No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Wiz (X) vs Sov (L+16) G3 BM3
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Gibraltar to Northern Italy 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 infantry moved from French Central Africa to French Equatorial Africa Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Battle in Caroline Islands Battle in Algeria Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Caroline Islands from Japanese, taking Algeria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 fighters moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France 1 carrier, 1 destroyer and 3 submarines moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Algeria to 93 Sea Zone 1 marine moved from Southern France to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 97 Sea Zone 3 bombers moved from Eastern United States to Southern France 1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern France 2 bombers placed in Eastern United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 12 infantry moved from Sikang to Tsinghai Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone 1 fighter moved from Southern France to 99 Sea Zone 1 fighter moved from 93 Sea Zone to Northern Italy 1 bomber and 3 fighters moved from Southern France to Northern Italy 2 fighters moved from United Kingdom to Northern Italy 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Morocco to 97 Sea Zone 1 fighter moved from Gibraltar to Northern Italy 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Gibraltar to Egypt 1 artillery, 1 fighter and 2 infantry moved from India to Burma 1 armour moved from Belgian Congo to Egypt 1 battleship moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Combat - British Battle in Greece Battle in Northern Italy British attack with 2 artilleries, 1 bomber, 7 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry British roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 3/3 hits, 1,67 expected hits British roll dice for 2 artilleries, 1 bomber, 7 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 6/12 hits, 5,50 expected hits Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/6 hits, 2,00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British converts factory_major into different units British win, taking Greece from Italians, taking Northern Italy from Italians with 2 artilleries, 1 bomber, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for British: 1 infantry Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry Battle in 99 Sea Zone British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 submarine Casualties for Italians: 1 battleship Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone 1 bomber and 7 fighters moved from Northern Italy to Southern France 1 armour moved from Alberta Saskatchewan Manitoba to British Columbia 1 artillery and 2 infantry moved from Ontario to Alberta Saskatchewan Manitoba 2 aaGuns, 3 artilleries, 1 fighter and 21 infantry moved from India to West India Place Units - British 1 fighter placed in United Kingdom 3 armour placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -1,00 British : 2,67 Americans : -0,33 AA fire in Northern Italy : : 0,83 Japanese : 0,00
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@wizmark said in Wiz (X) vs Sov (L+16) G3 BM3:
@Sovietishcat lol thats a no!
@wizmark I had to ask in case you wanted to send a plane to negate the bombard!
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@Sovietishcat glad i didnt…you still would have had a 1 turn win!
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria 1 armour moved from Slovakia Hungary to Northern Italy 3 mech_infantrys moved from Greater Southern Germany to Northern Italy 3 fighters moved from Southern Italy to Northern Italy
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria 1 armour moved from Slovakia Hungary to Northern Italy 3 mech_infantrys moved from Greater Southern Germany to Northern Italy 3 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 armour, 3 fighters and 3 mech_infantrys British defend with 2 artilleries, 1 factory_minor and 1 mech_infantry Italians roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Northern Italy, round 2 : 2/7 hits, 2.50 expected hits British roll dice for 2 artilleries and 1 mech_infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Northern Italy Italians roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Northern Italy, round 3 : 2/7 hits, 2.50 expected hits British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for British: 2 artilleries and 1 mech_infantry Battle in Algeria Italians attack with 1 bomber, 1 infantry and 1 mech_infantry Americans defend with 2 infantry Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 bomber and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Algeria retreated to Algeria Americans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 3 fighters moved from Northern Italy to Southern Italy 1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk 2 armour moved from Greater Southern Germany to Southern Italy 2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Ukraine Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,2,4,4,2,1,4,5,5,4,5,3,6 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : -1.83 British : -1.33 Americans : 1.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Volgograd to Bryansk 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 3 submarines moved from 63 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from New South Wales to South Australia 1 aaGun, 3 infantry and 1 mech_infantry moved from Queensland to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from British 6 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 2 infantry moved from Ukraine to Rostov 3 fighters and 3 tactical_bombers moved from Western Ukraine to Rostov 1 bomber moved from Western Germany to Novgorod 1 submarine moved from 124 Sea Zone to 117 Sea Zone 1 submarine moved from 110 Sea Zone to 118 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from British 6 infantry moved from Karelia to Novgorod 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 2 infantry moved from Ukraine to Rostov 3 fighters and 3 tactical_bombers moved from Western Ukraine to Rostov 1 bomber moved from Western Germany to Novgorod 1 submarine moved from 124 Sea Zone to 117 Sea Zone 1 submarine moved from 110 Sea Zone to 118 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 6 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 2 : 3/7 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Rostov, round 2 : 3/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 2 infantry moved from France to Northern Italy 1 armour and 2 mech_infantrys moved from Western Germany to Southern Italy 2 aaGuns, 1 fighter, 9 infantry and 2 tactical_bombers moved from Western Germany to Northern Italy 2 fighters moved from 112 Sea Zone to Northern Italy 1 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Germany to Northern Italy 4 mech_infantrys moved from Poland to Romania 1 bomber moved from Novgorod to Germany 1 aaGun moved from Karelia to Novgorod 3 fighters and 3 tactical_bombers moved from Rostov to Ukraine 3 aaGuns, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Place Units - Germans 1 armour and 9 infantry placed in Western Germany 3 artilleries placed in Ukraine 1 bomber and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,2,1,4,4,3,3,5,4,3,3,3,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 2 fighters moved from Russia to Rostov 1 armour, 5 artilleries, 30 infantry and 1 mech_infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Vologda to Western Ukraine 1 fighter moved from Vologda to Belarus 1 infantry moved from Bryansk to Western Ukraine 7 artilleries moved from Bryansk to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery and 2 fighters in Rostov, round 3 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 1 fighter in Rostov, round 4 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 fighter in Rostov, round 5 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter remaining. Battle score for attacker is -15 Casualties for Russians: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 armour, 12 artilleries, 1 fighter, 30 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 12 artilleries, 1 fighter, 30 infantry and 1 mech_infantry in Belarus, round 2 : 11/45 hits, 12,17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 armour, 12 artilleries, 1 fighter, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 tactical_bomber moved from Western Ukraine to Bryansk 1 infantry moved from Vologda to Russia 1 fighter moved from Belarus to Russia 4 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Tsinghai to Novosibirsk 1 aaGun and 1 infantry moved from Bryansk to Russia 1 aaGun, 1 armour, 17 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1,67 Russians : -3,83
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@wizmark Ouch Rostov… ouch poor Russia
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@Sovietishcat oww…that was brutal! makes up a bit for my poor bombers
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@wizmark ya this is what I was thinking, I knew that Italy was going to open it… but still I wanted Italy to do it :no_mouth:
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 harbour, 2 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 2 bombers moved from Yunnan to India 2 artilleries moved from Sumatra to 41 Sea Zone 4 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone 2 artilleries and 4 infantry moved from 39 Sea Zone to India 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Yunnan to Burma 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 38 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 38 Sea Zone to Burma 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 harbour, 2 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 2 bombers moved from Yunnan to India 2 artilleries moved from Sumatra to 41 Sea Zone 4 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone 2 artilleries and 4 infantry moved from 39 Sea Zone to India 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys moved from Yunnan to Burma 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 38 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 38 Sea Zone to Burma 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in India Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers British defend with 1 aaGun and 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 4/12 hits, 5.33 expected hits UK_Pacific roll dice for 1 aaGun and 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 3 : 5/11 hits, 5.17 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 aaGun and 3 infantry Battle in Burma Japanese attack with 1 armour, 6 artilleries, 7 infantry, 1 marine and 2 mech_infantrys British defend with 1 artillery and 1 infantry Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 6 artilleries, 7 infantry, 1 marine and 2 mech_infantrys in Burma, round 2 : 7/17 hits, 5.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 2 bombers moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from India to Yunnan 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 fighters moved from Yunnan to Philippines 2 tactical_bombers moved from Yunnan to 36 Sea Zone 3 carriers, 3 destroyers, 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Szechwan to Yunnan 3 infantry moved from French Indo China to Yunnan 7 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Shensi 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 2 mech_infantrys moved from Shantung to Kweichow Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 carrier and 1 transport placed in 36 Sea Zone 1 harbour and 1 marine placed in French Indo China 2 mech_infantrys placed in Shantung 1 infantry placed in Japan 1 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 2 infantry EDIT: Adding units owned by Japanese to French Indo China: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
UK_Pacific : -1.33 AA fire in India : : -0.50 Japanese : -0.83
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@Sovietishcat Japan getting big now :wink:
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@wizmark It had to happen at one point, can’t defend India forever:anguished:
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 marine moved from Southern France to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern France to France French take France from Germans French take Morocco from Americans French take French Central Africa from Americans French take Algeria from Americans French take Southern France from Americans French take Syria from British French take French West Africa from Americans French take Tunisia from Americans 1 armour and 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from 93 Sea Zone to Normandy Bordeaux 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 3 submarines moved from 93 Sea Zone to 97 Sea Zone 3 bombers moved from Southern France to Germany Combat - Americans Battle in Guam Battle in Crete Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Crete, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete Americans win, taking Guam from Japanese, taking Crete from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Normandy Bordeaux Americans attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Cyprus Americans attack with 1 artillery, 1 infantry and 2 marines Italians defend with 1 marine Americans roll dice for 2 cruisers in Cyprus, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in Germany Americans attack with 3 bombers Germans defend with 2 bombers, 1 factory_major and 1 infantry Americans roll dice for 3 bombers in Germany, round 2 : 2/3 hits, 2,00 expected hits Germans roll dice for 2 bombers and 1 infantry in Germany, round 2 : 0/3 hits, 0,67 expected hits 2 bombers owned by the Germans lost in Germany Americans roll dice for 3 bombers in Germany, round 3 : 3/3 hits, 2,00 expected hits Germans roll dice for 1 infantry in Germany, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Germany Americans win with 3 bombers remaining. Battle score for attacker is 27 Casualties for Germans: 2 bombers and 1 infantry Battle in Malta Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 5 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malta, round 6 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to United Kingdom 2 bombers moved from Eastern United States to Gibraltar 3 bombers moved from Germany to Belarus 1 carrier moved from 30 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 25 Sea Zone to 30 Sea Zone Place Units - Americans 1 fighter placed in Western United States 1 destroyer and 1 submarine placed in 101 Sea Zone 1 transport placed in 10 Sea Zone Americans undo move 3. 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode British buy 1 fighter, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from West India to India 3 artilleries moved from West India to India 1 fighter moved from West India to India 1 infantry moved from West India to India 1 fighter moved from Egypt to Tobruk 2 fighters moved from 97 Sea Zone to Tobruk 1 tactical_bomber moved from 97 Sea Zone to Tobruk 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 bomber moved from Southern France to Tobruk 1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 carriers moved from 97 Sea Zone to 99 Sea Zone 2 cruisers moved from 97 Sea Zone to 99 Sea Zone 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 93 Sea Zone to 99 Sea Zone 1 armour moved from Egypt to Kenya British take Kenya from Italians 3 armour moved from Egypt to Tobruk Combat - British Battle in Tobruk British attack with 3 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries and 3 infantry British roll dice for 3 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits, 4,50 expected hits Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tobruk, round 2 : 3/6 hits, 2,17 expected hits 1 artillery owned by the Italians, 3 infantry owned by the Italians, 1 infantry owned by the British and 2 armour owned by the British lost in Tobruk British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits, 3,33 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0,83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 armour and 1 infantry Casualties for Italians: 1 armour, 2 artilleries and 3 infantry Battle in India British attack with 3 artilleries, 1 fighter and 4 infantry Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 3 artilleries, 1 fighter and 4 infantry in India, round 2 : 3/8 hits, 2,67 expected hits Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 3 artilleries, 1 fighter and 3 infantry in India, round 3 : 3/7 hits, 2,50 expected hits Japanese roll dice for 2 artilleries in India, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in India British win, taking India from Japanese with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 14 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries and 3 infantry Non Combat Move - British 1 fighter moved from India to Eastern Persia 2 aaGuns and 17 infantry moved from West India to Eastern Persia 1 bomber moved from Tobruk to Egypt 4 fighters moved from Southern France to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from Tobruk to Malta 3 fighters moved from Southern France to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 artillery and 2 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun moved from Southern France to France 1 infantry moved from Southern France to France Place Units - British Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 artillery and 5 infantry EDIT: Removing units owned by British from Egypt: 1 artillery and 5 infantry EDIT: Turning off Edit Mode 3 infantry placed in Egypt 1 harbour placed in Cyprus 1 fighter placed in United Kingdom 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,6,6,2,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Germans : -1,67 Italians : -2,33 British : 0,00 Americans : -3,00 Chinese : 0,17 Japanese : -0,67
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@Sovietishcat Man I am playing sloppily with the Germans…unprotected bombers! :face_palm:
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 96 Sea Zone 1 mech_infantry moved from Northern Italy to Southern France Italians take Southern France from French
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 96 Sea Zone 1 mech_infantry moved from Northern Italy to Southern France Italians take Southern France from French Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 3 armour moved from Southern Italy to Greater Southern Germany 1 armour and 2 mech_infantrys moved from Northern Italy to Greater Southern Germany Place Units - Italians 1 artillery and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,3,3,2,3,4,2,1 Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :