Wiz (X) vs Sov (L+16) G3 BM3

  • '20 '19

    @Sovietishcat sorry having a brain moment!

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia
            3 fighters moved from New South Wales to Queensland
            1 cruiser moved from 61 Sea Zone to 54 Sea Zone
            1 destroyer moved from 61 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 1 fighter
            EDIT: Adding units owned by ANZAC to Shensi: 1 fighter
            EDIT: Turning off Edit Mode
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Manual Gamesave Post: French round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia
            3 fighters moved from New South Wales to Queensland
            1 cruiser moved from 61 Sea Zone to 54 Sea Zone
            1 destroyer moved from 61 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 1 fighter
            EDIT: Adding units owned by ANZAC to Shensi: 1 fighter
            EDIT: Turning off Edit Mode
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Burma: 1 infantry
            EDIT: Adding units owned by ANZAC to India: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @wizmark Please use second file posted! I was so sure you were going to buy an airfield with Italy in Eastern Poland and do a 1-2 punch against my navy in sz 98… You showed me in the past that you don’t mind using Italy as a suicidal punch bag before Germany… I guess you preferred to keep you prized Italian BB instead:relieved:

  • '20 '19

    @Sovietishcat never even occurred to me! I’m just looking at that enormous nvy and pretending it doesnt exist! :joy: :joy:

  • '20 '19

    TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Eastern Poland to Belarus
            3 fighters and 3 tactical_bombers moved from Eastern Poland to Belarus
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            9 armour, 7 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 5 mech_infantrys moved from Slovakia Hungary to Western Ukraine
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Eastern Poland to Belarus
            3 fighters and 3 tactical_bombers moved from Eastern Poland to Belarus
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            9 armour, 7 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 5 mech_infantrys moved from Slovakia Hungary to Western Ukraine
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 2/7 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 10 armour, 7 artilleries, 23 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 7 artilleries, 23 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 8/45 hits, 13.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 10 armour, 7 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 aaGuns moved from Eastern Poland to Western Ukraine
            3 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland
            4 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
            1 bomber moved from Germany to Western Germany
            9 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 5 infantry moved from Karelia to Finland
            1 artillery moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            1 destroyer, 1 fighter and 1 submarine placed in 112 Sea Zone
            1 armour and 6 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.83
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 6 artilleries, 23 infantry and 2 mech_infantrys moved from Novgorod to Belarus
            2 infantry moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 artilleries and 16 infantry moved from Bryansk to Belarus
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 2 armour, 8 artilleries, 39 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 8 artilleries, 39 infantry and 2 mech_infantrys in Belarus, round 2 : 9/51 hits, 11,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 armour, 8 artilleries, 39 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Novgorod to Belarus
            1 aaGun moved from Bryansk to Russia
            2 infantry moved from Volgograd to Tambov
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Vologda to Russia
            2 infantry moved from Russia to Bryansk
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
            1 fighter and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -2,33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Sumatra
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 0/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 4 : 0/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 5 : 1/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 bomber moved from Hainan to Kiangsi
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            3 fighters moved from Japan to Philippines
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
            1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 aaGun moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Shantung to Hopei
            6 infantry moved from Chahar to Hopei
            2 infantry moved from Anhwe to Hopei
            1 armour moved from Chahar to Hopei
            1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
            1 tactical_bomber moved from Chahar to Hopei
            1 fighter moved from Yunnan to Hopei
            2 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Kwangtung to Yunnan
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            2 infantry and 1 mech_infantry placed in Shantung
            3 infantry placed in Kiangsu
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : -1.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 carrier and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 marines moved from Morocco to 91 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 93 Sea Zone
            2 marines moved from 93 Sea Zone to Southern France
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - Americans
            Battle in 41 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 41 Sea Zone
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Southern France
                Americans attack with 2 marines
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 2 cruisers in Southern France, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 marines remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 armour moved from French West Africa to 87 Sea Zone
            1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to British Guiana
            1 bomber moved from Gold Coast to Gibraltar
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 72 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 tactical_bombers placed in 10 Sea Zone
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            12 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Sikang, round 2 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 mech_infantry moved from Tanganyika Territory to Belgian Congo
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from India to Burma
            1 fighter moved from Shensi to Burma
            1 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 bomber moved from Egypt to 96 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
            3 fighters moved from 98 Sea Zone to 96 Sea Zone
            1 armour moved from Quebec to Alberta Saskatchewan Manitoba
            1 artillery and 2 infantry moved from Quebec to Ontario
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in 96 Sea Zone
                British attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
                Italians defend with 1 cruiser, 1 submarine and 1 transport
                    British roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
                British win, taking Normandy Bordeaux from Germans with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser, 1 submarine and 1 transport
            Battle in 99 Sea Zone
                British attack with 1 cruiser, 1 submarine and 1 tactical_bomber
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Italians lost in 99 Sea Zone
                    British roll dice for 1 cruiser and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    1 transport owned by the Italians lost in 99 Sea Zone
                    British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                British win, taking 99 Sea Zone from Neutral with 1 cruiser, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in Belgian Congo
                British attack with 2 armour and 2 mech_infantrys
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 armour and 2 mech_infantrys in Belgian Congo, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
                    British roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 3 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Belgian Congo
                    British roll dice for 2 armour in Belgian Congo, round 4 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Belgian Congo, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 armour and 2 mech_infantrys
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Cyprus
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Cyprus from Italians, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 tactical_bomber moved from 99 Sea Zone to Bryansk
            3 fighters moved from 96 Sea Zone to Southern France
            1 bomber moved from 96 Sea Zone to Southern France
            2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Morocco
            1 infantry moved from Syria to Trans-Jordan
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 aaGun and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 aaGun moved from 93 Sea Zone to Southern France
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            2 fighters placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to Southern France: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 1,67
    Italians : 1,67
    Americans : -0,33
    Chinese : 0,17
    Japanese : 0,67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 bomber moved from Southern Italy to Cyprus
            3 fighters moved from Southern Italy to 99 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 bomber moved from Southern Italy to Cyprus
            3 fighters moved from Southern Italy to 99 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 battleship and 3 fighters
                British defend with 1 cruiser and 1 submarine
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 99 Sea Zone
                1 submarine owned by the British Submerged
                Italians win, taking 99 Sea Zone from British with 1 battleship and 3 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Cyprus
                Italians attack with 1 bomber and 1 marine
                British defend with 1 marine
                    Italians roll dice for 1 bomber and 1 marine in Cyprus, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 bomber and 1 marine remaining. Battle score for attacker is 5
                Casualties for British: 1 marine
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries and 3 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 infantry and 1 mech_infantry moved from Algeria to Tunisia
            3 fighters moved from 99 Sea Zone to Southern Italy
            1 bomber moved from Cyprus to Southern Italy
            1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 armour moved from Bessarabia to Slovakia Hungary
            2 mech_infantrys moved from Romania to Greater Southern Germany
            2 armour moved from Poland to Greater Southern Germany
            1 mech_infantry moved from Poland to Greater Southern Germany
    
        Place Units - Italians
            1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    British : -1.33
    Italians : -2.17
    

    Savegame

  • '20 '19

    @Sovietishcat Lots of allied pressure in europe :anguished: Germans havent got going at all!

    Took the decision with the sub as to how I would have fought it…so kept him in the battle to start hoping for the lucky hit but submerged once there was no hope of stopping the landing.

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            3 submarines moved from 62 Sea Zone to 63 Sea Zone
            1 aaGun moved from South Australia to Queensland
            1 fighter moved from Shensi to Volgograd
            1 fighter moved from Queensland to 26 Sea Zone
            1 mech_infantry moved from South Australia to Queensland
            1 infantry moved from South Australia to Queensland
            1 infantry moved from South Australia to Queensland
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @wizmark said in Wiz (X) vs Sov (L+16) G3 BM3:

    @Sovietishcat Lots of allied pressure in europe :anguished: Germans havent got going at all!

    Took the decision with the sub as to how I would have fought it…so kept him in the battle to start hoping for the lucky hit but submerged once there was no hope of stopping the landing.

    Thanks for the sub, I know you have the good intention in mind, hopefully I can keep the momentum in Europe at this point and try to contain Japan as much as I can… I had to put pressure in Europe at that point, Germany with 2 bombers less makes such a difference.

  • '20 '19

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 12 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 infantry moved from Western Ukraine to Bryansk
            3 fighters and 3 tactical_bombers moved from Eastern Poland to Bryansk
            10 armour, 7 artilleries, 20 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 12 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            3 infantry moved from Western Ukraine to Bryansk
            3 fighters and 3 tactical_bombers moved from Eastern Poland to Bryansk
            10 armour, 7 artilleries, 20 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Bryansk
                Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 tactical_bomber; Russians defend with 1 aaGun and 2 infantry
                    AA fire in Bryansk : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Bryansk, round 2 : 3/9 hits, 4.00 expected hits
                    Russians roll dice for 1 aaGun, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Bryansk, round 3 : 4/8 hits, 3.83 expected hits
                    Russians roll dice for 1 tactical_bomber in Bryansk, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
                Casualties for British: 1 tactical_bomber
            Battle in Ukraine
                Germans attack with 10 armour, 7 artilleries, 20 infantry and 5 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 10 armour, 7 artilleries, 20 infantry and 5 mech_infantrys in Ukraine, round 2 : 7/42 hits, 12.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 10 armour, 7 artilleries, 20 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
            5 mech_infantrys moved from Eastern Poland to Ukraine
            3 fighters and 3 tactical_bombers moved from Bryansk to Western Ukraine
            4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 aaGun and 5 infantry moved from Finland to Karelia
            1 armour moved from Germany to Western Germany
            4 mech_infantrys moved from Germany to Poland
            2 mech_infantrys moved from Germany to Western Germany
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 artillery and 2 infantry placed in France
            9 infantry placed in Western Germany
            1 infantry and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.83
    AA fire in Bryansk : : -0.50
    Russians : -0.00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Novosibirsk to Tsinghai
            4 artilleries and 14 infantry moved from Russia to Bryansk
            2 armour, 8 artilleries, 36 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Belarus to Bryansk
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 armour, 12 artilleries, 52 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 12 artilleries, 52 infantry and 2 mech_infantrys in Bryansk, round 2 : 22/68 hits, 16,00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 12 artilleries, 51 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Bryansk
            1 fighter moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 aaGun moved from Russia to Bryansk
            2 aaGuns moved from Belarus to Bryansk
            1 infantry moved from Novosibirsk to Vologda
            3 infantry moved from Novosibirsk to Tsinghai
    
        Place Units - Russians
            1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 6,50
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Novosibirsk to Tsinghai
            4 artilleries and 14 infantry moved from Russia to Bryansk
            2 armour, 8 artilleries, 36 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Belarus to Bryansk
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 armour, 12 artilleries, 52 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 12 artilleries, 52 infantry and 2 mech_infantrys in Bryansk, round 2 : 22/68 hits, 16,00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 12 artilleries, 51 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Bryansk
            1 fighter moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
            1 aaGun moved from Russia to Bryansk
            2 aaGuns moved from Belarus to Bryansk
            1 infantry moved from Novosibirsk to Vologda
            3 infantry moved from Novosibirsk to Tsinghai
    
        Place Units - Russians
            1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 6,50
    

    Savegame

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