Question:
Normally a plane would be added to a carrier if you build one, you have a plane stationed there. This time I didnt get asked to land one. I edited it!!!
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Persia to India
1 armour moved from Novosibirsk to India
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
6 infantry moved from Karelia S.S.R. to Caucasus
1 armour moved from Karelia S.S.R. to Caucasus
1 infantry moved from Karelia S.S.R. to Caucasus
3 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Caucasus
Russians attack with 1 armour and 7 infantry
Germans defend with 1 aaGun, 1 armour and 2 infantry
Russians roll dice for 1 armour and 7 infantry in Caucasus, round 2 : 1/8 hits, 1.67 expected hits
Germans roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 armour and 6 infantry in Caucasus, round 3 : 1/7 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 armour and 4 infantry in Caucasus, round 4 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in India
Russians attack with 3 armour
Japanese defend with 1 factory and 2 infantry
Russians roll dice for 3 armour in India, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in India
Russians roll dice for 2 armour in India, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
Russians win, taking India from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : -0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to Anglo Sudan Egypt
2 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from French West Africa to French Equatorial Africa
Combat - Germans
Battle in Anglo Sudan Egypt
Germans attack with 1 bomber
British defend with 1 fighter
Germans roll dice for 1 bomber in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 fighter in Anglo Sudan Egypt, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in Anglo Sudan Egypt
British win with 1 fighter remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber
Battle in Ukraine S.S.R.
Germans attack with 1 armour, 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Ukraine S.S.R. to Germany
4 infantry moved from Germany to East Europe
1 infantry moved from Germany to West Europe
1 armour moved from South Europe to Germany
Place Units - Germans
1 carrier and 2 transports placed in Central Mediteranean Sea Zone
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -2.17
British : 0.33
Russians : 1.00
Territory Summary for Germans :
East Europe : 4 infantry
French Equatorial Africa : 1 flag, 1 infantry
French West Africa : 1 flag
Germany : 1 aaGun, 7 armour, 1 factory, 2 fighters and 7 infantry
South Europe : 1 aaGun and 1 factory
Ukraine S.S.R. : 1 armour
West Europe : 1 aaGun and 7 infantry
Central Mediteranean Sea Zone : 1 carrier and 2 transports
Production/PUs Summary :
Russians : 24 / 27
Germans : 32 / 32
British : 30 / 30
Japanese : 27 / 30
Americans : 34 / 34
Dice Statistics:
Total
1 was rolled 29 times
2 was rolled 26 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 27 times
6 was rolled 28 times
Average roll : 3.477
Median : 3.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 151
Germans Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.375
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 40
British Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.043
Median : 3.000
Variance : 0.492
Standard Deviation : 0.702
Total rolls : 23
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.647
Median : 4.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.735
Median : 4.000
Variance : 0.404
Standard Deviation : 0.636
Total rolls : 34
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.541
Median : 3.000
Variance : 0.245
Standard Deviation : 0.495
Total rolls : 37
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 1 aaGun, 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Non Combat Move - British
1 infantry moved from Kenya-Rhodesia to Congo
1 fighter moved from Anglo Sudan Egypt to Syria Jordan
2 infantry moved from Persia to Syria Jordan
1 fighter moved from Karelia S.S.R. to Syria Jordan
1 bomber moved from Karelia S.S.R. to Syria Jordan
2 infantry moved from Finland Norway to Karelia S.S.R.
1 transport moved from North Sea Zone to East Canada Sea Zone
1 armour moved from East Canada to East Canada Sea Zone
1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 armour moved from North Sea Zone to Finland Norway
2 infantry moved from Australia to West Australia Sea Zone
2 infantry and 1 transport moved from West Australia Sea Zone to South Compass Sea Zone
Place Units - British
2 armour placed in South Africa
1 aaGun, 1 fighter and 1 infantry placed in India
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
4 infantry moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
2 battleships moved from Hawaii Sea Zone to New Guinea Sea Zone
1 infantry moved from China to French Indo China
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Dice Statistics:
Total
1 was rolled 29 times
2 was rolled 26 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 27 times
6 was rolled 28 times
Average roll : 3.477
Median : 3.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 151
Germans Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.375
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 40
British Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.043
Median : 3.000
Variance : 0.492
Standard Deviation : 0.702
Total rolls : 23
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.647
Median : 4.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.735
Median : 4.000
Variance : 0.404
Standard Deviation : 0.636
Total rolls : 34
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.541
Median : 3.000
Variance : 0.245
Standard Deviation : 0.495
Total rolls : 37
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 8 infantry and 1 transport; Remaining resources: 2 PUs;
Non Combat Move - Americans
1 armour moved from Finland Norway to Russia
1 transport moved from North Sea Zone to East Canada Sea Zone
2 infantry moved from West Canada to East Canada Sea Zone
2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
2 infantry moved from East US to East US Sea Zone
2 infantry moved from East US to East US Sea Zone
4 infantry and 3 transports moved from East US Sea Zone to East Canada Sea Zone
2 infantry moved from East Canada to East Canada Sea Zone
6 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone
6 infantry moved from North Sea Zone to Finland Norway
1 aaGun moved from West US to West Canada
1 aaGun moved from East US to West US
Place Units - Americans
8 infantry placed in West US
1 transport placed in East US Sea Zone
Americans undo move 1.
2 infantry placed in East US
6 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Karelia S.S.R. to East Europe
2 fighters moved from Karelia S.S.R. to East Europe
3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
Combat - Russians
Battle in East Europe
Russians attack with 2 fighters and 6 infantry
Germans defend with 4 infantry
Russians roll dice for 2 fighters and 6 infantry in East Europe, round 2 : 2/8 hits, 2.00 expected hits
Germans roll dice for 4 infantry in East Europe, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Europe
Russians roll dice for 2 fighters and 4 infantry in East Europe, round 3 : 0/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in East Europe, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in East Europe
Russians roll dice for 2 fighters and 2 infantry in East Europe, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in East Europe, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in East Europe
Russians roll dice for 2 fighters and 2 infantry in East Europe, round 5 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in East Europe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Europe
Russians win, taking East Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 4 infantry
Casualties for Germans: 4 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters moved from East Europe to Karelia S.S.R.
1 infantry moved from Caucasus to Karelia S.S.R.
2 armour moved from India to Caucasus
1 aaGun moved from Caucasus to Russia
7 infantry moved from Yakut S.S.R. to Novosibirsk
2 fighters moved from Karelia S.S.R. to Russia
1 aaGun moved from Karelia S.S.R. to Caucasus
Place Units - Russians
9 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Germany to East Europe
1 armour moved from Germany to East Europe
1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
Germans take Anglo Sudan Egypt from British
2 fighters moved from Germany to East Europe
Combat - Germans
Battle in East Europe
Germans attack with 1 armour, 2 fighters and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 fighters and 4 infantry in East Europe, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 2 infantry in East Europe, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Europe
Germans win, taking East Europe from Russians with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from East Europe to Central Mediteranean Sea Zone
1 armour moved from Germany to South Europe
Place Units - Germans
9 infantry placed in Germany
1 armour placed in South Europe
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 0.33
Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 30 times
4 was rolled 25 times
5 was rolled 34 times
6 was rolled 38 times
Average roll : 3.515
Median : 3.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 196
Germans Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.386
Median : 3.000
Variance : 0.455
Standard Deviation : 0.675
Total rolls : 57
British Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.043
Median : 3.000
Variance : 0.492
Standard Deviation : 0.702
Total rolls : 23
Americans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.647
Median : 4.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Russians Combat
1 was rolled 12 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 17 times
Average roll : 3.758
Median : 4.000
Variance : 1.169
Standard Deviation : 1.081
Total rolls : 62
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.541
Median : 3.000
Variance : 0.245
Standard Deviation : 0.495
Total rolls : 37
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
2 armour moved from South Africa to Anglo Sudan Egypt
1 infantry moved from Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
2 infantry moved from Syria Jordan to Anglo Sudan Egypt
1 bomber moved from Syria Jordan to East Europe
1 armour moved from United Kingdom to North Sea Zone
1 battleship moved from North Sea Zone to Baltic Sea Zone
1 armour and 1 transport moved from North Sea Zone to Baltic Sea Zone
1 armour moved from Baltic Sea Zone to East Europe
1 armour moved from Finland Norway to East Europe
2 infantry moved from Karelia S.S.R. to East Europe
2 fighters moved from Syria Jordan to Sinkiang
1 fighter moved from India to Sinkiang
1 infantry moved from India to Sinkiang
Combat - British
Battle in Sinkiang
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Sinkiang, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
British win, taking Sinkiang from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in East Europe
British attack with 2 armour, 1 bomber and 2 infantry
Germans defend with 1 armour and 3 infantry
British roll dice for 1 battleship in East Europe, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 2 armour, 1 bomber and 2 infantry in East Europe, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 armour and 3 infantry in East Europe, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in East Europe
British roll dice for 2 armour, 1 bomber and 1 infantry in East Europe, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in East Europe, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in East Europe
British win, taking East Europe from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 3 infantry
Battle in Anglo Sudan Egypt
British attack with 2 armour and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Anglo Sudan Egypt
British win, taking Anglo Sudan Egypt from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Sinkiang to India
1 bomber moved from East Europe to Russia
2 infantry and 1 transport moved from South Compass Sea Zone to Mozambique Sea Zone
2 infantry moved from Mozambique Sea Zone to Kenya-Rhodesia
Place Units - British
1 submarine placed in Mozambique Sea Zone
1 fighter placed in South Africa
3 infantry placed in India
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
6 infantry moved from Japan to Japan Sea Zone
6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
2 battleships moved from New Guinea Sea Zone to French Indo China Sea Zone
1 infantry moved from Manchuria to China
1 fighter moved from Japan to French Indo China
1 armour moved from Manchuria to French Indo China
6 infantry moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
2 fighters moved from French Indo China to Sinkiang
1 bomber moved from French Indo China to Sinkiang
Combat - Japanese
Battle in Sinkiang
Japanese attack with 1 bomber and 2 fighters
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 fighters in Sinkiang, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sinkiang
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Sinkiang to French Indo China
1 bomber moved from Sinkiang to French Indo China
Place Units - Japanese
1 factory placed in French Indo China
1 transport placed in Japan Sea Zone
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
8 infantry moved from Finland Norway to Karelia S.S.R.
1 infantry moved from West US to East US
5 infantry moved from West US to West Canada
4 transports moved from North Sea Zone to East US Sea Zone
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 armour moved from Russia to Kazakh S.S.R.
Place Units - Americans
1 armour and 7 infantry placed in East US
1 transport placed in East US Sea Zone
Turn Complete - Americans
Americans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 infantry moved from Ukraine S.S.R. to East Europe
1 armour moved from Ukraine S.S.R. to East Europe
2 armour moved from Caucasus to East Europe
21 infantry moved from Karelia S.S.R. to East Europe
1 aaGun moved from Caucasus to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to East Europe
1 infantry moved from Ukraine S.S.R. to East Europe
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
5 infantry moved from Novosibirsk to Russia
1 fighter moved from Russia to India
1 fighter moved from Russia to Anglo Sudan Egypt
Place Units - Russians
5 armour placed in Karelia S.S.R.
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
*could you edit the Russian sub to be with the British fleet? Thanks!
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 armour moved from South Europe to Central Mediteranean Sea Zone
2 armour, 1 carrier, 2 fighters and 2 transports moved from Central Mediteranean Sea Zone to West Spain Sea Zone
3 infantry moved from West Europe to Germany
2 infantry moved from West Europe to South Europe
Non Combat Move - Germans
2 armour moved from West Spain Sea Zone to West Europe
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
@Echo281 Sorry. The “edit” feature is beyond my skillset. Lol!
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to French Indo China
1 armour moved from Anglo Sudan Egypt to Libya
British take Libya from Germans
1 armour moved from Libya to Algeria
British take Algeria from Germans
1 infantry moved from French Equatorial Africa to French West Africa
British take French West Africa from Germans
Combat - British
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Non Combat Move - British
1 bomber moved from French Indo China to India
2 infantry moved from Kenya-Rhodesia to Mozambique Sea Zone
2 infantry and 1 transport moved from Mozambique Sea Zone to Indian Ocean Sea Zone
2 infantry moved from Indian Ocean Sea Zone to India
2 infantry moved from Anglo Sudan Egypt to Syria Jordan
2 armour moved from East Europe to Caucasus
1 armour moved from Anglo Sudan Egypt to Syria Jordan
1 armour moved from Syria Jordan to Persia
1 fighter moved from South Africa to India
1 battleship moved from Baltic Sea Zone to North Sea Zone
1 transport moved from Baltic Sea Zone to North Sea Zone
1 aaGun moved from United Kingdom to North Sea Zone
1 aaGun moved from North Sea Zone to Finland Norway
Place Units - British
3 infantry placed in India
1 carrier and 1 transport placed in Mozambique Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 aaGun, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
6 infantry moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
1 infantry moved from Borneo Celebes to Borneo Sea Zone
1 infantry and 1 transport moved from Borneo Sea Zone to North Australia Sea Zone
1 infantry moved from North Australia Sea Zone to Australia
Japanese take Australia from British
1 infantry moved from China to Sinkiang
1 infantry moved from French Indo China to Sinkiang
3 fighters moved from French Indo China to Sinkiang
1 bomber moved from French Indo China to Indian Ocean Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan Sea Zone to Manchuria
1 transport moved from French Indo China Sea Zone to Philippines Sea Zone
2 infantry moved from Philippines to Philippines Sea Zone
2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
1 transport moved from French Indo China Sea Zone to East Indies Sea Zone
1 infantry moved from East Indies to East Indies Sea Zone
1 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
1 infantry moved from French Indo China Sea Zone to French Indo China
Combat - Japanese
Battle in Indian Ocean Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the British lost in Indian Ocean Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Sinkiang
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Sinkiang, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Sinkiang to French Indo China
1 bomber moved from Indian Ocean Sea Zone to French Indo China
Place Units - Japanese
1 aaGun and 2 infantry placed in French Indo China
1 transport placed in Japan Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 10 infantry moved from East US to East US Sea Zone
1 armour, 10 infantry and 6 transports moved from East US Sea Zone to North Sea Zone
6 infantry moved from North Sea Zone to West Europe
1 armour moved from North Sea Zone to West Europe
4 infantry moved from North Sea Zone to Finland Norway
1 armour moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Kazakh S.S.R. to Sinkiang
Combat - Americans
Battle in Sinkiang
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Americans win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in West Europe
Americans attack with 1 armour and 6 infantry
Germans defend with 1 aaGun, 2 armour and 2 infantry
Americans roll dice for 1 armour and 6 infantry in West Europe, round 2 : 1/7 hits, 1.50 expected hits
Germans roll dice for 2 armour and 2 infantry in West Europe, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in West Europe
Americans roll dice for 1 armour and 5 infantry in West Europe, round 3 : 1/6 hits, 1.33 expected hits
Germans roll dice for 2 armour and 1 infantry in West Europe, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in West Europe
Americans roll dice for 1 armour and 3 infantry in West Europe, round 4 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 armour in West Europe, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in West Europe
Americans roll dice for 1 armour and 2 infantry in West Europe, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 armour in West Europe, round 5 : 0/2 hits, 0.67 expected hits
1 armour owned by the Germans lost in West Europe
Americans roll dice for 1 armour and 2 infantry in West Europe, round 6 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in West Europe, round 6 : 0/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in West Europe
Americans win, taking West Europe from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 4 infantry
Casualties for Germans: 2 armour and 2 infantry
Non Combat Move - Americans
8 infantry moved from Karelia S.S.R. to East Europe
Place Units - Americans
2 armour and 8 infantry placed in West US
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -1.83
Japanese : 0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from East Europe to South Europe
1 armour moved from East Europe to South Europe
2 infantry moved from Kazakh S.S.R. to Novosibirsk
4 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Evenki National Okrug
1 fighter moved from India to Evenki National Okrug
1 submarine moved from Baltic Sea Zone to North Sea Zone
3 armour moved from Karelia S.S.R. to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 3 armour and 6 infantry
Japanese defend with 6 infantry
Russians roll dice for 3 armour and 6 infantry in Novosibirsk, round 2 : 4/9 hits, 2.50 expected hits
Japanese roll dice for 6 infantry in Novosibirsk, round 2 : 3/6 hits, 2.00 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 3 armour and 3 infantry in Novosibirsk, round 3 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Novosibirsk, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 5 infantry
Casualties for Japanese: 6 infantry
Battle in Evenki National Okrug
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South Europe
Russians attack with 1 armour and 3 infantry
Germans defend with 1 aaGun, 1 factory and 2 infantry
Russians roll dice for 1 armour and 3 infantry in South Europe, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in South Europe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in South Europe
Russians roll dice for 1 armour and 3 infantry in South Europe, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in South Europe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in South Europe
Russians win, taking South Europe from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Evenki National Okrug to Russia
2 armour moved from Karelia S.S.R. to East Europe
1 aaGun moved from Russia to Novosibirsk
1 fighter moved from Anglo Sudan Egypt to East Europe
1 aaGun moved from Karelia S.S.R. to Russia
Place Units - Russians
1 armour and 6 infantry placed in Karelia S.S.R.
Russians undo move 1.
1 infantry placed in Russia
1 armour and 5 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 2.67
Japanese : 2.00
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5
Research Technology - Germans
Germans spend 25 on tech rolls
Germans roll 4,2,1,5,4 and gets 0 hits
Combat Move - Germans
1 carrier, 2 fighters and 2 transports moved from West Spain Sea Zone to Central Mediteranean Sea Zone
2 fighters moved from Central Mediteranean Sea Zone to South Europe
4 infantry moved from Germany to South Europe
2 armour moved from Germany to South Europe
Combat - Germans
Battle in South Europe
Germans attack with 2 armour, 2 fighters and 4 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 3 infantry
AA fire in South Europe : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 armour, 2 fighters and 4 infantry in South Europe, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 armour and 3 infantry in South Europe, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in South Europe
Germans win, taking South Europe from Russians with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 3 infantry
Non Combat Move - Germans
2 fighters moved from South Europe to Central Mediteranean Sea Zone
Turn Complete - Germans
Germans collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 0.67
AA fire in South Europe : : -0.33
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 9 PUs;
Combat Move - British
1 bomber moved from India to North Australia Sea Zone
Combat - British
Battle in North Australia Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British roll dice for 1 bomber in North Australia Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 transport in North Australia Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese lost in North Australia Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transport
Non Combat Move - British
1 bomber moved from North Australia Sea Zone to India
2 armour moved from Caucasus to India
1 armour moved from Persia to India
2 infantry moved from Syria Jordan to Persia
1 infantry moved from French West Africa to French Equatorial Africa
1 transport moved from North Sea Zone to East Canada Sea Zone
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 infantry moved from North Sea Zone to West Europe
1 armour moved from Algeria to Anglo Sudan Egypt
Place Units - British
3 infantry placed in India
1 submarine and 1 transport placed in Mozambique Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : 0.33
Japanese : -0.17