No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Wiz (X) vs Sov (L+16) G3 BM3
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 96 Sea Zone 1 mech_infantry moved from Northern Italy to Southern France Italians take Southern France from French
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 96 Sea Zone 1 mech_infantry moved from Northern Italy to Southern France Italians take Southern France from French Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 3 armour moved from Southern Italy to Greater Southern Germany 1 armour and 2 mech_infantrys moved from Northern Italy to Greater Southern Germany Place Units - Italians 1 artillery and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,3,3,2,3,4,2,1 Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from Caroline Islands to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to 33 Sea Zone 3 fighters moved from 34 Sea Zone to Caroline Islands 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 4 infantry moved from France to Normandy Bordeaux Non Combat Move - French Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 6 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 6 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers ANZAC defend with 1 fighter; Russians defend with 1 aaGun, 2 infantry and 1 tactical_bomber AA fire in Bryansk : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers in Bryansk, round 2 : 6/10 hits, 4.00 expected hits Russians roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun, 2 infantry and 1 tactical_bomber Casualties for ANZAC: 1 fighter Battle in Western Ukraine Germans attack with 2 artilleries and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in France Germans attack with 1 artillery and 8 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 1 artillery and 8 infantry in France, round 2 : 0/9 hits, 1.83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 8 infantry in France, round 3 : 2/9 hits, 1.83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Americans lost in France Germans roll dice for 1 artillery and 8 infantry in France, round 4 : 4/9 hits, 1.83 expected hits French roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 1 artillery and 8 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Western Germany to France 1 armour moved from Southern Italy to Western Germany 2 mech_infantrys moved from Southern Italy to Western Germany 2 fighters moved from Northern Italy to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 aaGun and 3 infantry moved from Novgorod to Karelia 3 aaGuns, 10 armour, 11 artilleries, 15 infantry and 11 mech_infantrys moved from Ukraine to Rostov 2 fighters and 3 tactical_bombers moved from Bryansk to Rostov 3 mech_infantrys moved from Romania to Ukraine 1 armour moved from Western Germany to Germany 3 mech_infantrys moved from Northern Italy to Germany 8 infantry moved from Western Germany to Germany 2 aaGuns moved from Northern Italy to Western Germany Place Units - Germans 1 bomber placed in Western Germany 1 infantry and 2 mech_infantrys placed in Ukraine 10 infantry placed in Germany Germans undo move 2. 2 infantry and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,4,3,5,4,3,5,5 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1.50 AA fire in Bryansk : : 0.50 French : -1.67 Russians : -1.83
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 6 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk 1 artillery and 3 infantry moved from Ukraine to Bryansk 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 3 fighters, 4 infantry and 3 tactical_bombers ANZAC defend with 1 fighter; Russians defend with 1 aaGun, 2 infantry and 1 tactical_bomber AA fire in Bryansk : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers in Bryansk, round 2 : 6/10 hits, 4.00 expected hits Russians roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun, 2 infantry and 1 tactical_bomber Casualties for ANZAC: 1 fighter Battle in Western Ukraine Germans attack with 2 artilleries and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in France Germans attack with 1 artillery and 8 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 1 artillery and 8 infantry in France, round 2 : 0/9 hits, 1.83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 8 infantry in France, round 3 : 2/9 hits, 1.83 expected hits French roll dice for 1 aaGun and 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Americans lost in France Germans roll dice for 1 artillery and 8 infantry in France, round 4 : 4/9 hits, 1.83 expected hits French roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 1 artillery and 8 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Germans 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Western Germany to France 1 armour moved from Southern Italy to Western Germany 2 mech_infantrys moved from Southern Italy to Western Germany 2 fighters moved from Northern Italy to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 aaGun and 3 infantry moved from Novgorod to Karelia 3 aaGuns, 10 armour, 11 artilleries, 15 infantry and 11 mech_infantrys moved from Ukraine to Rostov 2 fighters and 3 tactical_bombers moved from Bryansk to Rostov 3 mech_infantrys moved from Romania to Ukraine 1 armour moved from Western Germany to Germany 3 mech_infantrys moved from Northern Italy to Germany 8 infantry moved from Western Germany to Germany 2 aaGuns moved from Northern Italy to Western Germany Place Units - Germans 1 bomber placed in Western Germany 1 infantry and 2 mech_infantrys placed in Ukraine 10 infantry placed in Germany Germans undo move 2. 2 infantry and 1 mech_infantry placed in Ukraine 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,4,3,5,4,3,5,5 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 118 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 117 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50 AA fire in Bryansk : : 0.50 French : -1.67 Russians : -1.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 2 infantry moved from Kazakhstan to Caucasus 2 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Caucasus 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 armour, 12 artilleries, 29 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Russia to Volgograd 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Tambov 1 armour, 7 artilleries, 25 infantry and 1 mech_infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 19 artilleries, 54 infantry and 2 mech_infantrys Germans defend with 1 artillery and 3 infantry Russians roll dice for 2 armour, 19 artilleries, 54 infantry and 2 mech_infantrys in Bryansk, round 2 : 25/77 hits, 19,83 expected hits Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 19 artilleries, 53 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Caucasus to Eastern Persia 2 aaGuns moved from Russia to Bryansk 1 fighter moved from Volgograd to Russia Place Units - Russians 1 armour, 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 3,83
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 marine moved from Burma to 38 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 2 bombers moved from French Indo China to India 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 battleship, 6 carriers, 4 destroyers, 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 1 destroyer, 1 fighter, 3 mech_infantrys and 3 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 marine moved from Burma to 38 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Burma to India 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 2 bombers moved from French Indo China to India 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 battleship, 6 carriers, 4 destroyers, 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone Combat - Japanese Battle in West India Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking West India from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 6 carriers, 5 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 6 carriers, 5 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 6 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber British defend with 3 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 cruisers in India, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/20 hits, 7.67 expected hits UK_Pacific roll dice for 3 artilleries and 3 infantry in India, round 2 : 5/6 hits, 2.00 expected hits 5 infantry owned by the Japanese, 3 artilleries owned by the British and 3 infantry owned by the British lost in India Japanese destroys 2PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 5 infantry Casualties for British: 3 artilleries and 3 infantry Non Combat Move - Japanese 3 infantry moved from Yunnan to Burma 1 aaGun moved from Yunnan to Burma 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Burma 2 mech_infantrys moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 2 mech_infantrys moved from Shantung to Jehol 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Sikang to Shensi 2 bombers moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 battleship, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 bomber and 1 fighter placed in Japan 2 submarines placed in 36 Sea Zone 1 armour placed in French Indo China 2 armour and 1 mech_infantry placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 70 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 0.67 UK_Pacific : 3.00 Japanese : 3.50
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Belarus to Ukraine 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 1 armour, 1 artillery and 2 infantry moved from Crete to 99 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 bombers moved from Belarus to 97 Sea Zone 2 bombers moved from Gibraltar to 97 Sea Zone 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Americans take Ethiopia from Italians Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Northern Italy Battle in Southern France Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 marine Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Southern France Americans win, taking Northern Italy from Italians, taking Southern France from Italians with 1 armour, 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to 93 Sea Zone 4 bombers moved from 97 Sea Zone to Malta 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Central United States to Western United States 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 artillery and 3 infantry moved from Queensland to South Australia 1 bomber moved from Ukraine to Tambov Place Units - Americans 1 carrier placed in 10 Sea Zone 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone 2 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 2 infantry moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 bomber moved from Egypt to West India 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 99 Sea Zone to 76 Sea Zone Combat - British Battle in Italian Somaliland Battle in West India British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in West India, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking Italian Somaliland from Italians, taking West India from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour moved from Kenya to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 5 infantry moved from Trans-Jordan to Iraq 2 aaGuns moved from Eastern Persia to Persia 1 bomber moved from West India to Eastern Persia 11 infantry moved from Eastern Persia to Persia 2 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 1 fighter moved from West India to 76 Sea Zone 4 fighters moved from Gibraltar to Southern France 1 fighter moved from United Kingdom to Southern France 1 tactical_bomber moved from Malta to 76 Sea Zone 3 fighters moved from Malta to Southern France 2 fighters moved from 99 Sea Zone to Southern France 1 fighter moved from 99 Sea Zone to Southern France 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from 99 Sea Zone to 76 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 mech_infantry placed in Egypt 2 submarines placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 British collect 32 PUs (3 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,33 British : -0,50 Americans : 0,50 AA fire in Ukraine : : -0,17 Chinese : 0,33 Japanese : -0,67
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@wizmark I assumed no scramble sz97, 4 bombers and 1 cruiser vs 3 planes, let me know if you are not okay with it… No more China next turn…:astonished:
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 2 fighters Americans defend with 1 cruiser and 4 submarines; Russians defend with 1 submarine 4 submarines owned by the Americans and 1 submarine owned by the Russians Submerged Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for Americans: 1 cruiser Battle in Northern Italy Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor and 1 marine Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 2 aaGuns moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 4 armour and 2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,5,3,2,1,5,2,5 Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : 2.00 Americans : 0.17
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@Sovietishcat makes up for the equivalent with Italy…1IPC!!
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 62 Sea Zone 1 infantry moved from New South Wales to South Australia 1 fighter moved from 26 Sea Zone to 62 Sea Zone 3 fighters moved from Caroline Islands to South Australia 1 infantry moved from Alexandria to Egypt 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 4 infantry moved from Normandy Bordeaux to Southern France 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to Southern France Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 21 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Eastern Poland to Novgorod 3 infantry moved from Karelia to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 3 infantry moved from Rostov to Tambov 1 fighter and 2 tactical_bombers moved from Rostov to Tambov 10 armour, 11 artilleries, 10 infantry and 11 mech_infantrys moved from Rostov to Volgograd 4 mech_infantrys moved from Ukraine to Volgograd
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 21 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Eastern Poland to Novgorod 3 infantry moved from Karelia to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 3 infantry moved from Rostov to Tambov 1 fighter and 2 tactical_bombers moved from Rostov to Tambov 10 armour, 11 artilleries, 10 infantry and 11 mech_infantrys moved from Rostov to Volgograd 4 mech_infantrys moved from Ukraine to Volgograd Combat - Germans Battle in Novgorod Germans attack with 1 bomber, 3 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Novgorod, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers Americans defend with 1 bomber; Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Casualties for Americans: 1 bomber Battle in Volgograd Germans attack with 10 armour, 11 artilleries, 10 infantry and 15 mech_infantrys Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry Germans roll dice for 10 armour, 11 artilleries, 10 infantry and 15 mech_infantrys in Volgograd, round 2 : 11/46 hits, 14.67 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 10 armour, 11 artilleries, 9 infantry and 15 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry and 1 mech_infantry Battle in Caucasus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia 1 fighter and 2 tactical_bombers moved from Tambov to Bessarabia 3 aaGuns moved from Rostov to Volgograd 2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Rostov 1 bomber moved from Novgorod to Slovakia Hungary 1 armour, 18 infantry and 3 mech_infantrys moved from Germany to Slovakia Hungary 2 fighters moved from 112 Sea Zone to France 2 aaGuns, 1 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers moved from Western Germany to France 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 aaGun moved from Karelia to Novgorod Place Units - Germans 1 transport placed in 112 Sea Zone 1 artillery placed in Western Germany 3 infantry placed in France 10 infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,5,3,3,3,3,4 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -3.00 Russians : -0.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Eastern Persia to 79 Sea Zone 1 infantry moved from Vologda to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Russia to Smolensk 2 armour, 17 artilleries, 48 infantry and 2 mech_infantrys moved from Bryansk to Tambov Combat - Russians Battle in 79 Sea Zone Russians attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 79 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 armour, 17 artilleries, 48 infantry and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 17 artilleries, 48 infantry and 2 mech_infantrys in Tambov, round 2 : 13/69 hits, 17,83 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 17 artilleries, 48 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Bryansk to Tambov 1 armour moved from Russia to Tambov 1 artillery moved from Russia to Tambov 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 fighter moved from Novosibirsk to Samara 1 fighter moved from 79 Sea Zone to 76 Sea Zone Place Units - Russians 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -2,00 Russians : -4,83 Japanese : -0,33
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 2 mech_infantrys moved from India to West India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 artillery and 2 infantry moved from Szechwan to Sikang 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Philippines to Guam 1 bomber moved from Japan to Guam
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 fighter, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 2 mech_infantrys moved from India to West India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India 1 artillery and 2 infantry moved from Szechwan to Sikang 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai 2 bombers moved from French Indo China to Tsinghai 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Philippines to Guam 1 bomber moved from Japan to Guam Combat - Japanese Battle in West India Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in West India Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in West India, round 3 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Eastern Persia Japanese attack with 1 artillery and 1 infantry British defend with 1 bomber and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Eastern Persia Japanese roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 3 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Eastern Persia, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Eastern Persia, round 4 : 1/2 hits, 0.50 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the British lost in Eastern Persia British win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 bomber Battle in Tsinghai Japanese attack with 2 bombers, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 12 infantry Japanese roll dice for 2 bombers, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 6/16 hits, 4.50 expected hits Chinese roll dice for 1 fighter and 12 infantry in Tsinghai, round 2 : 4/13 hits, 4.67 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 bombers, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 5/12 hits, 3.83 expected hits Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 3 : 1/7 hits, 2.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 4 : 4/11 hits, 3.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Japanese: 6 infantry Casualties for Chinese: 1 fighter and 12 infantry Battle in Guam Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Guam, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sikang Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from West India to India 2 aaGuns and 3 infantry moved from Burma to India 1 marine moved from India to 39 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 transports moved from 39 Sea Zone to 36 Sea Zone 2 submarines moved from 36 Sea Zone to 41 Sea Zone 2 carriers moved from 35 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to 41 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from Guam to 19 Sea Zone 1 bomber moved from Guam to Philippines 2 battleships, 3 carriers, 5 destroyers, 4 fighters, 1 marine, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 marine moved from 6 Sea Zone to Japan 2 armour and 1 mech_infantry moved from Shantung to Jehol 1 armour and 2 mech_infantrys moved from Kiangsu to Jehol 1 infantry moved from Yunnan to Szechwan 1 armour moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Tsinghai to Yunnan 2 bombers moved from Tsinghai to Hopei Place Units - Japanese 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 artillery placed in Japan 3 infantry placed in India 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.50 Americans : -0.67 Chinese : -3.00 UK_Pacific : -1.00 Japanese : 1.50