@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Maxi vs. Toyls
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 armour and 2 mech_infantrys moved from Shensi to Hopei 2 infantry moved from Tsinghai to Shensi 2 infantry moved from Tsagaan Olom to Suiyuyan 3 infantry moved from Yakut S.S.R. to Ulaanbaatar 4 infantry moved from Yakut S.S.R. to Dzavhan 1 cruiser moved from 113 Sea Zone to 115 Sea Zone Combat - Russians Battle in Hopei Russians attack with 2 armour and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Hopei, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Baltic States to Novgorod 3 artilleries moved from Baltic States to Belarus 2 aaGuns moved from Baltic States to Belarus 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Western Ukraine to Bessarabia 16 infantry moved from Baltic States to Belarus 1 armour and 2 artilleries moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 2 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 infantry moved from Yakut S.S.R. to Dzavhan 2 aaGuns and 1 infantry moved from Yakut S.S.R. to Dzavhan 1 submarine moved from 111 Sea Zone to 109 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Russians : 1,67 Japanese : -0,33 -
@Maxiheimer Ja lidt:-) Prøvede faktisk at lokke dig til sealion:-)
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Sakha to Amur 1 mech_infantry moved from Amur to Ulaanbaatar 1 artillery and 1 infantry moved from Central Mongolia to Ulaanbaatar 5 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar 2 bombers moved from Kwangsi to Chahar 2 fighters moved from Jehol to Chahar 2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone 2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Kwangsi to 42 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Hunan to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Kweichow 2 fighters and 2 tactical_bombers moved from Jehol to Ulaanbaatar Combat - Japanese Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 submarine and 2 transports British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Kweichow, round 2 : 4/4 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Chinese: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Casualties for British: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Java Battle in Ulaanbaatar Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 5 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ulaanbaatar, round 2 : 2/7 hits, 3,17 expected hits Russians roll dice for 5 infantry in Ulaanbaatar, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Ulaanbaatar Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Ulaanbaatar, round 3 : 2/6 hits, 3,00 expected hits Russians roll dice for 3 infantry in Ulaanbaatar, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Ulaanbaatar Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Ulaanbaatar, round 4 : 3/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar Japanese win, taking Java from ANZAC, taking Ulaanbaatar from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Russians: 5 infantry Battle in Chahar Japanese attack with 2 bombers, 2 fighters and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Chahar, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers and 2 fighters in Chahar, round 3 : 3/4 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 3 infantry Battle in Philippines Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Celebes Japanese attack with 2 artilleries and 2 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 2/4 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 5/7 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu 2 bombers moved from Chahar to Shantung 1 fighter moved from Chahar to Shantung 2 fighters and 2 tactical_bombers moved from Ulaanbaatar to Manchuria 1 aaGun moved from Sakha to Buryatia 1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Shantung 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans : 0,67 ANZAC : 1,33 Chinese : 0,67 UK_Pacific : -0,67 Russians : -1,00 Japanese : 0,67 -
Nu må vi se om det bliver tysklands undergang… Nu nærlæste jeg lige de modificerede objectives. Tyskland får 5 ipc for at have enheder i london… Ikke dårligt!
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 4 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 submarine moved from 17 Sea Zone to 19 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from Guam to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 armour, 4 artilleries, 1 bomber, 5 infantry and 1 marine Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 infantry and 1 marine in Gibraltar, round 2 : 3/12 hits, 4,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 4 artilleries, 1 bomber, 5 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to Morocco 1 fighter moved from Eastern United States to Morocco 1 fighter moved from 43 Sea Zone to Shan State 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Italians : -0,67 Americans : -3,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 4 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 submarine moved from 17 Sea Zone to 19 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from Guam to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 armour, 4 artilleries, 1 bomber, 5 infantry and 1 marine Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 infantry and 1 marine in Gibraltar, round 2 : 3/12 hits, 4,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 4 artilleries, 1 bomber, 5 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to Morocco 1 fighter moved from Eastern United States to Morocco 1 fighter moved from 43 Sea Zone to Shan State 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kweichow 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 2 infantry moved from Kenya to 72 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone 1 artillery and 2 infantry moved from 76 Sea Zone to British Somaliland 5 infantry moved from Burma to Yunnan 3 artilleries moved from Burma to Yunnan 2 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 5 infantry moved from Burma to Shan State 2 infantry moved from Burma to Yunnan 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Iraq to Egypt 1 bomber moved from Belgian Congo to British Somaliland Combat - British Battle in British Somaliland British attack with 1 artillery, 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in British Somaliland, round 2 : 3/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 3 artilleries and 7 infantry Japanese defend with 1 infantry British roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Shan State 1 aaGun moved from Burma to Yunnan 7 infantry moved from India to Burma 1 infantry moved from West India to India 2 infantry moved from Eastern Persia to West India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 bomber moved from British Somaliland to Egypt 1 tactical_bomber moved from Belgian Congo to Egypt 1 fighter moved from Algeria to Morocco 1 tactical_bomber moved from Algeria to Morocco Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 8 infantryCombat Hit Differential Summary :
Italians : -1,00 British : 2,83 Americans : -3,33 Japanese : -0,33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 fighter moved from Libya to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 2 submarines moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship, 1 cruiser and 1 destroyer; French defend with 1 destroyer Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 98 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits 1 destroyer owned by the French and 2 submarines owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 98 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits 1 destroyer owned by the British, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -18 Casualties for Italians: 1 bomber, 1 fighter and 2 submarines Casualties for French: 1 destroyer Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern Italy 1 armour moved from Yugoslavia to Southern Italy 4 infantry moved from Yugoslavia to Northern Italy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk Place Units - Italians 2 fighters and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : 0,33 British : 1,67 French : -0,33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 49 Sea Zone 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 2 fighters moved from Sumatra to India 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 aaGun moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia 1 aaGun moved from New South Wales to South Australia Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans Germans buy 4 armour, 1 bomber, 13 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 armour moved from United Kingdom to Scotland 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 battleship moved from 110 Sea Zone to 104 Sea Zone 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 cruiser moved from 109 Sea Zone to 108 Sea Zone 1 cruiser moved from 108 Sea Zone to 103 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 4 armour, 5 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Western Germany to Scotland 1 infantry moved from Poland to Baltic States 2 bombers moved from Western Germany to Baltic States 5 artilleries, 19 infantry and 3 mech_infantrys moved from Poland to Eastern Poland 3 armour moved from Romania to Eastern Poland 2 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Western Germany to Southern Italy 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in Scotland Germans attack with 2 armour, 1 bomber and 4 infantry British defend with 1 airfield and 2 infantry Germans roll dice for 2 armour, 1 bomber and 4 infantry in Scotland, round 2 : 3/7 hits, 2,33 expected hits British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Baltic States Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 battleship, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Eastern Poland Germans attack with 9 armour, 5 artilleries, 24 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 5 artilleries, 24 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 15/45 hits, 12,17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries, 23 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Poland to Eastern Poland 5 infantry moved from Germany to Poland 1 aaGun moved from Poland to Eastern Poland 2 bombers moved from Baltic States to Western Germany 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 carrier, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Scotland to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern Italy 2 infantry moved from Bulgaria to Romania Place Units - Germans 3 infantry placed in United Kingdom 3 submarines placed in 112 Sea Zone 1 bomber and 4 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany 4 armour and 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5 Germans collect 54 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 4,17 British : 0,33 Americans : -0,33 Russians : 0,33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 109 Sea Zone to 111 Sea Zone 2 infantry moved from Shensi to Hopei 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Dzavhan to Central Mongolia Russians take Central Mongolia from Japanese 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Belarus to Baltic States 2 infantry moved from Novgorod to Karelia 1 tactical_bomber moved from Western Ukraine to Baltic States 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Karelia 1 tactical_bomber moved from Novgorod to Karelia Combat - Russians Battle in 111 Sea Zone Russians attack with 1 submarine Germans defend with 2 transports 2 transports owned by the Germans lost in 111 Sea Zone Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Karelia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Dzavhan to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 aaGuns, 1 armour, 4 artilleries and 5 infantry moved from Western Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 aaGun moved from Belarus to Novgorod 3 artilleries moved from Belarus to Bryansk 1 fighter moved from Karelia to Novgorod 3 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Baltic States 4 infantry moved from Belarus to Bryansk 1 aaGun moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 1 fighter moved from Baltic States to Novgorod 1 tactical_bomber moved from Novgorod to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 1 tactical_bomber moved from Karelia to Novgorod 3 armour moved from Belarus to Bryansk Place Units - Russians 3 artilleries placed in Ukraine 3 infantry placed in Novgorod Russians undo move 2. 2 artilleries and 1 infantry placed in Novgorod 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0,00 Russians : -0,83 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Anhwe to Kwangtung Japanese take Kwangtung from UK_Pacific 1 mech_infantry moved from Anhwe to Kwangsi 2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi 1 artillery moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to South Australia 1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to South Australia Combat - Japanese Battle in Sumatra Battle in Northern Territory Battle in Queensland Battle in 19 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking Sumatra from UK_Pacific, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking 19 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangsi Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in South Australia Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 2 aaGuns, 1 artillery and 2 infantry AA fire in South Australia : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 2/6 hits, 2,83 expected hits ANZAC roll dice for 2 aaGuns, 1 artillery and 2 infantry in South Australia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in South Australia Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in South Australia, round 3 : 1/5 hits, 2,50 expected hits ANZAC roll dice for 1 artillery and 2 infantry in South Australia, round 3 : 2/3 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia Japanese roll dice for 3 fighters in South Australia, round 4 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 4 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in South Australia Japanese roll dice for 2 fighters in South Australia, round 5 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 5 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia Japanese roll dice for 1 fighter in South Australia, round 6 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery in South Australia, round 6 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in South Australia Japanese win with 1 fighter remaining. Battle score for attacker is -18 Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 aaGuns, 1 artillery and 2 infantry Non Combat Move - Japanese 1 carrier moved from 42 Sea Zone to 61 Sea Zone 1 battleship and 1 carrier moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi 3 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 tactical_bomber moved from French Indo China to Anhwe 2 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe 3 infantry moved from Shantung to Anhwe 1 fighter moved from Shantung to Anhwe 2 bombers moved from Shantung to Philippines 1 cruiser and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from South Australia to 61 Sea Zone 1 aaGun moved from Buryatia to Yakut S.S.R. 2 fighters moved from Manchuria to 6 Sea Zone 2 tactical_bombers moved from Manchuria to Anhwe Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0,33 ANZAC : 1,33 Chinese : -0,67 AA fire in South Australia : : -0,67 Japanese : -3,50 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 91 Sea Zone to 104 Sea Zone 2 submarines moved from 91 Sea Zone to 103 Sea Zone 2 fighters moved from 91 Sea Zone to 103 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Morocco to 104 Sea Zone 1 fighter moved from Morocco to 104 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone Combat - Americans Battle in 103 Sea Zone Americans attack with 2 fighters and 2 submarines Germans defend with 1 cruiser Americans roll dice for 2 submarines in 103 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Germans lost in 103 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in 104 Sea Zone Americans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Germans roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Germans: 1 battleship Non Combat Move - Americans 2 fighters moved from 103 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from 104 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Shan State to Hopei 4 mech_infantrys moved from Southeast Mexico to Central United States Place Units - Americans 2 infantry placed in Western United States 1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 0,33 Americans : 2,33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei Place Units - Chinese 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 91 Sea Zone to 104 Sea Zone 2 submarines moved from 91 Sea Zone to 103 Sea Zone 2 fighters moved from 91 Sea Zone to 103 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from Morocco to 104 Sea Zone 1 fighter moved from Morocco to 104 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone Combat - Americans Battle in 103 Sea Zone Americans attack with 2 fighters and 2 submarines Germans defend with 1 cruiser Americans roll dice for 2 submarines in 103 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Germans lost in 103 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in 104 Sea Zone Americans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber Germans defend with 1 battleship Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Germans Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Germans roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for Germans: 1 battleship Non Combat Move - Americans 2 fighters moved from 103 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from 104 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Shan State to Hopei 4 mech_infantrys moved from Southeast Mexico to Central United States Place Units - Americans 2 infantry placed in Western United States 1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei Place Units - Chinese 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 battleship EDIT: Adding units owned by British to 98 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 3 artilleries moved from Yunnan to Kwangsi 3 infantry moved from Yunnan to Kwangsi 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 3 infantry moved from Yunnan to Kwangsi 1 fighter moved from Burma to Hopei 1 infantry moved from Egypt to Alexandria 2 artilleries moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Egypt to India Combat - British Battle in Alexandria British attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kwangsi British attack with 3 artilleries and 6 infantry Japanese defend with 1 mech_infantry British roll dice for 3 artilleries and 6 infantry in Kwangsi, round 2 : 1/9 hits, 2,50 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 aaGun moved from Yunnan to Kwangsi 1 aaGun and 7 infantry moved from Burma to Yunnan 9 infantry moved from India to Burma 1 aaGun and 4 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 2 infantry moved from West India to India 1 infantry moved from British Somaliland to Ethiopia 1 infantry moved from Northwest Persia to Iraq Place Units - UK_Pacific 1 destroyer and 1 transport placed in 39 Sea Zone 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5 UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transportCombat Hit Differential Summary :
Germans : 0,33 British : -1,67 Italians : -0,33 Americans : 2,33 Japanese : -0,33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Southern Italy to France 1 aaGun, 1 armour and 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 0,33 French : -0,33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 49 Sea Zone to 55 Sea Zone 3 submarines moved from 62 Sea Zone to 61 Sea Zone 3 fighters moved from India to 41 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 55 Sea Zone ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 61 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 carrier, 1 fighter and 1 transport ANZAC roll dice for 3 submarines in 61 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 transport in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 submarines in 61 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 1 carrier owned by the Japanese lost in 61 Sea Zone ANZAC roll dice for 3 submarines in 61 Sea Zone, round 4 : 2/3 hits, 1,00 expected hits 1 transport owned by the Japanese lost in 61 Sea Zone 3 submarines owned by the ANZAC Submerged Japanese win with 1 fighter remaining. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport Battle in 41 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 cruiser, 1 destroyer and 1 transport ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 2 fighters in 41 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport 1 fighter owned by the Japanese could not land and were killed Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 aaGun, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : 1,17 Japanese : 0,33 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - GermansCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone 2 infantry moved from Poland to Baltic States 2 bombers moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Bessarabia 1 infantry moved from Romania to Bessarabia 9 armour, 5 artilleries, 23 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus 6 infantry moved from Finland to Karelia 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 6 infantry Russians defend with 2 infantry Germans roll dice for 6 infantry in Karelia, round 2 : 2/6 hits, 1,00 expected hits Russians roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 1 carrier, 2 fighters and 3 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 carrier, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 carrier, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Baltic States Germans attack with 3 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 2 infantry in Baltic States, round 2 : 5/5 hits, 2,33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 9 armour, 5 artilleries, 23 infantry and 7 mech_infantrys Russians defend with 2 infantry Germans roll dice for 9 armour, 5 artilleries, 23 infantry and 7 mech_infantrys in Belarus, round 2 : 8/44 hits, 12,00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 9 armour, 5 artilleries, 23 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 4 armour moved from Germany to Eastern Poland 3 aaGuns moved from Eastern Poland to Belarus 3 infantry moved from Poland to Eastern Poland 3 bombers moved from Baltic States to Western Germany 2 mech_infantrys moved from Western Germany to Poland 6 infantry moved from Germany to Poland 1 bomber moved from Bessarabia to Germany 1 infantry moved from Romania to Eastern Poland 4 submarines moved from 112 Sea Zone to 113 Sea Zone 3 transports moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom 2 armour and 3 infantry moved from Scotland to United Kingdom Place Units - Germans 3 infantry placed in United Kingdom 4 armour and 5 mech_infantrys placed in Germany 1 fighter placed in Western Germany Germans undo move 2. Germans undo move 2. Germans undo move 1. 2 armour and 1 fighter placed in United Kingdom 2 armour, 3 infantry and 5 mech_infantrys placed in Germany Germans undo move 2. 2 infantry placed in Western Germany Germans undo move 2. 2 armour placed in Western Germany 3 infantry and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,00 Americans : -0,33 Russians : -1,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber moved from Novgorod to Belarus 4 armour, 7 artilleries, 20 infantry and 2 tactical_bombers moved from Bryansk to Belarus 2 armour moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 6 armour, 12 artilleries, 2 fighters, 24 infantry and 3 tactical_bombers Germans defend with 3 aaGuns, 9 armour, 5 artilleries, 23 infantry and 7 mech_infantrys AA fire in Belarus : 1/5 hits, 0,83 expected hits 1 tactical_bomber owned by the Russians lost in Belarus Russians roll dice for 6 armour, 12 artilleries, 2 fighters, 24 infantry and 2 tactical_bombers in Belarus, round 2 : 16/46 hits, 15,33 expected hits Germans roll dice for 3 aaGuns, 9 armour, 5 artilleries, 23 infantry and 7 mech_infantrys in Belarus, round 2 : 15/44 hits, 16,17 expected hits 15 infantry owned by the Russians, 3 aaGuns owned by the Germans and 13 infantry owned by the Germans lost in Belarus Russians roll dice for 6 armour, 12 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Belarus, round 3 : 11/31 hits, 12,33 expected hits Germans roll dice for 9 armour, 5 artilleries, 10 infantry and 7 mech_infantrys in Belarus, round 3 : 15/31 hits, 11,83 expected hits 9 infantry owned by the Russians, 6 artilleries owned by the Russians, 10 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 6 armour, 6 artilleries, 2 fighters and 2 tactical_bombers in Belarus, round 4 : 10/16 hits, 7,33 expected hits Germans roll dice for 9 armour, 5 artilleries and 6 mech_infantrys in Belarus, round 4 : 6/20 hits, 8,17 expected hits 4 artilleries owned by the Germans, 6 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Belarus Russians roll dice for 6 armour, 2 fighters and 2 tactical_bombers in Belarus, round 5 : 6/10 hits, 5,33 expected hits Germans roll dice for 9 armour and 1 artillery in Belarus, round 5 : 2/10 hits, 4,83 expected hits 2 armour owned by the Russians, 1 artillery owned by the Germans and 5 armour owned by the Germans lost in Belarus Russians roll dice for 4 armour, 2 fighters and 2 tactical_bombers in Belarus, round 6 : 3/8 hits, 4,33 expected hits Germans roll dice for 4 armour in Belarus, round 6 : 1/4 hits, 2,00 expected hits 1 armour owned by the Russians and 3 armour owned by the Germans lost in Belarus Russians roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Belarus, round 7 : 2/7 hits, 3,83 expected hits Germans roll dice for 1 armour in Belarus, round 7 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Russians: 3 armour, 12 artilleries, 24 infantry and 1 tactical_bomber Casualties for Germans: 3 aaGuns, 9 armour, 5 artilleries, 23 infantry and 7 mech_infantrys Non Combat Move - Russians 2 infantry moved from Russia to Smolensk 1 submarine moved from 111 Sea Zone to 125 Sea Zone 2 fighters and 2 tactical_bombers moved from Belarus to Bryansk 2 aaGuns moved from Novgorod to Belarus 1 aaGun and 3 infantry moved from Central Mongolia to Suiyuyan 1 aaGun and 3 infantry moved from Dzavhan to Olgiy Place Units - Russians 3 infantry placed in Ukraine Russians undo move 1. 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -4,50 Russians : -0,50 AA fire in Belarus : : 0,17





