@FranceNeedsMorePower I’m just worried because it did not show my combat.
Wiz (X) vs Sov (L+16) G3 BM3
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@Sovietishcat well played as well! Didnt feel at all confident until the last few turns… Your allies plays are getting stronger!
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@Sovietishcat actually 2nd one is better i think
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@wizmark @Sovietishcat game 1 wizcats vs rum.tsvg something like this…more of a positioning round than anything else
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@Sovietishcat game 1 wizcats vs rum.tsvg something like this…will hit the channel next turn…either a strafe for the nos or a proper landing…will depend on what he does. The air from aus can land on us carriers in caro…didnt want to burn my last cruiser for paulau…can get that later
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@wizmark @Sovietishcat game 1 wizcats vs rum.tsvg This is my first option…although I think i will cahnge the attack from the phil to paulau…can get a bomber involved then…2 2’s vs a 2 is risky for just 2 extra ipc
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@Sovietishcat a safer move is fleet to queensland but then he will pick the islands back up again and use destroyers to block. obviously if dice go horrible in the first option it is game over as well is the other consideration
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@Sovietishcat game 1 wizcats vs rum.tsvg like this with anzac picking up java on their go
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@Sovietishcat or even moving everyonr to iwo and going for tokyo itself…too many choices :confounded:
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@Sovietishcat going north is wrong thinking about it…with 70 ipcs in the bank he can garrison up much more than we can attack with
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@Sovietishcat wizcats vs rum.tsvg roughly this…although i think i will play about with ukpac…didnt really think about his tts that can reach the shan state and calcutta…needs a bit more thought there.
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