look familiar?
;)
0e757c02-52a5-49dd-84e2-fd465fba9099-image.png
Do you want to scramble for SZ 113?
No scramble
I didn’t realize that fighters cannot land on damaged carriers. So I’m losing two fighters.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from India to French Indo China
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in Borneo
Battle in Norway
Battle in Denmark
Non Combat Move - Americans
1 armour moved from Libya to Tobruk
2 infantry and 1 marine moved from Tunisia to Libya
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
3 transports moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 93 Sea Zone to 91 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 bomber moved from Central United States to United Kingdom
1 bomber moved from French Indo China to India
1 bomber moved from Queensland to India
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 5 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from 113 Sea Zone to Germany
1 fighter moved from Southern France to Germany
1 fighter moved from United Kingdom to Germany
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
1 artillery moved from Tobruk to Alexandria
British take Alexandria from Italians
1 fighter moved from United Kingdom to 113 Sea Zone
Combat - British
British creates battle in territory 125 Sea Zone
Battle in 113 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 3 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 2 : 5/7 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Units damaged: 1 carrier owned by the British
1 destroyer owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 113 Sea Zone
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 3 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 battleship and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is 57
Casualties for British: 1 submarine
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Battle in Germany
British attack with 2 artilleries, 2 fighters and 4 infantry
Germans defend with 1 factory_major and 6 infantry
British roll dice for 2 artilleries, 2 fighters and 4 infantry in Germany, round 2 : 4/8 hits, 2.67 expected hits
Germans roll dice for 6 infantry in Germany, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Germans and 4 infantry owned by the British lost in Germany
British roll dice for 2 artilleries and 2 fighters in Germany, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Germany, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Germany
British captures 61PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Germans: 6 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
2 fighters could not land in Germany and were removed
1 fighter moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to Norway
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 aaGun, 4 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Eastern Persia to West India
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 artilleries, 1 bomber and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 97 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 100 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 103 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.83
British : 5.00
Chinese : 0.50
Japanese : -0.33
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
5 artilleries and 5 infantry moved from Trans-Jordan to Iraq
5 fighters moved from Persia to Iraq
4 artilleries and 8 infantry moved from Persia to Iraq
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Battle in 99 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Italians Submerged
1 submarine owned by the Americans Submerged
Battle in Kazakhstan
Italians attack with 3 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians winAmericans win with no units remaining, taking Kazakhstan from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Persia
2 infantry placed in Southern Italy
Italians undo move 2.
2 infantry placed in Persia
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 21 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 21 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Combat - French
Non Combat Move - French
4 infantry moved from Southern France to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Western Germany to Germany
14 infantry moved from Western Germany to Denmark
2 bombers moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Germany
1 fighter moved from Southern Italy to Germany
1 tactical_bomber moved from Southern Italy to Germany
1 fighter moved from Southern Italy to Germany
1 tactical_bomber moved from Southern Italy to Germany
1 fighter moved from Southern Italy to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
2 artilleries and 12 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
3 fighters moved from Persia to Romania
10 armour and 6 mech_infantrys moved from Novosibirsk to Tsinghai
2 armour and 1 mech_infantry moved from Timguska to Tsinghai
1 armour moved from Yenisey to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Kansu
5 infantry moved from Karelia to Finland
20 infantry moved from Eastern Poland to Baltic States
3 artilleries moved from Eastern Poland to Baltic States
3 infantry moved from Romania to Eastern Poland
Combat - Germans
Battle in Denmark
Germans attack with 14 infantry
Americans defend with 1 infantry
Germans roll dice for 14 infantry in Denmark, round 2 : 0/14 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 13 infantry in Denmark, round 3 : 5/13 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 13 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers and 3 transports
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Americans roll dice for 2 destroyers and 3 transports in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Americans: 2 destroyers and 3 transports
Battle in Tsinghai
Germans attack with 12 armour and 7 mech_infantrys
Russians defend with 5 infantry
Germans roll dice for 12 armour and 7 mech_infantrys in Tsinghai, round 2 : 9/19 hits, 7.17 expected hits
Chinese roll dice for 5 infantry in Tsinghai, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 12 armour and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Germany
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 artilleries and 1 factory_minor
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Germany, round 2 : 2/7 hits, 3.17 expected hits
British roll dice for 2 artilleries in Germany, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 artilleries owned by the British lost in Germany
Germans win, taking Germany from British with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Germany to Western Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 aaGuns moved from Western Germany to Denmark
1 aaGun moved from Northern Italy to Western Germany
Place Units - Germans
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : 0.33
Americans : -0.33
Chinese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 fighter moved from Russia to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
13 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns, 15 artilleries and 32 infantry moved from Bryansk to Belarus
2 armour and 2 mech_infantrys moved from Russia to Belarus
1 aaGun, 4 artilleries and 9 infantry moved from Novgorod to Belarus
1 fighter moved from Volgograd to Belarus
1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Novosibirsk to Russia
1 infantry moved from Russia to Samara
1 aaGun moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
4 artilleries and 14 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
4 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 57 PUs; 6 SuicideAttackTokens;
Japanese buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 10 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 mech_infantrys moved from Szechwan to Sikang
2 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from Malaya to 42 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to Philippines
2 artilleries moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 fighters moved from Malaya to French Indo China
2 fighters moved from Malaya to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Shantung to Hunan
1 artillery moved from Chahar to Hopei
2 artilleries moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Manchuria to Central Mongolia
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Japan to French Indo China
1 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Szechwan
1 fighter moved from French Indo China to Malaya
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Kansu
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Malaya to 44 Sea Zone
1 fighter moved from Japan to French Indo China
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Malaya to 43 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
2 fighters moved from Szechwan to Shensi
4 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Szechwan to Shensi
1 fighter moved from Szechwan to Sikang
1 fighter moved from French Indo China to Malaya
1 bomber moved from Szechwan to Sikang
1 bomber moved from Szechwan to Shensi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Philippines
Japanese attack with 2 artilleries, 2 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Sikang, round 2 : 2/6 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 2 fighters, 4 infantry and 4 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 4 infantry and 4 mech_infantrys in Shensi, round 2 : 0/12 hits, 3.50 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 4 mech_infantrys in Shensi, round 3 : 4/10 hits, 3.17 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 2 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Sikang to Yunnan
1 bomber and 2 fighters moved from Shensi to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Malaya
3 fighters moved from 44 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Malaya
Place Units - Japanese
3 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.67
Chinese : 0.67
Japanese : -1.67
I’ve got a US tank that blitzed into Holland and Belgium. Why cannot it blitz back into Normandy Bordeaux on its non-combat move?
Is that a combat move?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 artilleries, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Germany
1 bomber moved from India to Persia
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Germany causes 3 damage total.
Battle in Sumatra
Battle in Southern France
Americans attack with 2 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 5 infantry and 2 mech_infantrys in Southern France, round 2 : 3/9 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Sumatra from Japanese, taking Southern France from Germans with 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Germany to Normandy Bordeaux
1 armour moved from Tobruk to Egypt
2 infantry and 1 marine moved from Libya to Tobruk
1 bomber moved from Persia to Egypt
2 bombers moved from Western United States to Gibraltar
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers and 2 destroyers placed in 101 Sea Zone
2 fighters and 2 tactical_bombers placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Persia : : -0.17
Americans : 0.83
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
@akreider2 only planes can split move
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 artilleries, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Germany
1 bomber moved from India to Persia
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Germany causes 3 damage total.
Battle in Sumatra
Battle in Southern France
Americans attack with 2 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 5 infantry and 2 mech_infantrys in Southern France, round 2 : 3/9 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Sumatra from Japanese, taking Southern France from Germans with 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Germany to Normandy Bordeaux
1 armour moved from Tobruk to Egypt
2 infantry and 1 marine moved from Libya to Tobruk
1 bomber moved from Persia to Egypt
2 bombers moved from Western United States to Gibraltar
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers and 2 destroyers placed in 101 Sea Zone
2 fighters and 2 tactical_bombers placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 aaGun, 4 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 cruiser and 1 destroyer moved from 73 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from Tunisia to Libya
3 fighters moved from Norway to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - British
2 carriers, 2 destroyers and 1 transport placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 fighter placed in United Kingdom
3 artilleries placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Persia : : -0.17
British : 0.33
Americans : 0.83
Japanese : -0.33
AA fire in Germany : : -0.17
I should have bought an airbase in Norway.
Yeah, I’d like to do a few things differently starting with Berlin…
Site is sketchy this AM but I can see my rolls went through, I’m manually posting here.
I was able to post another game to the site, but not this one. So here goes an attachment.anzac_round8.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs;
Germans buy 3 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
4 artilleries and 28 infantry moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Eastern Poland
3 artilleries and 18 infantry moved from Baltic States to Poland
1 infantry moved from Germany to Poland
3 fighters moved from Romania to 115 Sea Zone
3 infantry moved from Finland to Norway
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Western Germany to Norway
2 bombers moved from Western Germany to 115 Sea Zone
2 fighters moved from Western Germany to Norway
3 infantry moved from Western Germany to Denmark
3 artilleries moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Kansu to Kazakhstan
12 armour and 3 mech_infantrys moved from Tsinghai to Caucasus
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers and 3 fighters
British defend with 1 carrier, 1 cruiser and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 bombers and 3 fighters in 115 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 115 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser and 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Norway
Germans attack with 2 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Norway, round 2 : 4/8 hits, 3.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Germans
2 fighters moved from 115 Sea Zone to Finland
2 fighters moved from Norway to Finland
3 tactical_bombers moved from Norway to Western Germany
3 aaGuns moved from Eastern Poland to Poland
2 bombers moved from 115 Sea Zone to Poland
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
Place Units - Germans
3 infantry placed in Romania
3 infantry placed in Germany
3 armour, 5 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 2.33
British : 0.17
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
1 armour, 19 artilleries, 41 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
4 artilleries and 14 infantry moved from Tambov to Volgograd
1 armour, 2 artilleries and 5 infantry moved from Rostov to Volgograd
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 4/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 6 artilleries and 19 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 6 artilleries and 19 infantry in Volgograd, round 2 : 4/26 hits, 6.67 expected hits
Italians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Volgograd
Russians win, taking Volgograd from Italians with 1 armour, 6 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 19 artilleries, 41 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 19 artilleries, 41 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 15/64 hits, 17.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 19 artilleries, 40 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Rostov
3 aaGuns moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Novgorod to Bryansk
4 artilleries and 3 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
Russians : -2.17