You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
Good to know.
I really shouldn’t do moves in the middle of the night when I’m dead tired. But it’s so exciting. Can’t help myself.
I purchased 1 des and 2 ac in order to put them with the italian fleet in sz97.
Now I made battles and failed to consider landing afterwards. Did a few unnecessary over-kill air-strikes. Seems I can’t land with anything as I had previously planned.
I’m too tired to focus, so think I’d better go and sleep and look at this tomorrow. I’ll post the map meanwhile.
Sorry. Really wanted to finish G.
yah get some sleep then lol
but yah, I’m fine with your adjustments
Thanks for understanding!
Problem is that dice have been rolled.
I have one solution that I could try, if it’s ok?
I haven’t looked specifically at battle dice, but sz125 and Finland was rather over-kill. The Finland attack also has a point of leaving air for protection of the Baltic fleet.
a) May I change the purchase by reducing 1 inf and exchanging the sub for a des?
b) May I reduce the attacks in sz125 and Finland to include only 1 fig, 1 tac and 2 fig, 1 tac respectively?
The way I think is fair to handle b is then to roll dice for probability of which dice that stick. Let me check exactly what it would look like.
The dice for G in sz125 was 2/3 fig, 1/2 tac. In Finland it was 1/2 fig, 2/2 tac.
That means that Finland won’t have to be rolled, but sz125 is not certain. 1D3 is rolled for the figs, where a score is 1-2 and miss on 3, and likewise 1D2 is rolled for the tacs, where a score is 1 and a miss 2.
If the air misses in sz125 the battle continues and I’ll roll ordinary dice manually. If G doesn’t score but UK does, then the tac falls into the sea and the fig returns back home to W Ger.
If I’d been able to plan it, that’s how the battles would’ve looked like keeping in mind air reserved for sz97.
I think the solution is fair. The dice change is not dependent on the change of purchase. I’ll go ahead and roll and finish this turn, and then if you object to either a or b or both, we can look at some other solution.
Actually, it’s a little different. I’ll redo. Nothing about the dice, but I see that the sz125 air may land in sz115. Then a rational battle in Finland is actually 1 fig, 1 tac along with the 2 inf. Lets see what that makes.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 2 carriers, 1 destroyer, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Smolensk to Vologda
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Vologda
1 fighter moved from Novgorod to Tambov
1 bomber moved from Germany to Rostov
2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 fighters moved from 115 Sea Zone to Finland
2 tactical_bombers moved from Germany to Finland
1 fighter moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 3 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Finland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 3/6 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 bomber moved from Rostov to Bryansk
1 aaGun and 3 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Archangel
1 artillery and 9 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Archangel
1 armour moved from Belarus to Bryansk
1 fighter moved from Tambov to Caucasus
7 armour moved from Bryansk to Caucasus
8 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Finland to 127 Sea Zone
2 fighters and 1 tactical_bomber moved from 125 Sea Zone to 124 Sea Zone
Combat Hit Differential Summary :
Germans : 1,67
British : -0,33
Americans : -0,33
Russians : 2,33
The air not participating on the sides.
Rolling for fig in sz125.
It rolled 1. As did the tac. So both hit.
@trulpen said in L20 #2 trulpen (X+6) vs Axis-Dominion (A) BM3:
a) May I change the purchase by reducing 1 inf and exchanging the sub for a des?
Actually the purchase change wasn’t needed even if a tac was lost, since the fig can land in sz115. So nevermind that one. It’s better not to change purchases, if possible.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 2 carriers, 1 destroyer, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Smolensk to Vologda
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Vologda
1 fighter moved from Novgorod to Tambov
1 bomber moved from Germany to Rostov
2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 fighters moved from 115 Sea Zone to Finland
2 tactical_bombers moved from Germany to Finland
1 fighter moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 3 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Finland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 3/6 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 aaGun and 3 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Archangel
1 artillery and 9 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Archangel
1 armour moved from Belarus to Bryansk
1 fighter moved from Tambov to Caucasus
7 armour moved from Bryansk to Caucasus
8 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Finland to 127 Sea Zone
2 fighters and 1 tactical_bomber moved from 125 Sea Zone to 124 Sea Zone
1 bomber moved from Rostov to Caucasus
EDIT: 1 destroyer moved from 94 Sea Zone to 97 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from 127 Sea Zone to 112 Sea Zone
EDIT: 2 fighters and 1 tactical_bomber moved from 124 Sea Zone to 112 Sea Zone
EDIT: 3 fighters moved from 112 Sea Zone to Southern Italy
EDIT: 2 tactical_bombers moved from 112 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 115 Sea Zone
1 aaGun, 3 artilleries and 5 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to France
3 mech_infantrys moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Baltic States
Place Units - Germans
2 carriers and 1 destroyer placed in 97 Sea Zone
1 submarine placed in 112 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 factory_minor placed in Western Ukraine
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 1,67
British : -0,33
Americans : -0,33
Russians : 2,33
Sorry for all the spam.
Is this ok?
If any purchase change, that would be Italy that could buy 2 des, 1 sub instead of 1 des, 5 inf. Not asking for it though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
2 fighters moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Manchuria to Korea
3 armour and 10 mech_infantrys moved from Volgograd to Vologda
1 aaGun moved from Russia to Vologda
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Russians
5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
2 bombers moved from Anhwe to Shensi
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in 18 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 18 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win, taking New Britain from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 18 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 1 marine and 7 submarines moved from 19 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Yunnan to Shan State
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
2 bombers moved from Shensi to Yunnan
3 armour and 2 mech_infantrys moved from Sikang to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to 35 Sea Zone
2 fighters moved from 21 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to Philippines
1 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
Japanese undo move 5.
Japanese undo move 4.
1 infantry and 2 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
2 bombers moved from Anhwe to Shensi
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in 18 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 18 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win, taking New Britain from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 18 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 1 marine and 7 submarines moved from 19 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Yunnan to Shan State
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
2 bombers moved from Shensi to Yunnan
3 armour and 2 mech_infantrys moved from Sikang to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to 35 Sea Zone
2 fighters moved from 21 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to Philippines
1 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
Japanese undo move 5.
Japanese undo move 4.
1 infantry and 2 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to Philippines: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -0,33
Japanese : -0,67
Have another edit. A walk on in Novosibirsk with a mech, which I forgot to make.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
2 bombers moved from Anhwe to Shensi
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 18 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in 18 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 18 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win, taking New Britain from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 18 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 1 marine and 7 submarines moved from 19 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Yunnan to Shan State
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
2 bombers moved from Shensi to Yunnan
3 armour and 2 mech_infantrys moved from Sikang to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to 35 Sea Zone
2 fighters moved from 21 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to Philippines
1 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 infantry placed in Kiangsu
Japanese undo move 5.
Japanese undo move 4.
1 infantry and 2 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to Philippines: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Novosibirsk from Russians to Japanese
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Novosibirsk: 1 mech_infantry
EDIT: Changing PUs for Japanese from 68 to 69
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -0,33
Japanese : -0,67