L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Manchuria to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 carriers, 2 destroyers and 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            3 cruisers moved from 19 Sea Zone to 6 Sea Zone
            5 carriers and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
            1 battleship moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 19 Sea Zone to 18 Sea Zone
            1 bomber moved from Korea to 19 Sea Zone
            5 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from Korea to 19 Sea Zone
            1 fighter moved from Korea to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            1 fighter moved from Korea to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from Normandy Bordeaux to Finland
            1 infantry moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 fighter moved from Gibraltar to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Finland
            1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 2 cruisers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 1 battleship, 5 carriers, 2 cruisers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Finland
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Americans win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 19 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 bomber, 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 4 fighters in 19 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 bomber moved from 19 Sea Zone to Korea
            1 marine and 1 mech_infantry moved from Manchuria to Korea
            1 tactical_bomber moved from 21 Sea Zone to Korea
            4 fighters moved from 19 Sea Zone to Korea
            5 fighters moved from 21 Sea Zone to 6 Sea Zone
            1 carrier and 1 fighter moved from 30 Sea Zone to 13 Sea Zone
            4 fighters moved from Finland to Norway
            1 tactical_bomber moved from Holland Belgium to Norway
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 6 Sea Zone
            1 airfield placed in Korea
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in Norway
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Manchuria to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 artilleries moved from India to Burma
            22 infantry moved from India to Burma
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            1 bomber moved from Normandy Bordeaux to Western Germany
            3 fighters moved from Norway to Western Germany
            1 tactical_bomber moved from Gibraltar to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Burma
                British attack with 4 artilleries and 22 infantry
                Japanese defend with 1 infantry
                    British roll dice for 4 artilleries and 22 infantry in Burma, round 2 : 5/26 hits, 5.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 4 artilleries and 22 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 0/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 0/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 4 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            3 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Southern France to 110 Sea Zone
            2 fighters moved from Southern France to United Kingdom
            2 aaGuns and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 aaGuns and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Iraq to Persia
            3 aaGuns moved from India to Burma
            4 infantry moved from India to Burma
            2 infantry moved from India to Burma
            2 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from West India to Eastern Persia
            2 fighters and 1 tactical_bomber moved from West India to Persia
            1 battleship and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 aaGun moved from Egypt to Trans-Jordan
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Norway to United Kingdom
            1 bomber moved from Western Germany to Gibraltar
    
        Place Units - British
            2 submarines and 1 tactical_bomber placed in 110 Sea Zone
            1 infantry and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -4.17
    Italians : -1.00
    Americans : 3.00
    AA fire in Western Germany : : -0.17
    Chinese : 1.17
    Japanese : 0.50
    

    Savegame


  • Oh, lucky sob (sic)!

    I believe I’ve been pretty much favoured by the dice in this game or ours.


  • TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            2 artilleries and 1 infantry moved from Syria to Trans-Jordan
            1 artillery moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 fighters moved from France to Southern France
            1 bomber moved from Western Germany to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 fighters moved from 99 Sea Zone to Egypt
            1 bomber moved from Cyprus to Egypt
    
        Combat - Italians
            Air Battle in Egypt
    

    Combat Hit Differential Summary :

    Savegame


  • Assume no intercept. Can roll the air battle separately later if you disagree.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from British
            2 artilleries and 1 infantry moved from Syria to Trans-Jordan
            1 artillery moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 fighters moved from France to Southern France
            1 bomber moved from Western Germany to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 fighters moved from 99 Sea Zone to Egypt
            1 bomber moved from Cyprus to Egypt
    
        Combat - Italians
            Air Battle in Egypt
                Italians attacks with 3 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in Trans-Jordan
                Italians attack with 3 artilleries and 4 infantry
                British defend with 1 aaGun and 3 infantry
                    Italians roll dice for 3 artilleries and 4 infantry in Trans-Jordan, round 2 : 1/7 hits, 2,17 expected hits
                    British roll dice for 1 aaGun and 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits
                    1 aaGun owned by the British lost in Trans-Jordan
                    Italians roll dice for 3 artilleries and 4 infantry in Trans-Jordan, round 3 : 2/7 hits, 2,17 expected hits
                    British roll dice for 3 infantry in Trans-Jordan, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 3 artilleries and 3 infantry in Trans-Jordan, round 4 : 0/6 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 3 artilleries and 2 infantry in Trans-Jordan, round 5 : 0/5 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 6 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 7 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 3 artilleries remaining. Battle score for attacker is 2
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for Italians: 4 infantry
            Battle in Southern France
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            2 marines moved from Syria to 99 Sea Zone
            4 transports moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to France
            1 aaGun, 2 artilleries and 5 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries and 5 infantry moved from 99 Sea Zone to Syria
            1 aaGun moved from 99 Sea Zone to Syria
            3 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            3 armour moved from France to Southern Italy
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern France to 99 Sea Zone
            2 fighters moved from Egypt to 99 Sea Zone
    
        Place Units - Italians
            1 harbour placed in Crete
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6
            Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : -7,50
    British : 1,33
    AA fire in Egypt : : 0,83
    

    Savegame


  • Ok, here it was crazy bad dice for Italy. Sick.


  • @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Oh, lucky sob (sic)!

    I believe I’ve been pretty much favoured by the dice in this game or ours.

    perhaps you spoke too soon? ;)


  • @axis-dominion said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    @trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:

    Oh, lucky sob (sic)!

    I believe I’ve been pretty much favoured by the dice in this game or ours.

    perhaps you spoke too soon? ;)

    Maybe you should intercept? ;)


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in Java
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 submarine moved from 47 Sea Zone to 50 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia
            1 infantry moved from India to Burma
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Manchuria to Kansu
            3 fighters moved from Manchuria to Korea
            1 fighter moved from 13 Sea Zone to Southeast Mexico
            2 infantry moved from Persia to Northwest Persia
    
        Place Units - ANZAC
            2 mech_infantrys placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 71 PUs; 
            Germans buy 1 factory_minor, 2 fighters and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Vyborg to Finland
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
                  Germans take 125 Sea Zone from British
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 infantry moved from France to Southern France
                  Germans take Southern France from British
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from Rostov to Caucasus
            2 infantry moved from Bryansk to Tambov
            1 bomber moved from Vyborg to Tambov
            1 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Archangel
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Finland
            1 infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from 112 Sea Zone to Holland Belgium
            1 fighter moved from 112 Sea Zone to Finland
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Finland
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3,17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Finland
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 4/8 hits, 3,83 expected hits
                    Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 3/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 6 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Volgograd
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            1 fighter moved from Archangel to Bryansk
            1 infantry moved from Novgorod to Vyborg
            1 tactical_bomber moved from Finland to Novgorod
            2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            2 tactical_bombers moved from Finland to 112 Sea Zone
            2 fighters moved from Finland to 112 Sea Zone
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            2 mech_infantrys moved from France to Western Germany
            1 fighter moved from Finland to Novgorod
            5 armour moved from Bryansk to Volgograd
            7 mech_infantrys moved from Bryansk to Volgograd
            1 bomber moved from Tambov to Bryansk
            1 mech_infantry moved from Bryansk to Volgograd
    
        Place Units - Germans
            1 factory_minor placed in Rostov
            2 fighters and 1 infantry placed in Western Germany
            3 infantry placed in Novgorod
            3 infantry placed in Western Ukraine
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    Americans : -1,00
    Russians : -1,33
    

    Savegame


  • I’ll check for one thing. The mechs in W Ger, if they should move away or not.


  • They will not. Russia is ready to go.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
            1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
            2 infantry moved from Russia to Smolensk
            3 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 2 armour and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Yenisey
                Russians win, taking Yenisey from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 armour and 4 mech_infantrys moved from Novosibirsk to Russia
            4 mech_infantrys moved from Urals to Russia
            4 fighters moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 aaGun and 2 artilleries moved from Samara to Russia
            1 aaGun and 3 infantry moved from Vologda to Russia
            1 infantry moved from Urals to Timguska
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 11 infantry
            EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 11 infantry
            EDIT: Turning off Edit Mode
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -2.33
    

    Savegame


  • Hard pressed, but atleast dear Klaus put up a heroic fight against the communist-oppression.


  • (I know Klaus was deep in Russia exploring, rather offensively, but history is what it is…)


  • hey I forgot to move my anz subs to 19, if you’ll allow, since germany and Italy aren’t impacted in that decision. I was fully intending to do that but forgot when I actually did the turn


  • Sure thing. I’ll fix it during Japan.


  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 submarines moved from 6 Sea Zone to 19 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • ec08f24c-b941-4252-90d3-534b659fe6ff-image.png

    I changed my plans of not buying 2 des, but mixed things up after several restarts. Was to leave one des behind in sz22 to move it to sz19. May I do that change, considering the battle in sz17 was rather overkill?

    I’ll cope if you won’t allow it, but I’d like to put forth the question atleast.

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