Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Volgograd
5 fighters moved from Russia to Volgograd
3 infantry moved from Samara to Russia
1 artillery moved from Samara to Russia
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/9 hits, 4.00 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
5 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 factory_minor, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 19 Sea Zone to 20 Sea Zone
4 fighters moved from Japan to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
1 aaGun, 4 artilleries and 4 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Hunan to Hopei
Place Units - Japanese
1 factory_minor placed in Manchuria
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : -0.50
Chinese : -0.33
UK_Pacific : -0.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 8 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Midway to Queensland
5 fighters moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Burma to Shan State
1 bomber moved from India to Shan State
2 infantry moved from Western United States to 10 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 35 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Marshall Islands from Japanese with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Shan State
Americans attack with 1 artillery and 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 bomber in Shan State, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Shan State to Queensland
Place Units - Americans
2 fighters and 1 infantry placed in Western United States
1 battleship, 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 8 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Midway to Queensland
5 fighters moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Burma to Shan State
1 bomber moved from India to Shan State
2 infantry moved from Western United States to 10 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 35 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Marshall Islands from Japanese with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Shan State
Americans attack with 1 artillery and 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 bomber in Shan State, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Shan State to Queensland
Place Units - Americans
2 fighters and 1 infantry placed in Western United States
1 battleship, 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
retreated to Chahar
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Shensi to Kansu
13 infantry moved from Suiyuyan to Kansu
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
3 artilleries moved from Iraq to Northwest Persia
2 infantry moved from Burma to Yunnan
3 fighters moved from India to Yunnan
1 battleship, 2 destroyers and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from India to Burma
Combat - British
Battle in Yunnan
British attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 3.50 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
3 fighters and 1 tactical_bomber moved from Caucasus to Russia
3 armour moved from Northwest Persia to Kazakhstan
4 mech_infantrys moved from Northwest Persia to Kazakhstan
3 fighters moved from Yunnan to Kazakhstan
Place Units - British
1 destroyer placed in 106 Sea Zone
2 artilleries and 1 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,1,2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 29 PUs (6 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 0.67
Americans : 0.50
Chinese : -1.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 bomber moved from Ukraine to Caucasus
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
5 transports moved from 96 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
5 infantry moved from Northern Italy to 97 Sea Zone
8 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
8 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Caucasus to Southern Italy
1 aaGun, 2 armour, 2 artilleries, 13 infantry, 3 marines and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters and 1 tactical_bomber moved from Tobruk to Southern Italy
Place Units - Italians
3 infantry placed in Western Ukraine
3 infantry placed in Southern Italy
7 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
4 infantry moved from Java to 42 Sea Zone
4 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
4 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 carrier and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in Celebes
ANZAC attack with 3 fighters and 4 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 3 fighters and 4 infantry in Celebes, round 2 : 1/7 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 3 fighters and 4 infantry in Celebes, round 3 : 3/7 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Paulau Island from Japanese, taking Celebes from Japanese with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Celebes to 44 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
11 armour and 8 mech_infantrys moved from Bryansk to Volgograd
1 bomber, 3 fighters and 4 tactical_bombers moved from Bryansk to Volgograd
1 bomber moved from Rostov to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 11 armour, 2 bombers, 5 fighters, 11 mech_infantrys and 6 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 11 armour, 2 bombers, 5 fighters, 11 mech_infantrys and 6 tactical_bombers in Volgograd, round 2 : 11/35 hits, 15.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour, 2 bombers, 5 fighters, 10 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
1 artillery and 7 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
5 artilleries and 4 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 bombers, 5 fighters and 6 tactical_bombers moved from Volgograd to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Western Germany to Bryansk
1 infantry moved from Southern Italy to 97 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -4.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
18 infantry moved from Amur to Buryatia
1 infantry moved from Russia to Samara
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
7 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 4/9 hits, 4.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
7 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns
EDIT: Turning off Edit Mode
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
4 fighters and 3 tactical_bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 6 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 6 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 7/12 hits, 6.50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
6 fighters and 5 tactical_bombers moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 5 submarines and 1 transport moved from 19 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from Manchuria to French Indo China
3 mech_infantrys moved from Kiangsu to Hopei
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
Americans take 35 Sea Zone from Japanese
4 fighters moved from 54 Sea Zone to 34 Sea Zone
8 fighters moved from 44 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
1 artillery, 1 battleship, 7 carriers, 3 cruisers, 8 destroyers, 1 fighter, 1 marine, 7 submarines and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 marine moved from 21 Sea Zone to Guam
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 15 Sea Zone
2 bombers moved from Queensland to Hawaiian Islands
2 fighters moved from 26 Sea Zone to 21 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 44 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Guam
Battle in Marianas
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 13 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 9/15 hits, 7.50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win, taking Guam from Japanese, taking Marianas from Japanese with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
13 fighters and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 4 fighters and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 1.50
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
Americans take 35 Sea Zone from Japanese
4 fighters moved from 54 Sea Zone to 34 Sea Zone
8 fighters moved from 44 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 34 Sea Zone
1 artillery, 1 battleship, 7 carriers, 3 cruisers, 8 destroyers, 1 fighter, 1 marine, 7 submarines and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 marine moved from 21 Sea Zone to Guam
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 15 Sea Zone
2 bombers moved from Queensland to Hawaiian Islands
2 fighters moved from 26 Sea Zone to 21 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 44 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Guam
Battle in Marianas
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 13 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 9/15 hits, 7.50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win, taking Guam from Japanese, taking Marianas from Japanese with 1 destroyer, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
13 fighters and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 4 fighters and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 4 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Tambov
5 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 bomber moved from Northwest Persia to Burma
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Burma to Yunnan
6 infantry moved from India to Burma
1 armour, 5 artilleries, 14 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from 106 Sea Zone to 109 Sea Zone
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Tambov
British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3.33 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tambov
British win, taking Tambov from Italians with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 3 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
3 fighters moved from Caucasus to Russia
5 fighters and 1 tactical_bomber moved from Tambov to Russia
4 artilleries and 1 infantry moved from Northwest Persia to Persia
3 armour and 3 mech_infantrys moved from Kazakhstan to Russia
2 fighters moved from 109 Sea Zone to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Persia
3 artilleries placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,3,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 31 PUs (4 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.17
British : 2.83
Italians : 0.00
Americans : 1.50
Chinese : 1.33
Japanese : 0.17
I forgot to move the UK Pacific fleet from sz 44 to sz 21, do you mind if I do that with the Anzac?
@LennardF no problem
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
8 infantry moved from Tobruk to 96 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 8 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
3 marines moved from Alexandria to 98 Sea Zone
8 infantry and 3 marines moved from 98 Sea Zone to Egypt
2 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
1 armour, 1 artillery and 3 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Bryansk to Tambov
1 bomber moved from Southern Italy to Tambov
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 2 fighters, 21 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 harbour; French defend with 2 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 21 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/32 hits, 8.33 expected hits
British roll dice for 4 infantry in Egypt, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the ANZAC, 2 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 2 artilleries, 2 fighters, 20 infantry, 3 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 bomber moved from Tambov to Bryansk
1 infantry moved from Bryansk to Rostov
3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Alexandria to Egypt
7 infantry moved from Northern Italy to Southern Italy
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
Place Units - Italians
2 infantry and 1 mech_infantry placed in Western Ukraine
1 factory_minor placed in Rostov
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : -2.83
British : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 3 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from Queensland to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 44 Sea Zone to 21 Sea Zone
1 carrier moved from 44 Sea Zone to 21 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to 21 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to Northern Territory
Combat - ANZAC
Battle in Philippines
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
ANZAC roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - ANZAC
3 fighters moved from Philippines to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 21 Sea Zone to Guam
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 3 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Samara
2 bombers moved from Bryansk to Samara
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
3 mech_infantrys moved from Novgorod to Archangel
8 fighters and 6 tactical_bombers moved from Bryansk to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 8 fighters, 3 mech_infantrys and 6 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 8 fighters, 3 mech_infantrys and 6 tactical_bombers in Archangel, round 2 : 9/17 hits, 8.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 8 fighters, 3 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Samara to Bryansk
8 fighters and 6 tactical_bombers moved from Archangel to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from Western Germany to Bryansk
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 bomber moved from Tobruk to Bryansk
Place Units - Germans
3 bombers placed in Western Germany
3 artilleries placed in Ukraine
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
3 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
4 fighters moved from Russia to Vologda
18 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Samara
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 infantry in Vologda, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to Russia
4 fighters moved from Vologda to Russia
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Siam to French Indo China
4 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter moved from French Indo China to Japan
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 aaGun, 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Hopei to Kweichow
1 mech_infantry moved from Anhwe to Manchuria
3 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : 0.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
3 bombers moved from Hawaiian Islands to 33 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
8 fighters moved from 21 Sea Zone to 18 Sea Zone
7 fighters moved from 21 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to Central United States
1 artillery moved from Quebec to Eastern United States
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 battleship and 1 marine moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Quebec to Central United States
Combat - Americans
Battle in Kwangtung
Battle in 33 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 3 bombers, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win, taking Kwangtung from Japanese with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 18 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 9 carriers, 3 cruisers, 9 destroyers, 2 fighters, 1 marine and 6 submarines moved from 21 Sea Zone to 20 Sea Zone
8 fighters moved from 18 Sea Zone to 20 Sea Zone
7 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
3 bombers moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 marine moved from 20 Sea Zone to Kwangtung
1 marine moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 17 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Shensi
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 26 PUs;
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 armour, 5 artilleries, 14 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans
8 fighters moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Yunnan to Kwangsi
1 bomber moved from Burma to Kwangsi
1 infantry moved from Burma to Yunnan
2 artilleries and 3 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
3 artilleries moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
Combat - British
Battle in 112 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Novosibirsk
British attack with 8 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 8 fighters, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 8/11 hits, 5.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk
British win, taking Novosibirsk from Germans with 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Kwangsi
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Kwangsi to India
8 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
2 fighters moved from 112 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
Place Units - British
2 artilleries placed in Persia
1 infantry placed in Persia
2 infantry placed in Iraq
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,6,6,6,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Germans : -0.00
British : 4.83
Americans : 4.00
Japanese : -0.17