@FranceNeedsMorePower @Stucifer @crockett36 Are we trying this with no bid then?
Wiz (X) vs Trulpen (L+6) G2 G40 OOB
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@trulpen fair enough, the engine allowed me to land italian planes there as well, but I was fairly sure that was illegal! I can edit it back, unless you were going to kill it with the french dd?
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No, the des stays. The tr just stays in sz99 then.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 61 PUs; Germans buy 2 armour, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 100 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Normandy Bordeaux 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 2 mech_infantrys moved from Bryansk to Vologda 2 fighters and 2 tactical_bombers moved from Bryansk to Vologda 2 fighters and 2 tactical_bombers moved from Bryansk to Vologda Combat - Germans Battle in Vologda Germans attack with 1 armour, 4 fighters, 4 mech_infantrys and 4 tactical_bombers Russians defend with 5 infantry Germans roll dice for 1 armour, 4 fighters, 4 mech_infantrys and 4 tactical_bombers in Vologda, round 2 : 6/13 hits, 5.83 expected hits Russians roll dice for 5 infantry in Vologda, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for Russians: 5 infantry Battle in Normandy Bordeaux Germans attack with 2 bombers, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 2 infantry moved from Finland to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 5 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Tambov 2 infantry moved from Belarus to Bryansk 6 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Finland to Sweden 4 fighters and 4 tactical_bombers moved from Vologda to Bryansk Place Units - Germans 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in France 8 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.67 Russians : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 artillery and 2 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 3 mech_infantrys Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/7 hits, 2,67 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Vologda, round 2 : 3/4 hits, 1,50 expected hits 3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Vologda, round 3 : 4/4 hits, 2,00 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour and 3 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 armour moved from Ethiopia to Egypt 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 Russians : 2,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 3 infantry moved from Shan State to Burma 1 bomber moved from French Indo China to Burma 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 bomber moved from French Indo China to Kweichow 1 infantry and 1 mech_infantry moved from Shantung to Anhwe 1 tactical_bomber moved from Yunnan to Anhwe 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 36 Sea Zone to 44 Sea Zone 3 fighters moved from Philippines to Celebes 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 0/5 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 1 artillery and 3 fighters in Celebes, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 artillery and 3 fighters in Celebes, round 4 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Java Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 6/6 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Anhwe to Yunnan 1 bomber and 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber and 1 tactical_bomber moved from Burma to French Indo China 3 infantry moved from French Indo China to Yunnan 2 carriers moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 3 fighters moved from Celebes to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 2 fighters moved from Japan to Philippines 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 carrier, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 2 fighters placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.33 Chinese : 2.00 UK_Pacific : 1.33 Japanese : 3.50
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 factory_upgrade, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Chile 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 infantry moved from Spain to Normandy Bordeaux 1 artillery moved from Spain to Normandy Bordeaux 1 mech_infantry moved from Spain to Southern France Americans take Southern France from Germans 1 bomber moved from United Kingdom to France 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 armour moved from Spain to Portugal 2 mech_infantrys moved from Spain to Portugal 2 artilleries moved from Spain to Portugal 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 bomber moved from Eastern United States to Normandy Bordeaux 1 bomber moved from Eastern United States to Normandy Bordeaux 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 fighters moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble sz6?
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I will assume that you won’t, since it’s an over-force. If you on the contrary did, the dice will be maculated and I’ll redo the battle with scrambled figs.
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Likewise, I submerged the sub.
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Oh my, your defensive dice are almost 100 %.
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I happened to buy a factory upgrade in Spain, while I wanted a mIC.
I’ll adjust and build an extra des.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 factory_upgrade, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Chile 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 infantry moved from Spain to Normandy Bordeaux 1 artillery moved from Spain to Normandy Bordeaux 1 mech_infantry moved from Spain to Southern France Americans take Southern France from Germans 1 bomber moved from United Kingdom to France 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 armour moved from Spain to Portugal 2 mech_infantrys moved from Spain to Portugal 2 artilleries moved from Spain to Portugal 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 bomber moved from Eastern United States to Normandy Bordeaux 1 bomber moved from Eastern United States to Normandy Bordeaux 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 fighters moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 6 Sea Zone Americans attack with 5 fighters, 5 submarines and 1 transport Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits Americans roll dice for 5 fighters and 1 transport in 6 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Korea from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 bombers, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 3 bombers, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 6/7 hits, 3,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in Chile Americans attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Chile, round 2 : 1/4 hits, 1,00 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery and 3 infantry in Chile, round 3 : 0/4 hits, 1,00 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 3 infantry in Chile, round 4 : 1/4 hits, 1,00 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for Americans: 1 infantry Battle in Portugal Americans attack with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Portugal, round 2 : 1/9 hits, 2,83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in 34 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to 6 Sea Zone 2 fighters moved from 34 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Normandy Bordeaux to Gibraltar 3 bombers moved from Normandy Bordeaux to Spain 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 factory_major EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 1 factory_minor EDIT: Turning off Edit Mode Units in Central United States being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Central United States Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters placed in Western United States Americans undo move 2. 2 fighters placed in Eastern United States 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 factory_upgrade EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Turning off Edit Mode Americans undo move 3. 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 6 infantry placed in Central United States Turning on Edit Mode EDIT: Adding units owned by Americans to Spain: 1 aaGun EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Americans collect 62 PUs (3 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 1,33 AA fire in France : : 0,83 Americans : -2,00 Neutral_True : 0,00 Japanese : 0,00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Shensi 6 infantry moved from Hopei to Chahar 1 fighter moved from Anhwe to Chahar Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 factory_upgrade, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Chile 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to Chile 1 infantry moved from Spain to Normandy Bordeaux 1 artillery moved from Spain to Normandy Bordeaux 1 mech_infantry moved from Spain to Southern France Americans take Southern France from Germans 1 bomber moved from United Kingdom to France 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 armour moved from Spain to Portugal 2 mech_infantrys moved from Spain to Portugal 2 artilleries moved from Spain to Portugal 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 bomber moved from Eastern United States to Normandy Bordeaux 1 bomber moved from Eastern United States to Normandy Bordeaux 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 fighters moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 6 Sea Zone Americans attack with 5 fighters, 5 submarines and 1 transport Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits Americans roll dice for 5 fighters and 1 transport in 6 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Korea from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 bombers, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 3 bombers, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 6/7 hits, 3,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 2 infantry Battle in Chile Americans attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Chile, round 2 : 1/4 hits, 1,00 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery and 3 infantry in Chile, round 3 : 0/4 hits, 1,00 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 3 infantry in Chile, round 4 : 1/4 hits, 1,00 expected hits Neutral_True roll dice for 1 infantry in Chile, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for Americans: 1 infantry Battle in Portugal Americans attack with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Portugal, round 2 : 1/9 hits, 2,83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in 34 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from 34 Sea Zone to 6 Sea Zone 2 fighters moved from 34 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Normandy Bordeaux to Gibraltar 3 bombers moved from Normandy Bordeaux to Spain 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 factory_major EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 1 factory_minor EDIT: Turning off Edit Mode Units in Central United States being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Central United States Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters placed in Western United States Americans undo move 2. 2 fighters placed in Eastern United States 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 factory_upgrade EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Turning off Edit Mode Americans undo move 3. 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 6 infantry placed in Central United States Turning on Edit Mode EDIT: Adding units owned by Americans to Spain: 1 aaGun EDIT: Removing units owned by Americans from 91 Sea Zone: 2 aaGuns and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Americans collect 62 PUs (3 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Shensi 6 infantry moved from Hopei to Chahar 1 fighter moved from Anhwe to Chahar Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to 99 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux British take Normandy Bordeaux from Germans 1 infantry moved from India to Burma 1 mech_infantry moved from India to Afghanistan 1 armour and 1 mech_infantry moved from West India to Afghanistan 1 infantry moved from West India to Afghanistan 2 fighters moved from India to Burma 1 tactical_bomber moved from West India to Burma 2 fighters moved from India to Afghanistan 3 infantry moved from Union of South Africa to Mozambique 1 artillery moved from Saudi Arabia to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery moved from 71 Sea Zone to Mozambique 1 cruiser moved from 81 Sea Zone to 71 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Afghanistan British attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys Neutral_True defend with 1 infantry British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Afghanistan, round 2 : 2/6 hits, 2,00 expected hits Neutral_True roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Neutral_True: 1 infantry Battle in Mozambique British attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry British roll dice for 1 cruiser in Mozambique, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery and 3 infantry in Mozambique, round 2 : 0/4 hits, 1,00 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Mozambique British roll dice for 1 artillery and 1 infantry in Mozambique, round 3 : 2/2 hits, 0,67 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British win, taking Mozambique from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_True: 2 infantry Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Burma to India 2 fighters moved from Afghanistan to Russia 2 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Saudi Arabia to Iraq 1 armour and 2 mech_infantrys moved from Saudi Arabia to Iraq 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 bomber moved from 99 Sea Zone to Persia 1 mech_infantry moved from Alexandria to Trans-Jordan 1 artillery moved from West India to India 4 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Spain 1 infantry moved from Gibraltar to Spain 1 fighter moved from Persia to Iraq 1 fighter moved from 110 Sea Zone to United Kingdom 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to 92 Sea Zone Place Units - British 1 factory_minor placed in Saudi Arabia British undo move 1. 1 factory_minor placed in Saudi Arabia 1 artillery and 1 infantry placed in Union of South Africa 2 armour and 1 mech_infantry placed in Persia 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship EDIT: Adding units owned by British to 6 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1,33 British : 1,00 AA fire in France : : 0,83 Americans : -2,00 Neutral_True : 0,67 Chinese : 0,17 Japanese : 0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Turkey to Northwest Persia Italians take Northwest Persia from British 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Turkey to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 armour and 2 mech_infantrys moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 mech_infantry moved from Bryansk to Vologda 1 bomber moved from Bryansk to Vologda Combat - Italians Battle in Cyprus Battle in Vologda Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Italians win, taking Cyprus from British, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber moved from Vologda to Bryansk 1 artillery and 5 infantry moved from Turkey to Greece Place Units - Italians 3 infantry placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Italians undo move 2. Italians undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bryansk: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Volgograd: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.17 Russians : -0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in Manchuria Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Manchuria from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Battle in Manchuria Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Manchuria from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Egypt to Trans-Jordan EDIT: 2 infantry moved from Alexandria to Egypt EDIT: 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 factory_minor, 14 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from France to Southern France 2 bombers and 1 fighter moved from Western Germany to Southern France 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Samara to Vologda 1 mech_infantry moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Southern France Germans attack with 2 bombers, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Southern France, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 bombers and 1 fighter moved from Southern France to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from Western Germany to Southern Italy 2 infantry and 6 mech_infantrys moved from Western Germany to France 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 6 infantry moved from Germany to Poland 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour and 2 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 3 infantry moved from Switzerland to France Place Units - Germans 1 factory_minor placed in Western Ukraine 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Novgorod Germans undo move 2. 2 armour and 1 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Volgograd 3 infantry placed in France 8 infantry placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 0.67 Americans : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 armour moved from Egypt to Tobruk Russians take Tobruk from Italians Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/3 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 armour moved from Anglo Egyptian Sudan to Alexandria 2 aaGuns and 12 infantry moved from Amur to Korea Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0,67 Italians : 1,33 Russians : 1,33
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Looked at our position and that landing in Manchuria by the aussies was rather silly. May I change it and put the tr in sz6 instead, with the 2 inf in Korea?