AcesWild vs Echo AnA Classic 2nd Edition


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            8 infantry moved from Finland Norway to Karelia S.S.R.
            1 infantry moved from West US to East US
            5 infantry moved from West US to West Canada
            4 transports moved from North Sea Zone to East US Sea Zone
            1 infantry moved from Novosibirsk to Sinkiang
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 armour moved from Russia to Kazakh S.S.R.
    
        Place Units - Americans
            1 armour and 7 infantry placed in East US
            1 transport placed in East US Sea Zone
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine S.S.R. to East Europe
            1 armour moved from Ukraine S.S.R. to East Europe
            2 armour moved from Caucasus to East Europe
            21 infantry moved from Karelia S.S.R. to East Europe
            1 aaGun moved from Caucasus to Karelia S.S.R.
            1 infantry moved from Ukraine S.S.R. to East Europe
            1 infantry moved from Ukraine S.S.R. to East Europe
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            5 infantry moved from Novosibirsk to Russia
            1 fighter moved from Russia to India
            1 fighter moved from Russia to Anglo Sudan Egypt
    
        Place Units - Russians
            5 armour placed in Karelia S.S.R.
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • *could you edit the Russian sub to be with the British fleet? Thanks!


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 armour moved from South Europe to Central Mediteranean Sea Zone
            2 armour, 1 carrier, 2 fighters and 2 transports moved from Central Mediteranean Sea Zone to West Spain Sea Zone
            3 infantry moved from West Europe to Germany
            2 infantry moved from West Europe to South Europe
    
        Non Combat Move - Germans
            2 armour moved from West Spain Sea Zone to West Europe
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Echo281 Sorry. The “edit” feature is beyond my skillset. Lol!


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Russia to French Indo China
            1 armour moved from Anglo Sudan Egypt to Libya
                  British take Libya from Germans
            1 armour moved from Libya to Algeria
                  British take Algeria from Germans
            1 infantry moved from French Equatorial Africa to French West Africa
                  British take French West Africa from Germans
    
        Combat - British
            Strategic bombing raid in French Indo China
                Bombing raid in French Indo China rolls: 6 and costs: 6 PUs.
                Bombing raid costs 6 PUs
    
        Non Combat Move - British
            1 bomber moved from French Indo China to India
            2 infantry moved from Kenya-Rhodesia to Mozambique Sea Zone
            2 infantry and 1 transport moved from Mozambique Sea Zone to Indian Ocean Sea Zone
            2 infantry moved from Indian Ocean Sea Zone to India
            2 infantry moved from Anglo Sudan Egypt to Syria Jordan
            2 armour moved from East Europe to Caucasus
            1 armour moved from Anglo Sudan Egypt to Syria Jordan
            1 armour moved from Syria Jordan to Persia
            1 fighter moved from South Africa to India
            1 battleship moved from Baltic Sea Zone to North Sea Zone
            1 transport moved from Baltic Sea Zone to North Sea Zone
            1 aaGun moved from United Kingdom to North Sea Zone
            1 aaGun moved from North Sea Zone to Finland Norway
    
        Place Units - British
            3 infantry placed in India
            1 carrier and 1 transport placed in Mozambique Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            6 infantry moved from Yakut S.S.R. to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
            1 infantry moved from Borneo Celebes to Borneo Sea Zone
            1 infantry and 1 transport moved from Borneo Sea Zone to North Australia Sea Zone
            1 infantry moved from North Australia Sea Zone to Australia
                  Japanese take Australia from British
            1 infantry moved from China to Sinkiang
            1 infantry moved from French Indo China to Sinkiang
            3 fighters moved from French Indo China to Sinkiang
            1 bomber moved from French Indo China to Indian Ocean Sea Zone
            1 armour moved from Japan to Japan Sea Zone
            1 armour moved from Japan Sea Zone to Manchuria
            1 transport moved from French Indo China Sea Zone to Philippines Sea Zone
            2 infantry moved from Philippines to Philippines Sea Zone
            2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
            2 infantry moved from French Indo China Sea Zone to French Indo China
            1 transport moved from French Indo China Sea Zone to East Indies Sea Zone
            1 infantry moved from East Indies to East Indies Sea Zone
            1 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
            1 infantry moved from French Indo China Sea Zone to French Indo China
    
        Combat - Japanese
            Battle in Indian Ocean Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the British lost in Indian Ocean Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 transport
            Battle in Sinkiang
                Japanese attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Sinkiang, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Sinkiang to French Indo China
            1 bomber moved from Indian Ocean Sea Zone to French Indo China
    
        Place Units - Japanese
            1 aaGun and 2 infantry placed in French Indo China
            1 transport placed in Japan Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.67
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 10 infantry moved from East US to East US Sea Zone
            1 armour, 10 infantry and 6 transports moved from East US Sea Zone to North Sea Zone
            6 infantry moved from North Sea Zone to West Europe
            1 armour moved from North Sea Zone to West Europe
            4 infantry moved from North Sea Zone to Finland Norway
            1 armour moved from Kazakh S.S.R. to Sinkiang
            1 infantry moved from Kazakh S.S.R. to Sinkiang
    
        Combat - Americans
            Battle in Sinkiang
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                Americans win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in West Europe
                Americans attack with 1 armour and 6 infantry
                Germans defend with 1 aaGun, 2 armour and 2 infantry
                    Americans roll dice for 1 armour and 6 infantry in West Europe, round 2 : 1/7 hits, 1.50 expected hits
                    Germans roll dice for 2 armour and 2 infantry in West Europe, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
                    Americans roll dice for 1 armour and 5 infantry in West Europe, round 3 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 2 armour and 1 infantry in West Europe, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in West Europe
                    Americans roll dice for 1 armour and 3 infantry in West Europe, round 4 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in West Europe, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in West Europe
                    Americans roll dice for 1 armour and 2 infantry in West Europe, round 5 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 armour in West Europe, round 5 : 0/2 hits, 0.67 expected hits
                    1 armour owned by the Germans lost in West Europe
                    Americans roll dice for 1 armour and 2 infantry in West Europe, round 6 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in West Europe, round 6 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in West Europe
                Americans win, taking West Europe from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 4 infantry
                Casualties for Germans: 2 armour and 2 infantry
    
        Non Combat Move - Americans
            8 infantry moved from Karelia S.S.R. to East Europe
    
        Place Units - Americans
            2 armour and 8 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -1.83
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from East Europe to South Europe
            1 armour moved from East Europe to South Europe
            2 infantry moved from Kazakh S.S.R. to Novosibirsk
            4 infantry moved from Russia to Novosibirsk
            2 infantry moved from Russia to Evenki National Okrug
            1 fighter moved from India to Evenki National Okrug
            1 submarine moved from Baltic Sea Zone to North Sea Zone
            3 armour moved from Karelia S.S.R. to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 3 armour and 6 infantry
                Japanese defend with 6 infantry
                    Russians roll dice for 3 armour and 6 infantry in Novosibirsk, round 2 : 4/9 hits, 2.50 expected hits
                    Japanese roll dice for 6 infantry in Novosibirsk, round 2 : 3/6 hits, 2.00 expected hits
                    4 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Novosibirsk
                    Russians roll dice for 3 armour and 3 infantry in Novosibirsk, round 3 : 3/6 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Novosibirsk, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 6 infantry
            Battle in Evenki National Okrug
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in South Europe
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 aaGun, 1 factory and 2 infantry
                    Russians roll dice for 1 armour and 3 infantry in South Europe, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in South Europe, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in South Europe
                    Russians roll dice for 1 armour and 3 infantry in South Europe, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in South Europe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in South Europe
                Russians win, taking South Europe from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Evenki National Okrug to Russia
            2 armour moved from Karelia S.S.R. to East Europe
            1 aaGun moved from Russia to Novosibirsk
            1 fighter moved from Anglo Sudan Egypt to East Europe
            1 aaGun moved from Karelia S.S.R. to Russia
    
        Place Units - Russians
            1 armour and 6 infantry placed in Karelia S.S.R.
            Russians undo move 1.
            1 infantry placed in Russia
            1 armour and 5 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 2.67
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 25 on tech rolls
                Germans roll 4,2,1,5,4 and gets 0 hits
    
        Combat Move - Germans
            1 carrier, 2 fighters and 2 transports moved from West Spain Sea Zone to Central Mediteranean Sea Zone
            2 fighters moved from Central Mediteranean Sea Zone to South Europe
            4 infantry moved from Germany to South Europe
            2 armour moved from Germany to South Europe
    
        Combat - Germans
            Battle in South Europe
                Germans attack with 2 armour, 2 fighters and 4 infantry
                Russians defend with 1 aaGun, 1 armour, 1 factory and 3 infantry
                    AA fire in South Europe : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 armour, 2 fighters and 4 infantry in South Europe, round 2 : 4/8 hits, 2.67 expected hits
                    Russians roll dice for 1 armour and 3 infantry in South Europe, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in South Europe
                Germans win, taking South Europe from Russians with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 3 infantry
    
        Non Combat Move - Germans
            2 fighters moved from South Europe to Central Mediteranean Sea Zone
    
        Turn Complete - Germans
            Germans collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 0.67
    AA fire in South Europe : : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 9 PUs; 
    
        Combat Move - British
            1 bomber moved from India to North Australia Sea Zone
    
        Combat - British
            Battle in North Australia Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    British roll dice for 1 bomber in North Australia Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 transport in North Australia Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Japanese lost in North Australia Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 bomber moved from North Australia Sea Zone to India
            2 armour moved from Caucasus to India
            1 armour moved from Persia to India
            2 infantry moved from Syria Jordan to Persia
            1 infantry moved from French West Africa to French Equatorial Africa
            1 transport moved from North Sea Zone to East Canada Sea Zone
            1 infantry moved from West Canada to East Canada Sea Zone
            1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
            1 infantry moved from North Sea Zone to West Europe
            1 armour moved from Algeria to Anglo Sudan Egypt
    
        Place Units - British
            3 infantry placed in India
            1 submarine and 1 transport placed in Mozambique Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 factory and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            4 infantry moved from French Indo China to French Indo China Sea Zone
            4 infantry and 2 transports moved from French Indo China Sea Zone to Red Sea Zone
            4 infantry moved from Red Sea Zone to Anglo Sudan Egypt
            2 battleships moved from French Indo China Sea Zone to Red Sea Zone
            1 armour moved from Manchuria to Sinkiang
            1 infantry moved from French Indo China to Sinkiang
            3 fighters moved from French Indo China to Sinkiang
            2 infantry moved from Japan to Japan Sea Zone
            1 armour moved from Japan to Japan Sea Zone
            2 infantry moved from Japan Sea Zone to Manchuria
            1 armour moved from Japan Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in Anglo Sudan Egypt
                Japanese attack with 4 infantry
                British defend with 1 armour
                    Japanese roll dice for 2 battleships in Anglo Sudan Egypt, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 armour in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Anglo Sudan Egypt
                Japanese win, taking Anglo Sudan Egypt from British with 4 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
            Battle in Sinkiang
                Japanese attack with 1 armour, 3 fighters and 1 infantry
                Americans defend with 1 armour
                    Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Sinkiang, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            3 fighters moved from Sinkiang to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 factory placed in Kwangtung
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 0.67
    Japanese : 1.50
    

    Savegame


  • Game note: all (four) industrial complexes have been purchased. No more are available to be built for the duration of the game as per the piece count limitation rule located on page 7, center column under “Plastic Chips”.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour and 8 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
            1 armour and 2 infantry moved from West Europe to South Europe
            8 infantry moved from East Europe to South Europe
    
        Combat - Americans
            Battle in South Europe
                Americans attack with 1 armour and 10 infantry
                Germans defend with 1 aaGun, 2 armour, 1 factory and 2 infantry
                    Americans roll dice for 1 armour and 10 infantry in South Europe, round 2 : 0/11 hits, 2.17 expected hits
                    Germans roll dice for 2 armour and 2 infantry in South Europe, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans lost in South Europe
                    Americans roll dice for 1 armour and 8 infantry in South Europe, round 3 : 4/9 hits, 1.83 expected hits
                    Germans roll dice for 2 armour and 2 infantry in South Europe, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the Americans lost in South Europe
                Americans win, taking South Europe from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 4 infantry
                Casualties for Germans: 2 armour and 2 infantry
    
        Non Combat Move - Americans
            3 transports moved from North Sea Zone to East Canada Sea Zone
            4 infantry moved from Finland Norway to North Sea Zone
            4 infantry moved from North Sea Zone to West Europe
            5 infantry moved from West Canada to East Canada Sea Zone
            5 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone
            5 infantry moved from North Sea Zone to West Europe
            2 armour and 8 infantry moved from West US to West Canada
    
        Place Units - Americans
            2 armour and 8 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 44 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 armour and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 infantry moved from Novosibirsk to Sinkiang
            1 armour moved from Novosibirsk to Sinkiang
            1 fighter moved from Russia to Sinkiang
    
        Combat - Russians
            Battle in Sinkiang
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Sinkiang, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sinkiang
                Russians win, taking Sinkiang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Sinkiang to Russia
            2 armour moved from Novosibirsk to Karelia S.S.R.
            1 infantry moved from Russia to Novosibirsk
            1 infantry moved from Evenki National Okrug to Novosibirsk
            1 aaGun moved from Russia to Karelia S.S.R.
            1 aaGun moved from Novosibirsk to Russia
            1 armour and 5 infantry moved from Karelia S.S.R. to East Europe
    
        Place Units - Russians
            1 infantry placed in Russia
            5 armour placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Germany to South Europe
            3 armour moved from Germany to South Europe
            2 fighters moved from Central Mediteranean Sea Zone to South Europe
    
        Combat - Germans
            Battle in South Europe
                Germans attack with 3 armour, 2 fighters and 5 infantry
                Americans defend with 1 aaGun, 1 armour, 1 factory and 6 infantry
                    AA fire in South Europe : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 3 armour, 2 fighters and 5 infantry in South Europe, round 2 : 2/10 hits, 3.33 expected hits
                    Americans roll dice for 1 armour and 6 infantry in South Europe, round 2 : 4/7 hits, 2.33 expected hits
                    4 infantry owned by the Germans and 2 infantry owned by the Americans lost in South Europe
                    Germans roll dice for 3 armour, 2 fighters and 1 infantry in South Europe, round 3 : 4/6 hits, 2.67 expected hits
                    Americans roll dice for 1 armour and 4 infantry in South Europe, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans and 4 infantry owned by the Americans lost in South Europe
                    Germans roll dice for 3 armour and 2 fighters in South Europe, round 4 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 1 armour in South Europe, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 armour owned by the Americans lost in South Europe
                Germans win, taking South Europe from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour and 5 infantry
                Casualties for Americans: 1 armour and 6 infantry
    
        Non Combat Move - Germans
            2 fighters moved from South Europe to West Spain Sea Zone
            1 carrier and 2 transports moved from Central Mediteranean Sea Zone to West Spain Sea Zone
    
        Place Units - Germans
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Americans : 1.67
    AA fire in South Europe : : -0.33
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 fighters moved from India to Anglo Sudan Egypt
            1 bomber moved from India to Anglo Sudan Egypt
            1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
    
        Combat - British
            Battle in Anglo Sudan Egypt
                British attack with 1 bomber, 4 fighters and 1 infantry
                Japanese defend with 4 infantry
                    British roll dice for 1 bomber, 4 fighters and 1 infantry in Anglo Sudan Egypt, round 2 : 4/6 hits, 2.83 expected hits
                    Japanese roll dice for 4 infantry in Anglo Sudan Egypt, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Japanese lost in Anglo Sudan Egypt
                British win, taking Anglo Sudan Egypt from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - British
            4 fighters moved from Anglo Sudan Egypt to Syria Jordan
            1 bomber moved from Anglo Sudan Egypt to India
            2 infantry moved from Persia to India
            1 infantry moved from United Kingdom to North Sea Zone
            1 infantry moved from North Sea Zone to West Europe
    
        Place Units - British
            1 submarine and 1 transport placed in Mozambique Sea Zone
            2 fighters and 1 infantry placed in India
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    British : 1.17
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            2 battleships and 2 transports moved from Red Sea Zone to French Indo China Sea Zone
            1 infantry moved from Manchuria to China
            1 armour and 1 infantry moved from Manchuria to Yakut S.S.R.
            4 infantry moved from Japan to Japan Sea Zone
            4 infantry moved from Japan Sea Zone to Manchuria
            3 fighters moved from French Indo China to Sinkiang
            2 infantry moved from French Indo China to Sinkiang
    
        Combat - Japanese
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Sinkiang
                Japanese attack with 3 fighters and 2 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 3 fighters and 2 infantry in Sinkiang, round 2 : 0/5 hits, 1.83 expected hits
                    Americans roll dice for 1 armour in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sinkiang
                    Japanese roll dice for 3 fighters and 1 infantry in Sinkiang, round 3 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 armour in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            3 fighters moved from Sinkiang to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 armour and 1 infantry placed in Kwangtung
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Russians : -0.33
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            9 infantry moved from West Europe to South Europe
    
        Combat - Americans
            Battle in South Europe
                Americans attack with 9 infantry
                Germans defend with 1 aaGun, 2 armour and 1 factory
                    Americans roll dice for 9 infantry in South Europe, round 2 : 2/9 hits, 1.50 expected hits
                    Germans roll dice for 2 armour in South Europe, round 2 : 1/2 hits, 0.67 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the Americans lost in South Europe
                Americans win, taking South Europe from Germans with 8 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Americans
            6 transports moved from North Sea Zone to East Canada Sea Zone
            2 armour and 8 infantry moved from West Canada to East Canada Sea Zone
            2 armour, 8 infantry and 6 transports moved from East Canada Sea Zone to North Sea Zone
            2 armour and 8 infantry moved from North Sea Zone to Finland Norway
    
        Place Units - Americans
            1 battleship, 1 carrier and 1 transport placed in West US Sea Zone
    
        Turn Complete - Americans
            Americans collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Classic, version: 2.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 armour, 1 fighter and 26 infantry moved from East Europe to Germany
            7 armour moved from Karelia S.S.R. to Germany
            1 fighter moved from Russia to Yakut S.S.R.
            2 infantry moved from Novosibirsk to Yakut S.S.R.
    
        Combat - Russians
            Battle in Germany
                Russians attack with 12 armour, 1 fighter and 26 infantry
                Germans defend with 1 aaGun, 1 factory and 21 infantry
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 12 armour, 1 fighter and 26 infantry in Germany, round 2 : 11/39 hits, 10.83 expected hits
                    Germans roll dice for 21 infantry in Germany, round 2 : 6/21 hits, 7.00 expected hits
                    6 infantry owned by the Russians and 11 infantry owned by the Germans lost in Germany
                    Russians roll dice for 12 armour, 1 fighter and 20 infantry in Germany, round 3 : 12/33 hits, 9.83 expected hits
                    Germans roll dice for 10 infantry in Germany, round 3 : 6/10 hits, 3.33 expected hits
                    6 infantry owned by the Russians and 10 infantry owned by the Germans lost in Germany
                Russians captures 18PUs while taking Germans capital
                Russians win, taking Germany from Germans with 12 armour, 1 fighter and 14 infantry remaining. Battle score for attacker is 27
                Casualties for Russians: 12 infantry
                Casualties for Germans: 21 infantry
            Battle in Yakut S.S.R.
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Yakut S.S.R. to Novosibirsk
            1 infantry moved from Russia to Novosibirsk
            1 aaGun moved from Russia to Novosibirsk
            1 aaGun moved from Karelia S.S.R. to Russia
            1 fighter moved from Germany to Russia
    
        Place Units - Russians
            4 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : 2.67
    Japanese : 0.00
    AA fire in Germany : : -0.17
    

    Savegame

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