TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 armour, 1 destroyer, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from France to United Kingdom 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to British Guiana 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 submarine placed in 10 Sea Zone 1 destroyer and 4 transports placed in 101 Sea Zone 4 armour and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0.33 AA fire in France : : -0.17 Americans : 0.83
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 armour, 1 destroyer, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from France to United Kingdom 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to British Guiana 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 submarine placed in 10 Sea Zone 1 destroyer and 4 transports placed in 101 Sea Zone 4 armour and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Normandy Bordeaux 1 armour moved from Egypt to Tobruk 2 artilleries moved from Alexandria to Tobruk 3 fighters and 1 tactical_bomber moved from Egypt to Tobruk 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 cruiser moved from 80 Sea Zone to 81 Sea Zone Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Tobruk British attack with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 3 infantry British roll dice for 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber in Tobruk, round 2 : 5/7 hits, 3.33 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tobruk, round 2 : 3/5 hits, 1.83 expected hits 1 artillery owned by the Italians, 2 artilleries owned by the British, 3 infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 armour and 2 artilleries Casualties for Italians: 1 armour, 1 artillery and 3 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 3 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Alexandria 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 3 armour placed in Persia 1 factory_minor placed in Egypt 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.50 British : 1.67 AA fire in France : : -0.17 Americans : 0.83 AA fire in Normandy Bordeaux : : -0.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Bessarabia 1 bomber moved from Greece to Baltic States 1 mech_infantry moved from Romania to Baltic States 2 mech_infantrys moved from Northern Italy to Romania 2 mech_infantrys moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia Combat - Italians Battle in Baltic States Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Baltic States Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States Italians roll dice for 1 artillery and 1 bomber in Baltic States, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Bessarabia Italians attack with 1 fighter, 2 infantry and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Tunisia to Southern Italy 1 fighter moved from Bessarabia to Romania 1 bomber moved from Baltic States to Eastern Poland Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1.00 Russians : 0.67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 62 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 62 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Syria to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 37 PUs; Germans buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 11 infantry moved from Finland to Karelia 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 106 Sea Zone to 101 Sea Zone 15 armour, 12 artilleries, 26 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine British defend with 1 transport; Russians defend with 1 submarine
Combat Hit Differential Summary :
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@AndyCub submerge your sub in sz110 or fight
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fight
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 37 PUs; Germans buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 11 infantry moved from Finland to Karelia 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 106 Sea Zone to 101 Sea Zone 15 armour, 12 artilleries, 26 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine British defend with 1 transport; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone 1 transport owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 13 Casualties for Russians: 1 submarine Casualties for British: 1 transport Battle in 101 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer and 4 transports Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 4 transports in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 101 Sea Zone Americans win with 4 transports remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Western Ukraine Germans attack with 15 armour, 12 artilleries, 26 infantry and 9 mech_infantrys Russians defend with 2 aaGuns, 2 artilleries and 15 infantry Germans roll dice for 15 armour, 12 artilleries, 26 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 24/62 hits, 19.33 expected hits Russians roll dice for 2 aaGuns, 2 artilleries and 15 infantry in Western Ukraine, round 2 : 5/17 hits, 5.67 expected hits 15 infantry owned by the Russians, 2 artilleries owned by the Russians, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 15 armour, 12 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 48 Casualties for Germans: 5 infantry Casualties for Russians: 2 aaGuns, 2 artilleries and 15 infantry Battle in Karelia Germans attack with 2 artilleries and 11 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 11 infantry in Karelia, round 2 : 2/13 hits, 2.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Norway to Finland 1 armour moved from Germany to 113 Sea Zone 2 mech_infantrys moved from Western Germany to Southern Italy 1 armour moved from 113 Sea Zone to Norway 1 armour and 2 mech_infantrys moved from Germany to Northern Italy 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Poland to Western Ukraine 2 bombers moved from Eastern Poland to Western Germany Place Units - Germans 3 infantry placed in Normandy Bordeaux Germans undo move 1. 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 4.83 Americans : 0.67 Russians : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 10 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Baltic States 2 infantry moved from Belarus to Baltic States 1 artillery moved from Belarus to Smolensk 5 infantry moved from Novgorod to Belarus 2 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Russia 4 fighters and 1 tactical_bomber moved from Bryansk to Russia 5 armour moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Volgograd 6 infantry moved from Timguska to Novosibirsk 12 infantry moved from Yenisey to Timguska Combat - Russians Battle in Baltic States Russians attack with 1 artillery and 2 infantry Italians defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 2 aaGuns moved from Belarus to Smolensk 2 aaGuns moved from Yenisey to Timguska 2 infantry moved from Novgorod to Belarus Place Units - Russians 3 infantry placed in Novgorod 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 armour, 5 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 infantry moved from Burma to India 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 1 artillery and 1 infantry moved from Tsinghai to Shensi 2 artilleries, 3 infantry and 1 mech_infantry moved from Tsinghai to Sikang 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Yunnan to Szechwan 1 bomber moved from Yunnan to Shensi 1 armour and 2 mech_infantrys moved from Kiangsu to Hopei 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 5 infantry moved from Philippines to 35 Sea Zone 5 infantry and 4 transports moved from 35 Sea Zone to 19 Sea Zone 3 infantry moved from Manchuria to 19 Sea Zone 8 infantry and 4 transports moved from 19 Sea Zone to 6 Sea Zone 4 fighters moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Burma to Shantung Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 2 transports 2 transports owned by the British lost in 80 Sea Zone Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Shensi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Sikang, round 2 : 4/6 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 3 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to Kiangsu 1 bomber moved from Shensi to Kiangsu 10 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Manchuria to Korea Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 3 armour placed in India 5 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 2.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/7 hits, 1.83 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/10 hits, 3.67 expected hits 2 aaGuns owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 3 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys in Southern Italy, round 3 : 1/8 hits, 3.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 4 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 5 : 3/3 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Southern Italy, round 5 : 1/6 hits, 2.33 expected hits 1 mech_infantry owned by the Germans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 6 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern Italy, round 6 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in Southern Italy Americans roll dice for 1 armour in Southern Italy, round 7 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits 1 armour owned by the Americans lost in Southern Italy Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Casualties for Italians: 2 aaGuns, 1 artillery and 6 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 1 battleship and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : -6.67 Americans : 2.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/7 hits, 1.83 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/10 hits, 3.67 expected hits 2 aaGuns owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 3 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys in Southern Italy, round 3 : 1/8 hits, 3.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 4 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 5 : 3/3 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Southern Italy, round 5 : 1/6 hits, 2.33 expected hits 1 mech_infantry owned by the Germans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 6 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern Italy, round 6 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in Southern Italy Americans roll dice for 1 armour in Southern Italy, round 7 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits 1 armour owned by the Americans lost in Southern Italy Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Casualties for Italians: 2 aaGuns, 1 artillery and 6 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 1 battleship and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 airfield, 3 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Northern Italy 1 armour, 1 artillery and 5 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 3 armour moved from Persia to West India 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to Persia 3 fighters and 1 tactical_bomber moved from Egypt to Persia 1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 fighters moved from United Kingdom to Algeria 2 fighters moved from United Kingdom to Algeria Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in 80 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 80 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 bomber moved from Northern Italy to Malta 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 airfield and 3 armour placed in Persia 1 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -6.67 British : 1.50 Americans : 2.33 AA fire in Northern Italy : : -0.17 Japanese : -0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Bessarabia to Bryansk 2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 bomber moved from Eastern Poland to Bryansk 1 fighter moved from Romania to Bryansk 1 armour and 2 mech_infantrys moved from Romania to Baltic States Combat - Italians Battle in Baltic States Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Baltic States 1 armour owned by the Italians retreated to Eastern Poland Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 2 mech_infantrys Battle in Bryansk Italians attack with 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys Russians defend with 10 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Bryansk, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 10 infantry in Bryansk, round 2 : 2/10 hits, 3.33 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Bryansk Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Bryansk, round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 8 infantry in Bryansk, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk Italians roll dice for 1 armour, 1 bomber and 1 fighter in Bryansk, round 4 : 2/3 hits, 1.67 expected hits Russians roll dice for 6 infantry in Bryansk, round 4 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Bryansk Russians win with 4 infantry remaining. Battle score for attacker is -28 Casualties for Italians: 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys Casualties for Russians: 6 infantry Non Combat Move - Italians 6 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -1.50 Russians : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northern Italy to Southern Italy 1 armour moved from Western Germany to Northern Italy 2 mech_infantrys moved from Northern Italy to Southern Italy 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to France 2 mech_infantrys moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Western Germany to Baltic States 2 mech_infantrys moved from Eastern Poland to Baltic States 2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 3 infantry moved from Western Ukraine to Ukraine 17 armour, 12 artilleries, 18 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk 1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine 3 fighters moved from Eastern Poland to Southern Italy 3 tactical_bombers moved from Eastern Poland to Northern Italy 1 cruiser moved from 113 Sea Zone to 104 Sea Zone 1 transport moved from 113 Sea Zone to 126 Sea Zone 1 armour moved from Norway to Finland 2 artilleries and 10 infantry moved from Karelia to Finland Combat - Germans Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 1 carrier, 2 fighters and 4 transports Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier and 4 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier and 4 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 2 fighters and 4 transports remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Baltic States Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Baltic States, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Ukraine Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Ukraine, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Ukraine, round 4 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Bryansk Germans attack with 19 armour, 12 artilleries, 18 infantry and 11 mech_infantrys Russians defend with 4 infantry Germans roll dice for 19 armour, 12 artilleries, 18 infantry and 11 mech_infantrys in Bryansk, round 2 : 21/60 hits, 20.33 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 19 armour, 12 artilleries, 17 infantry and 11 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry 2 fighters owned by the Americans forced to land in Gibraltar Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Ukraine to Eastern Poland 2 bombers moved from Baltic States to Eastern Poland 3 aaGuns moved from Western Germany to Northern Italy Place Units - Germans 8 infantry placed in Western Germany 3 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -0.83 Americans : 0.33 Russians : -2.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Volgograd to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 5 fighters moved from Russia to Ukraine 7 infantry moved from Belarus to Smolensk 1 artillery and 2 infantry moved from Smolensk to Russia 1 infantry moved from Timguska to Kansu Chinese take Kansu from Japanese 1 infantry moved from Novosibirsk to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Timguska to Kansu 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 artillery and 3 infantry moved from Novgorod to Baltic States 3 infantry moved from Novgorod to Belarus Combat - Russians Battle in Ukraine Russians attack with 6 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 4/9 hits, 4.00 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 artillery and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 6 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 7 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 7 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 6 fighters and 1 tactical_bomber moved from Ukraine to Russia 5 infantry moved from Novosibirsk to Samara 2 aaGuns and 10 infantry moved from Timguska to Novosibirsk 2 aaGuns moved from Smolensk to Russia 6 fighters and 1 tactical_bomber moved from Russia to Samara 6 armour moved from Russia to Samara Place Units - Russians 9 infantry placed in Russia 2 armour placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -3.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 3 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 10 infantry moved from Japan to 6 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 10 infantry, 2 submarines and 5 transports moved from 6 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 8 infantry moved from 1 Sea Zone to British Columbia 1 infantry moved from 1 Sea Zone to Alaska 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 armour and 2 mech_infantrys moved from Hopei to Kansu 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 infantry and 1 mech_infantry moved from Sikang to Szechwan 1 artillery moved from Sikang to Szechwan 1 artillery moved from Sikang to Tsinghai 1 bomber moved from Kiangsu to Szechwan 1 bomber moved from Kiangsu to Kansu 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to 1 Sea Zone 3 fighters moved from Japan to French Indo China 1 tactical_bomber moved from Shantung to French Indo China 1 fighter moved from Shantung to French Indo China 1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 4 transports moved from 39 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Alaska Battle in British Columbia Battle in 42 Sea Zone Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers ANZAC defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport Japanese roll dice for 1 battleship, 3 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits ANZAC roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 6/7 hits, 3.67 expected hits ANZAC roll dice for 1 cruiser, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Japanese 2 fighters owned by the ANZAC, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Alaska from Americans, taking British Columbia from British, taking 42 Sea Zone from ANZAC with 1 battleship, 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 75 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport Battle in Tsinghai Japanese attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kansu Japanese roll dice for 1 armour and 1 bomber in Kansu, round 3 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 bomber in Kansu, round 4 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 bomber in Kansu, round 5 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Russians: 2 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 bomber moved from Kansu to Kweichow 1 bomber moved from Szechwan to French Indo China Place Units - Japanese 3 fighters placed in India 3 mech_infantrys placed in Kiangsu 3 destroyers and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : -2.17 Chinese : 1.67 Japanese : 2.83