LG40 Dawgoneit (Allies +30) vs. StuckTojo (Axis)

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 1 carrier, 3 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 artillery and 1 transport moved from 8 Sea Zone to 2 Sea Zone
            1 artillery moved from 2 Sea Zone to Alaska
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Alaska
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 25 Sea Zone
                Japanese win, taking Alaska from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 2 submarines
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Aleutian Islands to Japan
            2 artilleries and 2 infantry moved from Aleutian Islands to 8 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
            1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 9 destroyers, 3 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 37 Sea Zone to 35 Sea Zone
            1 armour and 1 mech_infantry moved from Shan State to India
            1 aaGun moved from Burma to India
            3 mech_infantrys moved from French Indo China to Burma
            3 mech_infantrys moved from Kweichow to Burma
            3 fighters moved from Kiangsu to Burma
            1 armour and 1 mech_infantry moved from Turkmenistan to Caucasus
            1 armour moved from Volgograd to Caucasus
            1 mech_infantry moved from Samara to Caucasus
            6 fighters and 4 tactical_bombers moved from Volgograd to Caucasus
            2 bombers moved from Volgograd to West India
            3 armour moved from India to West India
    
        Place Units - Japanese
            1 carrier, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Japan
            3 armour placed in India
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 89 PUs; end with 90 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Urals: 2 armour
            EDIT: Adding units owned by Japanese to Kazakhstan: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.33
    

    Savegame


  • @StuckTojo WELP! that about does it. it seems like i’m getting worse and worse at this game.:slightly_frowning_face:

  • '19 '17 '16

    @dawgoneit said in LG40 Dawgoneit (Allies +30) vs. StuckTojo (Axis):

    @StuckTojo WELP! that about does it. it seems like i’m getting worse and worse at this game.:slightly_frowning_face:

    @dawgoneit

    I wouldn’t say that. You tried a new strategy, which is a good thing. It was interesting and it forced me to scramble at times. Unfortunately, it left Japan unopposed and it turned into a monster. Maybe try re-assesing it and modifying it.

    Want to try again?


  • @StuckTojo oh yeah!


  • @dawgoneit same bid? if so same bid placement.


  • @dawgoneit i cant believe you beat 30 fighters.

  • '19 '17 '16

    It really wasn’t a bad game, actually. A little pressure on Japan and maybe a little less reckless play with your Russian pieces and who knows?


  • @StuckTojo yeah, i have a real problem with russia. not just this game but its all games.

  • '19 '17 '16

    @dawgoneit

    Do the use the dice calculator? I find it’s very helpful. I actually had 99% odds to win Moscow.

    OK, I have to do some work, then I’ll set it up with the same bid placements.

  • '19 '17 '16

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