TripleA version 2.7.14934
1940 2nd edition OOB - with technology
waxenhen4 Vs RangerLugi
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3 Purchase Units - Americans Americans buy 2 cruisers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Mexico: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Americans to Western United States: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode 2 tactical_bombers moved from Western United States to 14 Sea Zone 2 fighters moved from Western United States to 14 Sea Zone 2 battleships moved from 10 Sea Zone to 14 Sea Zone 1 cruiser moved from 10 Sea Zone to 14 Sea Zone 2 bombers moved from Queensland to Caroline Islands 1 transport moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Battle in 14 Sea Zone Americans attack with 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers Japanese defend with 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports Americans roll dice for 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers in 14 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 14 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 14 Sea Zone 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 transports owned by the Japanese and 1 armour owned by the Japanese lost in 14 Sea Zone Americans win with 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 78 Casualties for Japanese: 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports Non Combat Move - Americans 2 tactical_bombers moved from 14 Sea Zone to Aleutian Islands 2 fighters moved from 14 Sea Zone to Aleutian Islands Place Units - Americans 2 cruisers, 3 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 14 PUs; end with 14 PUs Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans : 0.83 Japanese : -1.50 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter and 3 infantry moved from Szechwan to Yunnan Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Kansu 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3 Purchase Units - British British buy 1 armour and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Siam to French Indo China British take French Indo China from Japanese 4 fighters moved from India to Kwangsi 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Kwangsi 1 armour moved from India to Yunnan 2 infantry moved from Shan State to Yunnan 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 tactical_bomber moved from India to Kwangsi Combat - British Battle in Kwangsi British attack with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 fighters, 3 infantry and 1 tactical_bomber British roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 5/11 hits, 4.33 expected hits Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 mech_infantry owned by the British and 3 infantry owned by the British lost in Kwangsi British roll dice for 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 4/7 hits, 3.50 expected hits Japanese roll dice for 2 fighters in Kwangsi, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in Kwangsi British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Casualties for Japanese: 3 fighters, 3 infantry and 1 tactical_bomber Non Combat Move - British 4 fighters moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 aaGun moved from India to Burma 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Place Units - British 1 armour placed in India 1 transport placed in 39 Sea Zone Turn Complete - British British collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
British : 1.17 Japanese : 1.17 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Northern Territory to Queensland 1 artillery moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Philippines ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 4 Politics - Japanese Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone 2 bombers moved from Iwo Jima to Hawaiian Islands 1 armour moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Suiyuan 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Hawaiian Islands 1 armour, 5 infantry and 3 transports moved from 6 Sea Zone to 1 Sea Zone 5 infantry moved from 1 Sea Zone to British Columbia 1 armour moved from 1 Sea Zone to British Columbia 1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone Combat - Japanese Battle in British Columbia Non Combat Move - Japanese 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective Japanese 2 Control Honolulu Sydney Calcutta: Japanese met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
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tears flow they stream from my eyes
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 3 infantry and 3 transports; Remaining resources: 6 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 battleships moved from 14 Sea Zone to 1 Sea Zone 1 cruiser moved from 14 Sea Zone to 1 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery moved from 1 Sea Zone to British Columbia 1 infantry moved from 1 Sea Zone to British Columbia 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to British Columbia 2 tactical_bombers moved from Aleutian Islands to British Columbia 2 fighters moved from Aleutian Islands to British Columbia Combat - Americans Battle in 1 Sea Zone Americans attack with 2 battleships, 1 cruiser and 1 transport Japanese defend with 3 transports 3 transports owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 2 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in British Columbia Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 armour and 5 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in British Columbia, round 2 : 4/10 hits, 4.00 expected hits Japanese roll dice for 1 armour and 5 infantry in British Columbia, round 2 : 3/6 hits, 2.17 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Americans lost in British Columbia Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in British Columbia, round 3 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 armour and 1 infantry in British Columbia, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 3 infantry Casualties for Japanese: 1 armour and 5 infantry Non Combat Move - Americans 2 fighters moved from British Columbia to Western United States 2 tactical_bombers moved from British Columbia to Western United States Place Units - Americans 3 transports placed in 10 Sea Zone 1 armour, 3 artilleries and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 16 PUs; end with 22 PUs Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 62 PUs Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans : 0.50 Japanese : 0.00 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Hunan 1 fighter and 4 infantry moved from Yunnan to Hunan 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 7 infantry Japanese defend with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese roll dice for 1 fighter and 7 infantry in Hunan, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 2.83 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 3/5 hits, 2.50 expected hits 3 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Chinese retreated to Yunnan Japanese win with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -15 Casualties for Chinese: 6 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Kweichow 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : -1.83 Japanese : 0.67 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 4 Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Yunnan 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Hunan Combat - British Battle in Kwangsi British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 armour British roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Hunan British attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 5/7 hits, 3.00 expected hits Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in Hunan British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for British: 1 armour and 2 infantry Casualties for Japanese: 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Non Combat Move - British 1 fighter moved from Kwangsi to Yunnan 3 fighters moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 1 aaGun moved from Burma to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Malaya to Shan State Place Units - British 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - British British collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
British : 1.33 Japanese : 0.00 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Philippines 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 1 tactical_bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 5 Politics - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marianas 4 bombers moved from Hawaiian Islands to 22 Sea Zone Combat - Japanese Battle in 36 Sea Zone Japanese attack with 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers British defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 2 carriers owned by the Japanese 1 destroyer owned by the British and 1 cruiser owned by the British lost in 36 Sea Zone 1 transport owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for British: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Hainan 4 bombers moved from 22 Sea Zone to Marianas Place Units - Japanese 1 armour and 1 infantry placed in Japan 2 infantry placed in Kiangsu 1 cruiser and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 2 Control Honolulu Sydney Calcutta: Japanese met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
British : 1.17 Japanese : -1.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 3 infantry and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 2 battleships moved from 1 Sea Zone to 10 Sea Zone 1 cruiser moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 armour moved from British Columbia to Western United States 1 artillery and 1 mech_infantry moved from British Columbia to Western United States 2 fighters moved from Western United States to 10 Sea Zone 2 tactical_bombers moved from Western United States to 10 Sea Zone 2 bombers moved from Caroline Islands to 36 Sea Zone 2 cruisers moved from 10 Sea Zone to 26 Sea Zone Americans take 26 Sea Zone from Japanese 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in Hawaiian Islands Battle in 36 Sea Zone Americans attack with 2 bombers Japanese defend with 2 carriers and 3 destroyers Americans roll dice for 2 bombers in 36 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 carriers and 3 destroyers in 36 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 36 Sea Zone Japanese win, taking Hawaiian Islands from Japanese with 2 carriers and 2 destroyers remaining. Battle score for attacker is -16 Casualties for Americans: 2 bombers Casualties for Japanese: 1 destroyer Non Combat Move - Americans Place Units - Americans 2 carriers and 3 transports placed in 10 Sea Zone 3 infantry placed in Western United States Turn Complete - Americans Americans collect 17 PUs; end with 22 PUs Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 62 PUs Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 1.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hopei 2 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 artillery and 2 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kweichow Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Hunan 1 artillery and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 1.83 Japanese : -0.33 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 5 Purchase Units - British British buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Yunnan to 36 Sea Zone 4 fighters moved from Yunnan to 36 Sea Zone 1 infantry moved from Kwangsi to Kwangtung British take Kwangtung from Japanese 1 armour moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 1 armour moved from Yunnan to Kwangsi 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 infantry moved from Shan State to Yunnan Combat - British Battle in 36 Sea Zone British attack with 4 fighters and 1 tactical_bomber Japanese defend with 2 carriers and 2 destroyers British roll dice for 4 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 2 carriers and 2 destroyers in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 fighter owned by the British lost in 36 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for British: 1 fighter Casualties for Japanese: 2 carriers and 2 destroyers Non Combat Move - British 3 fighters moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from Yunnan to Kwangsi Place Units - British 4 mech_infantrys placed in India Turn Complete - British British collect 19 PUs; end with 19 PUs Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 24 PUs Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
British : 1.33 Japanese : -0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 1 Non Combat Move - ANZAC 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 55 Sea Zone to Northern Territory Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 6 Politics - Japanese Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Marianas to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from Suiyuan to Chahar 2 infantry moved from Kiangsu to Anhwe 1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 bombers moved from Marianas to Japan 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Hainan to Okinawa Non Combat Move - Japanese 3 infantry moved from 19 Sea Zone to Kiangsu 1 armour moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 3 artilleries moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 armour moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 2 infantry moved from 17 Sea Zone to Iwo Jima 1 cruiser moved from 26 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 mech_infantry moved from 25 Sea Zone to Midway 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 1 armour, 3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 tactical_bombers and 4 transports moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 2,2 Battle in Midway Battle in Iwo Jima Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Midway from Japanese, taking Iwo Jima from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 aaGun moved from 17 Sea Zone to Iwo Jima 1 infantry moved from 17 Sea Zone to Iwo Jima 1 armour moved from 26 Sea Zone to Hawaiian Islands 4 infantry moved from 26 Sea Zone to Hawaiian Islands 3 artilleries moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 cruiser, 3 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 18 PUs; end with 21 PUs Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 61 PUs Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hunan to Anhwe 2 artilleries, 1 fighter and 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Kansu to Suiyuan Chinese take Suiyuan from Japanese 1 infantry moved from Kansu to Suiyuan 3 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries, 1 fighter and 7 infantry Japanese defend with 4 infantry Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Anhwe, round 2 : 3/10 hits, 2.67 expected hits Japanese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Anhwe, round 3 : 2/10 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Kiangsi 1 artillery and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : -1.67 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 6 Purchase Units - British British buy 1 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 infantry moved from Kwangtung to Kiangsi 2 aaGuns, 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 mech_infantry moved from Yunnan to Kiangsi 1 infantry moved from Yunnan to Hunan 1 armour moved from Yunnan to Kiangsi 1 artillery and 1 infantry moved from Burma to Yunnan 4 mech_infantrys moved from India to Yunnan Place Units - British 1 armour, 3 mech_infantrys and 1 tactical_bomber placed in India Turn Complete - British British collect 19 PUs; end with 19 PUs Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 24 PUs Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone ANZAC take 20 Sea Zone from Japanese 1 fighter moved from Philippines to 19 Sea Zone 1 tactical_bomber moved from Queensland to Philippines 1 fighter moved from Caroline Islands to Philippines 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from Caroline Islands to Philippines 1 destroyer moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 cruiser and 2 transports ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser and 2 transports in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 19 Sea Zone 2 transports owned by the Japanese lost in 19 Sea Zone ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC win, taking 19 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 26 Casualties for Japanese: 1 cruiser and 2 transports Non Combat Move - ANZAC 1 fighter moved from 19 Sea Zone to Kiangsi 2 artilleries moved from 35 Sea Zone to Philippines 4 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 factory_minor placed in Queensland 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : 0.83 Japanese : -0.50





