Bid placement
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Art Anglo-Egyptian Sudan
daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Russians 1 armour moved from Volgograd to Rostov 1 armour moved from Volgograd to Tambov 3 infantry moved from Belarus to Bryansk 7 infantry moved from Smolensk to Bryansk Combat - Russians Battle in Bryansk Russians attack with 10 infantry Germans defend with 1 fighter and 1 tactical_bomber Russians roll dice for 10 infantry in Bryansk, round 2 : 2/10 hits, 1.67 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 9 infantry remaining. Battle score for attacker is 18 Casualties for Russians: 1 infantry Casualties for Germans: 1 fighter and 1 tactical_bomber Battle in Tambov Russians attack with 1 armour Germans defend with 1 mech_infantry Russians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 armour Germans defend with 1 mech_infantry Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Rostov, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Rostov, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Rostov, round 7 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 7 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win with no units remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 infantry moved from Novgorod to Belarus 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 aaGuns and 10 infantry moved from Novosibirsk to Kazakhstan Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -1.50 Russians : -1.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 1 harbour and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from India to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba Japanese take Alberta Saskatchewan Manitoba from British 7 infantry moved from British Columbia to Alaska 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to Alaska 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 4 transports moved from 36 Sea Zone to 6 Sea Zone 5 transports moved from 1 Sea Zone to 2 Sea Zone 1 cruiser and 5 destroyers moved from 1 Sea Zone to 2 Sea Zone 2 destroyers moved from 6 Sea Zone to 2 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 1 Sea Zone to 2 Sea Zone 1 armour moved from Kansu to Yenisey Japanese take Timguska from Russians Japanese take Yenisey from Russians 1 artillery moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery moved from Tsinghai to Shensi 1 mech_infantry moved from Szechwan to Burma 1 armour and 2 mech_infantrys moved from Hunan to Burma 1 bomber moved from Kweichow to West India 1 artillery moved from Szechwan to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 4 fighters and 1 tactical_bomber moved from French Indo China to India 2 fighters moved from India to West India 1 fighter moved from India to 42 Sea Zone 2 tactical_bombers moved from India to West India Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 10 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 10 Sea Zone Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 10 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber and 3 fighters Americans defend with 1 battleship and 1 carrier Japanese roll dice for 1 bomber and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 battleship and 1 carrier in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 26 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship and 1 carrier Battle in West India Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 3 armour and 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in West India, round 2 : 2/5 hits, 3.00 expected hits UK_Pacific roll dice for 3 armour and 1 infantry in West India, round 2 : 1/4 hits, 1.83 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in West India Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in West India, round 3 : 0/4 hits, 2.33 expected hits UK_Pacific roll dice for 2 armour in West India, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in West India, round 4 : 3/4 hits, 2.33 expected hits UK_Pacific roll dice for 2 armour in West India, round 4 : 0/2 hits, 1.00 expected hits 2 armour owned by the British lost in West India Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 fighter Casualties for British: 3 armour and 1 infantry Non Combat Move - Japanese 1 bomber, 1 fighter and 2 tactical_bombers moved from West India to India 2 fighters moved from 42 Sea Zone to Malaya 1 bomber moved from 42 Sea Zone to Malaya Place Units - Japanese 3 infantry placed in India 1 airfield, 1 factory_minor and 1 harbour placed in Alaska 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,3 Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 0.00 UK_Pacific : -2.83 Japanese : -1.17 -
@dawgoneit my 8 german subs will fight if you come in to those waters. and 3 fighters will scramble
-
@dawgoneit Bump. everything ok?
-
@dawgoneit i hope we get a chance to finish our game.
Bump#2 -
Yep. I’ve just been really busy with school stuff. Next week my schedule starts to clear up. I’ll continue it then if that’s alright with you.
-
@AndyCub thats cool. school is real important games are just games. i’m glad to here from you.
-
@dawgoneit are you available yet?
bump#2 -
@dawgoneit sorry man its been 25 days.
-
Ya man. Sorry it’s been so long. With all of the online learning garbage, the schools drug the year out a whole extra week. I’ll get my turn in later today.





