Playoff game if farmboy wins his previous matchup. Normal game if he loses.
Bid: subs in 106 and 91. inf in yunnan and sudan.
Good luck and have fun!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
5 fighters moved from Russia to Ukraine
7 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Smolensk to Russia
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Timguska to Kansu
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 artillery and 3 infantry moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/9 hits, 4.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 5 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 6 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 7 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 7 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Ukraine to Russia
5 infantry moved from Novosibirsk to Samara
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Smolensk to Russia
6 fighters and 1 tactical_bomber moved from Russia to Samara
6 armour moved from Russia to Samara
Place Units - Russians
9 infantry placed in Russia
2 armour placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : -3.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
10 infantry moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 10 infantry, 2 submarines and 5 transports moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
8 infantry moved from 1 Sea Zone to British Columbia
1 infantry moved from 1 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 armour and 2 mech_infantrys moved from Hopei to Kansu
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 infantry and 1 mech_infantry moved from Sikang to Szechwan
1 artillery moved from Sikang to Szechwan
1 artillery moved from Sikang to Tsinghai
1 bomber moved from Kiangsu to Szechwan
1 bomber moved from Kiangsu to Kansu
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to 1 Sea Zone
3 fighters moved from Japan to French Indo China
1 tactical_bomber moved from Shantung to French Indo China
1 fighter moved from Shantung to French Indo China
1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
4 transports moved from 39 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in British Columbia
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Japanese roll dice for 1 battleship, 3 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
ANZAC roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 6/7 hits, 3.67 expected hits
ANZAC roll dice for 1 cruiser, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
Units damaged: 1 carrier owned by the Japanese
2 fighters owned by the ANZAC, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Alaska from Americans, taking British Columbia from British, taking 42 Sea Zone from ANZAC with 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Battle in Tsinghai
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour and 1 bomber in Kansu, round 3 : 0/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 bomber in Kansu, round 4 : 0/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 bomber in Kansu, round 5 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 2 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 bomber moved from Kansu to Kweichow
1 bomber moved from Szechwan to French Indo China
Place Units - Japanese
3 fighters placed in India
3 mech_infantrys placed in Kiangsu
3 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -2.17
Chinese : 1.67
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 9 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from United Kingdom to 104 Sea Zone
4 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
4 armour, 1 carrier, 4 infantry and 4 transports moved from 91 Sea Zone to 108 Sea Zone
4 armour, 1 carrier, 4 infantry and 4 transports moved from 108 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from British Guiana to 104 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 armour and 2 mech_infantrys moved from Eastern United States to Western United States
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser
Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/10 hits, 4.67 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
1 submarine owned by the Americans, 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 carriers and 3 fighters in 42 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship and 2 fighters in 42 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 carriers and 2 fighters in 42 Sea Zone, round 5 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 52
Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Non Combat Move - Americans
2 infantry moved from 10 Sea Zone to Western United States
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Eastern United States to Central United States
2 fighters moved from 42 Sea Zone to Java
Place Units - Americans
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : -1.50
Japanese : -0.67
@AndyCub UK & China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 9 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from United Kingdom to 104 Sea Zone
4 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
4 armour, 1 carrier, 4 infantry and 4 transports moved from 91 Sea Zone to 108 Sea Zone
4 armour, 1 carrier, 4 infantry and 4 transports moved from 108 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 4 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from British Guiana to 104 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 armour and 2 mech_infantrys moved from Eastern United States to Western United States
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser
Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/10 hits, 4.67 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
1 submarine owned by the Americans, 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 carriers and 3 fighters in 42 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 battleship and 2 fighters in 42 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 carriers and 2 fighters in 42 Sea Zone, round 5 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship in 42 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 52
Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Non Combat Move - Americans
2 infantry moved from 10 Sea Zone to Western United States
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Eastern United States to Central United States
2 fighters moved from 42 Sea Zone to Java
Place Units - Americans
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
5 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to Persia
3 armour moved from Persia to West India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from Persia to India
4 armour, 1 artillery and 5 infantry moved from West India to India
4 fighters moved from Algeria to Trans-Jordan
Combat - British
Battle in India
British attack with 4 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 4 armour, 1 factory_minor, 5 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
British roll dice for 4 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in India, round 2 : 3/14 hits, 5.50 expected hits
Japanese roll dice for 4 armour, 5 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 4/12 hits, 6.67 expected hits
1 infantry owned by the Japanese, 2 armour owned by the Japanese and 4 infantry owned by the British lost in India
British roll dice for 4 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 2/10 hits, 4.83 expected hits
Japanese roll dice for 2 armour, 5 fighters and 2 tactical_bombers in India, round 3 : 7/9 hits, 5.33 expected hits
2 armour owned by the Japanese, 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 4 armour owned by the British lost in India
retreated to India
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -26
Casualties for British: 4 armour, 1 artillery, 1 fighter and 5 infantry
Casualties for Japanese: 4 armour and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 bomber moved from Persia to Eastern Persia
Place Units - British
1 submarine and 2 transports placed in 71 Sea Zone
British undo move 1.
1 submarine placed in 98 Sea Zone
2 transports placed in 71 Sea Zone
3 armour placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00
British : -5.33
Americans : -1.50
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 fighter moved from Southern Italy to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Ukraine to Bessarabia
2 aaGuns moved from Eastern Poland to Bessarabia
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : 0.33
@dawgoneit said in daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map:
@AndyCub UK & China
Thank you Kindly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Scotland to 126 Sea Zone
Combat - French
Battle in 126 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - French
1 fighter moved from 126 Sea Zone to Novgorod
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
12 artilleries and 17 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
19 armour and 9 mech_infantrys moved from Bryansk to Samara
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Tambov
3 armour and 3 mech_infantrys moved from Germany to Baltic States
2 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Poland to Russia
1 armour, 3 artilleries and 11 infantry moved from Finland to Karelia
3 tactical_bombers moved from Northern Italy to Western Germany
3 fighters moved from Southern Italy to Western Germany
Combat - Germans
Battle in Russia
Germans attack with 12 artilleries, 2 bombers, 1 fighter, 17 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 20 infantry
AA fire in Russia : 1/5 hits, 0.83 expected hits
1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 12 artilleries, 2 bombers, 1 fighter, 17 infantry and 1 tactical_bomber in Russia, round 2 : 6/33 hits, 11.33 expected hits
Russians roll dice for 2 aaGuns, 1 artillery and 20 infantry in Russia, round 2 : 5/21 hits, 7.00 expected hits
4 infantry owned by the Russians, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 artilleries, 2 bombers, 1 fighter, 12 infantry and 1 tactical_bomber in Russia, round 3 : 11/28 hits, 10.50 expected hits
Russians roll dice for 1 artillery and 16 infantry in Russia, round 3 : 8/17 hits, 5.67 expected hits
11 infantry owned by the Russians and 8 infantry owned by the Germans lost in Russia
Germans roll dice for 12 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Russia, round 4 : 10/20 hits, 7.83 expected hits
Russians roll dice for 1 artillery and 5 infantry in Russia, round 4 : 2/6 hits, 2.00 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 38PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 15 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 artillery and 20 infantry
Battle in Samara
Germans attack with 19 armour and 9 mech_infantrys
Russians defend with 6 armour, 6 fighters, 5 infantry and 1 tactical_bomber
Germans roll dice for 19 armour and 9 mech_infantrys in Samara, round 2 : 12/28 hits, 11.00 expected hits
Russians roll dice for 6 armour, 6 fighters, 5 infantry and 1 tactical_bomber in Samara, round 2 : 6/18 hits, 9.17 expected hits
1 tactical_bomber owned by the Russians, 5 infantry owned by the Russians, 6 armour owned by the Russians and 6 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 19 armour and 3 mech_infantrys in Samara, round 3 : 10/22 hits, 10.00 expected hits
Russians roll dice for 6 fighters in Samara, round 3 : 3/6 hits, 4.00 expected hits
6 fighters owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 19 armour remaining. Battle score for attacker is 86
Casualties for Germans: 9 mech_infantrys
Casualties for Russians: 6 armour, 6 fighters, 5 infantry and 1 tactical_bomber
Battle in Baltic States
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 2 : 0/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 3 armour and 1 mech_infantry in Baltic States, round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 1 armour, 3 artilleries and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries and 11 infantry in Karelia, round 2 : 2/15 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 armour moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 bombers moved from Russia to Bessarabia
Place Units - Germans
8 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 96 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.17
Germans : -4.17
Russians : -3.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
12 artilleries and 17 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
19 armour and 9 mech_infantrys moved from Bryansk to Samara
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Tambov
3 armour and 3 mech_infantrys moved from Germany to Baltic States
2 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Poland to Russia
1 armour, 3 artilleries and 11 infantry moved from Finland to Karelia
3 tactical_bombers moved from Northern Italy to Western Germany
3 fighters moved from Southern Italy to Western Germany
Combat - Germans
Battle in Russia
Germans attack with 12 artilleries, 2 bombers, 1 fighter, 17 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 20 infantry
AA fire in Russia : 1/5 hits, 0.83 expected hits
1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 12 artilleries, 2 bombers, 1 fighter, 17 infantry and 1 tactical_bomber in Russia, round 2 : 6/33 hits, 11.33 expected hits
Russians roll dice for 2 aaGuns, 1 artillery and 20 infantry in Russia, round 2 : 5/21 hits, 7.00 expected hits
4 infantry owned by the Russians, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 artilleries, 2 bombers, 1 fighter, 12 infantry and 1 tactical_bomber in Russia, round 3 : 11/28 hits, 10.50 expected hits
Russians roll dice for 1 artillery and 16 infantry in Russia, round 3 : 8/17 hits, 5.67 expected hits
11 infantry owned by the Russians and 8 infantry owned by the Germans lost in Russia
Germans roll dice for 12 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Russia, round 4 : 10/20 hits, 7.83 expected hits
Russians roll dice for 1 artillery and 5 infantry in Russia, round 4 : 2/6 hits, 2.00 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 38PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 15 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 artillery and 20 infantry
Battle in Samara
Germans attack with 19 armour and 9 mech_infantrys
Russians defend with 6 armour, 6 fighters, 5 infantry and 1 tactical_bomber
Germans roll dice for 19 armour and 9 mech_infantrys in Samara, round 2 : 12/28 hits, 11.00 expected hits
Russians roll dice for 6 armour, 6 fighters, 5 infantry and 1 tactical_bomber in Samara, round 2 : 6/18 hits, 9.17 expected hits
1 tactical_bomber owned by the Russians, 5 infantry owned by the Russians, 6 armour owned by the Russians and 6 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 19 armour and 3 mech_infantrys in Samara, round 3 : 10/22 hits, 10.00 expected hits
Russians roll dice for 6 fighters in Samara, round 3 : 3/6 hits, 4.00 expected hits
6 fighters owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 19 armour remaining. Battle score for attacker is 86
Casualties for Germans: 9 mech_infantrys
Casualties for Russians: 6 armour, 6 fighters, 5 infantry and 1 tactical_bomber
Battle in Baltic States
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 2 : 0/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 3 armour and 1 mech_infantry in Baltic States, round 3 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 1 armour, 3 artilleries and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries and 11 infantry in Karelia, round 2 : 2/15 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 armour moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 bombers moved from Russia to Bessarabia
Place Units - Germans
8 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 96 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns
EDIT: Adding units owned by Germans to Baltic States: 3 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0.17
Germans : -4.17
Russians : -3.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Russians
1 armour moved from Volgograd to Rostov
1 armour moved from Volgograd to Tambov
3 infantry moved from Belarus to Bryansk
7 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 10 infantry
Germans defend with 1 fighter and 1 tactical_bomber
Russians roll dice for 10 infantry in Bryansk, round 2 : 2/10 hits, 1.67 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 9 infantry remaining. Battle score for attacker is 18
Casualties for Russians: 1 infantry
Casualties for Germans: 1 fighter and 1 tactical_bomber
Battle in Tambov
Russians attack with 1 armour
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Rostov, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Rostov, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Rostov, round 7 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 7 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 infantry moved from Novgorod to Belarus
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns and 10 infantry moved from Novosibirsk to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1.50
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 1 harbour and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from India to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
7 infantry moved from British Columbia to Alaska
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to Alaska
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
4 transports moved from 36 Sea Zone to 6 Sea Zone
5 transports moved from 1 Sea Zone to 2 Sea Zone
1 cruiser and 5 destroyers moved from 1 Sea Zone to 2 Sea Zone
2 destroyers moved from 6 Sea Zone to 2 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 1 Sea Zone to 2 Sea Zone
1 armour moved from Kansu to Yenisey
Japanese take Timguska from Russians
Japanese take Yenisey from Russians
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Tsinghai to Shensi
1 mech_infantry moved from Szechwan to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
1 bomber moved from Kweichow to West India
1 artillery moved from Szechwan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
4 fighters and 1 tactical_bomber moved from French Indo China to India
2 fighters moved from India to West India
1 fighter moved from India to 42 Sea Zone
2 tactical_bombers moved from India to West India
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 10 Sea Zone
Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 10 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 3 fighters
Americans defend with 1 battleship and 1 carrier
Japanese roll dice for 1 bomber and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 battleship and 1 carrier in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship and 1 carrier
Battle in West India
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 3 armour and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in West India, round 2 : 2/5 hits, 3.00 expected hits
UK_Pacific roll dice for 3 armour and 1 infantry in West India, round 2 : 1/4 hits, 1.83 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in West India
Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in West India, round 3 : 0/4 hits, 2.33 expected hits
UK_Pacific roll dice for 2 armour in West India, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in West India, round 4 : 3/4 hits, 2.33 expected hits
UK_Pacific roll dice for 2 armour in West India, round 4 : 0/2 hits, 1.00 expected hits
2 armour owned by the British lost in West India
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter
Casualties for British: 3 armour and 1 infantry
Non Combat Move - Japanese
1 bomber, 1 fighter and 2 tactical_bombers moved from West India to India
2 fighters moved from 42 Sea Zone to Malaya
1 bomber moved from 42 Sea Zone to Malaya
Place Units - Japanese
3 infantry placed in India
1 airfield, 1 factory_minor and 1 harbour placed in Alaska
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,3
Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 0.00
UK_Pacific : -2.83
Japanese : -1.17
@dawgoneit my 8 german subs will fight if you come in to those waters. and 3 fighters will scramble
@dawgoneit Bump. everything ok?
@dawgoneit i hope we get a chance to finish our game.
Bump#2
Yep. I’ve just been really busy with school stuff. Next week my schedule starts to clear up. I’ll continue it then if that’s alright with you.
@AndyCub thats cool. school is real important games are just games. i’m glad to here from you.
@dawgoneit are you available yet?
bump#2
@dawgoneit sorry man its been 25 days.