Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
This is longer than 8 characters
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery, 1 fighter and 4 infantry moved from Karelia S.S.R. to Baltic States
2 armour, 1 artillery, 1 fighter and 4 infantry moved from Russia to West Russia
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Archangel to West Russia
1 fighter moved from West Russia to Ukraine S.S.R.
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 infantry moved from Novosibirsk to Sinkiang
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2.50 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 20
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Battle in West Russia
Russians attack with 3 armour, 1 artillery and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 1 artillery and 4 infantry in West Russia, round 2 : 6/8 hits, 2.67 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Baltic States, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Baltic States to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
Place Units - Russians
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians : 6.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Norway to Finland
1 fighter moved from Poland to Karelia S.S.R.
1 armour and 2 infantry moved from Poland to Baltic States
1 infantry moved from Belorussia to Baltic States
2 infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 transport moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 9 Sea Zone to 10 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 bomber moved from Germany to Karelia S.S.R.
1 infantry moved from Belorussia to Baltic States
1 armour moved from Germany to Baltic States
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 battleship and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 fighter moved from Bulgaria Romania to 14 Sea Zone
1 fighter moved from Germany to 14 Sea Zone
2 infantry moved from Bulgaria Romania to Poland
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery moved from Southern Europe to Bulgaria Romania
1 infantry moved from Germany to Poland
1 fighter moved from Norway to 7 Sea Zone
1 cruiser and 2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 armour moved from Northwestern Europe to Baltic States
2 armour moved from France to Baltic States
1 armour and 1 infantry moved from Italy to Southern Europe
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 2 damage total.
Battle in 17 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 17 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 14 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 fighters in 14 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 14 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 2 fighters, 2 submarines and 1 transport
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 cruiser, 2 fighters and 1 transport in 7 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the British and 1 battleship owned by the British lost in 7 Sea Zone
Germans win with 1 cruiser, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 factory, 1 fighter and 3 infantry
Germans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Karelia S.S.R.
2 infantry owned by the Germans retreated to Finland
Russians win with 1 fighter and 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 6 armour and 6 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 6 armour and 6 infantry in Baltic States, round 2 : 3/12 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Russians lost in Baltic States
Germans roll dice for 6 armour and 6 infantry in Baltic States, round 3 : 3/12 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour and 5 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Germans: 1 infantry
Battle in 10 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 10 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 10 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 10 Sea Zone
1 transport owned by the British lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
2 fighters moved from 7 Sea Zone to Finland
1 fighter moved from 14 Sea Zone to Libya
1 bomber moved from Karelia S.S.R. to Finland
1 fighter moved from Karelia S.S.R. to Finland
Place Units - Germans
1 bomber, 1 fighter and 1 infantry placed in Germany
Germans undo move 1.
1 carrier placed in 5 Sea Zone
1 fighter placed in 5 Sea Zone
1 bomber and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -2.17
British : -0.50
AA fire in Karelia S.S.R. : : -0.17
Russians : -2.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from Egypt to 17 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Trans-Jordan
1 cruiser, 1 submarine and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 fighters moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 17 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Germans defend with 1 battleship and 1 transport
British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
British win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 carrier and 1 fighter
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Germans roll dice for 1 carrier and 1 fighter in 5 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 carrier and 1 fighter in 5 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
1 fighter owned by the Germans, 1 carrier owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 2 fighters
Casualties for Germans: 1 carrier and 1 fighter
Non Combat Move - British
1 bomber moved from 5 Sea Zone to United Kingdom
1 fighter moved from 17 Sea Zone to Egypt
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
1 infantry placed in India
1 submarine placed in 8 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 62 Sea Zone
1 bomber moved from Japan to Szechwan
3 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from Manchuria to Szechwan
1 fighter moved from Japan to Anhwei
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Burma
1 artillery and 2 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Malaya to French Indo-China Thailand
1 fighter moved from French Indo-China Thailand to Yunnan
2 fighters moved from 37 Sea Zone to Yunnan
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 48 Sea Zone
1 fighter moved from 50 Sea Zone to Manchuria
1 carrier moved from 50 Sea Zone to 61 Sea Zone
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Szechwan, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Szechwan
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 2 : 0/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 3 : 1/5 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei
Japanese roll dice for 1 fighter and 3 infantry in Anhwei, round 4 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Anhwei, round 5 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Yunnan, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwei to Manchuria
1 fighter moved from Szechwan to French Indo-China Thailand
1 bomber moved from Szechwan to French Indo-China Thailand
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 61 Sea Zone
1 fighter moved from Yunnan to 61 Sea Zone
Place Units - Japanese
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -2.00
Japanese : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 56 Sea Zone to 53 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 battleship moved from 56 Sea Zone to 53 Sea Zone
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 infantry moved from Western United States to Western Canada
1 fighter moved from Western United States to Alaska
1 bomber moved from Eastern United States to 10 Sea Zone
Combat - Americans
Battle in 10 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 10 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 10 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 10 Sea Zone to Eastern United States
Place Units - Americans
3 infantry placed in Eastern United States
1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 28 PUs;
Russians buy 1 aaGun, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour, 1 artillery and 3 infantry moved from West Russia to Belorussia
1 infantry moved from Kazakh S.S.R. to Szechwan
3 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
4 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Belorussia
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from Karelia S.S.R. to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Belorussia, round 2 : 5/9 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 3 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
2 infantry moved from Russia to West Russia
Place Units - Russians
1 aaGun placed in Karelia S.S.R.
1 infantry placed in Karelia S.S.R.
1 artillery placed in Russia
1 artillery placed in Caucasus
2 infantry placed in Caucasus
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.50
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Germans
1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 transport moved from 7 Sea Zone to 3 Sea Zone
1 infantry moved from Finland to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Archangel
Germans take Archangel from Russians
1 cruiser moved from 7 Sea Zone to 4 Sea Zone
6 armour moved from Baltic States to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Finland to 4 Sea Zone
1 fighter moved from 4 Sea Zone to Karelia S.S.R.
1 fighter moved from Finland to Karelia S.S.R.
1 bomber moved from Finland to Karelia S.S.R.
1 fighter moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Germany to Baltic States
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 6 armour, 2 bombers, 3 fighters and 8 infantry
Russians defend with 1 aaGun, 1 factory, 2 fighters and 4 infantry
AA fire in Karelia S.S.R. : 0/3 hits, 0.50 expected hits
Germans roll dice for 6 armour, 2 bombers, 3 fighters and 8 infantry in Karelia S.S.R., round 2 : 8/19 hits, 7.17 expected hits
Russians roll dice for 1 aaGun, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.67 expected hits
4 infantry owned by the Russians, 2 fighters owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 6 armour, 2 bombers, 3 fighters and 5 infantry remaining. Battle score for attacker is 28
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun, 2 fighters and 4 infantry
Battle in 8 Sea Zone
Germans attack with 2 submarines
British defend with 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Non Combat Move - Germans
1 infantry moved from Northwestern Europe to France
1 armour moved from Southern Europe to Bulgaria Romania
1 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Poland to Bulgaria Romania
1 bomber moved from Karelia S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Finland
1 fighter moved from Germany to Bulgaria Romania
1 fighter moved from Germany to Bulgaria Romania
Place Units - Germans
1 infantry placed in Italy
4 infantry placed in Germany
2 destroyers and 1 submarine placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.17
AA fire in Karelia S.S.R. : : -0.50
Russians : 0.33
Test summary from TripleA, engine version: 1.9, time: 11:52:35 AM
Savegame
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to 17 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Libya
1 armour, 1 artillery, 1 fighter and 2 infantry moved from Egypt to Libya
1 fighter moved from 15 Sea Zone to Libya
1 submarine moved from 8 Sea Zone to 14 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from Western Canada to Western United States
1 armour moved from Eastern Canada to Western United States
2 infantry moved from India to Persia
1 bomber moved from United Kingdom to Germany
1 infantry moved from Union of South Africa to Rhodesia
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in Libya
British attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
British roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Libya, round 2 : 1/7 hits, 2.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 2/5 hits, 2.17 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Libya
1 armour, 1 artillery and 1 infantry retreated to Egypt
Germans win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Libya to Egypt
2 infantry moved from India to Persia
1 bomber moved from Germany to United Kingdom
1 fighter moved from Libya to 15 Sea Zone
Place Units - British
1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in India
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : -2.00
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to India
1 fighter moved from French Indo-China Thailand to India
1 bomber moved from French Indo-China Thailand to India
1 armour, 1 artillery and 3 infantry moved from Burma to India
1 fighter moved from Manchuria to Sinkiang
3 infantry moved from Anhwei to Sinkiang
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter moved from Manchuria to Szechwan
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from French Indo-China Thailand to Yunnan
3 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 battleship moved from 61 Sea Zone to 62 Sea Zone
1 cruiser moved from 61 Sea Zone to 35 Sea Zone
1 carrier moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 48 Sea Zone to 62 Sea Zone
2 fighters moved from 61 Sea Zone to Buryatia S.S.R.
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from 35 Sea Zone to India
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 2 fighters and 6 infantry
Russians defend with 5 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 6 infantry in Buryatia S.S.R., round 2 : 2/9 hits, 2.50 expected hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Buryatia S.S.R., round 3 : 4/7 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 : 3/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Sinkiang, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
British defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry
AA fire in India : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in India, round 2 : 4/9 hits, 3.00 expected hits
British roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese win, taking India from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Japanese
1 fighter moved from India to 35 Sea Zone
1 bomber moved from India to Anhwei
1 fighter moved from Sinkiang to Anhwei
2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
1 fighter moved from Anhwei to Manchuria
1 fighter moved from Szechwan to Burma
Place Units - Japanese
1 battleship and 1 transport placed in 62 Sea Zone
1 armour placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : 1.00
Americans : 0.00
Russians : 0.67
AA fire in India : : 0.50
Japanese : 2.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 carrier moved from 11 Sea Zone to 9 Sea Zone
1 cruiser moved from 11 Sea Zone to 9 Sea Zone
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 fighter moved from Eastern United States to 9 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 44 Sea Zone to 49 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to New Guinea
1 fighter moved from 44 Sea Zone to New Guinea
1 fighter moved from Alaska to 9 Sea Zone
Combat - Americans
Battle in New Guinea
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from New Guinea to 49 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
Place Units - Americans
1 armour, 1 artillery, 1 bomber and 1 fighter placed in Eastern United States
1 transport placed in 11 Sea Zone
Americans undo move 2.
1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
3 armour, 1 artillery and 3 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from West Russia to Karelia S.S.R.
2 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 submarine moved from 13 Sea Zone to 11 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 4 armour, 1 artillery and 5 infantry
Germans defend with 6 armour, 1 factory and 5 infantry
Russians roll dice for 4 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 5/10 hits, 3.33 expected hits
Germans roll dice for 6 armour and 5 infantry in Karelia S.S.R., round 2 : 4/11 hits, 4.67 expected hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia S.S.R.
1 infantry owned by the Russians, 4 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belorussia
Germans win with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine S.S.R. to Belorussia
Place Units - Russians
4 infantry placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 1.83
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 34 PUs;
Germans buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Libya to Algeria
1 armour moved from Libya to Algeria
1 infantry moved from Libya to Algeria
1 fighter moved from Libya to Algeria
1 infantry moved from Morocco to Algeria
1 fighter moved from Algeria to France
1 armour moved from Bulgaria Romania to France
1 armour moved from Bulgaria Romania to France
1 armour moved from Karelia S.S.R. to Belorussia
1 armour moved from Karelia S.S.R. to Belorussia
4 armour moved from Karelia S.S.R. to Belorussia
1 infantry moved from Poland to Belorussia
1 infantry moved from Baltic States to Belorussia
1 fighter moved from Finland to Belorussia
1 bomber moved from Germany to Belorussia
1 bomber moved from Germany to Belorussia
1 fighter moved from Bulgaria Romania to Belorussia
1 fighter moved from Bulgaria Romania to France
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Bulgaria Romania to Poland
Combat - Germans
Battle in Belorussia
Germans attack with 6 armour, 2 bombers, 2 fighters and 2 infantry
Russians defend with 4 armour, 1 artillery and 2 infantry
Germans roll dice for 6 armour, 2 bombers, 2 fighters and 2 infantry in Belorussia, round 2 : 3/12 hits, 5.67 expected hits
Russians roll dice for 4 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 5/7 hits, 3.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Belorussia
3 armour owned by the Germans retreated to Karelia S.S.R.
Russians win with 4 armour remaining. Battle score for attacker is -14
Casualties for Germans: 3 armour and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from Belorussia to Germany
1 fighter moved from Belorussia to Germany
1 bomber moved from Belorussia to Germany
1 fighter moved from Belorussia to Germany
Place Units - Germans
2 armour, 1 artillery and 4 infantry placed in Germany
2 infantry placed in Karelia S.S.R.
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians : 2.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 15 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 submarine moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from Rhodesia to Italian East Africa
1 armour moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 44 Sea Zone
3 infantry moved from Persia to Trans-Jordan
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Non Combat Move - British
Place Units - British
1 destroyer and 2 transports placed in 7 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 armour and 1 factory; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 armour moved from India to Persia
1 artillery moved from India to Persia
1 infantry moved from India to Persia
2 infantry moved from India to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Persia
1 fighter moved from Burma to Persia
3 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 artillery moved from Szechwan to Kazakh S.S.R.
1 bomber moved from Anhwei to Caucasus
1 infantry moved from Yunnan to Szechwan
2 fighters moved from 62 Sea Zone to Szechwan
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
2 battleships moved from 62 Sea Zone to 48 Sea Zone
3 destroyers moved from 62 Sea Zone to 48 Sea Zone
1 submarine moved from 62 Sea Zone to 48 Sea Zone
1 cruiser moved from 62 Sea Zone to 48 Sea Zone
1 battleship moved from 35 Sea Zone to 48 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
1 infantry moved from Japan to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Philippine Islands
Combat - Japanese
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Caucasus causes 3 damage total.
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 artillery and 1 fighter in Yakut S.S.R., round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Persia
Japanese attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Persia to 34 Sea Zone
1 bomber moved from Caucasus to Szechwan
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
Place Units - Japanese
1 factory placed in Manchuria
Japanese undo move 1.
1 factory placed in East Indies
3 armour placed in India
1 armour placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : -0.33
Russians : 1.00
Japanese : 0.33
AA fire in Caucasus : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 infantry, 2 submarines and 3 transports moved from 9 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Morocco
Americans take Morocco from Germans
2 infantry moved from 14 Sea Zone to Algeria
1 artillery moved from 14 Sea Zone to Algeria
1 armour moved from 14 Sea Zone to Algeria
2 fighters moved from 9 Sea Zone to Algeria
1 bomber moved from United Kingdom to Algeria
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 49 Sea Zone to 47 Sea Zone
2 fighters moved from 47 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Borneo, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in Borneo, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Borneo
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Algeria, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1.50 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Algeria, round 3 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to 14 Sea Zone
1 bomber moved from 14 Sea Zone to Gibraltar
1 fighter moved from Algeria to 14 Sea Zone
1 fighter moved from Algeria to 14 Sea Zone
1 fighter moved from Borneo to 47 Sea Zone
Place Units - Americans
1 armour, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -2.00
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from West Russia to Caucasus
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Archangel to Karelia S.S.R.
3 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Russia
3 infantry moved from Ukraine S.S.R. to Belorussia
4 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Vologda
1 submarine moved from 11 Sea Zone to 9 Sea Zone
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 3 armour, 1 artillery and 4 infantry
Germans defend with 3 armour, 1 factory and 2 infantry
Russians roll dice for 3 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 4/8 hits, 2.67 expected hits
Germans roll dice for 3 armour and 2 infantry in Karelia S.S.R., round 2 : 0/5 hits, 2.17 expected hits
2 infantry owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 3 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 3 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 3 armour and 2 infantry
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians : 0.67
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to France
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 cruiser moved from 4 Sea Zone to 3 Sea Zone
1 transport moved from 4 Sea Zone to 3 Sea Zone
1 infantry moved from Italy to Southern Europe
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from France to 7 Sea Zone
1 fighter moved from France to 7 Sea Zone
Combat - Germans
Battle in 7 Sea Zone
Germans attack with 2 fighters and 3 submarines
British defend with 1 destroyer and 2 transports
Germans roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 2 transports
Non Combat Move - Germans
1 fighter moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to France
Place Units - Germans
1 artillery and 2 infantry placed in Italy
2 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.67