Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
Game 3. Bid is Transport sz39, Sub sz98, Inf in Alexandria and Art in Egypt
Test summary from TripleA, engine version: 1.9, time: 2:41:37 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 2/12 hits, 4.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits
2 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 3 : 5/8 hits, 3.33 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 5 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 0/1 hits, 0.50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 6 : 0/1 hits, 0.50 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
French win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for French: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 0/1 hits, 0.17 expected hits
Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 2/18 hits, 5.83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 1 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/14 hits, 5.17 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in France, round 3 : 6/10 hits, 4.00 expected hits
2 infantry owned by the Germans, 5 infantry owned by the French and 4 mech_infantrys owned by the Germans lost in France
Germans roll dice for 5 armour, 2 artilleries and 1 tactical_bomber in France, round 4 : 3/8 hits, 3.83 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 3/5 hits, 2.33 expected hits
2 artilleries owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 4 armour and 1 tactical_bomber in France, round 5 : 3/5 hits, 2.67 expected hits
French roll dice for 1 armour and 1 fighter in France, round 5 : 2/2 hits, 1.17 expected hits
2 armour owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 3 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 bomber, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from France to Western Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
2 bombers placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -8.33
British : -0.83
French : 4.17
AA fire in France : : -0.17
Neutral_Allies : 2.33
@samuel06 What a terrible first round…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 artillery moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Rostov
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
6 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Amur to Buryatia
6 infantry moved from Sakha to Buryatia
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Sakha to Buryatia
2 aaGuns moved from Russia to Bryansk
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Formosa to Kwangsi
1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Anhwe
4 infantry moved from Korea to Manchuria
1 fighter moved from Korea to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Okinawa to Kwangsi
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
1 battleship moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 armour moved from Central United States to Western United States
1 infantry moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United States
1 fighter moved from Philippines to Guam
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
Non Combat Move - Americans
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 bomber placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Shensi
4 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 fighter moved from Burma to India
1 infantry moved from Burma to India
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 fighter moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from India to Burma
2 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to Shan State
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 96 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 106 Sea Zone to Quebec
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
Place Units - British
1 airfield placed in Gibraltar
4 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.33
British : -2.67
Italians : 0.33
Chinese : -0.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 bomber moved from Northern Italy to Normandy Bordeaux
2 artilleries and 2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Crete from Neutral_Allies, taking Normandy Bordeaux from French with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Southern France
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Southern France, round 2 : 1/6 hits, 2.33 expected hits
French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Southern France, round 3 : 0/5 hits, 2.00 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 2 fighters in Southern France, round 4 : 3/3 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 2 infantry
Casualties for French: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 armour and 2 infantry moved from Albania to Yugoslavia
1 armour moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Northern Italy to Yugoslavia
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : -3.33
French : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to 54 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to Northern Territory: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Non Combat Move - French
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
5 infantry moved from Bulgaria to Greece
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
5 infantry moved from Bulgaria to Greece
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Greece
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 4/9 hits, 3.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
British roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 104 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from 104 Sea Zone to Holland Belgium
1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
2 armour moved from France to Holland Belgium
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
2 bombers moved from Greece to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 fighter moved from 93 Sea Zone to Southern Italy
3 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 bomber, 1 fighter and 3 infantry placed in Western Germany
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 2.50
British : 0.83
Neutral_Allies : 1.67
@samuel06 I didn’t scramble your planes for that damaged battleship since I sent 6 units to kill. Let me know if you disagree with that choice.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 127 Sea Zone to 124 Sea Zone
2 fighters, 8 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
2 infantry moved from Rostov to Bryansk
6 infantry moved from Yakut S.S.R. to Buryatia
12 infantry moved from Buryatia to Amur
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Ukraine
4 artilleries and 4 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Novgorod
4 artilleries and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
EDIT: Adding units owned by Russians to Western Ukraine: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 1 marine and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hopei
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
2 bombers moved from Kwangsi to Caroline Islands
1 artillery and 2 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 aaGun moved from Jehol to Anhwe
1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Kwangsi to Hunan
1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to Manchuria
Place Units - Japanese
3 infantry placed in Kiangsu
1 marine placed in Japan
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
Non Combat Move - Americans
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 1.
1 carrier and 2 submarines placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
12 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 3/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 92 Sea Zone to United Kingdom
1 tactical_bomber moved from 92 Sea Zone to United Kingdom
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Burma to India
2 infantry moved from Shan State to Burma
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 carrier and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Quebec to United Kingdom
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Ethiopia
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 3/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Ethiopia from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
2 infantry moved from 79 Sea Zone to West India
Place Units - British
1 factory_minor placed in Persia
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
British : -1.50
Italians : 0.00
Chinese : 0.33
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Kenya to Ethiopia
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
@samuel06 scramble 92?
No, time to lose the French fleet…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Kenya to Ethiopia
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 3/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Ethiopia
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 2 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 2 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
1 bomber moved from Morocco to Southern France
1 armour moved from Normandy Bordeaux to Northern Italy
1 aaGun and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 0.33
French : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 80 Sea Zone to 81 Sea Zone