Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
blood, lots
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War
Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Americans and French from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from British
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter moved from Manchuria to Kwangtung
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
2 bombers moved from Japan to 37 Sea Zone
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Okinawa to Kwangtung
1 bomber moved from Kiangsu to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 bomber, 4 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 bomber moved from Jehol to Kwangtung
1 mech_infantry moved from Jehol to Chahar
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
2 fighters moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 infantry moved from Korea to Manchuria
Combat - Japanese
Battle in Midway
Battle in 35 Sea Zone
Japanese attack with 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Midway from Americans with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 3 bombers and 1 fighter
British defend with 1 battleship and 2 transports
Japanese roll dice for 3 bombers and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
British roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
2 transports owned by the British lost in 37 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship and 2 transports
Battle in Kwangtung
Japanese attack with 1 bomber, 8 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 8 fighters, 2 infantry and 5 tactical_bombers in Kwangtung, round 2 : 11/16 hits, 8.33 expected hits
British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 bomber, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 35 Sea Zone and were removed
1 bomber, 8 fighters and 5 tactical_bombers moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
3 bombers moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.67
Chinese : -0.33
Japanese : 2.00
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Philippines to Queensland
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
Combat - Americans
Battle in Caroline Islands
Non Combat Move - Americans
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 15 PUs (2 lost to blockades); end with 16 PUs
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 56 PUs
Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 1
Purchase Units - British
British buy 1 aaGun, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from Burma to Shan State
3 fighters moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 infantry moved from India to Burma
1 artillery moved from India to Burma
1 aaGun moved from India to Burma
2 fighters moved from Shan State to India
2 fighters moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
Place Units - British
1 aaGun, 1 armour and 1 mech_infantry placed in India
Turn Complete - British
British collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
British : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 47 Sea Zone to 33 Sea Zone
2 fighters moved from New Zealand to Caroline Islands
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
2 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC2 High Morale: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 2
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
2 artilleries moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Chahar to Suiyuan
1 infantry moved from Chahar to Suiyuan
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
1 artillery and 4 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
1 fighter and 2 tactical_bombers moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Suiyuan
1 bomber moved from Kwangsi to Suiyuan
4 fighters moved from Kwangsi to Yunnan
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 transport; ANZAC defend with 2 fighters and 1 submarine
1 submarine owned by the Japanese Submerged
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Philippines, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 2 bombers in Philippines, round 3 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
AA fire in Hawaiian Islands : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 2/4 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 artilleries, 7 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 artilleries, 7 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 : 8/16 hits, 7.17 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 7 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in Suiyuan
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuan, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Non Combat Move - Japanese
6 fighters moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Philippines to French Indo China
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Suiyuan to Jehol
1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
Place Units - Japanese
1 carrier placed in 6 Sea Zone
2 transports placed in 6 Sea Zone
2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Objective Japanese 2 Control Honolulu Sydney Calcutta: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
AA fire in Hawaiian Islands : : -0.83
Americans : 1.00
Chinese : -1.00
Japanese : 1.50
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 35 Sea Zone
1 bomber moved from Western United States to Queensland
1 bomber moved from Western United States to Queensland
1 transport moved from 33 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser and 2 transports
Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
Place Units - Americans
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 14 PUs; end with 18 PUs
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Shensi
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
British take Siam from Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
4 infantry moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 fighters moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 4 infantry
British roll dice for 1 armour, 1 artillery, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 8/13 hits, 4.67 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 4 infantry
Non Combat Move - British
1 tactical_bomber moved from Yunnan to India
4 fighters moved from Yunnan to India
1 aaGun moved from Burma to Yunnan
1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in India
Turn Complete - British
British collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
British : 3.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Northern Territory to Queensland
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.17
Test summary from TripleA, engine version: 1.9, time: 12:54:59 AM
Savegame
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 15 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 15 Sea Zone to 14 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Jehol to Hawaiian Islands
2 bombers moved from French Indo China to 22 Sea Zone
2 bombers moved from 22 Sea Zone to Iwo Jima
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hopei to Hunan
1 artillery and 4 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
2 fighters and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 14 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
Combat - Japanese
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers in 10 Sea Zone, round 2 : 4/11 hits, 5.67 expected hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 10 Sea Zone, round 2 : 7/13 hits, 6.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
2 carriers owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers in 10 Sea Zone, round 3 : 4/11 hits, 5.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 10 Sea Zone, round 3 : 7/13 hits, 6.67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 10 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 4 : 4/5 hits, 3.00 expected hits
Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers in 10 Sea Zone, round 4 : 4/11 hits, 6.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 1 battleship owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 1 battleship in 10 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers in 10 Sea Zone, round 5 : 4/7 hits, 4.17 expected hits
1 battleship owned by the Japanese lost in 10 Sea Zone
Americans win with 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -93
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers
Casualties for Americans: 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans forced to land in Mexico
Non Combat Move - Japanese
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs
Objective Japanese 2 Control Honolulu Sydney Calcutta: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans : -1.83
Japanese : -3.00
tears, also your planes are in mexico sorry you can use the editor if you have to
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 cruisers, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Mexico: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to Western United States: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Western United States to 14 Sea Zone
2 fighters moved from Western United States to 14 Sea Zone
2 battleships moved from 10 Sea Zone to 14 Sea Zone
1 cruiser moved from 10 Sea Zone to 14 Sea Zone
2 bombers moved from Queensland to Caroline Islands
1 transport moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 14 Sea Zone
Americans attack with 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers
Japanese defend with 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports
Americans roll dice for 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers in 14 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 14 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 14 Sea Zone
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 transports owned by the Japanese and 1 armour owned by the Japanese lost in 14 Sea Zone
Americans win with 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Japanese: 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports
Non Combat Move - Americans
2 tactical_bombers moved from 14 Sea Zone to Aleutian Islands
2 fighters moved from 14 Sea Zone to Aleutian Islands
Place Units - Americans
2 cruisers, 3 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 14 PUs; end with 14 PUs
Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : 0.83
Japanese : -1.50
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter and 3 infantry moved from Szechwan to Yunnan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Siam to French Indo China
British take French Indo China from Japanese
4 fighters moved from India to Kwangsi
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 armour moved from India to Yunnan
2 infantry moved from Shan State to Yunnan
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Kwangsi
Combat - British
Battle in Kwangsi
British attack with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 fighters, 3 infantry and 1 tactical_bomber
British roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 5/11 hits, 4.33 expected hits
Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 1 mech_infantry owned by the British and 3 infantry owned by the British lost in Kwangsi
British roll dice for 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Kwangsi, round 3 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 2 fighters in Kwangsi, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in Kwangsi
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Japanese: 3 fighters, 3 infantry and 1 tactical_bomber
Non Combat Move - British
4 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 aaGun moved from India to Burma
1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Place Units - British
1 armour placed in India
1 transport placed in 39 Sea Zone
Turn Complete - British
British collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : 1.17
Japanese : 1.17
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 artillery moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Pacific 1940 Original, version: 2.7
Game History
Round: 4
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
2 bombers moved from Iwo Jima to Hawaiian Islands
1 armour moved from Kiangsu to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Suiyuan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Hawaiian Islands
1 armour, 5 infantry and 3 transports moved from 6 Sea Zone to 1 Sea Zone
5 infantry moved from 1 Sea Zone to British Columbia
1 armour moved from 1 Sea Zone to British Columbia
1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
Combat - Japanese
Battle in British Columbia
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs
Objective Japanese 2 Control Honolulu Sydney Calcutta: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
tears flow they stream from my eyes