Wiz (X) vs Trulpen (L+6) G2 G40 OOB


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 destroyer moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
            Battle in Manchuria
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Manchuria from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Combat - French
            Battle in 99 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Egypt to Trans-Jordan
            EDIT: 2 infantry moved from Alexandria to Egypt
            EDIT: 2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 factory_minor, 14 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from France to Southern France
            2 bombers and 1 fighter moved from Western Germany to Southern France
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Samara to Vologda
            1 mech_infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Southern France, round 2 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 bombers and 1 fighter moved from Southern France to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            2 mech_infantrys moved from Western Germany to Southern Italy
            2 infantry and 6 mech_infantrys moved from Western Germany to France
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            6 infantry moved from Germany to Poland
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            3 infantry moved from Switzerland to France
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            2 armour and 1 mech_infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            Germans undo move 2.
            2 armour and 1 infantry placed in Ukraine
            2 infantry and 1 mech_infantry placed in Volgograd
            3 infantry placed in France
            8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.67
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 armour moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/3 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 armour moved from Anglo Egyptian Sudan to Alexandria
            2 aaGuns and 12 infantry moved from Amur to Korea
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 16 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 1,33
    Russians : 1,33
    

    Savegame


  • Looked at our position and that landing in Manchuria by the aussies was rather silly. May I change it and put the tr in sz6 instead, with the 2 inf in Korea?

  • '20 '19

    @trulpen I guess so, lets me keep manchuria for another round! I’ll edit it in when I do the the japanese go, hopefully tomorrow. My pc’s graphic card has died, so can only get to this on my daughters laptop when she isnt using it, so play will be a bit slower im afraid!


  • @wizmark said in Wiz (X) vs Trulpen (L+6) G2 G40 OOB:

    @trulpen I guess so, lets me keep manchuria for another round! I’ll edit it in when I do the the japanese go, hopefully tomorrow. My pc’s graphic card has died, so can only get to this on my daughters laptop when she isnt using it, so play will be a bit slower im afraid!

    Thanks! Take your time. I’ll make an edit for your convenience. Feel free to use it (if not, it means you already have a turn underway).


  • Ah, yes, I just remembered that I can’t make the edit. Removing the tr makes it impossible to remove the inf, forever, except for attacking them, which is a lot more hassle. And removing the inf first isn’t allowed due to the tr. Very kafkanian.

    Perhaps best then that you just take care of it and do a move-edit at the beginning of J CM?

  • '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 transport
            EDIT: Changing ownership of Manchuria from Chinese to Japanese
            EDIT: Turning off Edit Mode
            2 mech_infantrys moved from Shantung to Jehol
            2 mech_infantrys moved from Shantung to Anhwe
            2 bombers moved from French Indo China to Anhwe
            3 fighters moved from Japan to Jehol
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            2 tactical_bombers moved from French Indo China to Kweichow
            1 tactical_bomber moved from Yunnan to Szechwan
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 21 Sea Zone
            2 fighters moved from 35 Sea Zone to 20 Sea Zone
            2 fighters moved from Philippines to 21 Sea Zone
            1 fighter moved from Philippines to 20 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Anhwe
                Japanese attack with 2 bombers and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in Anhwe, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                 retreated to Szechwan
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Jehol
                Japanese attack with 3 fighters and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 mech_infantrys in Jehol, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Anhwe to French Indo China
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            3 infantry moved from Shan State to Burma
            1 aaGun, 1 armour, 4 artilleries and 6 infantry moved from Yunnan to Burma
            1 tactical_bomber moved from Szechwan to Burma
            2 tactical_bombers moved from Kweichow to Burma
            3 infantry moved from Malaya to Shan State
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 38 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            3 fighters moved from Jehol to 19 Sea Zone
            3 fighters moved from 20 Sea Zone to 19 Sea Zone
            4 fighters moved from 21 Sea Zone to 19 Sea Zone
            2 tactical_bombers moved from 20 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Japan
            2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 35 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 19 Sea Zone
            1 infantry and 1 tactical_bomber placed in Japan
            1 bomber and 2 infantry placed in French Indo China
            2 infantry placed in Shantung
            1 infantry placed in Malaya
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,1,2,4,3,2,1,4,6,3,2,6,5,5,6,6,1,4,6,2,4,2,4,4,1,4,4,3,2,6,6,4,2
            Japanese collect 47 PUs (8 lost to blockades); end with 47 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Chinese : 1.00
    Japanese : 1.67
    

    Savegame

  • '20 '19

    @wizmark I couldnt move them either…if you non com into korea on the anzac go, that will sort it, unless you were going to take it with us and then non com in?

    Anyway, I’ve edited the province to still be japanese and edited the tt to sz6, if you decide to leave it as is then you can edit the province back to china and take 3 ipcs off me, and delete your tt :+1:


  • @wizmark said in Wiz (X) vs Trulpen (L+6) G2 G40 OOB:

    @wizmark I couldnt move them either…if you non com into korea on the anzac go, that will sort it, unless you were going to take it with us and then non com in?

    Anyway, I’ve edited the province to still be japanese and edited the tt to sz6, if you decide to leave it as is then you can edit the province back to china and take 3 ipcs off me, and delete your tt :+1:

    Nah, better to keep the tr with the fleet. I moved them by edit. Worked fine. And J got the income. That’s great!


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Americans buy 1 carrier, 2 factory_minors, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 infantry moved from Manchuria to Korea
            1 artillery and 2 infantry moved from Chile to Argentina
            2 artilleries and 2 infantry moved from Portugal to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone
            2 artilleries and 2 infantry moved from 85 Sea Zone to Argentina
            2 bombers moved from Spain to Argentina
            1 infantry moved from Spain to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 bomber moved from Spain to Argentina
    
        Combat - Americans
            Battle in Argentina
                Americans attack with 3 artilleries, 3 bombers and 4 infantry
                Neutral_True defend with 4 infantry
                    Americans roll dice for 3 artilleries, 3 bombers and 4 infantry in Argentina, round 2 : 5/10 hits, 4,17 expected hits
                    Neutral_True roll dice for 4 infantry in Argentina, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Argentina
                Americans win, taking Argentina from Neutral_True with 3 artilleries, 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 4 infantry
            Battle in Normandy Bordeaux
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Manchuria from Japanese to Chinese
            EDIT: Turning off Edit Mode
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            6 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Spain
            1 armour, 1 artillery and 2 mech_infantrys moved from Portugal to Spain
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to Gibraltar
            2 fighters moved from Eastern United States to Spain
            3 bombers moved from Argentina to Brazil
            2 transports moved from 65 Sea Zone to 89 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Korea to Manchuria
            6 fighters moved from 6 Sea Zone to Korea
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters, 5 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            3 fighters and 1 tactical_bomber moved from Queensland to 25 Sea Zone
            1 mech_infantry moved from Spain to Gibraltar
    
        Place Units - Americans
            1 factory_minor placed in Spain
            1 factory_minor placed in Korea
            1 carrier and 2 submarines placed in 10 Sea Zone
            10 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Americans : 1,67
    Neutral_True : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            3 infantry moved from Chahar to Anhwe
            3 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                1 infantry owned by the Chinese retreated to Chahar
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            3 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : 1,00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 infantry moved from Spain to Normandy Bordeaux
                  British take Normandy Bordeaux from Germans
            3 infantry moved from Spain to Southern France
            2 fighters moved from United Kingdom to Southern France
            2 infantry moved from Iraq to Turkey
            1 infantry moved from Iraq to Northwest Persia
            1 bomber moved from Persia to Turkey
            1 artillery moved from Iraq to Northwest Persia
            2 destroyers moved from 81 Sea Zone to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                  British take 93 Sea Zone from Italians
            1 battleship moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Wait. I’ll allocate more air to z97.


  • Namely the sb. So add that in and you have the battle situation. Scramble?


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 infantry moved from Spain to Normandy Bordeaux
                  British take Normandy Bordeaux from Germans
            3 infantry moved from Spain to Southern France
            2 infantry moved from Iraq to Turkey
            1 infantry moved from Iraq to Northwest Persia
            2 destroyers moved from 81 Sea Zone to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                  British take 93 Sea Zone from Italians
            1 battleship moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 bomber moved from Persia to 97 Sea Zone
            2 fighters moved from United Kingdom to Southern France
            2 transports moved from 92 Sea Zone to 94 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
            1 artillery moved from Iraq to Turkey
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @trulpenplay no scramble thanks


  • Was tired, but had thought to move in the US sub during NCM, since I had planned an overkill of z97 with UK. I know it’s a weird move, but it’s allowed. The sub just has to stop if it stumbles on a des.

    I’ll do that edit change during UK NCM whatever the battle outcome.

    If you disagree, just say, and the sub will return to z92.


  • Also missed the attack on Angola. Will do it separately.


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 infantry moved from Spain to Normandy Bordeaux
                  British take Normandy Bordeaux from Germans
            3 infantry moved from Spain to Southern France
            2 infantry moved from Iraq to Turkey
            1 infantry moved from Iraq to Northwest Persia
            2 destroyers moved from 81 Sea Zone to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                  British take 93 Sea Zone from Italians
            1 battleship moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 bomber moved from Persia to 97 Sea Zone
            2 fighters moved from United Kingdom to Southern France
            2 transports moved from 92 Sea Zone to 94 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
            1 artillery moved from Iraq to Turkey
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
    
        Combat - British
            Battle in Turkey
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Turkey, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
                British win, taking Turkey from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 2 fighters
                Italians defend with 1 cruiser, 2 destroyers and 1 submarine
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 2 fighters in 97 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits
                    2 destroyers owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 2 fighters in 97 Sea Zone, round 3 : 2/7 hits, 3,33 expected hits
                    Italians roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the British
                    1 cruiser owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 1 battleship, 1 bomber, 1 carrier, 3 destroyers and 2 fighters remaining. Battle score for attacker is 34
                Casualties for Italians: 1 cruiser, 2 destroyers and 1 submarine
            Battle in Cyprus
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Cyprus, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Cyprus, round 3 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Northwest Persia
                British attack with 3 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Southern France
                British attack with 2 fighters and 3 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 0/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Southern France
                    British roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France
                British win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for British: 3 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Southern France to Spain
            1 bomber moved from 97 Sea Zone to Malta
            EDIT: 1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 armour and 2 mech_infantrys moved from Afghanistan to India
            2 armour and 1 mech_infantry moved from Persia to Eastern Persia
            2 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to India
            2 fighters moved from Russia to India
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
    

    Combat Hit Differential Summary :

    Germans : 1,67
    British : -0,00
    Italians : -0,50
    

    Savegame

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