Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
@AndrewAAGamer said in L20 AndrewAAGamer (Axis) vs majikforce (Allies +35) Global 1940 2nd Ed OOB:
@majikforce
LOL - No worries. Happy to play it out. I have three games going on this site and you are the only one that is consistently taking his Turns.
Yeah I felt bad not playing over the weekend. With Mothers day and my work picking back up its been a little busy. But this game is probably over in 3 turns. But I am still trying to create some magic.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 armour and 5 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Southern Italy to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 armour, 1 bomber and 5 mech_infantrys
British defend with 1 factory_minor and 1 infantry; ANZAC defend with 3 fighters
Italians roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Persia, round 2 : 2/7 hits, 2.00 expected hits
British roll dice for 3 fighters and 1 infantry in Persia, round 2 : 2/4 hits, 2.33 expected hits
1 fighter owned by the ANZAC, 2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in Persia
Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Persia, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 2 fighters in Persia, round 3 : 2/2 hits, 1.33 expected hits
1 fighter owned by the ANZAC and 2 mech_infantrys owned by the Italians lost in Persia
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Persia, round 4 : 2/3 hits, 1.33 expected hits
British roll dice for 1 fighter in Persia, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 13
Casualties for Italians: 5 mech_infantrys
Casualties for ANZAC: 3 fighters
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Persia to Northwest Persia
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 aaGun, 2 artilleries and 2 infantry moved from Bulgaria to Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1,2,6
Italians collect 13 PUs (5 lost to blockades); end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 6 bombers and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to 98 Sea Zone
9 bombers moved from Southern Italy to 98 Sea Zone
13 bombers moved from Southern Italy to 92 Sea Zone
21 armour and 27 mech_infantrys moved from Northwest Persia to Iraq
2 armour and 1 mech_infantry moved from Caucasus to Iraq
@majikforce
Scramble SZ 98 or SZ 92?
@AndrewAAGamer no thanks
Ouch! Only a 1.7% chance of no hits in Iraq. You have gotten some really crappy dice this game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 6 bombers and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to 98 Sea Zone
9 bombers moved from Southern Italy to 98 Sea Zone
13 bombers moved from Southern Italy to 92 Sea Zone
21 armour and 27 mech_infantrys moved from Northwest Persia to Iraq
2 armour and 1 mech_infantry moved from Caucasus to Iraq
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 13 bombers
British defend with 1 destroyer
Germans roll dice for 13 bombers in 92 Sea Zone, round 2 : 10/13 hits, 8.67 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 13 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
Germans attack with 13 bombers
British defend with 1 destroyer and 1 transport; Americans defend with 4 transports
Germans roll dice for 13 bombers in 98 Sea Zone, round 2 : 6/13 hits, 8.67 expected hits
Americans roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 1 bomber owned by the Germans and 4 transports owned by the Americans lost in 98 Sea Zone
Germans win with 12 bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 4 transports
Battle in Iraq
Germans attack with 23 armour and 28 mech_infantrys
British defend with 1 aaGun, 4 infantry and 6 mech_infantrys
Germans roll dice for 23 armour and 28 mech_infantrys in Iraq, round 2 : 17/51 hits, 16.17 expected hits
British roll dice for 1 aaGun, 4 infantry and 6 mech_infantrys in Iraq, round 2 : 0/10 hits, 3.33 expected hits
6 mech_infantrys owned by the British, 1 aaGun owned by the British and 4 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 23 armour and 28 mech_infantrys remaining. Battle score for attacker is 41
Casualties for British: 1 aaGun, 4 infantry and 6 mech_infantrys
Non Combat Move - Germans
12 bombers moved from 98 Sea Zone to Southern Italy
13 bombers moved from 92 Sea Zone to Southern Italy
6 mech_infantrys moved from Norway to Karelia
1 artillery moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
5 fighters and 5 tactical_bombers moved from Caucasus to Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 armour and 1 mech_infantry moved from Samara to Caucasus
1 artillery moved from Novosibirsk to Samara
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
Germans undo move 1.
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Russia
3 bombers placed in Ukraine
3 bombers placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 67 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -3.67
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Combat Move - Russians
14 infantry moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Italians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 8 infantry moved from Burma to India
1 infantry moved from Siam to Shan State
3 armour and 10 mech_infantrys moved from Trans-Jordan to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 5 fighters and 3 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Java
3 tactical_bombers moved from 37 Sea Zone to Shan State
3 fighters moved from Malaya to Shan State
1 bomber moved from Malaya to Shan State
6 fighters moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in French Indo China
Battle in Shan State
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/8 hits, 4.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Shan State
Japanese win, taking French Indo China from Russians, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters and 1 transport in 42 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 6 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 armour
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 3/7 hits, 3.67 expected hits
ANZAC roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese and 1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 armour
Non Combat Move - Japanese
1 bomber moved from Shan State to Malaya
4 fighters and 4 tactical_bombers moved from 39 Sea Zone to Iraq
4 carriers, 1 cruiser and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Urals to Evenkiyskiy
3 fighters moved from Java to 37 Sea Zone
2 tactical_bombers moved from Java to 37 Sea Zone
3 tactical_bombers moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Japan to 37 Sea Zone
3 fighters moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Shan State to Malaya
3 fighters moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
5 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,5,5,3
Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : 0.50
UK_Pacific : -0.67
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Manchuria to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Siberia to 5 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
1 armour moved from Soviet Far East to Sakha
Americans take Sakha from Japanese
1 armour moved from Soviet Far East to Amur
Americans take Amur from Japanese
2 infantry moved from Soviet Far East to Siberia
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Okinawa
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking Okinawa from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 36 Sea Zone to Burma
2 bombers moved from Manchuria to India
3 bombers moved from Western United States to Manchuria
2 carriers, 2 destroyers and 4 fighters moved from 5 Sea Zone to 19 Sea Zone
1 carrier and 1 cruiser moved from 88 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to Egypt
4 fighters moved from Eastern United States to Gibraltar
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
4 artilleries and 4 infantry moved from Trans-Jordan to Egypt
2 artilleries and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 83 Sea Zone to 70 Sea Zone
2 transports moved from 82 Sea Zone to 87 Sea Zone
Place Units - Americans
10 submarines placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
7 infantry moved from Burma to Yunnan
Place Units - Chinese
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 1 aaGun, 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_minor; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from India to Shan State
1 fighter moved from Burma to Shan State
1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Shan State
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
2 mech_infantrys moved from West India to India
2 mech_infantrys moved from India to Burma
1 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
3 fighters moved from Gibraltar to Egypt
2 carriers and 3 destroyers moved from 88 Sea Zone to 92 Sea Zone
1 aaGun moved from Trans-Jordan to Egypt
2 artilleries moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Egypt to Trans-Jordan
2 artilleries moved from Trans-Jordan to Egypt
Place Units - British
1 aaGun, 1 armour and 1 infantry placed in Egypt
2 fighters placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1
British collect 25 PUs (4 lost to blockades); end with 25 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,2,2,4,5,2,3,5,2,5,1,1,4,1,4,5,4,5,2,2,5,3,3,2,6,6,1,3,2,3,5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : 1.17
AA fire in France : : 0.83
Japanese : -0.33
@AndrewAAGamer Forgot the gimme attack on your java transport Made an edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 10 PUs;
Combat Move - Italians
1 armour moved from Persia to West India
Italians take Eastern Persia from British
Italians take West India from UK_Pacific
Combat - Italians
Non Combat Move - Italians
4 fighters moved from Southern Italy to Persia
1 bomber moved from Northwest Persia to Persia
2 mech_infantrys moved from Yugoslavia to Bessarabia
Place Units - Italians
3 mech_infantrys placed in Persia
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3,5,3
Italians collect 11 PUs (8 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Sumatra
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 6 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
22 armour and 28 mech_infantrys moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Volgograd to Kazakhstan
3 bombers moved from Ukraine to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 25 armour and 29 mech_infantrys
British defend with 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys
Germans roll dice for 25 armour and 29 mech_infantrys in Trans-Jordan, round 2 : 19/54 hits, 17.33 expected hits
British roll dice for 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 0/7 hits, 2.33 expected hits
2 mech_infantrys owned by the British, 1 aaGun owned by the British, 2 artilleries owned by the British and 3 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 25 armour and 29 mech_infantrys remaining. Battle score for attacker is 30
Casualties for British: 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys
Non Combat Move - Germans
3 mech_infantrys moved from Caucasus to Samara
1 infantry moved from Volgograd to Samara
1 artillery and 2 infantry moved from Russia to Samara
3 bombers moved from France to Southern Italy
6 mech_infantrys moved from Karelia to Archangel
6 armour moved from Caucasus to Iraq
3 bombers moved from Kazakhstan to Iraq
5 fighters and 5 tactical_bombers moved from Persia to Iraq
1 submarine moved from 109 Sea Zone to 119 Sea Zone
Place Units - Germans
3 bombers placed in Ukraine
3 bombers placed in France
1 artillery, 1 infantry and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
Germans undo move 4.
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Russia
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 66 PUs (3 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -2.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Combat Move - Russians
4 infantry moved from Ulaanbaatar to Buryatia
4 infantry moved from Manchuria to Korea
14 infantry moved from Novosibirsk to Samara
3 armour, 1 fighter and 10 mech_infantrys moved from Egypt to Trans-Jordan
Combat - Russians
Battle in Buryatia
Russians attack with 4 infantry
Japanese defend with 3 infantry and 1 mech_infantry
Russians roll dice for 4 infantry in Buryatia, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Buryatia, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Buryatia, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Buryatia, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Buryatia, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Buryatia
Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Buryatia, round 5 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Buryatia, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Buryatia, round 6 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Buryatia, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Buryatia, round 7 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Buryatia, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Buryatia, round 8 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 aaGun and 10 infantry
Russians roll dice for 4 infantry in Korea, round 2 : 3/4 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 10 infantry in Korea, round 2 : 0/10 hits, 3.33 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 4 infantry in Korea, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 8 infantry in Korea, round 3 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 3 infantry in Korea, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 8 infantry in Korea, round 4 : 2/8 hits, 2.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 7 infantry in Korea, round 5 : 3/7 hits, 2.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win with 7 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Russians: 4 infantry
Battle in Trans-Jordan
Russians attack with 3 armour, 1 fighter and 10 mech_infantrys
Germans defend with 25 armour and 29 mech_infantrys
Russians roll dice for 3 armour, 1 fighter and 10 mech_infantrys in Trans-Jordan, round 2 : 3/14 hits, 3.67 expected hits
Germans roll dice for 25 armour and 29 mech_infantrys in Trans-Jordan, round 2 : 24/54 hits, 22.17 expected hits
10 mech_infantrys owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Trans-Jordan
Germans win with 25 armour and 26 mech_infantrys remaining. Battle score for attacker is -56
Casualties for Russians: 3 armour, 1 fighter and 10 mech_infantrys
Casualties for Germans: 3 mech_infantrys
Battle in Samara
Russians attack with 14 infantry
Germans defend with 4 artilleries, 3 infantry and 3 mech_infantrys
Russians roll dice for 14 infantry in Samara, round 2 : 2/14 hits, 2.33 expected hits
Germans roll dice for 4 artilleries, 3 infantry and 3 mech_infantrys in Samara, round 2 : 4/10 hits, 3.33 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Russians roll dice for 10 infantry in Samara, round 3 : 2/10 hits, 1.67 expected hits
Germans roll dice for 4 artilleries, 1 infantry and 3 mech_infantrys in Samara, round 3 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 7 infantry in Samara, round 4 : 1/7 hits, 1.17 expected hits
Germans roll dice for 4 artilleries and 2 mech_infantrys in Samara, round 4 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 5 infantry in Samara, round 5 : 0/5 hits, 0.83 expected hits
Germans roll dice for 4 artilleries and 1 mech_infantry in Samara, round 5 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Samara
Russians roll dice for 3 infantry in Samara, round 6 : 1/3 hits, 0.50 expected hits
Germans roll dice for 4 artilleries and 1 mech_infantry in Samara, round 6 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 infantry in Samara, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 4 artilleries in Samara, round 7 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win with 4 artilleries remaining. Battle score for attacker is -21
Casualties for Russians: 14 infantry
Casualties for Germans: 3 infantry and 3 mech_infantrys
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 4.17
Russians : -0.67
Japanese : -7.33
@AndrewAAGamer Wow! It happened again in Trans-Jordan. Zero defensive hits. I guess MARTI really wants to make sure I have a 0% chance to win.
I would say so. This is one of the worst rolling games I have ever seen. Your dice have been abysmal. Allies cannot win with this kind of dice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
3 fighters moved from Malaya to 19 Sea Zone
2 battleships, 14 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Korea to Amur
2 infantry moved from Buryatia to Sakha
1 infantry moved from Korea to Amur
1 fighter moved from Japan to Sakha
1 fighter moved from Japan to Amur
1 mech_infantry moved from Buryatia to Sakha
1 infantry moved from Korea to Amur
7 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 14 carriers, 1 cruiser, 1 destroyer, 16 fighters and 6 tactical_bombers
Americans defend with 2 carriers, 2 destroyers, 4 fighters and 1 transport
Japanese roll dice for 2 battleships, 14 carriers, 1 cruiser, 1 destroyer, 16 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 19/26 hits, 14.17 expected hits
Americans roll dice for 2 carriers, 2 destroyers, 4 fighters and 1 transport in 19 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
2 destroyers owned by the Americans, 2 carriers owned by the Americans, 4 fighters owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 2 battleships, 14 carriers, 1 cruiser, 1 destroyer, 16 fighters and 6 tactical_bombers remaining. Battle score for attacker is 95
Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Sakha
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Sakha, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Sakha
Japanese win, taking Sakha from Americans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Amur
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 armour
Japanese roll dice for 1 fighter and 3 infantry in Amur, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Amur
Japanese win, taking Amur from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Amur to Buryatia
1 fighter moved from Sakha to Buryatia
1 aaGun, 2 artilleries and 3 infantry moved from Yakut S.S.R. to Buryatia
1 fighter moved from 41 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
1 bomber moved from 44 Sea Zone to Malaya
4 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 4 transports moved from 36 Sea Zone to 19 Sea Zone
4 fighters moved from 19 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Japan
1 infantry moved from Evenkiyskiy to Yenisey
Place Units - Japanese
3 infantry placed in Malaya
3 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iraq: 4 fighters and 4 tactical_bombers
EDIT: Adding units owned by Japanese to Trans-Jordan: 4 fighters and 4 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,6,3,5
Japanese collect 23 PUs (10 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
Americans : 0.67
Japanese : 5.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 1 infantry and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 70 Sea Zone to 71 Sea Zone
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to Amur
2 bombers moved from Manchuria to Amur
1 bomber moved from Manchuria to Sakha
1 bomber moved from India to Trans-Jordan
4 artilleries, 12 fighters and 4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from India to Trans-Jordan
4 fighters moved from Gibraltar to Egypt
1 bomber moved from Burma to West India
13 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Americans creates battle in territory 43 Sea Zone
Battle in West India
Americans attack with 1 bomber
Italians defend with 1 armour
Americans roll dice for 1 bomber in West India, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in West India, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in West India
Americans win, taking 43 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Amur
Americans attack with 2 bombers and 1 infantry
Japanese defend with 3 infantry
Americans roll dice for 2 bombers and 1 infantry in Amur, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans roll dice for 2 bombers in Amur, round 3 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 bombers in Amur, round 4 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Amur, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Amur
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Japanese: 3 infantry
Battle in Caroline Islands
Americans attack with 13 fighters and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 13 fighters and 1 tactical_bomber in Caroline Islands, round 2 : 9/14 hits, 7.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win with 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Sakha
Americans attack with 1 bomber and 1 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Sakha, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Sakha, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sakha
Americans roll dice for 1 bomber in Sakha, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Sakha, round 3 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Americans lost in Sakha
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 71 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 71 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 71 Sea Zone
Americans win, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Trans-Jordan
Americans attack with 4 artilleries, 2 bombers, 12 fighters and 4 infantry
Germans defend with 25 armour and 26 mech_infantrys; Japanese defend with 4 fighters and 4 tactical_bombers
Americans roll dice for 4 artilleries, 2 bombers, 12 fighters and 4 infantry in Trans-Jordan, round 2 : 8/22 hits, 10.00 expected hits
Germans roll dice for 25 armour, 4 fighters, 26 mech_infantrys and 4 tactical_bombers in Trans-Jordan, round 2 : 25/59 hits, 25.83 expected hits
4 infantry owned by the Americans, 12 fighters owned by the Americans, 2 bombers owned by the Americans, 4 artilleries owned by the Americans and 8 mech_infantrys owned by the Germans lost in Trans-Jordan
Germans win with 25 armour, 4 fighters, 18 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -140
Casualties for Americans: 4 artilleries, 2 bombers, 12 fighters and 4 infantry
Casualties for Germans: 8 mech_infantrys
Non Combat Move - Americans
1 bomber moved from West India to India
1 battleship, 7 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
9 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
4 fighters moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
10 submarines moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Amur to Manchuria
2 transports moved from 1 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 carrier moved from 92 Sea Zone to 93 Sea Zone
2 transports moved from 87 Sea Zone to 89 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
10 submarines placed in 10 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,6,4,2,3,6,5,5,4,2,1,3,4,3,2,2,1,6,1,3,2,5,4,4,6,6,6,2,3,5,2,1,3,6,3
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 infantry placed in Jehol
1 artillery placed in Shantung
1 artillery placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour, 5 artilleries, 8 fighters, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from Union of South Africa to Egypt
1 infantry moved from India to West India
UK_Pacific take West India from Italians
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 mech_infantrys moved from Shan State to French Indo China
2 mech_infantrys moved from Burma to India
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 carriers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
Combat - British
Battle in Trans-Jordan
British attack with 4 armour, 5 artilleries, 8 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 25 armour and 18 mech_infantrys; Japanese defend with 4 fighters and 4 tactical_bombers
British roll dice for 4 armour, 5 artilleries, 8 fighters, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 8/20 hits, 8.67 expected hits
Germans roll dice for 25 armour, 4 fighters, 18 mech_infantrys and 4 tactical_bombers in Trans-Jordan, round 2 : 19/51 hits, 23.17 expected hits
2 mech_infantrys owned by the British, 8 mech_infantrys owned by the Germans, 5 artilleries owned by the British, 7 fighters owned by the British, 1 infantry owned by the British and 4 armour owned by the British lost in Trans-Jordan
British roll dice for 1 fighter in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 25 armour, 4 fighters, 10 mech_infantrys and 4 tactical_bombers in Trans-Jordan, round 3 : 22/43 hits, 20.50 expected hits
1 fighter owned by the British lost in Trans-Jordan
Germans win with 25 armour, 4 fighters, 10 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -103
Casualties for British: 4 armour, 5 artilleries, 8 fighters, 1 infantry and 2 mech_infantrys
Casualties for Germans: 8 mech_infantrys
Non Combat Move - British
Place Units - British
3 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
British collect 25 PUs (3 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : -3.50
Italians : -0.50
British : -1.17
Americans : -1.17
AA fire in Caroline Islands : : -0.50
Japanese : -1.00