@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Round 2...FIGHT
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery, 1 fighter and 4 infantry moved from Karelia S.S.R. to Baltic States 2 armour, 1 artillery, 1 fighter and 4 infantry moved from Russia to West Russia 1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Archangel to West Russia 1 fighter moved from West Russia to Ukraine S.S.R. 1 submarine moved from 4 Sea Zone to 7 Sea Zone 1 infantry moved from Novosibirsk to Sinkiang Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2.50 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 20 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in West Russia Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 3 armour, 1 artillery and 4 infantry in West Russia, round 2 : 6/8 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 16 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Baltic States, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Baltic States to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. Place Units - Russians 4 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 2 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -2.67 Russians : 6.00 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Germans 3 infantry moved from Finland to Karelia S.S.R. 2 infantry moved from Norway to Finland 1 fighter moved from Poland to Karelia S.S.R. 1 armour and 2 infantry moved from Poland to Baltic States 1 infantry moved from Belorussia to Baltic States 2 infantry moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 transport moved from 5 Sea Zone to 7 Sea Zone 2 submarines moved from 9 Sea Zone to 10 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 bomber moved from Germany to Karelia S.S.R. 1 infantry moved from Belorussia to Baltic States 1 armour moved from Germany to Baltic States 1 infantry moved from Algeria to Libya 1 artillery moved from Algeria to Libya 1 battleship and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 fighter moved from Bulgaria Romania to 14 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 2 infantry moved from Bulgaria Romania to Poland 1 infantry moved from Southern Europe to Bulgaria Romania 1 artillery moved from Southern Europe to Bulgaria Romania 1 infantry moved from Germany to Poland 1 fighter moved from Norway to 7 Sea Zone 1 cruiser and 2 submarines moved from 5 Sea Zone to 7 Sea Zone 1 armour moved from Northwestern Europe to Baltic States 2 armour moved from France to Baltic States 1 armour and 1 infantry moved from Italy to Southern Europe Combat - Germans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Karelia S.S.R. causes 2 damage total. Battle in 17 Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 17 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 14 Sea Zone Germans attack with 2 fighters British defend with 1 cruiser Germans roll dice for 2 fighters in 14 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 14 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Battle in 7 Sea Zone Germans attack with 1 cruiser, 2 fighters, 2 submarines and 1 transport British defend with 1 battleship and 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 cruiser, 2 fighters and 1 transport in 7 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 7 Sea Zone Germans win with 1 cruiser, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Battle in Karelia S.S.R. Germans attack with 1 fighter and 3 infantry Russians defend with 1 factory, 1 fighter and 3 infantry Germans roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 2 infantry owned by the Germans retreated to Finland Russians win with 1 fighter and 3 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Baltic States Germans attack with 6 armour and 6 infantry Russians defend with 1 artillery and 4 infantry Germans roll dice for 6 armour and 6 infantry in Baltic States, round 2 : 3/12 hits, 4.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Baltic States Germans roll dice for 6 armour and 6 infantry in Baltic States, round 3 : 3/12 hits, 4.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour and 5 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 1 artillery and 4 infantry Casualties for Germans: 1 infantry Battle in 10 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 10 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 10 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 10 Sea Zone 1 transport owned by the British lost in 10 Sea Zone Germans roll dice for 1 submarine in 10 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans 2 fighters moved from 7 Sea Zone to Finland 1 fighter moved from 14 Sea Zone to Libya 1 bomber moved from Karelia S.S.R. to Finland 1 fighter moved from Karelia S.S.R. to Finland Place Units - Germans 1 bomber, 1 fighter and 1 infantry placed in Germany Germans undo move 1. 1 carrier placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 1 bomber and 1 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -2.17 British : -0.50 AA fire in Karelia S.S.R. : : -0.17 Russians : -2.00 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 fighter moved from Egypt to 17 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Persia to Trans-Jordan 1 cruiser, 1 submarine and 1 transport moved from 39 Sea Zone to 43 Sea Zone 2 fighters moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to 5 Sea Zone Combat - British Battle in 17 Sea Zone British attack with 1 carrier, 1 cruiser, 2 fighters and 1 transport Germans defend with 1 battleship and 1 transport British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 17 Sea Zone 1 transport owned by the Germans lost in 17 Sea Zone British win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 27 Casualties for Germans: 1 battleship and 1 transport Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 carrier and 1 fighter British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 carrier and 1 fighter in 5 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 carrier and 1 fighter in 5 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Germans, 1 carrier owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 2 fighters Casualties for Germans: 1 carrier and 1 fighter Non Combat Move - British 1 bomber moved from 5 Sea Zone to United Kingdom 1 fighter moved from 17 Sea Zone to Egypt Place Units - British 1 fighter and 4 infantry placed in United Kingdom 1 infantry placed in India 1 submarine placed in 8 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -0.00 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 transport moved from 61 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 1 battleship moved from 60 Sea Zone to 61 Sea Zone 1 destroyer moved from 60 Sea Zone to 62 Sea Zone 1 bomber moved from Japan to Szechwan 3 infantry moved from Kiangsu to Anhwei 1 infantry moved from Kiangsu to Anhwei 1 artillery and 1 infantry moved from Kwangtung to Szechwan 1 fighter moved from Manchuria to Szechwan 1 fighter moved from Japan to Anhwei 1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Burma 1 artillery and 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Malaya to French Indo-China Thailand 1 fighter moved from French Indo-China Thailand to Yunnan 2 fighters moved from 37 Sea Zone to Yunnan 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 48 Sea Zone 1 fighter moved from 50 Sea Zone to Manchuria 1 carrier moved from 50 Sea Zone to 61 Sea Zone 1 cruiser moved from 50 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Szechwan, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Szechwan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Anhwei Japanese attack with 1 fighter and 4 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 3 : 1/5 hits, 1.17 expected hits Americans roll dice for 2 infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei Japanese roll dice for 1 fighter and 3 infantry in Anhwei, round 4 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 3 infantry in Anhwei, round 5 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Yunnan, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 armour, 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Anhwei to Manchuria 1 fighter moved from Szechwan to French Indo-China Thailand 1 bomber moved from Szechwan to French Indo-China Thailand 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to 61 Sea Zone 1 fighter moved from Yunnan to 61 Sea Zone Place Units - Japanese 1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
British : -0.33 Americans : -2.00 Japanese : -0.50 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 11 Sea Zone to 10 Sea Zone 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 battleship moved from 56 Sea Zone to 53 Sea Zone 1 cruiser moved from 19 Sea Zone to 11 Sea Zone 1 infantry moved from Western United States to Western Canada 1 fighter moved from Western United States to Alaska 1 bomber moved from Eastern United States to 10 Sea Zone Combat - Americans Battle in 10 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 10 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 10 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 10 Sea Zone to Eastern United States Place Units - Americans 3 infantry placed in Eastern United States 1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.83 Americans : 0.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians repair damage of 2x factory; Remaining resources: 28 PUs; Russians buy 1 aaGun, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour, 1 artillery and 3 infantry moved from West Russia to Belorussia 1 infantry moved from Kazakh S.S.R. to Szechwan 3 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 4 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Caucasus to Belorussia 1 submarine moved from 7 Sea Zone to 13 Sea Zone 1 fighter moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Belorussia Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry Germans defend with 1 infantry Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Belorussia, round 2 : 5/9 hits, 3.50 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 3 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Karelia S.S.R. 1 fighter moved from Belorussia to Karelia S.S.R. 2 infantry moved from Russia to West Russia Place Units - Russians 1 aaGun placed in Karelia S.S.R. 1 infantry placed in Karelia S.S.R. 1 artillery placed in Russia 1 artillery placed in Caucasus 2 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 1.50 -
Game History
Round: 2 Purchase Units - Germans Germans buy 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 8 Sea Zone 1 submarine moved from 7 Sea Zone to 8 Sea Zone 1 transport moved from 7 Sea Zone to 3 Sea Zone 1 infantry moved from Finland to 3 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone 1 infantry moved from 4 Sea Zone to Archangel Germans take Archangel from Russians 1 cruiser moved from 7 Sea Zone to 4 Sea Zone 6 armour moved from Baltic States to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 fighter moved from Finland to 4 Sea Zone 1 fighter moved from 4 Sea Zone to Karelia S.S.R. 1 fighter moved from Finland to Karelia S.S.R. 1 bomber moved from Finland to Karelia S.S.R. 1 fighter moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Germany to Baltic States Combat - Germans Battle in Karelia S.S.R. Germans attack with 6 armour, 2 bombers, 3 fighters and 8 infantry Russians defend with 1 aaGun, 1 factory, 2 fighters and 4 infantry AA fire in Karelia S.S.R. : 0/3 hits, 0.50 expected hits Germans roll dice for 6 armour, 2 bombers, 3 fighters and 8 infantry in Karelia S.S.R., round 2 : 8/19 hits, 7.17 expected hits Russians roll dice for 1 aaGun, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.67 expected hits 4 infantry owned by the Russians, 2 fighters owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 6 armour, 2 bombers, 3 fighters and 5 infantry remaining. Battle score for attacker is 28 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun, 2 fighters and 4 infantry Battle in 8 Sea Zone Germans attack with 2 submarines British defend with 1 submarine 1 submarine owned by the British Submerged Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Non Combat Move - Germans 1 infantry moved from Northwestern Europe to France 1 armour moved from Southern Europe to Bulgaria Romania 1 infantry moved from Poland to Bulgaria Romania 1 infantry moved from Poland to Bulgaria Romania 1 bomber moved from Karelia S.S.R. to Germany 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Finland 1 fighter moved from Germany to Bulgaria Romania 1 fighter moved from Germany to Bulgaria Romania Place Units - Germans 1 infantry placed in Italy 4 infantry placed in Germany 2 destroyers and 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 38 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.17 AA fire in Karelia S.S.R. : : -0.50 Russians : 0.33 -
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Test summary from TripleA, engine version: 1.9, time: 11:52:35 AM
Savegame -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to 17 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Libya 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Egypt to Libya 1 fighter moved from 15 Sea Zone to Libya 1 submarine moved from 8 Sea Zone to 14 Sea Zone 1 cruiser, 1 submarine and 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 infantry moved from Western Canada to Western United States 1 armour moved from Eastern Canada to Western United States 2 infantry moved from India to Persia 1 bomber moved from United Kingdom to Germany 1 infantry moved from Union of South Africa to Rhodesia Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in Libya British attack with 1 armour, 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry British roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Libya, round 2 : 1/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 2/5 hits, 2.17 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Libya 1 armour, 1 artillery and 1 infantry retreated to Egypt Germans win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Libya to Egypt 2 infantry moved from India to Persia 1 bomber moved from Germany to United Kingdom 1 fighter moved from Libya to 15 Sea Zone Place Units - British 1 infantry placed in United Kingdom 1 artillery and 2 infantry placed in India 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.17 British : -2.00 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from East Indies to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to India 1 fighter moved from French Indo-China Thailand to India 1 bomber moved from French Indo-China Thailand to India 1 armour, 1 artillery and 3 infantry moved from Burma to India 1 fighter moved from Manchuria to Sinkiang 3 infantry moved from Anhwei to Sinkiang 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Manchuria to Szechwan 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from French Indo-China Thailand to Yunnan 3 infantry moved from Manchuria to Buryatia S.S.R. 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 battleship moved from 61 Sea Zone to 62 Sea Zone 1 cruiser moved from 61 Sea Zone to 35 Sea Zone 1 carrier moved from 61 Sea Zone to 62 Sea Zone 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 submarine moved from 48 Sea Zone to 62 Sea Zone 2 fighters moved from 61 Sea Zone to Buryatia S.S.R. 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from 35 Sea Zone to India Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 2 fighters and 6 infantry Russians defend with 5 infantry Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 2 fighters and 6 infantry in Buryatia S.S.R., round 2 : 2/9 hits, 2.50 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Buryatia S.S.R., round 3 : 4/7 hits, 2.17 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 5 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 : 3/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sinkiang Japanese attack with 1 fighter and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Sinkiang, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry British defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry AA fire in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in India, round 2 : 4/9 hits, 3.00 expected hits British roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese win, taking India from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter moved from India to 35 Sea Zone 1 bomber moved from India to Anhwei 1 fighter moved from Sinkiang to Anhwei 2 fighters moved from Buryatia S.S.R. to 62 Sea Zone 1 fighter moved from Anhwei to Manchuria 1 fighter moved from Szechwan to Burma Place Units - Japanese 1 battleship and 1 transport placed in 62 Sea Zone 1 armour placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
British : 1.00 Americans : 0.00 Russians : 0.67 AA fire in India : : 0.50 Japanese : 2.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom 1 carrier moved from 11 Sea Zone to 9 Sea Zone 1 cruiser moved from 11 Sea Zone to 9 Sea Zone 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 fighter moved from Eastern United States to 9 Sea Zone 1 artillery moved from Eastern United States to 11 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 armour moved from Eastern United States to 11 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 44 Sea Zone 1 battleship, 1 carrier, 2 destroyers and 1 submarine moved from 44 Sea Zone to 49 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to New Guinea 1 fighter moved from 44 Sea Zone to New Guinea 1 fighter moved from Alaska to 9 Sea Zone Combat - Americans Battle in New Guinea Americans attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from New Guinea to 49 Sea Zone 1 fighter moved from Hawaiian Islands to 49 Sea Zone Place Units - Americans 1 armour, 1 artillery, 1 bomber and 1 fighter placed in Eastern United States 1 transport placed in 11 Sea Zone Americans undo move 2. 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : 0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Archangel 1 artillery moved from Russia to Archangel 3 armour, 1 artillery and 3 infantry moved from Belorussia to Karelia S.S.R. 2 infantry moved from West Russia to Karelia S.S.R. 2 infantry moved from Caucasus to West Russia 1 artillery moved from Caucasus to West Russia 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 submarine moved from 13 Sea Zone to 11 Sea Zone Combat - Russians Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia S.S.R. Russians attack with 4 armour, 1 artillery and 5 infantry Germans defend with 6 armour, 1 factory and 5 infantry Russians roll dice for 4 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 5/10 hits, 3.33 expected hits Germans roll dice for 6 armour and 5 infantry in Karelia S.S.R., round 2 : 4/11 hits, 4.67 expected hits 4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia S.S.R. 1 infantry owned by the Russians, 4 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belorussia Germans win with 6 armour remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 5 infantry Non Combat Move - Russians 1 infantry moved from Ukraine S.S.R. to Belorussia Place Units - Russians 4 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 1.83 -
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 6x factory; Remaining resources: 34 PUs; Germans buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Libya to Algeria 1 armour moved from Libya to Algeria 1 infantry moved from Libya to Algeria 1 fighter moved from Libya to Algeria 1 infantry moved from Morocco to Algeria 1 fighter moved from Algeria to France 1 armour moved from Bulgaria Romania to France 1 armour moved from Bulgaria Romania to France 1 armour moved from Karelia S.S.R. to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia 4 armour moved from Karelia S.S.R. to Belorussia 1 infantry moved from Poland to Belorussia 1 infantry moved from Baltic States to Belorussia 1 fighter moved from Finland to Belorussia 1 bomber moved from Germany to Belorussia 1 bomber moved from Germany to Belorussia 1 fighter moved from Bulgaria Romania to Belorussia 1 fighter moved from Bulgaria Romania to France 1 submarine moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Bulgaria Romania to Poland Combat - Germans Battle in Belorussia Germans attack with 6 armour, 2 bombers, 2 fighters and 2 infantry Russians defend with 4 armour, 1 artillery and 2 infantry Germans roll dice for 6 armour, 2 bombers, 2 fighters and 2 infantry in Belorussia, round 2 : 3/12 hits, 5.67 expected hits Russians roll dice for 4 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 5/7 hits, 3.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Belorussia 3 armour owned by the Germans retreated to Karelia S.S.R. Russians win with 4 armour remaining. Battle score for attacker is -14 Casualties for Germans: 3 armour and 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Belorussia to Germany 1 fighter moved from Belorussia to Germany 1 bomber moved from Belorussia to Germany 1 fighter moved from Belorussia to Germany Place Units - Germans 2 armour, 1 artillery and 4 infantry placed in Germany 2 infantry placed in Karelia S.S.R. Turn Complete - Germans Germans collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -2.67 Russians : 2.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 15 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 submarine moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from Rhodesia to Italian East Africa 1 armour moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 44 Sea Zone 3 infantry moved from Persia to Trans-Jordan 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Non Combat Move - British Place Units - British 1 destroyer and 2 transports placed in 7 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
AA fire in Germany : : 0.83 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 armour and 1 factory; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 armour moved from India to Persia 1 artillery moved from India to Persia 1 infantry moved from India to Persia 2 infantry moved from India to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Persia 1 fighter moved from Burma to Persia 3 infantry moved from Sinkiang to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 artillery moved from Szechwan to Kazakh S.S.R. 1 bomber moved from Anhwei to Caucasus 1 infantry moved from Yunnan to Szechwan 2 fighters moved from 62 Sea Zone to Szechwan 1 armour moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 2 battleships moved from 62 Sea Zone to 48 Sea Zone 3 destroyers moved from 62 Sea Zone to 48 Sea Zone 1 submarine moved from 62 Sea Zone to 48 Sea Zone 1 cruiser moved from 62 Sea Zone to 48 Sea Zone 1 battleship moved from 35 Sea Zone to 48 Sea Zone 1 carrier and 1 cruiser moved from 35 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Persia 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Philippine Islands Combat - Japanese Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Caucasus causes 3 damage total. Battle in Yakut S.S.R. Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 artillery and 1 fighter in Yakut S.S.R., round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Persia Japanese attack with 1 armour, 1 artillery, 2 fighters and 3 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Persia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Persia to 34 Sea Zone 1 bomber moved from Caucasus to Szechwan 1 fighter moved from Yakut S.S.R. to Buryatia S.S.R. Place Units - Japanese 1 factory placed in Manchuria Japanese undo move 1. 1 factory placed in East Indies 3 armour placed in India 1 armour placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
British : -0.33 Russians : 1.00 Japanese : 0.33 AA fire in Caucasus : : -0.17 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 infantry, 2 submarines and 3 transports moved from 9 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Morocco Americans take Morocco from Germans 2 infantry moved from 14 Sea Zone to Algeria 1 artillery moved from 14 Sea Zone to Algeria 1 armour moved from 14 Sea Zone to Algeria 2 fighters moved from 9 Sea Zone to Algeria 1 bomber moved from United Kingdom to Algeria 1 armour moved from Eastern United States to 11 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 49 Sea Zone to 47 Sea Zone 2 fighters moved from 47 Sea Zone to Borneo Combat - Americans Battle in Borneo Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Borneo, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in Borneo, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Borneo Americans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Algeria, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 : 2/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Algeria, round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Algeria Americans win, taking Algeria from Germans with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Non Combat Move - Americans 1 bomber moved from Algeria to 14 Sea Zone 1 bomber moved from 14 Sea Zone to Gibraltar 1 fighter moved from Algeria to 14 Sea Zone 1 fighter moved from Algeria to 14 Sea Zone 1 fighter moved from Borneo to 47 Sea Zone Place Units - Americans 1 armour, 1 fighter and 2 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : -2.00 Japanese : 0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from West Russia to Caucasus 1 infantry moved from West Russia to Karelia S.S.R. 1 infantry moved from West Russia to Karelia S.S.R. 2 infantry moved from Archangel to Karelia S.S.R. 1 artillery moved from Archangel to Karelia S.S.R. 3 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Russia 3 infantry moved from Ukraine S.S.R. to Belorussia 4 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Vologda 1 submarine moved from 11 Sea Zone to 9 Sea Zone Combat - Russians Battle in Karelia S.S.R. Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 3 armour, 1 factory and 2 infantry Russians roll dice for 3 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 4/8 hits, 2.67 expected hits Germans roll dice for 3 armour and 2 infantry in Karelia S.S.R., round 2 : 0/5 hits, 2.17 expected hits 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R. Russians roll dice for 3 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 3 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 24 Casualties for Germans: 3 armour and 2 infantry Non Combat Move - Russians Place Units - Russians 4 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -2.67 Russians : 0.67 -
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Baltic States 1 infantry moved from Germany to France 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 cruiser moved from 4 Sea Zone to 3 Sea Zone 1 transport moved from 4 Sea Zone to 3 Sea Zone 1 infantry moved from Italy to Southern Europe 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from France to 7 Sea Zone 1 fighter moved from France to 7 Sea Zone Combat - Germans Battle in 7 Sea Zone Germans attack with 2 fighters and 3 submarines British defend with 1 destroyer and 2 transports Germans roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone 1 transport owned by the British lost in 7 Sea Zone Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Non Combat Move - Germans 1 fighter moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to France Place Units - Germans 1 artillery and 2 infantry placed in Italy 2 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.67 British : 0.67 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - British British buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 carrier moved from 13 Sea Zone to 14 Sea Zone 1 fighter moved from 13 Sea Zone to 14 Sea Zone 1 fighter moved from 13 Sea Zone to 14 Sea Zone 1 transport moved from 13 Sea Zone to 8 Sea Zone 1 cruiser moved from 13 Sea Zone to 8 Sea Zone 1 submarine moved from 13 Sea Zone to 8 Sea Zone 1 infantry moved from Egypt to Libya British take Libya from Germans 3 infantry moved from Trans-Jordan to Egypt 1 armour moved from Egypt to Italian East Africa 1 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to Borneo British take Borneo from Japanese 2 infantry moved from Eastern Australia to Western Australia Combat - British Non Combat Move - British Place Units - British 1 cruiser, 1 destroyer and 1 submarine placed in 8 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUsCombat Hit Differential Summary :





