@DoManMacgee will you defend? my purchase was a 5-supply token, a fighter, two mines, a truck and 2 infantry
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Game History
Round: 6
Purchase Units - Germans
Germans buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from France to Northwestern Europe
1 infantry moved from France to Northwestern Europe
1 armour moved from Italy to Bulgaria Romania
Germans take Southern Europe from Americans
1 infantry moved from Italy to Southern Europe
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Italy to Germany
1 infantry moved from Italy to Germany
1 artillery moved from Italy to Germany
1 bomber moved from Germany to 8 Sea Zone
1 bomber moved from Germany to 8 Sea Zone
1 fighter moved from France to 8 Sea Zone
1 fighter moved from France to 8 Sea Zone
1 fighter moved from Germany to 8 Sea Zone
1 fighter moved from Germany to 8 Sea Zone
1 artillery moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
Combat - Germans
Battle in 8 Sea Zone
Germans attack with 2 bombers and 4 fighters
British defend with 1 carrier, 2 fighters, 2 infantry and 3 transports; Americans defend with 1 transport
Germans roll dice for 2 bombers and 4 fighters in 8 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
British roll dice for 1 carrier, 2 fighters and 4 transports in 8 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
3 transports owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 8 Sea Zone
1 transport owned by the Americans and 2 infantry owned by the British lost in 8 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 2 bombers and 1 fighter
Casualties for British: 1 carrier, 2 fighters, 2 infantry and 3 transports
Casualties for Americans: 1 transport
Battle in Northwestern Europe
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Bulgaria Romania
Germans attack with 4 armour and 2 infantry
Americans defend with 1 armour
Germans roll dice for 4 armour and 2 infantry in Bulgaria Romania, round 2 : 0/6 hits, 2.33 expected hits
Americans roll dice for 1 armour in Bulgaria Romania, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Bulgaria Romania
Germans roll dice for 4 armour and 1 infantry in Bulgaria Romania, round 3 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 armour in Bulgaria Romania, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Americans with 4 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 infantry moved from Germany to Bulgaria Romania
1 armour moved from France to Bulgaria Romania
1 armour moved from France to Bulgaria Romania
Place Units - Germans
4 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : 1.00
Americans : 1.00
Russians : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 carrier and 2 submarines; Remaining resources: 1 PUs;
Combat Move - British
2 cruisers moved from 5 Sea Zone to 7 Sea Zone
2 fighters moved from Karelia S.S.R. to 7 Sea Zone
1 infantry moved from Rhodesia to Union of South Africa
British take Union of South Africa from Japanese
3 infantry moved from Trans-Jordan to Persia
British take Persia from Japanese
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Rhodesia to Egypt
Combat - British
Non Combat Move - British
Place Units - British
1 carrier and 2 submarines placed in 7 Sea Zone
1 artillery placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 8 armour and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour and 1 infantry moved from East Indies to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to Borneo
1 destroyer moved from 47 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
3 battleships and 2 destroyers moved from 47 Sea Zone to 60 Sea Zone
1 submarine moved from 47 Sea Zone to 60 Sea Zone
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 transport moved from 62 Sea Zone to 36 Sea Zone
2 armour moved from Buryatia S.S.R. to Evenki National Okrug
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 armour moved from Kazakh S.S.R. to Russia
1 armour moved from Archangel to Russia
2 bombers moved from India to Russia
1 infantry moved from French Madagascar to 29 Sea Zone
1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
1 armour moved from Buryatia S.S.R. to Evenki National Okrug
5 fighters moved from Kazakh S.S.R. to Russia
1 carrier moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Borneo
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 4 armour, 2 bombers and 5 fighters
Russians defend with 1 aaGun, 2 armour, 1 factory and 7 infantry
AA fire in Russia : 0/3 hits, 0.50 expected hits
Japanese roll dice for 4 armour, 2 bombers and 5 fighters in Russia, round 2 : 8/11 hits, 5.83 expected hits
Russians roll dice for 1 aaGun, 2 armour and 7 infantry in Russia, round 2 : 4/9 hits, 3.33 expected hits
1 fighter owned by the Japanese, 7 infantry owned by the Russians, 3 armour owned by the Japanese and 1 aaGun owned by the Russians lost in Russia
Japanese roll dice for 1 armour, 2 bombers and 4 fighters in Russia, round 3 : 5/7 hits, 3.83 expected hits
Russians roll dice for 2 armour in Russia, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese and 2 armour owned by the Russians lost in Russia
Japanese captures 30PUs while taking Russians capital
Japanese win, taking Russia from Russians with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 3 armour and 2 fighters
Casualties for Russians: 1 aaGun, 2 armour and 7 infantry
Non Combat Move - Japanese
3 fighters moved from Russia to Kazakh S.S.R.
2 bombers moved from Russia to India
Place Units - Japanese
2 armour placed in Kazakh S.S.R.
2 armour placed in India
1 armour placed in India
3 armour placed in Manchuria
1 destroyer placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 84 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
British : -0.33
Russians : 0.67
Japanese : 3.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 10 Sea Zone to 18 Sea Zone
1 fighter moved from Karelia S.S.R. to Persia
1 bomber moved from Western United States to Alaska
Non Combat Move - Americans
Place Units - Americans
1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Karelia S.S.R. to 8 Sea Zone
2 cruisers moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from Rhodesia to Union of South Africa
British take Union of South Africa from Japanese
3 infantry moved from Trans-Jordan to Persia
British take Persia from Japanese
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - British
Non Combat Move - British
Place Units - British
1 carrier and 2 transports placed in 8 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Research Technology - Russians
Combat Move - Russians
2 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Russia
1 artillery moved from Novosibirsk to Russia
1 armour moved from Caucasus to Russia
2 infantry moved from Caucasus to Russia
1 infantry moved from West Russia to Russia
1 infantry moved from Belorussia to West Russia
1 artillery moved from Belorussia to West Russia
1 artillery moved from Karelia S.S.R. to Archangel
Russians take Archangel from Japanese
3 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Norway to Finland
1 submarine moved from 17 Sea Zone to 14 Sea Zone
Combat - Russians
Battle in Russia
Russians attack with 1 armour, 1 artillery and 6 infantry
Japanese defend with 1 armour and 1 factory
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Russia, round 2 : 1/8 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Russia
Russians win, taking Russia from Japanese with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians : -1.00
Japanese : -0.50
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
1 artillery moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Belorussia
Germans take Belorussia from Russians
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
1 infantry moved from Southern Europe to Italy
1 armour moved from Bulgaria Romania to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bulgaria Romania to Caucasus
4 armour moved from Bulgaria Romania to Caucasus
3 fighters moved from France to Ukraine S.S.R.
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Northwestern Europe to France
1 artillery moved from Northwestern Europe to France
1 fighter moved from Ukraine S.S.R. to Poland
1 fighter moved from Ukraine S.S.R. to Poland
1 fighter moved from Ukraine S.S.R. to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
Place Units - Germans
2 fighters and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to French Equatorial Africa
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Western Australia to Eastern Australia
1 carrier, 2 cruisers, 2 fighters and 2 submarines moved from 7 Sea Zone to 8 Sea Zone
Non Combat Move - British
Place Units - British
1 destroyer and 3 transports placed in 8 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 battleships, 3 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Japanese
2 armour and 3 fighters moved from Kazakh S.S.R. to Russia
3 armour moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
3 armour moved from Vologda to Russia
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 bombers moved from India to Russia
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from India to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 34 Sea Zone
4 armour moved from India to Persia
1 armour and 1 infantry moved from 34 Sea Zone to Persia
1 armour and 1 infantry moved from Borneo to 47 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 47 Sea Zone to 60 Sea Zone
1 armour and 1 infantry moved from 60 Sea Zone to Japan
2 armour moved from Manchuria to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 infantry moved from Japan to 62 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
3 battleships, 3 destroyers and 1 submarine moved from 60 Sea Zone to 64 Sea Zone
Combat - Japanese
Battle in Persia
Japanese attack with 5 armour and 1 infantry
British defend with 1 artillery and 4 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 5 armour and 1 infantry in Persia, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 1 artillery, 1 fighter and 4 infantry in Persia, round 2 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the British lost in Persia
Japanese roll dice for 5 armour in Persia, round 3 : 1/5 hits, 2.50 expected hits
British roll dice for 1 artillery and 1 fighter in Persia, round 3 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Persia
Japanese roll dice for 4 armour in Persia, round 4 : 3/4 hits, 2.00 expected hits
British roll dice for 1 fighter in Persia, round 4 : 1/1 hits, 0.67 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Persia
Japanese win, taking Persia from British with 3 armour remaining. Battle score for attacker is 11
Casualties for Japanese: 2 armour and 1 infantry
Casualties for British: 1 artillery and 4 infantry
Casualties for Americans: 1 fighter
Battle in Alaska
Japanese attack with 1 infantry
Americans defend with 1 bomber and 1 infantry
Japanese roll dice for 1 battleship in Alaska, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber and 1 infantry in Alaska, round 2 : 1/2 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Japanese attack with 5 armour, 2 bombers and 3 fighters
Russians defend with 1 armour, 1 artillery, 1 factory and 6 infantry
Japanese roll dice for 5 armour, 2 bombers and 3 fighters in Russia, round 2 : 6/10 hits, 5.33 expected hits
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Russia, round 2 : 2/8 hits, 2.83 expected hits
1 fighter owned by the Japanese, 6 infantry owned by the Russians and 1 armour owned by the Japanese lost in Russia
Japanese roll dice for 4 armour, 2 bombers and 2 fighters in Russia, round 3 : 1/8 hits, 4.33 expected hits
Russians roll dice for 1 armour and 1 artillery in Russia, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Russians lost in Russia
Japanese roll dice for 4 armour, 2 bombers and 2 fighters in Russia, round 4 : 5/8 hits, 4.33 expected hits
Russians roll dice for 1 armour in Russia, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Russia
Japanese captures 27PUs while taking Russians capital
Japanese win, taking Russia from Russians with 4 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 2 fighters
Casualties for Russians: 1 armour, 1 artillery and 6 infantry
Non Combat Move - Japanese
1 fighter moved from Russia to Persia
2 bombers moved from Russia to Kwangtung
1 fighter moved from Persia to 34 Sea Zone
Place Units - Japanese
1 transport placed in 37 Sea Zone
3 armour and 3 infantry placed in Japan
2 battleships placed in 60 Sea Zone
1 transport placed in 35 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 86 PUs
Combat Hit Differential Summary :
British : -1.00
Americans : 0.50
Russians : -1.17
Japanese : -1.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Alaska to 64 Sea Zone
1 armour moved from Western United States to Western Canada
1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 18 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 56 Sea Zone to 64 Sea Zone
Combat - Americans
Battle in 64 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers and 3 submarines
Japanese defend with 3 battleships, 1 carrier, 3 destroyers, 1 submarine and 1 transport
Americans roll dice for 3 submarines in 64 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser and 3 destroyers in 64 Sea Zone, round 2 : 4/6 hits, 2.33 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 3 battleships, 1 carrier, 3 destroyers and 1 transport in 64 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 battleship owned by the Japanese and 1 carrier owned by the Americans lost in 64 Sea Zone
Americans roll dice for 2 submarines in 64 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 1 cruiser and 3 destroyers in 64 Sea Zone, round 3 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 transport in 64 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 64 Sea Zone
Americans roll dice for 1 submarine in 64 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 cruiser and 3 destroyers in 64 Sea Zone, round 4 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 64 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 64 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser and 3 destroyers in 64 Sea Zone, round 5 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 1 carrier and 1 transport in 64 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 64 Sea Zone
Americans win with 1 bomber, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 79
Casualties for Americans: 1 carrier and 3 submarines
Casualties for Japanese: 3 battleships, 1 carrier, 3 destroyers, 1 submarine and 1 transport
Non Combat Move - Americans
1 bomber moved from 64 Sea Zone to 56 Sea Zone
1 bomber moved from 56 Sea Zone to Western United States
Place Units - Americans
1 battleship placed in 56 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans : 3.17
Japanese : -3.50