@crockett36 So you are good as the Axis? If so then lets do what I said before if not let’s roll a die.
Wiz (X) vs Trulpen (L+6) G2 G40 OOB
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@wizmark said in Wiz (X) vs Trulpen (L+6) G2 G40 OOB:
@trulpenplay Think I will keep things mainly as they are, but 1 small change to ncm. Sorry about missing the edits, wasnt deliberate
Of course, no doubt there. And with no ab in Bryansk, I think it was better to keep the old setup, but I did the change, so should stick with it.
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@wizmark said in Wiz (X) vs Trulpen (L+6) G2 G40 OOB:
@trulpenplay Intercept in UK?
No intercept, thanks.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 72 PUs; Germans buy 4 artilleries, 1 bomber, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 4 bombers moved from Western Germany to United Kingdom 1 mech_infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Caucasus to Northwest Persia 2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia 2 fighters and 2 tactical_bombers moved from Bryansk to Northwest Persia 1 mech_infantry moved from Buryatia to Sakha 1 mech_infantry moved from Sakha to Siberia Germans take Siberia from Russians 1 infantry moved from France to Normandy Bordeaux Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: airfield = 4, factory_major = 8 Battle in Normandy Bordeaux Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Northwest Persia Germans attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers British defend with 1 infantry Germans roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Northwest Persia, round 2 : 6/9 hits, 4.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from Northwest Persia to Turkey 3 armour and 2 mech_infantrys moved from Caucasus to Turkey 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Caucasus 19 armour and 19 mech_infantrys moved from Bryansk to Caucasus 1 aaGun and 3 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Novosibirsk to Caucasus 2 aaGuns, 14 artilleries and 21 infantry moved from Bryansk to Western Ukraine 3 mech_infantrys moved from Novgorod to Eastern Poland 3 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Southern France Place Units - Germans 3 infantry placed in Southern France 3 infantry placed in France 1 bomber and 1 fighter placed in Western Germany 1 transport placed in 113 Sea Zone 1 artillery placed in Western Germany 3 artilleries placed in Western Ukraine 3 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Germans collect 63 PUs (3 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 0.67 Americans : 1.00 AA fire in United Kingdom : : 0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Samara 1 artillery and 2 infantry moved from Russia to Tambov 2 artilleries and 6 infantry moved from Russia to Vologda 2 artilleries and 6 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 armour and 1 mech_infantry moved from Russia to Vologda 1 artillery moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 4 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 8 infantry in Smolensk, round 2 : 4/12 hits, 3,33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Vologda, round 2 : 3/10 hits, 2,67 expected hits Italians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Italians with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to India 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Egypt to Iraq 1 infantry moved from Russia to Smolensk 15 artilleries and 50 infantry moved from Russia to Samara 3 aaGuns moved from Russia to Samara 1 aaGun moved from Russia to Smolensk Place Units - Russians 3 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,67 Russians : 2,83
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 4 artilleries, 1 fighter, 19 infantry and 4 tactical_bombers moved from Burma to India 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from 39 Sea Zone to India 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India 2 carriers and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 2 destroyers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 3 bombers moved from Kwangtung to India 2 infantry moved from Jehol to Manchuria 2 tactical_bombers moved from Japan to Manchuria 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@trulpenplay Hang on…got to change our political status, forgot russia and japan not at war yet
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@wizmark said in Wiz (X) vs Trulpen (L+6) G2 G40 OOB:
@trulpenplay Hang on…got to change our political status, forgot russia and japan not at war yet
Then you have to redo it, I think. Will likely not work through edit.
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I mean, the NOs and such.
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@trulpen yep, just loaded up new screen
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Perfy! :bee:
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour, 4 artilleries, 1 fighter, 19 infantry and 4 tactical_bombers moved from Burma to India 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India 3 bombers moved from Kwangtung to India 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 2 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from Jehol to Manchuria 2 tactical_bombers moved from Japan to Manchuria 1 infantry moved from Jehol to Manchuria 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
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@trulpen right! There we go…noticed something was wrong when russian planes werent offered a scramble…Anyhoo…scramble off of india?
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No scramble. Just holding tight and hoping for killer dice! :)
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@trulpen same hope for me!, a lot depends on the AA rolls…I’m not at all confident, even with outnumbering you and having a 80% chance…here goes!
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@trulpenplay stupid engine sent my bombers on a SBR! will have to reload again…not helping my nerves!:neutral_face:
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour, 4 artilleries, 1 fighter, 19 infantry and 4 tactical_bombers moved from Burma to India 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 2 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from Jehol to Manchuria 2 tactical_bombers moved from Japan to Manchuria 1 infantry moved from Jehol to Manchuria 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 3 bombers moved from Kwangtung to India
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour, 4 artilleries, 1 fighter, 19 infantry and 4 tactical_bombers moved from Burma to India 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 2 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from Jehol to Manchuria 2 tactical_bombers moved from Japan to Manchuria 1 infantry moved from Jehol to Manchuria 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 3 bombers moved from Kwangtung to India Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 1 armour, 7 artilleries, 3 bombers, 4 fighters, 26 infantry and 5 tactical_bombers British defend with 3 aaGuns, 3 armour, 5 artilleries, 5 fighters, 11 infantry, 6 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 3 fighters and 1 tactical_bomber AA fire in India : 3/9 hits, 1.50 expected hits 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 7 artilleries, 3 bombers, 3 fighters, 26 infantry and 3 tactical_bombers in India, round 2 : 12/43 hits, 13.83 expected hits UK_Pacific roll dice for 3 aaGuns, 3 armour, 5 artilleries, 8 fighters, 11 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 2 : 15/35 hits, 15.17 expected hits 15 infantry owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India Japanese roll dice for 1 armour, 7 artilleries, 3 bombers, 3 fighters, 11 infantry and 3 tactical_bombers in India, round 3 : 15/28 hits, 11.33 expected hits UK_Pacific roll dice for 3 armour, 5 artilleries, 8 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 3 : 15/25 hits, 11.83 expected hits 11 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 6 mech_infantrys owned by the British, 5 artilleries owned by the British, 1 infantry owned by the British and 3 armour owned by the British lost in India Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 3 fighters and 3 tactical_bombers in India, round 4 : 8/13 hits, 7.00 expected hits UK_Pacific roll dice for 8 fighters and 2 tactical_bombers in India, round 4 : 7/10 hits, 6.33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 3 artilleries owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the British and 5 fighters owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber in India, round 5 : 4/6 hits, 3.50 expected hits UK_Pacific roll dice for 2 fighters in India, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 2 fighters owned by the Russians lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Japanese: 7 artilleries, 1 bomber, 3 fighters, 26 infantry and 4 tactical_bombers Casualties for British: 3 aaGuns, 3 armour, 5 artilleries, 5 fighters, 11 infantry, 6 mech_infantrys and 1 tactical_bomber Casualties for Russians: 3 fighters and 1 tactical_bomber Battle in Manchuria Japanese attack with 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 2 bombers moved from India to Burma 2 bombers moved from Burma to Yunnan 1 aaGun moved from Burma to India 1 infantry moved from Shan State to French Indo China 1 fighter moved from 41 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from Manchuria to Okinawa 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Sikang to Szechwan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 6 fighters and 3 submarines moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 3 mech_infantrys placed in Malaya 1 artillery placed in French Indo China 1 destroyer and 1 transport placed in 36 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : 0.33 UK_Pacific : 3.33 AA fire in India : : 1.50 Japanese : 3.83
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@trulpenplay Stupidly good dice for you in AA and combat :angry: Although my overall dice score was high, in India it was rubbish
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@trulpenplay Ignore that! Im just venting because off AA…In reality my dice in India were good as well :confused:
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Yes, you had only 60-65 % there, so should lose a lot of air. Actually, that’s why I took a stand. It’s great to conquer Calcuttis, but losing the air is a tough blow for the yellow plague. So, my hope is that it was a pyrrhus victory. Time will tell.