L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3


  • yah should be good, go ahead and re-do the edits during Italy


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 mech_infantry moved from Anhwe to Hopei
            EDIT: 1 infantry moved from Hopei to Chahar
            EDIT: 3 armour and 7 mech_infantrys moved from Chahar to Anhwe
            EDIT: 1 fighter moved from Chahar to Japan
            EDIT: 1 tactical_bomber moved from Chahar to 35 Sea Zone
            EDIT: 1 transport moved from 99 Sea Zone to 97 Sea Zone
            EDIT: 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            EDIT: 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            EDIT: 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            EDIT: 1 transport moved from 99 Sea Zone to 97 Sea Zone
            EDIT: 2 infantry moved from Southern Italy to 97 Sea Zone
            EDIT: 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            EDIT: 2 infantry moved from 94 Sea Zone to Tunisia
            EDIT: 1 battleship and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone
            EDIT: 2 infantry moved from Iraq to Persia
            EDIT: 1 fighter moved from Iraq to Persia
            EDIT: 1 bomber moved from Iraq to Southern France
            EDIT: 1 infantry moved from Northern Italy to Southern France
            EDIT: 2 infantry moved from Syria to Trans-Jordan
            EDIT: 1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Iraq to Persia
            3 fighters moved from Iraq to Trans-Jordan
    
        Combat - Italians
            Battle in Tunisia
            Battle in Persia
                Italians attack with 1 fighter and 3 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 3 infantry in Persia, round 2 : 2/4 hits, 1,00 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Persia
                Italians win, taking Tunisia from British, taking Persia from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Algeria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 3 fighters and 4 infantry
                British defend with 3 infantry
                    Italians roll dice for 3 fighters and 4 infantry in Trans-Jordan, round 2 : 3/7 hits, 2,17 expected hits
                    British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 3 infantry
            Battle in Southern France
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Southern France, round 3 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Southern France, round 4 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Northern Italy
            1 carrier moved from 99 Sea Zone to 94 Sea Zone
            2 fighters moved from Trans-Jordan to 94 Sea Zone
            1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 fighter moved from Trans-Jordan to Iraq
            1 fighter moved from Persia to Iraq
            1 artillery, 2 infantry and 1 mech_infantry moved from Syria to Iraq
            1 aaGun moved from Syria to Iraq
            3 aaGuns moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Iraq
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,4,2
            Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,17
    British : -1,33
    Americans : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
            1 bomber moved from Caroline Islands to New Britain
    
        Combat - ANZAC
            Battle in New Britain
                ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Britain, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in New Britain
                    ANZAC roll dice for 1 artillery and 1 bomber in New Britain, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in New Britain, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 bomber in New Britain, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in New Britain, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New Britain
                    ANZAC roll dice for 1 artillery and 1 bomber in New Britain, round 5 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in New Britain, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the ANZAC lost in New Britain
                ANZAC win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is -9
                Casualties for ANZAC: 1 bomber and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Britain: 1 artillery
            EDIT: Adding units owned by ANZAC to Queensland: 1 bomber
            EDIT: Changing ownership of New Britain from ANZAC to Japanese
            EDIT: Turning off Edit Mode
            1 cruiser, 2 destroyers and 4 submarines moved from 33 Sea Zone to 22 Sea Zone
            1 marine moved from New South Wales to Queensland
            2 submarines moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from India to Burma
            4 fighters moved from Kansu to Eastern Persia
            1 fighter moved from Gibraltar to Norway
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.33
    Japanese : -0.33
    

    Savegame


  • Very tricky german turn.


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    ok, gonna just force the situation… let’s see who’s more stubborn haha

    Seems I’m not so stubborn after all. Strange. I always thought I was very stubborn…


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    ok, gonna just force the situation… let’s see who’s more stubborn haha

    Seems I’m not so stubborn after all. Strange. I always thought I was very stubborn…

    Or I left you without much choice :)


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 24 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Rostov to Tambov
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Finland
            1 battleship, 5 carriers and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            1 transport moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from Vyborg to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 infantry moved from Belarus to Smolensk
            3 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from Rostov to Smolensk
            1 bomber moved from Bryansk to Tambov
            1 fighter moved from Sikang to Tambov
            3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Rostov to Tambov
            1 infantry moved from Bryansk to Smolensk
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
            2 submarines moved from 112 Sea Zone to 115 Sea Zone
            1 infantry moved from Novgorod to Archangel
            4 armour and 2 mech_infantrys moved from Vyborg to Archangel
            2 armour and 3 mech_infantrys moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
            2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in Finland
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 battleship in Finland, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 3/8 hits, 3,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 7 armour, 1 infantry and 7 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 7 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 9/15 hits, 4,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 7 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 6 armour, 2 infantry and 5 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour, 2 infantry and 5 mech_infantrys in Archangel, round 2 : 3/13 hits, 4,17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 6 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 5 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 5 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            2 fighters moved from Finland to Novgorod
            1 fighter and 2 tactical_bombers moved from Finland to 115 Sea Zone
            1 tactical_bomber moved from Finland to Novgorod
            2 aaGuns, 3 artilleries, 2 infantry and 4 mech_infantrys moved from Western Germany to Germany
            1 infantry moved from France to Northern Italy
            1 infantry moved from Novgorod to Vyborg
            1 fighter moved from Smolensk to Bryansk
            1 aaGun moved from Rostov to Volgograd
            1 fighter moved from Tambov to Bryansk
            1 bomber moved from Tambov to Novgorod
            1 infantry moved from Rostov to Volgograd
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            1 carrier moved from 99 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 99 Sea Zone
            1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            1 fighter moved from 112 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 94 Sea Zone
            3 fighters moved from 112 Sea Zone to Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            3 infantry placed in Rostov
            10 infantry placed in Germany
            2 infantry placed in Yugoslavia
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,83
    Americans : 0,00
    Russians : -1,00
    

    Savegame


  • I assumed no scramble, since it would be suicide.


  • oh interesting, I didn’t think you’d abandon W.ger, but I guess it makes sense considering the power I was projecting there


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    ok, gonna just force the situation… let’s see who’s more stubborn haha

    Seems I’m not so stubborn after all. Strange. I always thought I was very stubborn…

    Or I left you without much choice :)

    I think that must be it! :laughing: ::chains:


  • Yes, I just decided that I couldn’t protect both key points of W Ger and 112. Having 9 dmg on the MIC I imagine that I’ll let you repair it for me initially by converting it to a mIC. And if I’m really lucky you’ll repair the rest of the damage you persistently caused.


  • Hmm, may I check some NCM? Just thinking if 1-4 mechs can have a better purpose than sitting in ze bierstube in Berlin?


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Hmm, may I check some NCM? Just thinking if 1-4 mechs can have a better purpose than sitting in ze bierstube in Berlin?

    sure, just let me know


  • Doesn’t affect Russia at all, so you can just continue.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Doesn’t affect Russia at all, so you can just continue.

    ok


  • Nah, they will stay. Losing the Capital is something I’ve done far too much. Will try and avoid that.


  • Interesting. G is almost as powerful as US, measuring in TUV, but has almost double the amount of units. Just some statistics from the castle Spam-a-lot.


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Samara to Novosibirsk
            2 fighters moved from Kansu to Novosibirsk
            1 tactical_bomber moved from Russia to Novosibirsk
            2 armour and 4 mech_infantrys moved from Kansu to Novosibirsk
            1 mech_infantry moved from Kansu to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 3/11 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
            3 mech_infantrys moved from Vologda to Russia
            1 infantry moved from Vologda to Nenetsia
            1 infantry moved from Vologda to Russia
            1 aaGun moved from Vologda to Russia
            1 aaGun moved from Samara to Russia
    
        Place Units - Russians
            1 artillery and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.67
    Japanese : -0.33
    

    Savegame


  • And then you force me to buy that crappy dinghy again.


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 47 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 bomber moved from Yunnan to India
            1 bomber moved from Yunnan to Suiyuyan
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in 47 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 47 Sea Zone
                    Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Hopei to Kweichow
            7 mech_infantrys moved from Anhwe to Kweichow
            3 armour moved from Anhwe to Kweichow
            2 aaGuns, 7 artilleries and 12 infantry moved from Yunnan to Shan State
            3 infantry moved from French Indo China to Shan State
            2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Kwangsi to Yunnan
            1 bomber moved from India to Shan State
            1 bomber moved from Suiyuyan to Kweichow
            2 infantry moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from 35 Sea Zone to Japan
            3 fighters moved from Philippines to Japan
            1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Japan
    
        Place Units - Japanese
            2 fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
            2 destroyers and 1 transport placed in 37 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    AA fire in India : : -0,17
    Japanese : 0,83
    

    Savegame

Suggested Topics

  • 17
  • 51
  • 89
  • 183
  • 71
  • 395
  • 169
  • 211
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.8k

Users

40.5k

Topics

1.8m

Posts