Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3
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yah should be good, go ahead and re-do the edits during Italy
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 mech_infantry moved from Anhwe to Hopei EDIT: 1 infantry moved from Hopei to Chahar EDIT: 3 armour and 7 mech_infantrys moved from Chahar to Anhwe EDIT: 1 fighter moved from Chahar to Japan EDIT: 1 tactical_bomber moved from Chahar to 35 Sea Zone EDIT: 1 transport moved from 99 Sea Zone to 97 Sea Zone EDIT: 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone EDIT: 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone EDIT: 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria EDIT: 1 transport moved from 99 Sea Zone to 97 Sea Zone EDIT: 2 infantry moved from Southern Italy to 97 Sea Zone EDIT: 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone EDIT: 2 infantry moved from 94 Sea Zone to Tunisia EDIT: 1 battleship and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone EDIT: 2 infantry moved from Iraq to Persia EDIT: 1 fighter moved from Iraq to Persia EDIT: 1 bomber moved from Iraq to Southern France EDIT: 1 infantry moved from Northern Italy to Southern France EDIT: 2 infantry moved from Syria to Trans-Jordan EDIT: 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Iraq to Persia 3 fighters moved from Iraq to Trans-Jordan Combat - Italians Battle in Tunisia Battle in Persia Italians attack with 1 fighter and 3 infantry British defend with 1 mech_infantry Italians roll dice for 1 fighter and 3 infantry in Persia, round 2 : 2/4 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Persia Italians win, taking Tunisia from British, taking Persia from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Algeria Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 3 fighters and 4 infantry British defend with 3 infantry Italians roll dice for 3 fighters and 4 infantry in Trans-Jordan, round 2 : 3/7 hits, 2,17 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 3 infantry Battle in Southern France Italians attack with 1 bomber and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern France, round 3 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 infantry in Southern France, round 4 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Northern Italy 1 carrier moved from 99 Sea Zone to 94 Sea Zone 2 fighters moved from Trans-Jordan to 94 Sea Zone 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 submarine moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from Trans-Jordan to Iraq 1 fighter moved from Persia to Iraq 1 artillery, 2 infantry and 1 mech_infantry moved from Syria to Iraq 1 aaGun moved from Syria to Iraq 3 aaGuns moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Iraq 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,4,2 Italians collect 17 PUs (4 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 1,17 British : -1,33 Americans : 0,67
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 1 bomber moved from Caroline Islands to New Britain Combat - ANZAC Battle in New Britain ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Britain, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in New Britain ANZAC roll dice for 1 artillery and 1 bomber in New Britain, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in New Britain, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 bomber in New Britain, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in New Britain, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New Britain ANZAC roll dice for 1 artillery and 1 bomber in New Britain, round 5 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in New Britain, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the ANZAC lost in New Britain ANZAC win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is -9 Casualties for ANZAC: 1 bomber and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New Britain: 1 artillery EDIT: Adding units owned by ANZAC to Queensland: 1 bomber EDIT: Changing ownership of New Britain from ANZAC to Japanese EDIT: Turning off Edit Mode 1 cruiser, 2 destroyers and 4 submarines moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from New South Wales to Queensland 2 submarines moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from India to Burma 4 fighters moved from Kansu to Eastern Persia 1 fighter moved from Gibraltar to Norway Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Normandy Bordeaux to Holland Belgium Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.33 Japanese : -0.33
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Very tricky german turn.
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
ok, gonna just force the situation… let’s see who’s more stubborn haha
Seems I’m not so stubborn after all. Strange. I always thought I was very stubborn…
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
ok, gonna just force the situation… let’s see who’s more stubborn haha
Seems I’m not so stubborn after all. Strange. I always thought I was very stubborn…
Or I left you without much choice :)
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 24 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Rostov to Tambov 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Finland 1 battleship, 5 carriers and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from Vyborg to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 infantry moved from Belarus to Smolensk 3 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from Rostov to Smolensk 1 bomber moved from Bryansk to Tambov 1 fighter moved from Sikang to Tambov 3 armour and 3 mech_infantrys moved from Bryansk to Volgograd 1 infantry moved from Rostov to Tambov 1 infantry moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland 2 submarines moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from Novgorod to Archangel 4 armour and 2 mech_infantrys moved from Vyborg to Archangel 2 armour and 3 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Combat - Germans Battle in Finland Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 battleship in Finland, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 3/8 hits, 3,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Finland Germans win, taking Finland from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 7 armour, 1 infantry and 7 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 7 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 9/15 hits, 4,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 6 armour, 2 infantry and 5 mech_infantrys Russians defend with 2 infantry Germans roll dice for 6 armour, 2 infantry and 5 mech_infantrys in Archangel, round 2 : 3/13 hits, 4,17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 6 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 5 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 5 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 fighters moved from Finland to Novgorod 1 fighter and 2 tactical_bombers moved from Finland to 115 Sea Zone 1 tactical_bomber moved from Finland to Novgorod 2 aaGuns, 3 artilleries, 2 infantry and 4 mech_infantrys moved from Western Germany to Germany 1 infantry moved from France to Northern Italy 1 infantry moved from Novgorod to Vyborg 1 fighter moved from Smolensk to Bryansk 1 aaGun moved from Rostov to Volgograd 1 fighter moved from Tambov to Bryansk 1 bomber moved from Tambov to Novgorod 1 infantry moved from Rostov to Volgograd 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 carrier moved from 99 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 99 Sea Zone 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from 112 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 94 Sea Zone 3 fighters moved from 112 Sea Zone to Germany Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in Rostov 10 infantry placed in Germany 2 infantry placed in Yugoslavia Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 2,83 Americans : 0,00 Russians : -1,00
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I assumed no scramble, since it would be suicide.
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oh interesting, I didn’t think you’d abandon W.ger, but I guess it makes sense considering the power I was projecting there
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@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
@axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
ok, gonna just force the situation… let’s see who’s more stubborn haha
Seems I’m not so stubborn after all. Strange. I always thought I was very stubborn…
Or I left you without much choice :)
I think that must be it! :laughing: ::chains:
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Yes, I just decided that I couldn’t protect both key points of W Ger and 112. Having 9 dmg on the MIC I imagine that I’ll let you repair it for me initially by converting it to a mIC. And if I’m really lucky you’ll repair the rest of the damage you persistently caused.
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Hmm, may I check some NCM? Just thinking if 1-4 mechs can have a better purpose than sitting in ze bierstube in Berlin?
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Hmm, may I check some NCM? Just thinking if 1-4 mechs can have a better purpose than sitting in ze bierstube in Berlin?
sure, just let me know
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Doesn’t affect Russia at all, so you can just continue.
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@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Doesn’t affect Russia at all, so you can just continue.
ok
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Nah, they will stay. Losing the Capital is something I’ve done far too much. Will try and avoid that.
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Interesting. G is almost as powerful as US, measuring in TUV, but has almost double the amount of units. Just some statistics from the castle Spam-a-lot.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Novosibirsk 2 fighters moved from Kansu to Novosibirsk 1 tactical_bomber moved from Russia to Novosibirsk 2 armour and 4 mech_infantrys moved from Kansu to Novosibirsk 1 mech_infantry moved from Kansu to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 3/11 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 armour, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia 3 mech_infantrys moved from Vologda to Russia 1 infantry moved from Vologda to Nenetsia 1 infantry moved from Vologda to Russia 1 aaGun moved from Vologda to Russia 1 aaGun moved from Samara to Russia Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Russians : -0.67 Japanese : -0.33
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And then you force me to buy that crappy dinghy again.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 47 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from Yunnan to India 1 bomber moved from Yunnan to Suiyuyan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in 47 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 47 Sea Zone Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Jehol to Chahar 1 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Hopei to Kweichow 7 mech_infantrys moved from Anhwe to Kweichow 3 armour moved from Anhwe to Kweichow 2 aaGuns, 7 artilleries and 12 infantry moved from Yunnan to Shan State 3 infantry moved from French Indo China to Shan State 2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Kwangsi to Yunnan 1 bomber moved from India to Shan State 1 bomber moved from Suiyuyan to Kweichow 2 infantry moved from Kwangtung to Kwangsi 2 tactical_bombers moved from 35 Sea Zone to Japan 3 fighters moved from Philippines to Japan 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Japan Place Units - Japanese 2 fighters placed in Japan 1 destroyer placed in 6 Sea Zone 2 destroyers and 1 transport placed in 37 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : -0,33 AA fire in India : : -0,17 Japanese : 0,83