@simon33 Scramble?
L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3
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so sweet, the French get to have a say in things again
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 bombers and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Volgograd 1 artillery and 2 infantry moved from Rostov to Caucasus 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Yugoslavia to Greater Southern Germany 1 bomber moved from Bryansk to Archangel 3 fighters and 3 tactical_bombers moved from Germany to Holland Belgium 3 fighters and 1 tactical_bomber moved from Germany to France 1 fighter moved from Germany to Holland Belgium 2 fighters moved from Germany to Greater Southern Germany 2 infantry moved from Bryansk to Smolensk 3 armour moved from Bryansk to Belarus 3 armour moved from Belarus to Smolensk 1 armour moved from Bryansk to Belarus 1 armour moved from Belarus to Smolensk 3 infantry moved from Rostov to Tambov 4 armour moved from Bryansk to Rostov 4 armour moved from Rostov to Tambov 1 artillery moved from Rostov to Volgograd 1 armour moved from Bryansk to Rostov Combat - Germans Battle in Northern Italy Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber French defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/3 hits, 1,33 expected hits French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Northern Italy Germans win, taking Northern Italy from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Holland Belgium Germans attack with 4 fighters and 3 tactical_bombers Americans defend with 1 factory_minor and 3 infantry Germans roll dice for 4 fighters and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 4,00 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Holland Belgium Germans roll dice for 4 fighters and 2 tactical_bombers in Holland Belgium, round 3 : 2/6 hits, 3,33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 tactical_bomber Casualties for Americans: 3 infantry Battle in Greater Southern Germany Germans attack with 2 fighters and 2 infantry Americans defend with 1 mech_infantry Germans roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in France Germans attack with 3 fighters and 1 tactical_bomber French defend with 1 airfield and 1 factory_minor; Americans defend with 1 mech_infantry Germans roll dice for 3 fighters and 1 tactical_bomber in France, round 2 : 2/4 hits, 2,17 expected hits French roll dice for 1 mech_infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in France Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Tambov Germans attack with 4 armour and 3 infantry Russians defend with 1 aaGun, 1 artillery and 2 infantry Germans roll dice for 4 armour and 3 infantry in Tambov, round 2 : 0/7 hits, 2,50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 4 armour and 3 infantry in Tambov, round 3 : 3/7 hits, 2,50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Tambov 3 infantry owned by the Germans and 4 armour owned by the Germans retreated to Rostov Russians win with 1 artillery remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Battle in Volgograd Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 1 artillery and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Archangel Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 4 armour and 3 infantry Russians defend with 1 aaGun, 1 artillery and 2 infantry Germans roll dice for 4 armour and 3 infantry in Smolensk, round 2 : 1/7 hits, 2,50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk Germans roll dice for 4 armour and 1 infantry in Smolensk, round 3 : 1/5 hits, 2,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk 3 armour owned by the Germans retreated to Belarus Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 armour and 3 infantry Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Germans 4 artilleries and 10 infantry moved from Bryansk to Belarus 1 infantry moved from Slovakia Hungary to Germany 4 fighters and 2 tactical_bombers moved from Holland Belgium to Germany 3 fighters and 1 tactical_bomber moved from France to Germany 2 fighters moved from Greater Southern Germany to Germany 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 7 armour and 7 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 bomber moved from Archangel to Ukraine 10 infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 2 carriers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 3 infantry moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Ukraine 18 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 4 infantry moved from Bryansk to Ukraine 3 mech_infantrys moved from Bryansk to Belarus 3 armour and 12 mech_infantrys moved from Bryansk to Eastern Poland 1 aaGun moved from Bryansk to Ukraine 4 infantry moved from Bryansk to Ukraine 6 infantry moved from Bryansk to Rostov Place Units - Germans 3 bombers placed in Ukraine 1 artillery and 8 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 40 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -6,67 French : -0,67 Americans : -0,67 Russians : -0,67
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Almost perfect strafe of Tambov, but utter failure in Smolensk. Must be the swamps.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 infantry moved from Vologda to Archangel 1 infantry moved from Samara to Kazakhstan 1 artillery and 2 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Archangel 1 artillery moved from Smolensk to Archangel 3 armour and 3 mech_infantrys moved from Tsinghai to Kazakhstan 3 mech_infantrys moved from Novosibirsk to Kazakhstan 1 artillery moved from Samara to Kazakhstan 1 fighter moved from Novosibirsk to Archangel 1 fighter moved from Novosibirsk to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Archangel Russians attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Archangel, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Kazakhstan Russians attack with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Kazakhstan, round 2 : 4/11 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Samara to Kazakhstan 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Archangel to Russia 3 infantry moved from Russia to Vologda 3 infantry moved from Russia to Samara 53 infantry moved from Russia to Tambov 16 artilleries moved from Russia to Tambov Place Units - Russians 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 2.33 Japanese : -0.33
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 infantry, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from Yunnan to Burma 3 armour and 6 mech_infantrys moved from Jehol to Manchuria 1 infantry moved from Suiyuyan to Shensi 1 bomber moved from Yunnan to Shensi 1 bomber moved from Yunnan to Burma 1 mech_infantry moved from Anhwe to Manchuria 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 20 Sea Zone to 35 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 37 Sea Zone to 35 Sea Zone 10 submarines moved from 37 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 4 fighters moved from 37 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in Java Battle in Marianas Battle in Manchuria Japanese attack with 3 armour, 1 infantry and 8 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 3 armour, 1 infantry and 8 mech_infantrys in Manchuria, round 2 : 5/12 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Java from Americans, taking Marianas from Americans, taking Manchuria from Chinese with 3 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 6 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine, 12 submarines and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 12 submarines in 35 Sea Zone, round 2 : 6/12 hits, 4,00 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 12 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 5 tactical_bombers in 45 Sea Zone, round 2 : 5/10 hits, 5,83 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Suiyuyan 1 mech_infantry moved from Hopei to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Yunnan to Hopei 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 2 mech_infantrys moved from Yunnan to Kweichow 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 5 Sea Zone 4 submarines moved from 37 Sea Zone to 35 Sea Zone 4 destroyers moved from 37 Sea Zone to 35 Sea Zone 3 carriers moved from 37 Sea Zone to 35 Sea Zone 4 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 bomber moved from Burma to Anhwe 1 bomber moved from Shensi to Anhwe 3 mech_infantrys moved from Kweichow to Anhwe 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 3 submarines placed in 37 Sea Zone 1 submarine placed in 20 Sea Zone 3 infantry placed in French Indo China 2 mech_infantrys placed in Kwangtung 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : 0,33 Chinese : -0,67 UK_Pacific : -0,33 Japanese : 4,00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 infantry, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from Yunnan to Burma 3 armour and 6 mech_infantrys moved from Jehol to Manchuria 1 infantry moved from Suiyuyan to Shensi 1 bomber moved from Yunnan to Shensi 1 bomber moved from Yunnan to Burma 1 mech_infantry moved from Anhwe to Manchuria 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 20 Sea Zone to 35 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 37 Sea Zone to 35 Sea Zone 10 submarines moved from 37 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 4 fighters moved from 37 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in Java Battle in Marianas Battle in Manchuria Japanese attack with 3 armour, 1 infantry and 8 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 3 armour, 1 infantry and 8 mech_infantrys in Manchuria, round 2 : 5/12 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Java from Americans, taking Marianas from Americans, taking Manchuria from Chinese with 3 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 6 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine, 12 submarines and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 12 submarines in 35 Sea Zone, round 2 : 6/12 hits, 4,00 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 12 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 5 tactical_bombers in 45 Sea Zone, round 2 : 5/10 hits, 5,83 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Suiyuyan 1 mech_infantry moved from Hopei to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Yunnan to Hopei 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 2 mech_infantrys moved from Yunnan to Kweichow 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 5 Sea Zone 4 submarines moved from 37 Sea Zone to 35 Sea Zone 4 destroyers moved from 37 Sea Zone to 35 Sea Zone 3 carriers moved from 37 Sea Zone to 35 Sea Zone 4 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 bomber moved from Burma to Anhwe 1 bomber moved from Shensi to Anhwe 3 mech_infantrys moved from Kweichow to Anhwe 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 3 submarines placed in 37 Sea Zone 1 submarine placed in 20 Sea Zone 3 infantry placed in French Indo China 2 mech_infantrys placed in Kwangtung 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 3 mech_infantrys EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : 0,33 Chinese : -0,67 UK_Pacific : -0,33 Japanese : 4,00
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Decided to put the 3 mech in Kweichow instead of Anwhe.
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Hmm, may I look at the placement of the german panzar?
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Looked at it briefly, and it might be suicide to put them in Iraq. I go safe and let them stay in sunny Jordan, bathing in sand instead of oil.
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But the italian sub should be in z93.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 infantry, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from Yunnan to Burma 3 armour and 6 mech_infantrys moved from Jehol to Manchuria 1 infantry moved from Suiyuyan to Shensi 1 bomber moved from Yunnan to Shensi 1 bomber moved from Yunnan to Burma 1 mech_infantry moved from Anhwe to Manchuria 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 20 Sea Zone to 35 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 37 Sea Zone to 35 Sea Zone 10 submarines moved from 37 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 4 fighters moved from 37 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in Java Battle in Marianas Battle in Manchuria Japanese attack with 3 armour, 1 infantry and 8 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 3 armour, 1 infantry and 8 mech_infantrys in Manchuria, round 2 : 5/12 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Java from Americans, taking Marianas from Americans, taking Manchuria from Chinese with 3 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 6 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine, 12 submarines and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 12 submarines in 35 Sea Zone, round 2 : 6/12 hits, 4,00 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 12 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 5 tactical_bombers in 45 Sea Zone, round 2 : 5/10 hits, 5,83 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Suiyuyan 1 mech_infantry moved from Hopei to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Yunnan to Hopei 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 2 mech_infantrys moved from Yunnan to Kweichow 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 5 Sea Zone 4 submarines moved from 37 Sea Zone to 35 Sea Zone 4 destroyers moved from 37 Sea Zone to 35 Sea Zone 3 carriers moved from 37 Sea Zone to 35 Sea Zone 4 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 bomber moved from Burma to Anhwe 1 bomber moved from Shensi to Anhwe 3 mech_infantrys moved from Kweichow to Anhwe 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 3 submarines placed in 37 Sea Zone 1 submarine placed in 20 Sea Zone 3 infantry placed in French Indo China 2 mech_infantrys placed in Kwangtung 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 3 mech_infantrys EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : 0,33 Chinese : -0,67 UK_Pacific : -0,33 Japanese : 4,00
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Oh, I thought you only had 6 fig and 7 sb in W Ger. Now I see the 6 tac. Might be that my fleet isn’t safe. Have to check. Maybe shift some air. Sorry. When I’m really tired I really miss things.
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Can’t fly down enough air, since I attacked GSG with only 2 fig, but the italian fleet could move to z97. Then with that plan it would be rational to repair the ab 1 IPC and getting that coin from buying 2 fig instead of 1 fig, 1 tac.
I’ll post the change and you can of course deny it if you find something in this that’s not proper (apart from my utterly dim eyes).
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Checked and all the air could reach z97 during NCM.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 infantry, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from Yunnan to Burma 3 armour and 6 mech_infantrys moved from Jehol to Manchuria 1 infantry moved from Suiyuyan to Shensi 1 bomber moved from Yunnan to Shensi 1 bomber moved from Yunnan to Burma 1 mech_infantry moved from Anhwe to Manchuria 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 20 Sea Zone to 35 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 37 Sea Zone to 35 Sea Zone 10 submarines moved from 37 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 4 fighters moved from 37 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 6 Sea Zone Combat - Japanese Battle in Java Battle in Marianas Battle in Manchuria Japanese attack with 3 armour, 1 infantry and 8 mech_infantrys Americans defend with 1 infantry Japanese roll dice for 3 armour, 1 infantry and 8 mech_infantrys in Manchuria, round 2 : 5/12 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Java from Americans, taking Marianas from Americans, taking Manchuria from Chinese with 3 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 6 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine, 12 submarines and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 12 submarines in 35 Sea Zone, round 2 : 6/12 hits, 4,00 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 12 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 5 fighters and 5 tactical_bombers in 45 Sea Zone, round 2 : 5/10 hits, 5,83 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Suiyuyan 1 mech_infantry moved from Hopei to Chahar 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Yunnan to Hopei 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Kweichow 2 mech_infantrys moved from Yunnan to Kweichow 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 5 Sea Zone 4 submarines moved from 37 Sea Zone to 35 Sea Zone 4 destroyers moved from 37 Sea Zone to 35 Sea Zone 3 carriers moved from 37 Sea Zone to 35 Sea Zone 4 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 bomber moved from Burma to Anhwe 1 bomber moved from Shensi to Anhwe 3 mech_infantrys moved from Kweichow to Anhwe 2 fighters moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 3 submarines placed in 37 Sea Zone 1 submarine placed in 20 Sea Zone 3 infantry placed in French Indo China 2 mech_infantrys placed in Kwangtung 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 3 mech_infantrys EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 4 fighters EDIT: Removing units owned by Italians from 99 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport EDIT: Removing units owned by Italians from 99 Sea Zone: 2 transports EDIT: Adding units owned by Germans to 97 Sea Zone: 2 carriers and 1 destroyer EDIT: Removing units owned by Germans from 99 Sea Zone: 2 carriers and 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Italians from Southern Italy: 1 tactical_bomber EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Changing unit bombing damage for these Italians owned units to: airfield = 2 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to 97 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : 0,33 Chinese : -0,67 UK_Pacific : -0,33 Japanese : 4,00
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 aaGun, 3 destroyers, 4 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 12 fighters moved from 34 Sea Zone to Manchuria 2 artilleries and 6 infantry moved from Korea to Manchuria 1 bomber moved from Western Germany to Ukraine 1 infantry moved from Western Germany to Northern Italy 4 fighters and 4 tactical_bombers moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Greater Southern Germany 3 tactical_bombers moved from Western Germany to Greater Southern Germany 3 bombers moved from Western Germany to Greater Southern Germany 3 bombers moved from Western Germany to Greater Southern Germany Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Northern Italy Americans attack with 4 fighters, 1 infantry and 4 tactical_bombers Germans defend with 1 infantry; Italians defend with 1 factory_minor Americans roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Northern Italy, round 2 : 7/9 hits, 4.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Americans attack with 2 artilleries, 12 fighters and 6 infantry Japanese defend with 3 armour, 1 infantry and 8 mech_infantrys Americans roll dice for 2 artilleries, 12 fighters and 6 infantry in Manchuria, round 2 : 10/20 hits, 8.00 expected hits Japanese roll dice for 3 armour, 1 infantry and 8 mech_infantrys in Manchuria, round 2 : 4/12 hits, 4.50 expected hits 1 infantry owned by the Japanese, 8 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Americans lost in Manchuria Americans roll dice for 2 artilleries, 12 fighters and 2 infantry in Manchuria, round 3 : 8/16 hits, 7.33 expected hits Japanese roll dice for 2 armour in Manchuria, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 2 artilleries, 12 fighters and 2 infantry remaining. Battle score for attacker is 41 Casualties for Americans: 4 infantry Casualties for Japanese: 3 armour, 1 infantry and 8 mech_infantrys Battle in Greater Southern Germany Americans attack with 6 bombers, 2 infantry and 3 tactical_bombers Germans defend with 2 infantry Americans roll dice for 6 bombers, 2 infantry and 3 tactical_bombers in Greater Southern Germany, round 2 : 4/11 hits, 5.83 expected hits Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Greater Southern Germany Americans win, taking Greater Southern Germany from Germans with 6 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 4 fighters moved from Northern Italy to Egypt 1 fighter moved from 80 Sea Zone to Egypt 2 fighters moved from Western Germany to Egypt 6 bombers moved from Greater Southern Germany to Western Germany 4 tactical_bombers moved from Northern Italy to Western Germany 3 tactical_bombers moved from Greater Southern Germany to Western Germany 1 bomber moved from Ukraine to Russia 2 fighters moved from Norway to Western Germany 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 3 infantry moved from Norway to 112 Sea Zone 3 infantry moved from 112 Sea Zone to Western Germany 2 infantry moved from Finland to Norway 1 infantry moved from Southern France to France 2 submarines moved from 114 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 marine moved from Korea to Manchuria 12 fighters moved from Manchuria to Korea 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 battleship, 11 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 34 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from India to 54 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Korea 1 fighter and 1 tactical_bomber moved from India to 54 Sea Zone Place Units - Americans 3 fighters placed in Norway 3 tactical_bombers placed in Western Germany 1 aaGun placed in Holland Belgium 1 fighter and 2 infantry placed in Korea 1 infantry placed in Holland Belgium 1 destroyer placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,1,4,5,2,1,4,6,2,4,1,5,2,3,5,5,2,5,5,2 Americans collect 72 PUs (7 lost to blockades); end with 72 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 aaGuns, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern Persia to Persia 1 bomber moved from Egypt to Persia 2 infantry moved from Egypt to Alexandria 3 fighters moved from Egypt to Alexandria 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in Persia British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Persia British win, taking Persia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Alexandria British attack with 3 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Alexandria, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 artilleries and 2 infantry moved from West India to India 2 armour and 2 infantry moved from Eastern Persia to 80 Sea Zone 2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from Eastern Persia to 80 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 80 Sea Zone to 81 Sea Zone 1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 armour, 2 infantry and 1 marine moved from 81 Sea Zone to Egypt 3 fighters moved from Alexandria to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 bomber moved from Persia to India 2 mech_infantrys moved from Eastern Persia to Kazakhstan 2 mech_infantrys moved from Eastern Persia to West India 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Western Germany to Egypt 4 tactical_bombers moved from Norway to Western Germany 5 fighters moved from Norway to Western Germany 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 4 submarines moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Norway to 112 Sea Zone Place Units - British 2 aaGuns and 1 artillery placed in Egypt 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 British collect 28 PUs (2 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.67 Italians : -1.00 British : -0.67 Americans : 3.00 AA fire in Ukraine : : -0.17 Chinese : -2.83 Japanese : -0.17
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Regarding that sub in z93, may I roll for convoy disruption for France?
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Oh, I’m so stupid. Thought you had to go to z19 to attack the stack in Manchuria. Didn’t think of Korea.
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Of course, now that air is a bit out of place, except for the defense of Manchuria.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Regarding that sub in z93, may I roll for convoy disruption for France?
I’ll roll this manually now. Hoping it will be a 2 x 4-6 roll, so this is a non-issue. If not, you have the benifit of the objection. It was my bad that I didn’t move the sub there, but z93 is the place the sub should’ve been. Wouldn’t do a better job of threatening z91 from z95 and doesn’t have a purpose threatening anything in z98 either.