TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 8 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Midway to Queensland
5 fighters moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Burma to Shan State
1 bomber moved from India to Shan State
2 infantry moved from Western United States to 10 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 35 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Marshall Islands from Japanese with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Shan State
Americans attack with 1 artillery and 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 bomber in Shan State, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Shan State to Queensland
Place Units - Americans
2 fighters and 1 infantry placed in Western United States
1 battleship, 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
retreated to Chahar
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Shensi to Kansu
13 infantry moved from Suiyuyan to Kansu
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
3 fighters moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
3 artilleries moved from Iraq to Northwest Persia
2 infantry moved from Burma to Yunnan
3 fighters moved from India to Yunnan
1 battleship, 2 destroyers and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from India to Burma
Combat - British
Battle in Yunnan
British attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 3.50 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
3 fighters and 1 tactical_bomber moved from Caucasus to Russia
3 armour moved from Northwest Persia to Kazakhstan
4 mech_infantrys moved from Northwest Persia to Kazakhstan
3 fighters moved from Yunnan to Kazakhstan
Place Units - British
1 destroyer placed in 106 Sea Zone
2 artilleries and 1 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,1,2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 29 PUs (6 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 0.67
Americans : 0.50
Chinese : -1.33
Japanese : 1.00
Savegame