will tell.
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Also not grabbing the DEI back is a bit critical for Japan. Maybe.
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The aa hit double. Had 1,5 expected hits.
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Then both sides had pretty good dice.
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Apparently the dice favoured the defender slightly though, since the TUV-swing was about 20 less than expected.
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@trulpen yeah…but killing so much allied air was a bonus…doesnt give you much scope flying back and forth defending key spots now, hopefully the germans can capitalise in the ME
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@trulpen 20 less because of stupid AA! :face_with_head_bandage:
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True.
Btw, seems the buy in Korea and EUS is incorrect. Strange, but the one I posted didn’t stick. I’ll change it again now.
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@wizmark said in Wiz (X) vs Trulpen (L+6) G2 G40 OOB:
@trulpen yeah…but killing so much allied air was a bonus…doesnt give you much scope flying back and forth defending key spots now, hopefully the germans can capitalise in the ME
Definitely serves Axis’ unholy cause!
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 2 infantry EDIT: Adding units owned by Americans to Korea: 2 mech_infantrys EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries EDIT: Adding units owned by Americans to Eastern United States: 2 infantry EDIT: Turning off Edit Mode Americans buy 6 artilleries, 6 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Korea to Sakha 1 mech_infantry moved from Korea to Siberia 2 infantry moved from Korea to Manchuria 2 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Siberia 2 fighters moved from Korea to Sakha 1 fighter moved from Korea to Siberia 1 fighter moved from Korea to Sakha 1 fighter moved from Korea to Manchuria 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to France 1 bomber moved from Spain to Southern France 2 fighters moved from Spain to Southern France 1 fighter moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 artillery moved from Peru to Colombia Americans take Colombia from Neutral_True Combat - Americans Air Battle in Southern France Americans attacks with 3 units heading to Southern France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Philippines Battle in Normandy Bordeaux Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Americans attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 4 infantry in Manchuria, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Siberia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Sakha Americans attack with 3 fighters and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 3 fighters and 1 mech_infantry in Sakha, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 mech_infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Sakha Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Normandy Bordeaux to Spain 1 bomber moved from France to Spain 2 fighters moved from Normandy Bordeaux to Spain 1 bomber moved from Southern France to Spain 1 fighter moved from Southern France to Spain 1 fighter moved from Southern France to Gibraltar 6 transports moved from 91 Sea Zone to 101 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Brazil to Venezuela 12 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 carriers, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Siberia to Korea 3 fighters moved from Sakha to Korea 1 fighter moved from Manchuria to Korea 1 fighter moved from 16 Sea Zone to Korea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Gibraltar to Spain 1 aaGun moved from Gibraltar to Spain Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 artillery and 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Changing PUs for Americans from 0 to 1 EDIT: Turning off Edit Mode 1 tactical_bomber placed in Western United States 3 submarines placed in 93 Sea Zone 3 mech_infantrys placed in Korea Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0,33 Italians : 0,67 AA fire in France : : -0,17 Americans : 0,33 AA fire in Southern France : : -0,17 Japanese : 0,33
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Changed my buy again. Thought about it before the turn, but forgot when I purchased, that I had two guys coming up from Brazil. Exchanged 1 inf, 1 art for 1 sub, 1 IPC.
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Hope you’re ok with it.
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@trulpen yep np
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei 3 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Chahar Chinese undo move 1. 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 2 infantry EDIT: Adding units owned by Americans to Korea: 2 mech_infantrys EDIT: Removing units owned by Americans from Eastern United States: 2 artilleries EDIT: Adding units owned by Americans to Eastern United States: 2 infantry EDIT: Turning off Edit Mode Americans buy 6 artilleries, 6 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Korea to Sakha 1 mech_infantry moved from Korea to Siberia 2 infantry moved from Korea to Manchuria 2 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Siberia 2 fighters moved from Korea to Sakha 1 fighter moved from Korea to Siberia 1 fighter moved from Korea to Sakha 1 fighter moved from Korea to Manchuria 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to France 1 bomber moved from Spain to Southern France 2 fighters moved from Spain to Southern France 1 fighter moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 artillery moved from Peru to Colombia Americans take Colombia from Neutral_True Combat - Americans Air Battle in Southern France Americans attacks with 3 units heading to Southern France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Philippines Battle in Normandy Bordeaux Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Americans attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 4 infantry in Manchuria, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Siberia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Sakha Americans attack with 3 fighters and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 3 fighters and 1 mech_infantry in Sakha, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 mech_infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Sakha Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Normandy Bordeaux to Spain 1 bomber moved from France to Spain 2 fighters moved from Normandy Bordeaux to Spain 1 bomber moved from Southern France to Spain 1 fighter moved from Southern France to Spain 1 fighter moved from Southern France to Gibraltar 6 transports moved from 91 Sea Zone to 101 Sea Zone 10 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Brazil to Venezuela 12 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 carriers, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Siberia to Korea 3 fighters moved from Sakha to Korea 1 fighter moved from Manchuria to Korea 1 fighter moved from 16 Sea Zone to Korea 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Gibraltar to Spain 1 aaGun moved from Gibraltar to Spain Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 1 artillery and 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Changing PUs for Americans from 0 to 1 EDIT: Turning off Edit Mode 1 tactical_bomber placed in Western United States 3 submarines placed in 93 Sea Zone 3 mech_infantrys placed in Korea Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan 1 infantry moved from Hopei to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei 3 infantry moved from Suiyuyan to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British repair damage of 2x airfield; Remaining resources: 40 PUs; British buy 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship moved from 26 Sea Zone to 54 Sea Zone 2 mech_infantrys moved from Eastern Persia to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 80 Sea Zone to 81 Sea Zone 3 infantry moved from Saudi Arabia to Trans-Jordan 1 battleship, 1 carrier, 1 cruiser and 4 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 6 artilleries and 7 infantry moved from Iraq to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan EDIT: 1 aaGun moved from Spain to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 2 infantry and 2 mech_infantrys moved from 81 Sea Zone to Trans-Jordan 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 fighter and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from Persia to Northwest Persia Place Units - British 2 submarines placed in 71 Sea Zone 1 mech_infantry placed in Union of South Africa 3 infantry placed in Saudi Arabia 3 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33 Italians : 0,67 AA fire in France : : -0,17 Americans : 0,33 AA fire in Southern France : : -0,17 Chinese : 0,33 Japanese : 0,00
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Caucasus to Northwest Persia 1 fighter moved from Southern Italy to Northwest Persia 1 bomber moved from Southern Italy to Iraq 1 armour moved from Turkey to Syria Italians take Syria from French 1 armour moved from Syria to Iraq 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Turkey to Iraq
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Caucasus to Northwest Persia 1 fighter moved from Southern Italy to Northwest Persia 1 bomber moved from Southern Italy to Iraq 1 armour moved from Turkey to Syria Italians take Syria from French 1 armour moved from Syria to Iraq 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Turkey to Iraq Combat - Italians Battle in Northwest Persia Italians attack with 2 artilleries and 1 fighter British defend with 1 infantry Italians roll dice for 2 artilleries and 1 fighter in Northwest Persia, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Italians attack with 3 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys French defend with 2 infantry; ANZAC defend with 2 infantry; Russians defend with 2 armour Italians roll dice for 3 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 1/10 hits, 3.50 expected hits Russians roll dice for 2 armour and 4 infantry in Iraq, round 2 : 3/6 hits, 2.33 expected hits 1 infantry owned by the ANZAC and 3 infantry owned by the Italians lost in Iraq Italians roll dice for 3 armour, 1 artillery, 1 bomber and 2 mech_infantrys in Iraq, round 3 : 3/7 hits, 3.00 expected hits Russians roll dice for 2 armour and 3 infantry in Iraq, round 3 : 2/5 hits, 2.00 expected hits 1 infantry owned by the ANZAC, 2 mech_infantrys owned by the Italians and 2 infantry owned by the French lost in Iraq Italians roll dice for 3 armour, 1 artillery and 1 bomber in Iraq, round 4 : 3/5 hits, 2.50 expected hits Russians roll dice for 2 armour in Iraq, round 4 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 artillery owned by the Italians lost in Iraq Italians win, taking Iraq from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery, 3 infantry and 2 mech_infantrys Casualties for ANZAC: 2 infantry Casualties for French: 2 infantry Casualties for Russians: 2 armour Non Combat Move - Italians 1 bomber moved from Iraq to Caucasus 1 fighter moved from Northwest Persia to Caucasus 4 infantry moved from Northern Italy to Southern France Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,5,2,3,6,6,3,4 Italians collect 10 PUs (14 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -1.17 British : -0.33 Russians : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Sumatra to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in Borneo Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 4 fighters moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,17