@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
Samuel06 (X) vs LennardF (A+20) BM3
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 factory_minor, 6 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to Alexandria 3 fighters moved from Southern Italy to Alexandria 1 bomber moved from Southern Italy to Baltic States 1 mech_infantry moved from Bessarabia to Baltic States 1 armour and 2 marines moved from Gibraltar to 92 Sea Zone 1 armour, 1 battleship, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 3 transports moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 cruisers and 2 marines moved from 95 Sea Zone to 96 Sea Zone 2 marines moved from 96 Sea Zone to Malta Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 3 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Alexandria Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 3 : 1/5 hits, 2.17 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Baltic States Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Baltic States retreated to Baltic States Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Malta Italians attack with 1 artillery, 1 infantry and 2 marines British defend with 1 aaGun and 1 infantry Italians roll dice for 2 cruisers in Malta, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery, 1 infantry and 2 marines in Malta, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 infantry and 2 marines in Malta, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 artillery and 2 marines remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 3 fighters moved from Alexandria to Tobruk 1 aaGun and 2 infantry moved from Romania to Eastern Poland 1 armour moved from Bessarabia to Western Ukraine 1 bomber moved from Baltic States to Western Ukraine Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to 96 Sea Zone: 1 battleship, 2 destroyers, 2 submarines and 2 transports EDIT: Adding units owned by Italians to Tobruk: 1 armour and 2 infantry EDIT: Removing units owned by Italians from 95 Sea Zone: 1 armour, 1 battleship, 2 destroyers, 2 infantry, 2 submarines and 2 transports EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Tobruk: 1 aaGun EDIT: Turning off Edit Mode 1 factory_minor placed in Western Ukraine 2 infantry and 1 marine placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : -5.67 British : -0.67 Russians : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 factory_minor, 6 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tobruk to Alexandria 3 fighters moved from Southern Italy to Alexandria 1 bomber moved from Southern Italy to Baltic States 1 mech_infantry moved from Bessarabia to Baltic States 1 armour and 2 marines moved from Gibraltar to 92 Sea Zone 1 armour, 1 battleship, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 3 transports moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 cruisers and 2 marines moved from 95 Sea Zone to 96 Sea Zone 2 marines moved from 96 Sea Zone to Malta Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 3 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Alexandria Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 3 : 1/5 hits, 2.17 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Baltic States Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Baltic States retreated to Baltic States Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Malta Italians attack with 1 artillery, 1 infantry and 2 marines British defend with 1 aaGun and 1 infantry Italians roll dice for 2 cruisers in Malta, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 artillery, 1 infantry and 2 marines in Malta, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 infantry and 2 marines in Malta, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 artillery and 2 marines remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 3 fighters moved from Alexandria to Tobruk 1 aaGun and 2 infantry moved from Romania to Eastern Poland 1 armour moved from Bessarabia to Western Ukraine 1 bomber moved from Baltic States to Western Ukraine Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to 96 Sea Zone: 1 battleship, 2 destroyers, 2 submarines and 2 transports EDIT: Adding units owned by Italians to Tobruk: 1 armour and 2 infantry EDIT: Removing units owned by Italians from 95 Sea Zone: 1 armour, 1 battleship, 2 destroyers, 2 infantry, 2 submarines and 2 transports EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Tobruk: 1 aaGun EDIT: Turning off Edit Mode 1 factory_minor placed in Western Ukraine 2 infantry and 1 marine placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Tobruk: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -5.67 British : -0.67 Russians : 0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 cruiser, 1 destroyer and 2 transports ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 fighter in 35 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 fighter in 35 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -18 Casualties for ANZAC: 2 fighters and 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 26 Sea Zone to Queensland 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -1.83 Japanese : -0.33 -
Won’t let me post so here’s the file. Why couldn’t it have decided to not let me roll instead?
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@LennardF Hmm, i dont know. I had issues last turn with my NCM too. I guess sometimes it bugs
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 cruiser, 1 destroyer and 2 transports ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 fighter in 35 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 fighter in 35 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -18 Casualties for ANZAC: 2 fighters and 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 26 Sea Zone to Queensland 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.83 Japanese : -0.33 -
I’m a bit confused - did you just reproduce the Anzac and French turn? I included the file above and at a casual glance they look the same - either way it should be Germany’s turn.
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@LennardF Yes, I just posted the turn you could not so it looks official on the page
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 2 bombers moved from Western Germany to Novgorod 5 artilleries and 5 infantry moved from Poland to Baltic States 2 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 5 artilleries and 5 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 5 infantry in Baltic States, round 2 : 3/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 6 armour, 11 artilleries, 31 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine 1 bomber moved from Belarus to Western Ukraine 2 bombers moved from Novgorod to Western Ukraine 5 fighters and 5 tactical_bombers moved from Southern Italy to Western Ukraine 2 artilleries and 3 infantry moved from Germany to Poland 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : 0.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 4 fighters; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Volgograd to Russia 1 infantry moved from Volgograd to Caucasus 41 infantry moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Novgorod 2 fighters moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Archangel to Vologda 1 fighter moved from Bryansk to Russia 12 artilleries moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 18 infantry moved from Buryatia to Amur Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Vologda 4 aaGuns moved from Bryansk to Russia 2 aaGuns moved from Buryatia to Amur Place Units - Russians 4 fighters placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : -1.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Shan State to Burma 2 bombers moved from French Indo China to Burma 2 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Szechwan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 : 1/4 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma retreated to Burma UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 2 fighters moved from French Indo China to Java 1 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 aaGun, 4 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Hopei 1 mech_infantry moved from Hopei to Chahar 3 fighters and 2 tactical_bombers moved from Chahar to Manchuria 1 artillery and 8 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hunan to Jehol 2 mech_infantrys moved from Kiangsu to Jehol 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 infantry moved from Shan State to French Indo China 1 artillery, 3 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry and 1 marine moved from 19 Sea Zone to Manchuria Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 4 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : -0.17 Chinese : 0.33 UK_Pacific : 1.33 Japanese : -1.50 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 5 fighters, 2 infantry, 1 marine, 8 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 7 fighters moved from Western United States to Hawaiian Islands Combat - Americans Battle in Morocco Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Morocco from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Hawaiian Islands 2 artilleries, 5 fighters, 2 infantry, 1 marine and 1 tactical_bomber moved from 54 Sea Zone to Queensland Place Units - Americans 1 fighter placed in Western United States 2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Tsinghai to Shensi 14 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec 2 fighters moved from United Kingdom to 91 Sea Zone 1 armour moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria 1 fighter moved from Persia to Russia 1 infantry moved from Burma to Shan State 5 fighters moved from India to Shan State 1 tactical_bomber moved from India to Shan State 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 battleship, 2 destroyers and 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour, 25 infantry and 2 mech_infantrys moved from India to Burma 1 armour moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 infantry moved from Brazil to British Guiana Combat - British Battle in Sumatra Battle in Alexandria British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria British win, taking Sumatra from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from India to Burma 1 fighter moved from Shan State to Burma 1 tactical_bomber moved from Shan State to Burma 4 fighters moved from Shan State to India 1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 bomber moved from Egypt to Persia 1 artillery moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Northwest Persia Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Egypt British undo move 2. British undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in Persia British undo move 1. 1 armour, 1 artillery and 1 fighter placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt 1 transport placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
British : 1.00 Italians : 1.33 Americans : 0.00 Chinese : 0.33 Japanese : 0.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 artillery moved from Malta to 96 Sea Zone 2 marines moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 marines, 2 submarines and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Morocco Combat - Italians Battle in Cyprus Battle in Morocco Italians attack with 2 artilleries, 2 infantry and 2 marines Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Cyprus from British, taking Morocco from Americans with 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Tobruk to Gibraltar 4 infantry moved from Northern Italy to Southern Italy 1 aaGun and 2 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Western Ukraine 2 infantry and 1 tactical_bomber placed in Southern Italy 1 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 1 infantry EDIT: Adding units owned by Italians to Alexandria: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : 1.33 Americans : 0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria 1 cruiser moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Queensland to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0.33 ANZAC : 0.67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 3 bombers moved from Western Ukraine to 99 Sea Zone 1 infantry moved from Western Ukraine to Ukraine 1 fighter, 1 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk Combat - Germans Battle in 99 Sea Zone Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 99 Sea Zone Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for French: 1 destroyer Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 5 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Ukraine, round 2 : 3/11 hits, 3.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 3 bombers moved from 99 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 5 artilleries and 5 infantry moved from Baltic States to Belarus 3 armour and 3 mech_infantrys moved from Western Ukraine to Eastern Poland 3 armour and 3 mech_infantrys moved from Eastern Poland to Belarus 1 aaGun, 2 artilleries and 3 infantry moved from Poland to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 7 infantry moved from Finland to Karelia 4 fighters and 4 tactical_bombers moved from Western Ukraine to Novgorod Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 2 submarines placed in 112 Sea Zone 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : 0.00 French : 0.67 Russians : 0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Rostov 6 infantry moved from Russia to Samara 2 artilleries moved from Russia to Samara 1 infantry moved from Vologda to Archangel 1 tactical_bomber moved from Vologda to Archangel 7 fighters moved from Russia to Archangel 1 infantry moved from Vologda to Urals 5 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Vologda to Russia 18 infantry moved from Amur to Buryatia Combat - Russians Battle in Archangel Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 6/9 hits, 4.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 7 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns moved from Amur to Buryatia Place Units - Russians 1 infantry placed in Volgograd 7 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 1.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 16 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 2 bombers moved from French Indo China to Sumatra 2 fighters moved from Java to 37 Sea Zone 4 artilleries and 4 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Chahar to Shensi 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Hunan to Shensi Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 4 artilleries, 5 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 5 infantry and 3 mech_infantrys in Shensi, round 2 : 2/12 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Hopei to Shensi 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Jehol to Hopei 1 mech_infantry moved from Jehol to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 1 mech_infantry moved from Jehol to Hunan 2 bombers moved from Sumatra to Siam 1 infantry moved from French Indo China to Shan State 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Siam 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 4 fighters and 3 tactical_bombers moved from Manchuria to 36 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Manchuria to 19 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 3 mech_infantrys EDIT: Adding units owned by Japanese to Siam: 3 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0.17 ANZAC : -0.50 Chinese : 0.67 UK_Pacific : 0.33 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 mech_infantry moved from Central United States to Eastern United States 1 carrier and 2 fighters moved from 91 Sea Zone to 89 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 1 fighter, 2 infantry, 1 marine, 8 submarines and 2 transports moved from 54 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 2 artilleries moved from 37 Sea Zone to Shan State 2 infantry moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from Queensland to 37 Sea Zone 1 fighter moved from Queensland to 41 Sea Zone 4 fighters moved from Queensland to 37 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 3 fighters moved from Hawaiian Islands to Queensland 2 carriers, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 4 fighters, 8 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 8 submarines in 37 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 4 fighters, 8 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Shan State Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Malaya Non Combat Move - Americans 1 fighter moved from 41 Sea Zone to 37 Sea Zone Place Units - Americans 1 bomber and 2 infantry placed in Western United States 2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Persia to Russia 1 armour moved from Burma to Siam 2 mech_infantrys moved from Burma to Siam 1 tactical_bomber moved from Burma to Siam 1 fighter moved from Burma to Siam 4 fighters moved from India to Siam 1 infantry moved from India to 39 Sea Zone 1 battleship, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 battleship, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Siam 5 infantry moved from Egypt to Alexandria 5 artilleries moved from Egypt to Alexandria 2 fighters moved from Egypt to Persia 1 tactical_bomber moved from Egypt to Persia 4 mech_infantrys moved from Egypt to Iraq 2 armour moved from Egypt to Iraq 24 infantry moved from Burma to Shan State Combat - British Battle in Siam British attack with 1 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber British roll dice for 1 battleship in Siam, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 3/11 hits, 4.33 expected hits Japanese roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 4/9 hits, 3.83 expected hits 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 2 bombers owned by the Japanese and 2 infantry owned by the British lost in Siam British roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Siam, round 3 : 3/7 hits, 3.67 expected hits Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Siam, round 3 : 2/5 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Siam British roll dice for 4 fighters and 1 tactical_bomber in Siam, round 4 : 3/5 hits, 2.67 expected hits Japanese roll dice for 2 fighters in Siam, round 4 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Siam British win with 3 fighters remaining. Battle score for attacker is 26 Casualties for British: 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 2 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber Non Combat Move - British 3 fighters moved from Siam to 37 Sea Zone 3 aaGuns moved from Burma to Shan State 1 bomber moved from Persia to India Place Units - British 1 factory_minor placed in Iraq 1 artillery, 1 fighter and 1 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
British : -1.33 Americans : -0.33 Chinese : 0.33 Japanese : 1.00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 bomber moved from Western Ukraine to Rostov Italians take Bryansk from Russians 3 fighters moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 destroyer Italians roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Rostov Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 2 artilleries, 1 infantry and 2 marines moved from Morocco to 92 Sea Zone 2 fighters moved from 91 Sea Zone to Tobruk 1 fighter moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Southern Italy to Tobruk 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 95 Sea Zone to 96 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 96 Sea Zone to Tobruk 1 submarine moved from 92 Sea Zone to 86 Sea Zone 1 submarine moved from 92 Sea Zone to 83 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Rostov to Ukraine Place Units - Italians 3 infantry placed in Western Ukraine 1 submarine and 3 transports placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Italians collect 21 PUs (2 lost to blockades); end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : 0.50 Americans : -0.33 Russians : 0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Queensland to New South Wales 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 37 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Sumatra to 37 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry EDIT: Adding units owned by ANZAC to Egypt: 2 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : 0.33





