Scramble orders in 110? I’m going to assume Max D unless you tell me otherwise.
L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 21 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 2 mech_infantrys moved from Shensi to Suiyuyan 1 armour moved from Shensi to Hopei 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Sikang to Tsinghai 1 bomber moved from Malaya to Java 1 bomber moved from Malaya to Tsinghai 1 armour moved from Shensi to Suiyuyan 1 mech_infantry moved from Shensi to Hopei 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Shensi to Hopei 1 infantry moved from Jehol to Manchuria 3 fighters moved from Guam to Manchuria 3 tactical_bombers moved from 21 Sea Zone to Manchuria 3 submarines moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2,50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Manchuria Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 2 : 2/7 hits, 3,67 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria retreated to Manchuria Chinese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Suiyuyan, round 2 : 1/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 3/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 2 aaGuns, 7 artilleries, 16 infantry and 2 mech_infantrys moved from Shan State to Yunnan 1 mech_infantry moved from Shensi to Chahar 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Java to Malaya 1 bomber moved from Tsinghai to Shensi EDIT: 3 submarines moved from 35 Sea Zone to 20 Sea Zone 3 submarines moved from 22 Sea Zone to 20 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 marine, 3 submarines and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone 3 fighters moved from Manchuria to 20 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Manchuria to Anhwe 2 tactical_bombers moved from Kweichow to Yunnan 2 mech_infantrys moved from Yunnan to Kweichow 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Shensi to Anhwe Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Manchuria: 1 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 6 Sea Zone 1 transport placed in 20 Sea Zone 1 submarine placed in 37 Sea Zone 2 mech_infantrys placed in Kwangtung Japanese undo move 4. 2 mech_infantrys placed in Malaya 3 artilleries placed in French Indo China 1 infantry and 1 mech_infantry placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry EDIT: Adding units owned by Japanese to Shensi: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,2,6,5,6,2,6,6,5,6,2,4,4,3,2,5,3,5,3,2,4,4,5,6,6,3,4,5,4,6,3,2,5,6,4,6,1,1,5,5,1,3,1,3,4,1 Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Chinese : -1,00 Japanese : 0,83
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 21 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 2 mech_infantrys moved from Shensi to Suiyuyan 1 armour moved from Shensi to Hopei 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Sikang to Tsinghai 1 bomber moved from Malaya to Java 1 bomber moved from Malaya to Tsinghai 1 armour moved from Shensi to Suiyuyan 1 mech_infantry moved from Shensi to Hopei 1 mech_infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Shensi to Hopei 1 infantry moved from Jehol to Manchuria 3 fighters moved from Guam to Manchuria 3 tactical_bombers moved from 21 Sea Zone to Manchuria 3 submarines moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits, 2,50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Manchuria Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Manchuria, round 2 : 2/7 hits, 3,67 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria retreated to Manchuria Chinese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Suiyuyan, round 2 : 1/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 3/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 2 aaGuns, 7 artilleries, 16 infantry and 2 mech_infantrys moved from Shan State to Yunnan 1 mech_infantry moved from Shensi to Chahar 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Java to Malaya 1 bomber moved from Tsinghai to Shensi EDIT: 3 submarines moved from 35 Sea Zone to 20 Sea Zone 3 submarines moved from 22 Sea Zone to 20 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 marine, 3 submarines and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone 3 fighters moved from Manchuria to 20 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Manchuria to Anhwe 2 tactical_bombers moved from Kweichow to Yunnan 2 mech_infantrys moved from Yunnan to Kweichow 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Shensi to Anhwe Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Manchuria: 1 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 6 Sea Zone 1 transport placed in 20 Sea Zone 1 submarine placed in 37 Sea Zone 2 mech_infantrys placed in Kwangtung Japanese undo move 4. 2 mech_infantrys placed in Malaya 3 artilleries placed in French Indo China 1 infantry and 1 mech_infantry placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry EDIT: Adding units owned by Japanese to Shensi: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,2,6,5,6,2,6,6,5,6,2,4,4,3,2,5,3,5,3,2,4,4,5,6,6,3,4,5,4,6,3,2,5,6,4,6,1,1,5,5,1,3,1,3,4,1 Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,33 Chinese : -1,00 Japanese : 0,83
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I don’t understand, what did you roll 8 fig and a tac for?
Manchuria. Used 1 inf, 3 fig, 3 tac, but when going to sz20 I should just use 11 fig, 4 tac.
If that’s fishy, I can add back one chinaman there.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I don’t understand, what did you roll 8 fig and a tac for?
Manchuria. Used 1 inf, 3 fig, 3 tac, but when going to sz20 I should just use 11 fig, 4 tac.
If that’s fishy, I can add back one chinaman there.
it’s ok, I’ll take it. thanks for clearing up
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Korea: 1 fighter EDIT: Turning off Edit Mode Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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Nice to hit with the des both these rounds, but totally useless, so maybe not so nice after all. More frustrating when failing all other defenses. :)
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I’m glad to see that you’re starting to waste destroyers as well. ;)
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Norway to Finland 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 bomber moved from Eastern United States to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to 124 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Norway to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from Norway to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Norway to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 10 carriers and 1 fighter moved from 6 Sea Zone to 33 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 22 Sea Zone from Japanese 1 battleship and 2 cruisers moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Americans attack with 13 fighters, 1 submarine and 2 tactical_bombers; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 13 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 10/15 hits, 7.83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 13 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 124 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 2 infantry Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Finland Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from 124 Sea Zone to Norway 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Holland Belgium to Norway 1 fighter moved from Finland to Norway 1 tactical_bomber moved from Finland to Norway 1 fighter moved from 124 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 124 Sea Zone to Norway 2 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 12 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone Place Units - Americans 1 destroyer placed in 112 Sea Zone 1 airfield placed in Norway 1 fighter and 1 tactical_bomber placed in Norway 2 bombers placed in Eastern United States 3 infantry placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Americans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Korea: 1 fighter EDIT: Turning off Edit Mode Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 mech_infantry moved from Morocco to Tunisia British take Tunisia from Italians 1 bomber moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 3 infantry moved from Union of South Africa to 71 Sea Zone 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 3 infantry moved from 81 Sea Zone to Trans-Jordan 1 battleship and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Norway to 125 Sea Zone 2 fighters moved from Norway to 125 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone Combat - British Battle in 125 Sea Zone British attack with 1 destroyer, 2 fighters and 3 tactical_bombers Germans defend with 1 submarine British roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 125 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Trans-Jordan British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 infantry moved from Alexandria to Egypt 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 125 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to Algeria 1 tactical_bomber moved from 125 Sea Zone to Norway 2 tactical_bombers moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 80 Sea Zone to 71 Sea Zone 1 carrier moved from 80 Sea Zone to 81 Sea Zone 3 aaGuns, 2 artilleries and 26 infantry moved from Burma to India 2 mech_infantrys moved from India to West India 1 armour moved from India to West India 1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia 1 bomber moved from Trans-Jordan to Egypt Place Units - British 1 destroyer and 3 submarines placed in 110 Sea Zone 3 infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,4,5 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1.67 British : -0.83 Italians : -0.67 Americans : 1.17 Japanese : 0.67
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I’m eyeing some fat juicy German fish steak :yum:
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Syria to Trans-Jordan 1 armour moved from Iraq to Persia Italians take Persia from British 1 armour moved from Persia to Iraq 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from British 1 armour moved from Northwest Persia to Iraq 4 fighters moved from 99 Sea Zone to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber, 4 fighters and 3 infantry British defend with 3 infantry Italians roll dice for 1 bomber, 4 fighters and 3 infantry in Trans-Jordan, round 2 : 2/8 hits, 3,17 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Trans-Jordan, round 3 : 3/7 hits, 3,00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Iraq 2 artilleries and 3 infantry moved from Syria to Iraq 2 fighters moved from Trans-Jordan to Iraq 4 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Southern Italy to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria 2 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Trans-Jordan to Iraq Place Units - Italians 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,2,6 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -1,17 British : -0,33
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The aa should go to Syria.
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Aren’t you afraid of the holy flying spaghetti monster?
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Finally a release of the clamp on Tokyo! Can I avoid building a des there now?
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Italians from Iraq: 1 aaGun EDIT: Adding units owned by Italians to Syria: 1 aaGun EDIT: Turning off Edit Mode Non Combat Move - ANZAC 3 fighters moved from Korea to Kansu 1 fighter moved from Burma to Kansu 1 infantry moved from Burma to India 1 cruiser and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 bomber moved from New South Wales to Caroline Islands 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 marine placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Finally a release of the clamp on Tokyo! Can I avoid building a des there now?
lol yes you have permission to take a break from destroying destroyers
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going down for now, but I’ll be back, so watch out!!!
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Finally a release of the clamp on Tokyo! Can I avoid building a des there now?
lol yes you have permission to take a break from destroying destroyers
The disintegrating, dismantling destroyer destroys the desolate, destitute destroyer.
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
going down for now, but I’ll be back, so watch out!!!
You do that. So fun! Feels like I’m giving you a match.
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Btw, the correct choice for those kamikazes was 2 each on the cr’s, right?
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But I’m not sure. If lucky it’s great. I was hoping to be able to seriously pressure your navy. Guess you bought a few extra ac because of the two damaged ones.