@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
daegoneit Axis -VS- AndyCub Allies + 16 G40 Regular Map
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Yenisey to Timguska 12 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Belarus to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery moved from Western Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Novgorod to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Bryansk 1 armour and 1 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 2 infantry Italians defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 armour, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.33 Italians : 0.67 Russians : 2.33 -
TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Burma to India 1 armour moved from Malaya to 37 Sea Zone 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 39 Sea Zone 6 fighters moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 2 bombers, 4 fighters and 7 tactical_bombers moved from Yunnan to India 1 infantry moved from Kansu to Tsinghai 3 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Burma to India 1 armour moved from Malaya to 37 Sea Zone 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to India 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 39 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 39 Sea Zone 6 fighters moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 2 bombers, 4 fighters and 7 tactical_bombers moved from Yunnan to India 1 infantry moved from Kansu to Tsinghai 3 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 battleship, 3 carriers, 3 destroyers, 2 submarines and 4 transports British defend with 1 destroyer Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 3 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in India Japanese attack with 1 armour, 4 artilleries, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers British defend with 3 aaGuns, 2 fighters and 19 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 3/9 hits, 1.50 expected hits 3 fighters owned by the Japanese lost in India Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers in India, round 2 : 12/22 hits, 11.67 expected hits UK_Pacific roll dice for 3 aaGuns, 2 fighters and 19 infantry in India, round 2 : 5/21 hits, 7.67 expected hits 1 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 3 aaGuns owned by the British and 9 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 7 fighters and 7 tactical_bombers in India, round 3 : 5/17 hits, 10.00 expected hits UK_Pacific roll dice for 2 fighters and 10 infantry in India, round 3 : 1/12 hits, 4.67 expected hits 1 fighter owned by the Japanese and 5 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 6 fighters and 7 tactical_bombers in India, round 4 : 6/16 hits, 9.50 expected hits UK_Pacific roll dice for 2 fighters and 5 infantry in India, round 4 : 3/7 hits, 3.00 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers in India, round 5 : 8/13 hits, 7.67 expected hits UK_Pacific roll dice for 1 fighter in India, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 4 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 2 fighters and 19 infantry Battle in Tsinghai Japanese attack with 3 artilleries, 4 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Tsinghai, round 2 : 4/8 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Philippines Japanese attack with 7 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 7 infantry in Philippines, round 2 : 1/7 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 5 infantry in Philippines, round 3 : 1/5 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to Japan 1 infantry moved from Szechwan to Yunnan 3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone 2 bombers moved from India to Yunnan 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from India to Burma Place Units - Japanese 2 carriers placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
British : 0.67 Americans : 1.50 Chinese : -0.67 UK_Pacific : -7.00 AA fire in India : : 1.50 Japanese : -4.17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 armour, 1 destroyer, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from France to United Kingdom 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to British Guiana 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 submarine placed in 10 Sea Zone 1 destroyer and 4 transports placed in 101 Sea Zone 4 armour and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Italians : 0.33 AA fire in France : : -0.17 Americans : 0.83 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 armour, 1 destroyer, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from France to United Kingdom 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to British Guiana 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 submarine placed in 10 Sea Zone 1 destroyer and 4 transports placed in 101 Sea Zone 4 armour and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Normandy Bordeaux 1 armour moved from Egypt to Tobruk 2 artilleries moved from Alexandria to Tobruk 3 fighters and 1 tactical_bomber moved from Egypt to Tobruk 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 cruiser moved from 80 Sea Zone to 81 Sea Zone Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Tobruk British attack with 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 3 infantry British roll dice for 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber in Tobruk, round 2 : 5/7 hits, 3.33 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tobruk, round 2 : 3/5 hits, 1.83 expected hits 1 artillery owned by the Italians, 2 artilleries owned by the British, 3 infantry owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 armour and 2 artilleries Casualties for Italians: 1 armour, 1 artillery and 3 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Tobruk to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 3 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Alexandria 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 3 armour placed in Persia 1 factory_minor placed in Egypt 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : 1.50 British : 1.67 AA fire in France : : -0.17 Americans : 0.83 AA fire in Normandy Bordeaux : : -0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Bessarabia 1 bomber moved from Greece to Baltic States 1 mech_infantry moved from Romania to Baltic States 2 mech_infantrys moved from Northern Italy to Romania 2 mech_infantrys moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia Combat - Italians Battle in Baltic States Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Baltic States Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Baltic States, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States Italians roll dice for 1 artillery and 1 bomber in Baltic States, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Bessarabia Italians attack with 1 fighter, 2 infantry and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Bessarabia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Tunisia to Southern Italy 1 fighter moved from Bessarabia to Romania 1 bomber moved from Baltic States to Eastern Poland Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -1.00 Russians : 0.67 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 62 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 62 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Syria to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 37 PUs; Germans buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 11 infantry moved from Finland to Karelia 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 106 Sea Zone to 101 Sea Zone 15 armour, 12 artilleries, 26 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine British defend with 1 transport; Russians defend with 1 submarineCombat Hit Differential Summary :
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@AndyCub submerge your sub in sz110 or fight
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fight
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 37 PUs; Germans buy 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 11 infantry moved from Finland to Karelia 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 106 Sea Zone to 101 Sea Zone 15 armour, 12 artilleries, 26 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine British defend with 1 transport; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone 1 transport owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 13 Casualties for Russians: 1 submarine Casualties for British: 1 transport Battle in 101 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer and 4 transports Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 4 transports in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 101 Sea Zone Americans win with 4 transports remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Western Ukraine Germans attack with 15 armour, 12 artilleries, 26 infantry and 9 mech_infantrys Russians defend with 2 aaGuns, 2 artilleries and 15 infantry Germans roll dice for 15 armour, 12 artilleries, 26 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 24/62 hits, 19.33 expected hits Russians roll dice for 2 aaGuns, 2 artilleries and 15 infantry in Western Ukraine, round 2 : 5/17 hits, 5.67 expected hits 15 infantry owned by the Russians, 2 artilleries owned by the Russians, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 15 armour, 12 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 48 Casualties for Germans: 5 infantry Casualties for Russians: 2 aaGuns, 2 artilleries and 15 infantry Battle in Karelia Germans attack with 2 artilleries and 11 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 11 infantry in Karelia, round 2 : 2/13 hits, 2.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Norway to Finland 1 armour moved from Germany to 113 Sea Zone 2 mech_infantrys moved from Western Germany to Southern Italy 1 armour moved from 113 Sea Zone to Norway 1 armour and 2 mech_infantrys moved from Germany to Northern Italy 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Poland to Western Ukraine 2 bombers moved from Eastern Poland to Western Germany Place Units - Germans 3 infantry placed in Normandy Bordeaux Germans undo move 1. 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 4.83 Americans : 0.67 Russians : -0.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 10 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Baltic States 2 infantry moved from Belarus to Baltic States 1 artillery moved from Belarus to Smolensk 5 infantry moved from Novgorod to Belarus 2 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Russia 4 fighters and 1 tactical_bomber moved from Bryansk to Russia 5 armour moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Volgograd 6 infantry moved from Timguska to Novosibirsk 12 infantry moved from Yenisey to Timguska Combat - Russians Battle in Baltic States Russians attack with 1 artillery and 2 infantry Italians defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Russians 2 aaGuns moved from Belarus to Smolensk 2 aaGuns moved from Yenisey to Timguska 2 infantry moved from Novgorod to Belarus Place Units - Russians 3 infantry placed in Novgorod 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians : 0.33 Russians : -0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 armour, 5 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 infantry moved from Burma to India 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 1 artillery and 1 infantry moved from Tsinghai to Shensi 2 artilleries, 3 infantry and 1 mech_infantry moved from Tsinghai to Sikang 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Yunnan to Szechwan 1 bomber moved from Yunnan to Shensi 1 armour and 2 mech_infantrys moved from Kiangsu to Hopei 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 5 infantry moved from Philippines to 35 Sea Zone 5 infantry and 4 transports moved from 35 Sea Zone to 19 Sea Zone 3 infantry moved from Manchuria to 19 Sea Zone 8 infantry and 4 transports moved from 19 Sea Zone to 6 Sea Zone 4 fighters moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Burma to Shantung Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 2 transports 2 transports owned by the British lost in 80 Sea Zone Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Shensi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Sikang, round 2 : 4/6 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 3 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to Kiangsu 1 bomber moved from Shensi to Kiangsu 10 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Manchuria to Korea Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 3 armour placed in India 5 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : 2.50 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/7 hits, 1.83 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/10 hits, 3.67 expected hits 2 aaGuns owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 3 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys in Southern Italy, round 3 : 1/8 hits, 3.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 4 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 5 : 3/3 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Southern Italy, round 5 : 1/6 hits, 2.33 expected hits 1 mech_infantry owned by the Germans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 6 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern Italy, round 6 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in Southern Italy Americans roll dice for 1 armour in Southern Italy, round 7 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits 1 armour owned by the Americans lost in Southern Italy Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Casualties for Italians: 2 aaGuns, 1 artillery and 6 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 1 battleship and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Italians : -6.67 Americans : 2.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 battleship, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/7 hits, 1.83 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/10 hits, 3.67 expected hits 2 aaGuns owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 3 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys in Southern Italy, round 3 : 1/8 hits, 3.00 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 4 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Southern Italy, round 4 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 5 : 3/3 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Southern Italy, round 5 : 1/6 hits, 2.33 expected hits 1 mech_infantry owned by the Germans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 6 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Southern Italy, round 6 : 1/3 hits, 1.33 expected hits 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in Southern Italy Americans roll dice for 1 armour in Southern Italy, round 7 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.67 expected hits 1 armour owned by the Americans lost in Southern Italy Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Casualties for Italians: 2 aaGuns, 1 artillery and 6 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone 4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 armour and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone 1 battleship and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 airfield, 3 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Northern Italy 1 armour, 1 artillery and 5 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese 3 armour moved from Persia to West India 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to Persia 3 fighters and 1 tactical_bomber moved from Egypt to Persia 1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 fighters moved from United Kingdom to Algeria 2 fighters moved from United Kingdom to Algeria Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in 80 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 80 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 bomber moved from Northern Italy to Malta 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 airfield and 3 armour placed in Persia 1 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : -6.67 British : 1.50 Americans : 2.33 AA fire in Northern Italy : : -0.17 Japanese : -0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Bessarabia to Bryansk 2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 bomber moved from Eastern Poland to Bryansk 1 fighter moved from Romania to Bryansk 1 armour and 2 mech_infantrys moved from Romania to Baltic States Combat - Italians Battle in Baltic States Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Baltic States 1 armour owned by the Italians retreated to Eastern Poland Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 2 mech_infantrys Battle in Bryansk Italians attack with 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys Russians defend with 10 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Bryansk, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 10 infantry in Bryansk, round 2 : 2/10 hits, 3.33 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Bryansk Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Bryansk, round 3 : 2/5 hits, 2.33 expected hits Russians roll dice for 8 infantry in Bryansk, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk Italians roll dice for 1 armour, 1 bomber and 1 fighter in Bryansk, round 4 : 2/3 hits, 1.67 expected hits Russians roll dice for 6 infantry in Bryansk, round 4 : 3/6 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Bryansk Russians win with 4 infantry remaining. Battle score for attacker is -28 Casualties for Italians: 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys Casualties for Russians: 6 infantry Non Combat Move - Italians 6 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : -1.50 Russians : 0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





