@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Took a lot of time, but for me it was very challenging.
yes, I agree, very challenging indeed!
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Novosibirsk to Caucasus 2 fighters moved from Russia to Caucasus 1 mech_infantry moved from Novosibirsk to Volgograd 1 mech_infantry moved from Novosibirsk to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Novosibirsk to Samara 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 2 artilleries moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 armour and 1 mech_infantry moved from Kansu to Tsinghai 2 armour and 2 mech_infantrys moved from Novosibirsk to Tsinghai 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Tsinghai Russians attack with 3 armour and 3 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 3 armour and 3 mech_infantrys in Tsinghai, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Samara, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Caucasus to Novosibirsk 3 mech_infantrys moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Volgograd to Russia 1 aaGun moved from Russia to Samara 3 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 3.50 Japanese : -0.33
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I trust that your aussie sub in z47 will submerge from the threat of one jappy sub. If it wants to fight I’ll roll that battle separately afterwards.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol 1 bomber moved from Shan State to Shensi 1 bomber moved from Kweichow to Shensi 3 armour moved from Kweichow to Jehol 2 mech_infantrys moved from Kweichow to Jehol 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 2 mech_infantrys moved from Kweichow to Jehol 1 fighter and 1 tactical_bomber moved from Japan to Manchuria Combat - Japanese Japanese creates battle in territory 47 Sea Zone Japanese creates battle in territory 6 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking 6 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Jehol Japanese attack with 3 armour, 2 infantry and 4 mech_infantrys Americans defend with 2 infantry Japanese roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Jehol, round 2 : 2/9 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 47 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 3 fighters moved from Japan to 37 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 11 submarines and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Kweichow to Chahar 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Hunan to Jehol 1 mech_infantry moved from Kweichow to Jehol 1 mech_infantry moved from Kweichow to Jehol 1 mech_infantry moved from Shan State to Kweichow 2 aaGuns, 12 artilleries, 16 infantry and 4 mech_infantrys moved from Shan State to Yunnan 2 bombers moved from Shensi to Yunnan Place Units - Japanese 1 submarine and 2 transports placed in 6 Sea Zone 3 infantry placed in French Indo China 3 submarines placed in 20 Sea Zone 3 submarines placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 1,00
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And it happens again. 2 hits by 2 meager inf in Manchuria. Should’ve had 55 income, but I guess those fights are a little risky. Actually it’s about a 11 % chance, right?
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
And it happens again. 2 hits by 2 meager inf in Manchuria. Should’ve had 55 income, but I guess those fights are a little risky. Actually it’s about a 11 % chance, right?
whoa! 7 subs lol somebody means business here
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
whoa! 7 subs lol somebody means business here
Hehe, I hoped you wouldn’t notice… sneaky, sneaky. ;)
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Actually I was intrigued to ship in 2 more ac with air, just to prove a point, but it’s easily defendable against it. Although USN is running out of blockers.
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Like you said, Japan has failed to keep US at bay in the Pac and has been slapped around. I’m happy though that J isn’t over-run. They’re still in the game, struggling. And actually much better off than G for the moment.
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I’d like to make a change. Walk-on in Kazakhstan.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I’d like to make a change. Walk-on in Kazakhstan.
ok
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I’d like to make a change. Walk-on in Kazakhstan.
plz edit and post… cuz you’d need to garrison Sikang then
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol 1 bomber moved from Shan State to Shensi 1 bomber moved from Kweichow to Shensi 3 armour moved from Kweichow to Jehol 2 mech_infantrys moved from Kweichow to Jehol 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 2 mech_infantrys moved from Kweichow to Jehol 1 fighter and 1 tactical_bomber moved from Japan to Manchuria Combat - Japanese Japanese creates battle in territory 47 Sea Zone Japanese creates battle in territory 6 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking 6 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Jehol Japanese attack with 3 armour, 2 infantry and 4 mech_infantrys Americans defend with 2 infantry Japanese roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Jehol, round 2 : 2/9 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 47 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 3 fighters moved from Japan to 37 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 11 submarines and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Kweichow to Chahar 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Hunan to Jehol 1 mech_infantry moved from Kweichow to Jehol 1 mech_infantry moved from Kweichow to Jehol 1 mech_infantry moved from Shan State to Kweichow 2 aaGuns, 12 artilleries, 16 infantry and 4 mech_infantrys moved from Shan State to Yunnan 2 bombers moved from Shensi to Yunnan Place Units - Japanese 1 submarine and 2 transports placed in 6 Sea Zone 3 infantry placed in French Indo China 3 submarines placed in 20 Sea Zone 3 submarines placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Russians to Japanese EDIT: Removing units owned by Japanese from Sikang: 1 infantry EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry EDIT: Removing units owned by Japanese from Szechwan: 1 infantry EDIT: Adding units owned by Japanese to Sikang: 1 infantry EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 52 to 53 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 1,00
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Have to remake that. Thought the inf in Sikang and Szechwan hadn’t moved.
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I could use the Hopei inf instead. Just need another mech up north then. Please bear with me a minute.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 3 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 17 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol 1 bomber moved from Shan State to Shensi 1 bomber moved from Kweichow to Shensi 3 armour moved from Kweichow to Jehol 2 mech_infantrys moved from Kweichow to Jehol 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 2 mech_infantrys moved from Kweichow to Jehol 1 fighter and 1 tactical_bomber moved from Japan to Manchuria Combat - Japanese Japanese creates battle in territory 47 Sea Zone Japanese creates battle in territory 6 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking 6 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Jehol Japanese attack with 3 armour, 2 infantry and 4 mech_infantrys Americans defend with 2 infantry Japanese roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Jehol, round 2 : 2/9 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 3 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 47 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 3 fighters moved from Japan to 37 Sea Zone 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 11 submarines and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Kweichow to Chahar 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Hunan to Jehol 1 mech_infantry moved from Kweichow to Jehol 1 mech_infantry moved from Kweichow to Jehol 1 mech_infantry moved from Shan State to Kweichow 2 aaGuns, 12 artilleries, 16 infantry and 4 mech_infantrys moved from Shan State to Yunnan 2 bombers moved from Shensi to Yunnan Place Units - Japanese 1 submarine and 2 transports placed in 6 Sea Zone 3 infantry placed in French Indo China 3 submarines placed in 20 Sea Zone 3 submarines placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Russians to Japanese EDIT: Removing units owned by Japanese from Sikang: 1 infantry EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry EDIT: Removing units owned by Japanese from Szechwan: 1 infantry EDIT: Adding units owned by Japanese to Sikang: 1 infantry EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 52 to 53 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 infantry EDIT: Removing units owned by Japanese from Jehol: 1 mech_infantry EDIT: Adding units owned by Japanese to Hopei: 1 mech_infantry EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to Hunan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 1,00
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Argh, sorry, still not finished. Slow, laggy computer and slow, laggy brain.
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No, last post is ok. The inf from Yunnan went to Kweichow. This should be correct.
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 94 PUs; Americans buy 6 artilleries, 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 mech_infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from Americans French take Southern France from Americans 1 mech_infantry moved from Western Germany to Greater Southern Germany 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Greater Southern Germany 2 infantry moved from Norway to Finland 2 fighters and 2 tactical_bombers moved from Norway to Finland 3 submarines moved from 112 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 bomber moved from Norway to Novgorod 1 bomber moved from Russia to Rostov 1 bomber moved from Norway to Yugoslavia 1 fighter and 1 tactical_bomber moved from Norway to Finland 2 fighters and 2 tactical_bombers moved from Norway to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 bomber moved from Norway to Southern Italy 1 bomber moved from Norway to Southern Italy 1 fighter moved from Gibraltar to 96 Sea Zone Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Strategic bombing raid in Yugoslavia AA fire in Yugoslavia : 0/1 hits, 0.17 expected hits Bombing raid in Yugoslavia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Yugoslavia causes 6 damage total. Strategic bombing raid in Rostov AA fire in Rostov : 0/1 hits, 0.17 expected hits Bombing raid in Rostov rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Rostov causes 3 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in Southern Italy causes 8 damage total. Damaged units is as follows: factory_minor = 5, airfield = 3 Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 114 Sea Zone Americans attack with 3 fighters, 3 submarines and 2 tactical_bombers Germans defend with 1 carrier and 1 transport Americans roll dice for 3 submarines in 114 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 0/5 hits, 2.83 expected hits Germans roll dice for 1 carrier and 1 transport in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 114 Sea Zone Americans roll dice for 2 submarines in 114 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits Germans roll dice for 1 carrier and 1 transport in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Germans lost in 114 Sea Zone 1 transport owned by the Germans lost in 114 Sea Zone Americans roll dice for 2 submarines in 114 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Americans win with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Americans: 1 submarine Casualties for Germans: 1 carrier and 1 transport Battle in Paulau Island Battle in Greater Southern Germany Americans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Greater Southern Germany, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Americans win, taking Paulau Island from Japanese, taking Greater Southern Germany from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers Germans defend with 2 infantry Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Burma Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Burma, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Burma Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Burma to India 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 13 fighters and 2 submarines moved from 42 Sea Zone to 34 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 96 Sea Zone to 81 Sea Zone 2 bombers moved from Southern Italy to Western Germany 3 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Denmark to Western Germany 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Rostov to Western Germany 1 bomber moved from Yugoslavia to Western Germany 2 fighters and 2 tactical_bombers moved from Greater Southern Germany to Western Germany 1 infantry moved from Korea to Manchuria 2 bombers moved from Eastern United States to Western Germany 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway 1 fighter and 3 tactical_bombers moved from Finland to Western Germany Place Units - Americans 3 artilleries placed in Western Germany 3 infantry placed in Norway 3 infantry placed in Holland Belgium 3 artilleries placed in Korea Americans undo move 4. 1 destroyer placed in 6 Sea Zone 2 artilleries placed in Korea 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,5,1,1,5,2,5,4 Americans collect 76 PUs (3 lost to blockades); end with 76 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British British converts factory_major into different units 6 submarines moved from 112 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from Egypt to Alexandria 1 bomber moved from Western Germany to Trans-Jordan 1 artillery moved from Egypt to Alexandria 1 armour moved from Eastern Persia to Persia British take Persia from Italians 1 armour moved from Persia to Eastern Persia 1 artillery moved from Egypt to Trans-Jordan 4 tactical_bombers moved from Western Germany to 115 Sea Zone 4 fighters moved from Western Germany to 115 Sea Zone 3 fighters moved from Western Germany to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone 1 infantry moved from Western Germany to Northern Italy British take Northern Italy from Italians 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 artillery and 2 infantry moved from Egypt to Trans-Jordan Combat - British Battle in 115 Sea Zone British attack with 1 destroyer, 8 fighters, 6 submarines and 4 tactical_bombers Germans defend with 1 battleship, 4 carriers, 1 destroyer and 2 submarines British roll dice for 6 submarines in 115 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits Units damaged: 4 carriers owned by the Germans British roll dice for 1 destroyer, 8 fighters and 4 tactical_bombers in 115 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship, 4 carriers and 1 destroyer in 115 Sea Zone, round 2 : 0/6 hits, 2.33 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Germans and 3 carriers owned by the Germans lost in 115 Sea Zone British roll dice for 6 submarines in 115 Sea Zone, round 3 : 3/6 hits, 2.00 expected hits 1 battleship owned by the Germans and 1 carrier owned by the Germans lost in 115 Sea Zone British win with 1 destroyer, 8 fighters, 6 submarines and 4 tactical_bombers remaining. Battle score for attacker is 104 Casualties for Germans: 1 battleship, 4 carriers, 1 destroyer and 2 submarines Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 2 artilleries, 1 bomber and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 2 artilleries, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 4 infantry moved from Egypt to 81 Sea Zone 4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 marine moved from Egypt to 81 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 marine moved from 81 Sea Zone to 80 Sea Zone 4 infantry and 1 marine moved from 80 Sea Zone to Eastern Persia 2 infantry moved from India to West India 2 artilleries moved from India to West India 8 fighters and 4 tactical_bombers moved from 115 Sea Zone to Norway 3 fighters moved from Western Germany to Egypt 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 bomber moved from Trans-Jordan to Egypt Place Units - British 3 infantry placed in Egypt 3 artilleries and 3 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Western Germany: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5,3,4,1,1,6,2,6,4,3,5,1,5,5,3,3 British collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 115 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.33 AA fire in Rostov : : -0.17 British : 2.00 Italians : 0.67 AA fire in Southern Italy : : -0.33 Americans : -4.67 Chinese : 0.33 Japanese : 1.00 AA fire in Novgorod : : -0.17 AA fire in Yugoslavia : : -0.17