I’m going to calculate dice swing values later.
Soviet Union Turn 1 Complete Game 36.tsvg
Keep in mind I’ve only played this game twice, and both of those games were 2 years ago.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 1/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover Rockets Advance
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
3 infantry moved from Germany to France
2 fighters moved from Germany to France
1 bomber moved from Germany to France
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Belorussia to West Russia
Germans take West Russia from Russians
1 armour moved from West Russia to Archangel
1 armour moved from Belorussia to Archangel
1 infantry moved from Finland to Norway
Germans take Norway from British
2 armour, 5 artilleries and 6 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Finland to Archangel
1 armour moved from Persia to Caucasus
1 infantry moved from Trans-Jordan to Persia
1 armour moved from Union of South Africa to French Equatorial Africa
Germans take Belgian Congo from British
Germans take French Equatorial Africa from British
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from Algeria to Morocco
Germans take Morocco from Americans
5 fighters moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 armour and 5 fighters
Russians defend with 1 infantry
Germans roll dice for 1 armour and 5 fighters in Ukraine S.S.R., round 2 : 4/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in France
Germans attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in France, round 2 : 4/6 hits, 2.17 expected hits
Americans roll dice for 2 artilleries and 1 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in France
Germans winGermans win with 1 battleship and 1 transport remaining, taking France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Germans
5 fighters moved from Ukraine S.S.R. to Caucasus
2 fighters moved from France to Belorussia
1 bomber moved from France to Germany
Place Units - Germans
1 bomber and 3 infantry placed in Germany
4 artilleries placed in Caucasus
2 armour placed in Karelia S.S.R.
1 infantry placed in Italy
Activate Technology - Germans
Germans activating Rockets Advance
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 2.83
Americans : 0.00
Germans rolls : : 1.00
Russians : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
3 bombers moved from United Kingdom to Germany
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 carrier, 1 infantry and 1 transport moved from 23 Sea Zone to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to France
1 transport moved from 53 Sea Zone to 42 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 3,3,4,1,2,2 and causes: 12 damage to unit: factory
Bombing raid in Germany causes 12 damage total.
Battle in France
British attack with 1 armour and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 armour and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in France
British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in France
British roll dice for 1 armour in France, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in France, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in France, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
3 bombers moved from Germany to United Kingdom
Place Units - British
1 bomber and 1 infantry placed in United Kingdom
1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -0.17
AA fire in Germany : : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
1 bomber moved from Caucasus to Russia
1 carrier moved from 61 Sea Zone to 60 Sea Zone
2 fighters moved from 61 Sea Zone to Kazakh S.S.R.
1 fighter moved from 60 Sea Zone to Kazakh S.S.R.
1 fighter moved from 60 Sea Zone to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
3 armour moved from India to Caucasus
1 transport moved from 60 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from 60 Sea Zone to Japan
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Japan
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 6 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Kazakh S.S.R., round 2 : 5/8 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 6 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Russia to Caucasus
2 fighters moved from Kazakh S.S.R. to Archangel
4 fighters moved from Kazakh S.S.R. to Caucasus
Place Units - Japanese
1 battleship, 1 carrier and 1 fighter placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Japanese rolls : : 0.00
Russians : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Super subs
Purchase Units - Americans
Americans buy 2 artilleries, 2 infantry and 5 submarines; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Americans
2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Eastern Canada
2 fighters moved from Eastern United States to 8 Sea Zone
2 fighters moved from 8 Sea Zone to France
2 fighters moved from France to United Kingdom
2 artilleries and 2 infantry moved from 8 Sea Zone to United Kingdom
Non Combat Move - Americans
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
5 submarines placed in 56 Sea Zone
Activate Technology - Americans
Americans activating Super subs
Turn Complete - Americans
Americans collect 39 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans rolls : : 1.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Russia to Belorussia
9 armour, 6 artilleries and 19 infantry moved from Russia to Novosibirsk
Combat - Russians
Russians creates battle in territory 15 Sea Zone
Battle in Belorussia
Russians attack with 2 fighters
Germans defend with 2 fighters
Russians roll dice for 2 fighters in Belorussia, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 fighters in Belorussia, round 2 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Russians lost in Belorussia
Germans win with 2 fighters remaining. Battle score for attacker is -20
Casualties for Russians: 2 fighters
Battle in Novosibirsk
Russians attack with 9 armour, 6 artilleries and 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 armour, 6 artilleries and 19 infantry in Novosibirsk, round 2 : 8/34 hits, 10.67 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 9 armour, 6 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 15 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship and 1 transport
Russians roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Russians lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -4.00
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 18x factory; Remaining resources: 35 PUs; 1 techTokens;
Germans buy 11 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Germans
Rocket attack in United Kingdom does 3 damage to factory owned by British
Rockets in Italy roll: 3
9 armour, 8 artilleries, 5 fighters and 14 infantry moved from Caucasus to Russia
5 armour, 5 artilleries and 7 infantry moved from Archangel to Russia
1 armour moved from Ukraine S.S.R. to Russia
2 infantry moved from West Russia to Russia
2 armour moved from Karelia S.S.R. to Russia
1 infantry moved from Germany to France
1 artillery moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 artillery moved from Germany to Northwestern Europe
1 bomber moved from Germany to France
1 bomber moved from Germany to Northwestern Europe
1 fighter moved from Belorussia to France
1 fighter moved from Belorussia to Northwestern Europe
1 infantry moved from Italy to Germany
1 armour moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from Persia to Caucasus
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in France
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in France, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in France
Germans win, taking France from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Russia
Germans attack with 17 armour, 13 artilleries, 5 fighters and 23 infantry
British defend with 1 fighter; Russians defend with 2 aaGuns, 1 factory and 6 infantry
AA fire in Russia : 2/5 hits, 0.83 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 17 armour, 13 artilleries, 3 fighters and 23 infantry in Russia, round 2 : 23/56 hits, 20.33 expected hits
Russians roll dice for 2 aaGuns, 1 fighter and 6 infantry in Russia, round 2 : 1/7 hits, 2.67 expected hits
6 infantry owned by the Russians, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 fighter owned by the British lost in Russia
Germans captures 11PUs while taking Russians capital
Germans win, taking Russia from Russians with 17 armour, 13 artilleries, 3 fighters and 22 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 fighters and 1 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Casualties for British: 1 fighter
Non Combat Move - Germans
3 fighters moved from Russia to Bulgaria Romania
1 fighter moved from France to Germany
1 fighter moved from Northwestern Europe to Germany
1 bomber moved from Northwestern Europe to Germany
1 bomber moved from France to Germany
Place Units - Germans
10 infantry placed in Germany
1 infantry placed in Italy
Turn Complete - Germans
Germans collect 67 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 4.00
AA fire in Russia : : 1.17
British : 0.17
Germans rolls : : 0.00
Russians : -1.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
4 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to France
1 transport moved from 42 Sea Zone to 19 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 2/4 hits, 0.67 expected hits
2 bombers killed by AA
Bombing raid in Germany rolls: 6,1,6,6 and causes: 14 damage to unit: factory
Bombing raid in Germany causes 14 damage total.
Battle in France
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in France
British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in France
British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
2 bombers moved from Germany to United Kingdom
Place Units - British
1 armour, 1 fighter and 3 infantry placed in United Kingdom
British undo move 1.
1 fighter placed in 8 Sea Zone
1 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : -1.67
AA fire in Germany : : 1.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 1 battleship, 1 fighter and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
2 transports moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from Evenki National Okrug to Sinkiang
1 artillery moved from Kazakh S.S.R. to Szechwan
1 bomber moved from Caucasus to United Kingdom
2 fighters moved from Caucasus to 60 Sea Zone
1 fighter moved from Caucasus to 60 Sea Zone
1 fighter moved from Caucasus to 60 Sea Zone
2 fighters moved from Archangel to Germany
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to Manchuria
2 infantry moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Soviet Far East to Yakut S.S.R.
Combat - Japanese
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.
Non Combat Move - Japanese
1 bomber moved from United Kingdom to Germany
Place Units - Japanese
2 transports placed in 62 Sea Zone
1 battleship and 1 fighter placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese rolls : : 0.00
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 8 Sea Zone to France
2 fighters moved from United Kingdom to France
1 bomber moved from United Kingdom to Germany
2 artilleries and 2 infantry moved from Eastern United States to Eastern Canada
2 infantry and 1 transport moved from 19 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western United States
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
Place Units - Americans
7 submarines placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Research Technology - Russians
Combat Move - Russians
1 infantry moved from Novosibirsk to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Novosibirsk to Vologda
5 armour moved from Novosibirsk to Persia
Russians take Kazakh S.S.R. from Japanese
British take Persia from Germans
4 armour moved from Novosibirsk to Szechwan
3 infantry moved from Novosibirsk to Evenki National Okrug
2 artilleries moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
4 artilleries and 12 infantry moved from Novosibirsk to Sinkiang
Combat - Russians
Battle in Szechwan
Russians attack with 4 armour
Japanese defend with 1 artillery
Russians roll dice for 4 armour in Szechwan, round 2 : 4/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 4 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Sinkiang
Russians attack with 4 artilleries and 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 artilleries and 12 infantry in Sinkiang, round 2 : 4/16 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 2.00
Japanese : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans repair damage of 17x factory; Remaining resources: 63 PUs; 1 techTokens;
Germans buy 1 bomber, 2 fighters and 10 infantry; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Germans
Rocket attack in United Kingdom does 6 damage to factory owned by British
Rockets in Italy roll: 6
1 artillery moved from Germany to France
9 infantry moved from Germany to France
3 fighters moved from Bulgaria Romania to France
2 bombers moved from Germany to France
2 fighters moved from Germany to France
1 infantry moved from Italy to France
1 artillery moved from Northwestern Europe to Germany
1 infantry moved from Germany to Northwestern Europe
9 armour moved from Russia to Persia
Germans take Kazakh S.S.R. from Russians
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Vologda
8 armour moved from Russia to Evenki National Okrug
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Morocco to 14 Sea Zone
1 infantry moved from 14 Sea Zone to France
Combat - Germans
Battle in Persia
Germans attack with 9 armour
Russians defend with 5 armour
Germans roll dice for 9 armour in Persia, round 2 : 1/9 hits, 4.50 expected hits
British roll dice for 5 armour in Persia, round 2 : 3/5 hits, 2.50 expected hits
1 armour owned by the Russians and 3 armour owned by the Germans lost in Persia
Germans roll dice for 6 armour in Persia, round 3 : 3/6 hits, 3.00 expected hits
British roll dice for 4 armour in Persia, round 3 : 1/4 hits, 2.00 expected hits
3 armour owned by the Russians and 1 armour owned by the Germans lost in Persia
Germans roll dice for 5 armour in Persia, round 4 : 3/5 hits, 2.50 expected hits
British roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Persia
Germans win, taking Persia from British with 5 armour remaining. Battle score for attacker is 6
Casualties for Germans: 4 armour
Casualties for Russians: 5 armour
Battle in Evenki National Okrug
Germans attack with 8 armour
Russians defend with 2 artilleries and 6 infantry
Germans roll dice for 8 armour in Evenki National Okrug, round 2 : 4/8 hits, 4.00 expected hits
Russians roll dice for 2 artilleries and 6 infantry in Evenki National Okrug, round 2 : 1/8 hits, 2.67 expected hits
4 infantry owned by the Russians and 1 armour owned by the Germans lost in Evenki National Okrug
Germans roll dice for 7 armour in Evenki National Okrug, round 3 : 4/7 hits, 3.50 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Evenki National Okrug, round 3 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Evenki National Okrug
Germans win, taking Evenki National Okrug from Russians with 7 armour remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour
Casualties for Russians: 2 artilleries and 6 infantry
Battle in France
Germans attack with 1 artillery, 2 bombers, 5 fighters and 11 infantry
British defend with 1 armour and 1 artillery; Americans defend with 1 armour, 3 artilleries, 2 fighters and 4 infantry
Germans roll dice for 1 battleship in France, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 2 bombers, 5 fighters and 11 infantry in France, round 2 : 9/19 hits, 6.17 expected hits
British roll dice for 2 armour, 4 artilleries, 2 fighters and 4 infantry in France, round 2 : 4/12 hits, 5.00 expected hits
4 infantry owned by the Germans, 1 armour owned by the Americans, 4 infantry owned by the Americans, 3 artilleries owned by the Americans, 1 artillery owned by the British and 1 armour owned by the British lost in France
Germans roll dice for 1 artillery, 2 bombers, 5 fighters and 7 infantry in France, round 3 : 7/15 hits, 5.50 expected hits
British roll dice for 2 fighters in France, round 3 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Germans and 2 fighters owned by the Americans lost in France
Germans win, taking France from British with 1 artillery, 2 bombers, 5 fighters and 5 infantry remaining. Battle score for attacker is 42
Casualties for Germans: 6 infantry
Casualties for Americans: 1 armour, 3 artilleries, 2 fighters and 4 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 fighters moved from France to Germany
2 bombers moved from France to Germany
Place Units - Germans
10 infantry placed in Germany
1 bomber and 2 fighters placed in Italy
Turn Complete - Germans
Germans collect 73 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 2.33
British : -1.33
Germans rolls : : 0.00
Russians : -3.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 12 PUs; 1 techTokens;
British buy 1 bomber; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 armour and 4 infantry moved from United Kingdom to 8 Sea Zone
1 armour and 4 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Germany
1 transport moved from 19 Sea Zone to 11 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6,2 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.
Battle in France
British attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 artillery and 5 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in France, round 2 : 2/8 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 5 infantry in France, round 2 : 3/6 hits, 2.00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in France
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in France, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 3 infantry in France, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in France
British roll dice for 1 bomber and 1 fighter in France, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in France, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in France
Germans win with 1 artillery remaining. Battle score for attacker is -13
Casualties for British: 1 armour, 1 fighter and 4 infantry
Casualties for Germans: 5 infantry
1 bomber owned by the British retreated
Non Combat Move - British
1 bomber moved from France to United Kingdom
1 bomber moved from Germany to United Kingdom
Place Units - British
1 bomber placed in United Kingdom
Turn Complete - British
British collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 2.00
British : -0.83
British rolls : : 0.00
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Japanese
Japanese buy 4 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
2 artilleries and 4 infantry moved from Manchuria to Kiangsu
3 armour, 1 artillery and 4 infantry moved from Japan to 62 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 62 Sea Zone to 64 Sea Zone
3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 submarines moved from 60 Sea Zone to 64 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 64 Sea Zone to Alaska
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
6 fighters moved from 64 Sea Zone to Alaska
1 bomber moved from Germany to United Kingdom
Combat - Japanese
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.
Battle in Alaska
Japanese attack with 3 armour, 1 artillery, 6 fighters and 4 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 battleships and 1 cruiser in Alaska, round 2 : 0/4 hits, 2.50 expected hits
Japanese roll dice for 3 armour, 1 artillery, 6 fighters and 4 infantry in Alaska, round 2 : 7/14 hits, 6.67 expected hits
Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 3 armour, 1 artillery, 6 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Alaska to 64 Sea Zone
2 fighters moved from Alaska to 64 Sea Zone
3 armour moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Germany to France
1 bomber moved from United Kingdom to Germany
Place Units - Japanese
4 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese rolls : : 0.00
Americans : -0.33
Japanese : -2.17
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Research Technology - Americans
Americans spend 35 on tech rolls
Americans roll 1,3,4,2,4,2,1 and gets 0 hits
Purchase Units - Americans
Americans buy nothing; Remaining resources: 4 PUs; 7 techTokens;
Combat Move - Americans
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 13 submarines and 1 transport moved from 56 Sea Zone to 64 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports moved from 8 Sea Zone to 10 Sea Zone
3 infantry moved from Western United States to Western Canada
2 artilleries and 2 infantry moved from Eastern Canada to Western Canada
1 bomber moved from United Kingdom to Western Canada
2 fighters moved from 10 Sea Zone to Western Canada
Combat - Americans
Battle in 64 Sea Zone
Americans attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 13 submarines and 1 transport
Japanese defend with 3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 4 transports
Americans roll dice for 13 submarines in 64 Sea Zone, round 2 : 7/13 hits, 6.50 expected hits
Units damaged: 3 battleships owned by the Japanese
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 64 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
Japanese roll dice for 3 submarines in 64 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 transports in 64 Sea Zone, round 2 : 9/15 hits, 8.17 expected hits
Units damaged: 2 battleships owned by the Americans
4 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 64 Sea Zone
Americans roll dice for 9 submarines in 64 Sea Zone, round 3 : 4/9 hits, 4.50 expected hits
1 transport owned by the Japanese and 3 battleships owned by the Japanese lost in 64 Sea Zone
Americans roll dice for 2 battleships, 1 cruiser, 2 fighters and 1 transport in 64 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 6 fighters in 64 Sea Zone, round 3 : 4/6 hits, 4.00 expected hits
4 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 64 Sea Zone
Americans roll dice for 9 submarines in 64 Sea Zone, round 4 : 2/9 hits, 4.50 expected hits
2 transports owned by the Japanese lost in 64 Sea Zone
Americans roll dice for 1 battleship and 1 transport in 64 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters in 64 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 64 Sea Zone
Americans roll dice for 9 submarines in 64 Sea Zone, round 5 : 5/9 hits, 4.50 expected hits
1 transport owned by the Japanese lost in 64 Sea Zone
9 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 93
Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 1 transport
Casualties for Japanese: 3 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines and 4 transports
1 fighter owned by the Japanese forced to land in Alaska
Non Combat Move - Americans
Turn Complete - Americans
Americans collect 39 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : 0.83
Japanese : 1.00