@simon33 No Scramble
Wiz (X) vs Sov (L+16) G3 BM3
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from Caroline Islands to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 33 Sea Zone 3 fighters moved from 34 Sea Zone to Caroline Islands 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 4 infantry moved from France to Normandy Bordeaux Non Combat Move - French Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 6 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 6 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers ANZAC defend with 1 fighter; Russians defend with 1 aaGun, 2 infantry and 1 tactical_bomber AA fire in Bryansk : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers in Bryansk, round 2 : 6/10 hits, 4.00 expected hits Russians roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun, 2 infantry and 1 tactical_bomber Casualties for ANZAC: 1 fighter Battle in Western Ukraine Germans attack with 2 artilleries and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in France Germans attack with 1 artillery and 8 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 1 artillery and 8 infantry in France, round 2 : 0/9 hits, 1.83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 8 infantry in France, round 3 : 2/9 hits, 1.83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Americans lost in France Germans roll dice for 1 artillery and 8 infantry in France, round 4 : 4/9 hits, 1.83 expected hits French roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 1 artillery and 8 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Western Germany to France 1 armour moved from Southern Italy to Western Germany 2 mech_infantrys moved from Southern Italy to Western Germany 2 fighters moved from Northern Italy to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 aaGun and 3 infantry moved from Novgorod to Karelia 3 aaGuns, 10 armour, 11 artilleries, 15 infantry and 11 mech_infantrys moved from Ukraine to Rostov 2 fighters and 3 tactical_bombers moved from Bryansk to Rostov 3 mech_infantrys moved from Romania to Ukraine 1 armour moved from Western Germany to Germany 3 mech_infantrys moved from Northern Italy to Germany 8 infantry moved from Western Germany to Germany 2 aaGuns moved from Northern Italy to Western Germany Place Units - Germans 1 bomber placed in Western Germany 1 infantry and 2 mech_infantrys placed in Ukraine 10 infantry placed in Germany Germans undo move 2. 2 infantry and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,4,3,5,4,3,5,5 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1.50 AA fire in Bryansk : : 0.50 French : -1.67 Russians : -1.83
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 6 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers ANZAC defend with 1 fighter; Russians defend with 1 aaGun, 2 infantry and 1 tactical_bomber AA fire in Bryansk : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers in Bryansk, round 2 : 6/10 hits, 4.00 expected hits Russians roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun, 2 infantry and 1 tactical_bomber Casualties for ANZAC: 1 fighter Battle in Western Ukraine Germans attack with 2 artilleries and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in France Germans attack with 1 artillery and 8 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 1 artillery and 8 infantry in France, round 2 : 0/9 hits, 1.83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 8 infantry in France, round 3 : 2/9 hits, 1.83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Americans lost in France Germans roll dice for 1 artillery and 8 infantry in France, round 4 : 4/9 hits, 1.83 expected hits French roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 1 artillery and 8 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Western Germany to France 1 armour moved from Southern Italy to Western Germany 2 mech_infantrys moved from Southern Italy to Western Germany 2 fighters moved from Northern Italy to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 aaGun and 3 infantry moved from Novgorod to Karelia 3 aaGuns, 10 armour, 11 artilleries, 15 infantry and 11 mech_infantrys moved from Ukraine to Rostov 2 fighters and 3 tactical_bombers moved from Bryansk to Rostov 3 mech_infantrys moved from Romania to Ukraine 1 armour moved from Western Germany to Germany 3 mech_infantrys moved from Northern Italy to Germany 8 infantry moved from Western Germany to Germany 2 aaGuns moved from Northern Italy to Western Germany Place Units - Germans 1 bomber placed in Western Germany 1 infantry and 2 mech_infantrys placed in Ukraine 10 infantry placed in Germany Germans undo move 2. 2 infantry and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,4,3,5,4,3,5,5 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 117 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50 AA fire in Bryansk : : 0.50 French : -1.67 Russians : -1.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 2 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Caucasus 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 armour, 12 artilleries, 29 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Russia to Volgograd 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Tambov 1 armour, 7 artilleries, 25 infantry and 1 mech_infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 19 artilleries, 54 infantry and 2 mech_infantrys Germans defend with 1 artillery and 3 infantry Russians roll dice for 2 armour, 19 artilleries, 54 infantry and 2 mech_infantrys in Bryansk, round 2 : 25/77 hits, 19,83 expected hits Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 19 artilleries, 53 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Eastern Persia 2 aaGuns moved from Russia to Bryansk 1 fighter moved from Volgograd to Russia Place Units - Russians 1 armour, 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 3,83
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 marine moved from Burma to 38 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 2 bombers moved from French Indo China to India 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 battleship, 6 carriers, 4 destroyers, 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 marine moved from Burma to 38 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 2 bombers moved from French Indo China to India 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 battleship, 6 carriers, 4 destroyers, 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone Combat - Japanese Battle in West India Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking West India from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 6 carriers, 5 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 6 carriers, 5 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 6 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber British defend with 3 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 cruisers in India, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/20 hits, 7.67 expected hits UK_Pacific roll dice for 3 artilleries and 3 infantry in India, round 2 : 5/6 hits, 2.00 expected hits 5 infantry owned by the Japanese, 3 artilleries owned by the British and 3 infantry owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 5 infantry Casualties for British: 3 artilleries and 3 infantry Non Combat Move - Japanese 3 infantry moved from Yunnan to Burma 1 aaGun moved from Yunnan to Burma 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Burma 2 mech_infantrys moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 2 mech_infantrys moved from Shantung to Jehol 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Sikang to Shensi 2 bombers moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 battleship, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 bomber and 1 fighter placed in Japan 2 submarines placed in 36 Sea Zone 1 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 70 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.67 UK_Pacific : 3.00 Japanese : 3.50
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Belarus to Ukraine 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 1 armour, 1 artillery and 2 infantry moved from Crete to 99 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 bombers moved from Belarus to 97 Sea Zone 2 bombers moved from Gibraltar to 97 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Americans take Ethiopia from Italians Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Northern Italy Battle in Southern France Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 marine Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Northern Italy from Italians, taking Southern France from Italians with 1 armour, 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to 93 Sea Zone 4 bombers moved from 97 Sea Zone to Malta 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Central United States to Western United States 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 artillery and 3 infantry moved from Queensland to South Australia 1 bomber moved from Ukraine to Tambov Place Units - Americans 1 carrier placed in 10 Sea Zone 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 2 infantry moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 bomber moved from Egypt to West India 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 99 Sea Zone to 76 Sea Zone Combat - British Battle in Italian Somaliland Battle in West India British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in West India, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking Italian Somaliland from Italians, taking West India from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour moved from Kenya to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 5 infantry moved from Trans-Jordan to Iraq 2 aaGuns moved from Eastern Persia to Persia 1 bomber moved from West India to Eastern Persia 11 infantry moved from Eastern Persia to Persia 2 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 1 fighter moved from West India to 76 Sea Zone 4 fighters moved from Gibraltar to Southern France 1 fighter moved from United Kingdom to Southern France 1 tactical_bomber moved from Malta to 76 Sea Zone 3 fighters moved from Malta to Southern France 2 fighters moved from 99 Sea Zone to Southern France 1 fighter moved from 99 Sea Zone to Southern France 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from 99 Sea Zone to 76 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 mech_infantry placed in Egypt 2 submarines placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 British collect 32 PUs (3 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,33 British : -0,50 Americans : 0,50 AA fire in Ukraine : : -0,17 Chinese : 0,33 Japanese : -0,67
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@wizmark I assumed no scramble sz97, 4 bombers and 1 cruiser vs 3 planes, let me know if you are not okay with it… No more China next turn…:astonished:
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 2 fighters Americans defend with 1 cruiser and 4 submarines; Russians defend with 1 submarine 4 submarines owned by the Americans and 1 submarine owned by the Russians Submerged Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for Americans: 1 cruiser Battle in Northern Italy Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor and 1 marine Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 2 aaGuns moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 4 armour and 2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,5,3,2,1,5,2,5 Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : 2.00 Americans : 0.17
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@Sovietishcat makes up for the equivalent with Italy…1IPC!!
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to South Australia 1 fighter moved from 26 Sea Zone to 62 Sea Zone 3 fighters moved from Caroline Islands to South Australia 1 infantry moved from Alexandria to Egypt 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 4 infantry moved from Normandy Bordeaux to Southern France 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to Southern France Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 21 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Eastern Poland to Novgorod 3 infantry moved from Karelia to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 3 infantry moved from Rostov to Tambov 1 fighter and 2 tactical_bombers moved from Rostov to Tambov 10 armour, 11 artilleries, 10 infantry and 11 mech_infantrys moved from Rostov to Volgograd 4 mech_infantrys moved from Ukraine to Volgograd
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 21 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Eastern Poland to Novgorod 3 infantry moved from Karelia to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 3 infantry moved from Rostov to Tambov 1 fighter and 2 tactical_bombers moved from Rostov to Tambov 10 armour, 11 artilleries, 10 infantry and 11 mech_infantrys moved from Rostov to Volgograd 4 mech_infantrys moved from Ukraine to Volgograd Combat - Germans Battle in Novgorod Germans attack with 1 bomber, 3 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers Americans defend with 1 bomber; Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Casualties for Americans: 1 bomber Battle in Volgograd Germans attack with 10 armour, 11 artilleries, 10 infantry and 15 mech_infantrys Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry Germans roll dice for 10 armour, 11 artilleries, 10 infantry and 15 mech_infantrys in Volgograd, round 2 : 11/46 hits, 14.67 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 10 armour, 11 artilleries, 9 infantry and 15 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry and 1 mech_infantry Battle in Caucasus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia 1 fighter and 2 tactical_bombers moved from Tambov to Bessarabia 3 aaGuns moved from Rostov to Volgograd 2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Rostov 1 bomber moved from Novgorod to Slovakia Hungary 1 armour, 18 infantry and 3 mech_infantrys moved from Germany to Slovakia Hungary 2 fighters moved from 112 Sea Zone to France 2 aaGuns, 1 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers moved from Western Germany to France 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 aaGun moved from Karelia to Novgorod Place Units - Germans 1 transport placed in 112 Sea Zone 1 artillery placed in Western Germany 3 infantry placed in France 10 infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,5,3,3,3,3,4 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -3.00 Russians : -0.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Eastern Persia to 79 Sea Zone 1 infantry moved from Vologda to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Russia to Smolensk 2 armour, 17 artilleries, 48 infantry and 2 mech_infantrys moved from Bryansk to Tambov Combat - Russians Battle in 79 Sea Zone Russians attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 79 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 armour, 17 artilleries, 48 infantry and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 17 artilleries, 48 infantry and 2 mech_infantrys in Tambov, round 2 : 13/69 hits, 17,83 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 17 artilleries, 48 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Bryansk to Tambov 1 armour moved from Russia to Tambov 1 artillery moved from Russia to Tambov 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Novosibirsk to Samara 1 fighter moved from 79 Sea Zone to 76 Sea Zone Place Units - Russians 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -2,00 Russians : -4,83 Japanese : -0,33
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 2 mech_infantrys moved from India to West India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 artillery and 2 infantry moved from Szechwan to Sikang 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Philippines to Guam 1 bomber moved from Japan to Guam
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 2 mech_infantrys moved from India to West India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 artillery and 2 infantry moved from Szechwan to Sikang 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Philippines to Guam 1 bomber moved from Japan to Guam Combat - Japanese Battle in West India Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in West India Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 3 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Eastern Persia Japanese attack with 1 artillery and 1 infantry British defend with 1 bomber and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Eastern Persia Japanese roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 3 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Eastern Persia, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 4 : 1/2 hits, 0.50 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the British lost in Eastern Persia British win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 bomber Battle in Tsinghai Japanese attack with 2 bombers, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 12 infantry Japanese roll dice for 2 bombers, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 6/16 hits, 4.50 expected hits Chinese roll dice for 1 fighter and 12 infantry in Tsinghai, round 2 : 4/13 hits, 4.67 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 bombers, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 5/12 hits, 3.83 expected hits Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 3 : 1/7 hits, 2.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 4 : 4/11 hits, 3.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Japanese: 6 infantry Casualties for Chinese: 1 fighter and 12 infantry Battle in Guam Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Guam, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sikang Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from West India to India 2 aaGuns and 3 infantry moved from Burma to India 1 marine moved from India to 39 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 transports moved from 39 Sea Zone to 36 Sea Zone 2 submarines moved from 36 Sea Zone to 41 Sea Zone 2 carriers moved from 35 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to 41 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from Guam to 19 Sea Zone 1 bomber moved from Guam to Philippines 2 battleships, 3 carriers, 5 destroyers, 4 fighters, 1 marine, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 marine moved from 6 Sea Zone to Japan 2 armour and 1 mech_infantry moved from Shantung to Jehol 1 armour and 2 mech_infantrys moved from Kiangsu to Jehol 1 infantry moved from Yunnan to Szechwan 1 armour moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan 2 bombers moved from Tsinghai to Hopei Place Units - Japanese 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 artillery placed in Japan 3 infantry placed in India 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.50 Americans : -0.67 Chinese : -3.00 UK_Pacific : -1.00 Japanese : 1.50
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@Sovietishcat Went with max def in east persia, which ended with a Uk victory with 1 inf left…you killed my art with a roll of 2, so if you would have preferred to have left the bomber we would need to go with the dice roller option.
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@Sovietishcat Actually, looking at it, if you were going to gamble, then your inf hit my art on the same round which would have saved your bomber. If you want to edit it back then please do so.