TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 4 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 4 infantry, 1 mech_infantry and 4 tactical_bombers moved from India to West India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers and 1 fighter moved from Manchuria to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers and 1 fighter
Americans defend with 5 destroyers, 1 submarine and 2 transports
1 submarine owned by the Americans submerged
Japanese roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Americans roll dice for 5 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
1 fighter owned by the Japanese lost in 6 Sea Zone
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 bombers in 6 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Americans roll dice for 4 destroyers and 2 transports in 6 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in 6 Sea Zone
2 destroyers owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 bomber in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in 6 Sea Zone
Americans win with 2 destroyers and 2 transports remaining. Battle score for attacker is -14
Casualties for Japanese: 2 bombers and 1 fighter
Casualties for Americans: 3 destroyers
Battle in West India
Japanese attack with 1 artillery, 4 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 4 infantry, 1 mech_infantry and 4 tactical_bombers in West India, round 2 : 5/10 hits, 3.33 expected hits
UK_Pacific roll dice for 2 mech_infantrys in West India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in West India
2 mech_infantrys owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
4 tactical_bombers moved from West India to 80 Sea Zone
Place Units - Japanese
4 fighters placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,4,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,5,1,5,6,1,2,3,6,5,2,2,2,4,4,3,4,1,4,6,2,1,3,4,2,5,2,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,4
Japanese collect 37 PUs (5 lost to blockades); end with 37 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.83
UK_Pacific regular : 0.33
Savegame