bid: sub 91, sub 106, inf sudan
hf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Kansu
2 bombers moved from French Indo China to Kansu
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Paulau Island
1 fighter moved from Philippines to Paulau Island
1 fighter moved from Philippines to Guam
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 2/6 hits, 2,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Guam, round 3 : 3/4 hits, 1,83 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers could not land in Kansu and were removed
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Japan
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
2 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
4 infantry moved from Anhwe to Kweichow
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
2 mech_infantrys placed in French Indo China
3 infantry placed in Shantung
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kweichow: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,33
Americans : 1,00
Chinese : -0,33
UK_Pacific : -0,33
Japanese : 1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 armour and 1 infantry moved from 126 Sea Zone to Norway
2 fighters moved from Gibraltar to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
1 bomber moved from Caroline Islands to Paulau Island
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
sccrrrammble ?
No scramble, thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 armour and 1 infantry moved from 126 Sea Zone to Norway
2 fighters moved from Gibraltar to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
1 bomber moved from Caroline Islands to Paulau Island
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 marine and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Norway
Battle in Korea
Battle in 21 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Norway from Germans, taking Korea from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 bomber, 1 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 marine in Paulau Island, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 infantry and 1 marine in Paulau Island, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Paulau Island to Queensland
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to Wake Island
1 fighter moved from 22 Sea Zone to Wake Island
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kansu, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
2 infantry moved from Egypt to Alexandria
1 bomber moved from Iraq to Alexandria
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 74 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 3/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Bryansk to Iraq
3 fighters moved from Holland Belgium to Norway
3 fighters moved from 125 Sea Zone to Norway
2 fighters moved from Gibraltar to Norway
1 carrier and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 marine moved from West India to 79 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 79 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 carrier moved from 79 Sea Zone to 80 Sea Zone
1 bomber moved from Alexandria to Iraq
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.83
British : 2.50
Italians : 0.67
Americans : -1.00
Chinese : 0.67
Japanese : -1.50
Ok, I will start to make a lot of NCM moves in CM. I thought about that sub in sz74 to move it to sz57 and then forgot about it during NCM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Algeria to Morocco
1 fighter moved from Southern Italy to Alexandria
2 bombers moved from Southern Italy to Morocco
1 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Morocco
Italians attack with 2 bombers and 1 infantry
British defend with 1 armour
Italians roll dice for 2 bombers and 1 infantry in Morocco, round 2 : 1/3 hits, 1,50 expected hits
French roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Morocco
Italians win, taking Morocco from French with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Alexandria
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 3 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 5 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
retreated to Alexandria
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 artillery, 3 infantry and 2 marines moved from Syria to 99 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
1 fighter moved from Alexandria to Tobruk
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 bombers moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tobruk
1 artillery moved from Libya to Tunisia
1 carrier moved from 95 Sea Zone to 94 Sea Zone
3 fighters moved from Southern Italy to 94 Sea Zone
1 battleship moved from 96 Sea Zone to 95 Sea Zone
2 cruisers and 2 marines moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 1 carrier, 3 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
2 armour moved from Eastern Poland to Greater Southern Germany
2 marines moved from 95 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to France
Place Units - Italians
2 transports placed in 95 Sea Zone
2 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -3,50
British : 0,67
French : -0,50
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Ok, I will start to make a lot of NCM moves in CM. I thought about that sub in sz74 to move it to sz57 and then forgot about it during NCM.
I’m just a little bit sad with myself, because I do this a lot. Think about something, then later forget about it. Especially small moves at the edges.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 aaGun, 1 artillery, 1 fighter and 5 infantry moved from New South Wales to Queensland
1 fighter moved from Russia to Norway
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Bryansk to Tsinghai
1 fighter moved from Iraq to Eastern Persia
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Oh, thank you for changing that sub. Sportsmanship. I’m sorry for making those over-sights, but then I’m not a M like some others I know.
That Norway move is so crazy good. So hard for G to handle.
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Oh, thank you for changing that sub. Sportsmanship. I’m sorry for making those over-sights, but then I’m not a M like some others I know.
you’re welcome, and no problem
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
That Norway move is so crazy good. So hard for G to handle.
yah, it hits close to home
I would’ve liked to make a move already. Started it. Restarted. It’s just too darn complex. You are extremely good at putting unpleasant pressure all over my position.
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
I would’ve liked to make a move already. Started it. Restarted. It’s just too darn complex. You are extremely good at putting unpleasant pressure all over my position.
welcome to master level play :)
definitely take your time, as you are having a pretty good game going here, would be a shame to blow it by rushing
It’s a great lesson!
I haven’t started any battles yet. I trust it’s ok that I NCM the two italian tanks to Berlin. If not just give notice and I’ll try and adjust.
Now I’ve rolled, but I guess the edit is open until US/UK.
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Now I’ve rolled, but I guess the edit is open until US/UK.
to Berlin is fine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 artillery moved from Rostov to Caucasus
2 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Vologda
2 infantry moved from Novgorod to Belarus
1 bomber moved from Archangel to Western Ukraine
1 fighter moved from Archangel to Smolensk
1 artillery moved from Archangel to Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
5 infantry moved from Archangel to Belarus
1 artillery moved from Rostov to Volgograd
14 armour, 9 artilleries, 19 infantry and 11 mech_infantrys moved from Rostov to Bryansk
1 armour moved from Archangel to Belarus
2 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
EDIT: 2 armour moved from Greater Southern Germany to Germany
1 fighter moved from 113 Sea Zone to 126 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 14 armour, 9 artilleries, 19 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 9 artilleries, 19 infantry and 11 mech_infantrys in Bryansk, round 2 : 13/53 hits, 16,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 9 artilleries, 19 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/6 hits, 2,67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 10 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 10 infantry in Belarus, round 2 : 3/12 hits, 2,67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 126 Sea Zone to Novgorod
1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 armour and 4 mech_infantrys moved from Archangel to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 fighter moved from Smolensk to 115 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 aaGun moved from Rostov to Caucasus
2 aaGuns moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Archangel to Bryansk
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Eastern Poland to Germany
EDIT: 1 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Yugoslavia to Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Western Ukraine to Germany
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from 125 Sea Zone to 115 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
1 tactical_bomber moved from Holland Belgium to Germany
1 tactical_bomber moved from 125 Sea Zone to Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 carrier placed in 115 Sea Zone
2 artilleries and 5 infantry placed in Western Germany
5 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,83
British : -1,00
Russians : -2,33