@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,4,4,3,6,6
Italians collect 6 PUs (4 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs;
Germans buy 3 armour and 9 infantry; Remaining resources: 10 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 armour and 3 mech_infantrys moved from Novgorod to Vologda
Germans take Archangel from Russians
3 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
6 armour, 9 infantry and 15 mech_infantrys moved from Eastern Poland to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs;
Germans buy 3 armour and 9 infantry; Remaining resources: 10 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 armour and 3 mech_infantrys moved from Novgorod to Vologda
Germans take Archangel from Russians
3 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
6 armour, 9 infantry and 15 mech_infantrys moved from Eastern Poland to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 6 armour, 2 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 6 armour, 2 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 9/33 hits, 8.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 2 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Belarus to Vologda
2 mech_infantrys moved from Northwest Persia to Iraq
2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Novgorod to Belarus
2 bombers moved from Western Ukraine to Vologda
3 aaGuns, 10 armour, 10 artilleries, 5 infantry and 23 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
Place Units - Germans
3 armour placed in Iraq
3 infantry placed in Persia
3 infantry placed in Southern France
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,5,2,3,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2,3,5
Germans collect 46 PUs (12 lost to blockades); end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -1.17
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
2 artilleries moved from Caucasus to Kazakhstan
1 infantry moved from Bryansk to Western Ukraine
2 armour and 10 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Samara
1 infantry moved from Caucasus to Kazakhstan
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 2/5 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Russians attack with 2 artilleries and 4 infantry
Japanese defend with 3 mech_infantrys
Russians roll dice for 2 artilleries and 4 infantry in Kazakhstan, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 2 artilleries and 3 infantry in Kazakhstan, round 3 : 0/5 hits, 1,50 expected hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Kazakhstan, round 4 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 4 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 5 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Russians
1 aaGun, 1 armour, 3 artilleries and 13 infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Russia
2 aaGuns moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -2,33
Japanese : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Trans-Jordan to 80 Sea Zone
1 tactical_bomber moved from Afghanistan to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Saudi Arabia
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
8 armour moved from Vologda to Kazakhstan
3 mech_infantrys moved from West India to Kazakhstan
1 bomber moved from Afghanistan to Samara
1 bomber moved from India to Kazakhstan
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Trans-Jordan to 80 Sea Zone
1 tactical_bomber moved from Afghanistan to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Saudi Arabia
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
8 armour moved from Vologda to Kazakhstan
3 mech_infantrys moved from West India to Kazakhstan
1 bomber moved from Afghanistan to Samara
1 bomber moved from India to Kazakhstan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Trans-Jordan to 80 Sea Zone
1 tactical_bomber moved from Afghanistan to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Saudi Arabia
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
8 armour moved from Vologda to Kazakhstan
3 mech_infantrys moved from West India to Kazakhstan
1 bomber moved from Afghanistan to Samara
1 bomber moved from India to Kazakhstan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Caroline Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Saudi Arabia
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 armour and 1 factory_minor
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 2 armour in Saudi Arabia, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the British lost in Saudi Arabia
Japanese win, taking Saudi Arabia from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Battle in Kazakhstan
Japanese attack with 8 armour, 1 bomber and 3 mech_infantrys
Russians defend with 2 artilleries and 2 infantry
Japanese roll dice for 8 armour, 1 bomber and 3 mech_infantrys in Kazakhstan, round 2 : 6/12 hits, 5.17 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 8 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Samara
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
Japanese win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Samara to India
1 bomber moved from Kazakhstan to India
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to West India
2 fighters and 1 tactical_bomber moved from Saudi Arabia to West India
3 armour moved from Trans-Jordan to Northwest Persia
2 artilleries moved from Trans-Jordan to Iraq
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 artilleries, 5 infantry and 1 marine moved from Paulau Island to 34 Sea Zone
2 artilleries, 5 infantry, 1 marine and 4 transports moved from 34 Sea Zone to 35 Sea Zone
2 artilleries, 5 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 carrier moved from 34 Sea Zone to 45 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 marine moved from New Guinea to Dutch New Guinea
Place Units - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber placed in 36 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
3 mech_infantrys placed in West India
2 destroyers and 1 submarine placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 aaGuns and 2 infantry
EDIT: Adding units owned by Japanese to West India: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
British : -1.17
Americans : -0.33
Russians : 0.33
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 1 fighter, 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Novgorod
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
2 bombers and 5 fighters moved from Norway to Novgorod
2 artilleries and 2 infantry moved from Spain to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Spain to Trans-Jordan
2 infantry moved from Spain to 92 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship, 1 carrier and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novgorod
Americans attack with 2 armour, 2 bombers and 5 fighters
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 armour, 2 bombers and 5 fighters in Novgorod, round 2 : 4/9 hits, 4,83 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 armour owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Germans: 3 infantry
Battle in 80 Sea Zone
Americans attack with 1 battleship, 1 carrier and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 carrier and 1 destroyer in 80 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 80 Sea Zone
Americans win, taking 80 Sea Zone from Japanese with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Trans-Jordan
Americans attack with 2 artilleries, 1 bomber and 4 infantry
Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Trans-Jordan, round 2 : 2/7 hits, 2,33 expected hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/4 hits, 1,50 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Trans-Jordan
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
Americans roll dice for 2 artilleries and 1 bomber in Trans-Jordan, round 4 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 4 infantry
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Trans-Jordan to Egypt
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Sweden to Finland
3 infantry moved from Norway to Finland
5 fighters moved from Novgorod to Finland
2 bombers moved from Novgorod to Finland
2 bombers moved from Finland to Norway
6 infantry moved from Finland to Karelia
1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 17 Sea Zone to 31 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Western United States to Central United States
Place Units - Americans
1 factory_minor placed in Finland
1 artillery and 2 infantry placed in Norway
1 artillery and 2 infantry placed in Sweden
1 fighter placed in Western United States
3 destroyers and 3 submarines placed in 10 Sea Zone
3 infantry placed in Spain
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 64 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 3 artilleries, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 2 mech_infantrys moved from Egypt to Saudi Arabia
2 fighters moved from Egypt to Saudi Arabia
2 fighters moved from 81 Sea Zone to Saudi Arabia
1 mech_infantry moved from Egypt to Syria
British take Syria from Germans
Combat - British
Battle in Saudi Arabia
British attack with 2 armour, 4 fighters and 2 mech_infantrys
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 2 armour, 4 fighters and 2 mech_infantrys in Saudi Arabia, round 2 : 6/8 hits, 3,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Japanese with 2 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
4 fighters moved from Saudi Arabia to 80 Sea Zone
3 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 71 Sea Zone to 80 Sea Zone
Place Units - British
3 artilleries placed in Egypt
1 infantry placed in United Kingdom
1 carrier and 1 destroyer placed in 71 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2,17
British : 2,67
Americans : -1,50
Japanese : -0,33
@wizmark I would like to be more aggressive in Europe, but feels I could be just walking towards the sun… and melt the allies wing
@Sovietishcat axis still got a lot of power in europe…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 3 fighters
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 3 fighters in Ukraine, round 2 : 3/4 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 fighter owned by the Italians lost in Ukraine
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 fighter
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Eastern Poland to Bessarabia
1 bomber and 2 fighters moved from Ukraine to Bessarabia
1 mech_infantry moved from Southern Italy to Southern France
Place Units - Italians
1 armour placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,5,5,6,5,5
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Egypt to Bryansk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 13x factory_major; Remaining resources: 48 PUs;
Germans buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Vologda to Tambov
Germans take Tambov from Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
6 armour and 10 mech_infantrys moved from Belarus to Western Ukraine
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Northwest Persia to Caucasus
Germans take Caucasus from Russians
3 infantry moved from Iraq to Saudi Arabia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Syria
1 artillery moved from Iraq to Saudi Arabia
1 bomber moved from Vologda to Bryansk
1 bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 fighter moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Iraq to Saudi Arabia
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 13x factory_major; Remaining resources: 48 PUs;
Germans buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Vologda to Tambov
Germans take Tambov from Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
6 armour and 10 mech_infantrys moved from Belarus to Western Ukraine
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Northwest Persia to Caucasus
Germans take Caucasus from Russians
3 infantry moved from Iraq to Saudi Arabia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Syria
1 artillery moved from Iraq to Saudi Arabia
1 bomber moved from Vologda to Bryansk
1 bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Archangel
1 fighter moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Iraq to Saudi Arabia
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Saudi Arabia
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/6 hits, 2.17 expected hits
British roll dice for 2 armour and 1 mech_infantry in Saudi Arabia, round 2 : 2/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 armour owned by the British lost in Saudi Arabia
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Saudi Arabia, round 3 : 0/4 hits, 1.83 expected hits
British roll dice for 1 armour in Saudi Arabia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Saudi Arabia
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Saudi Arabia, round 4 : 0/3 hits, 1.50 expected hits
British roll dice for 1 armour in Saudi Arabia, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Saudi Arabia, round 5 : 2/3 hits, 1.50 expected hits
British roll dice for 1 armour in Saudi Arabia, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Saudi Arabia
Germans win, taking Saudi Arabia from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
French defend with 1 fighter
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 fighter in Bryansk, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Battle in Western Ukraine
Germans attack with 6 armour and 10 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 6 armour and 10 mech_infantrys in Western Ukraine, round 2 : 3/16 hits, 4.67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 6 armour and 9 mech_infantrys in Western Ukraine, round 3 : 6/15 hits, 4.50 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Syria
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Syria
Germans win, taking Syria from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Saudi Arabia to West India
1 mech_infantry moved from Turkey to Kazakhstan
3 armour and 2 mech_infantrys moved from Vologda to Kazakhstan
1 fighter and 1 tactical_bomber moved from Archangel to Kazakhstan
1 mech_infantry moved from Belarus to Vologda
3 mech_infantrys moved from Belarus to Bessarabia
1 mech_infantry moved from Belarus to Western Ukraine
1 bomber moved from Bryansk to Bessarabia
1 fighter moved from Smolensk to Bessarabia
1 bomber moved from Novgorod to Bessarabia
2 tactical_bombers moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Western Germany
1 artillery moved from France to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
3 aaGuns and 7 artilleries moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
13 armour and 28 mech_infantrys moved from Iraq to Caucasus
Place Units - Germans
3 mech_infantrys placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
3 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,6,2,1,6,5,3,6,3,2,4,1,3,2,3,3,6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,6,1,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,2,1
Germans collect 47 PUs (15 lost to blockades); end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : 0.17
Americans : -0.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery and 3 infantry moved from Volgograd to Samara
2 artilleries and 12 infantry moved from Volgograd to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 2 artilleries and 12 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 12 infantry in Tambov, round 2 : 4/14 hits, 3,00 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 artilleries and 12 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 armour moved from Volgograd to Russia
1 aaGun moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Tambov
1 fighter moved from Bryansk to Russia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 0,67
Japanese : -1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
2 armour and 2 mech_infantrys moved from Kazakhstan to Samara
1 bomber moved from India to Samara
1 armour moved from Kazakhstan to Samara
1 armour moved from Northwest Persia to Rostov
Japanese take Rostov from Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Java
2 armour and 2 mech_infantrys moved from Kazakhstan to Samara
1 bomber moved from India to Samara
1 armour moved from Kazakhstan to Samara
1 armour moved from Northwest Persia to Rostov
Japanese take Rostov from Russians
Combat - Japanese
Battle in Java
Japanese attack with 2 artilleries, 1 bomber, 2 infantry and 1 marine
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 marine in Java, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 artilleries, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Samara
Japanese attack with 3 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Japanese roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Samara, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
Japanese roll dice for 3 armour, 1 bomber and 1 mech_infantry in Samara, round 3 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 bomber moved from Samara to West India
2 infantry moved from West India to Eastern Persia
2 artilleries moved from Iraq to Northwest Persia
5 armour moved from Kazakhstan to West India
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
1 marine moved from Dutch New Guinea to New Guinea
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
1 carrier, 2 destroyers, 5 infantry, 1 submarine and 3 transports moved from 35 Sea Zone to 46 Sea Zone
5 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Java to Celebes
1 fighter and 1 tactical_bomber moved from Japan to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
2 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from West India to French Indo China
Place Units - Japanese
3 infantry placed in West India
3 infantry placed in India
1 carrier and 1 destroyer placed in 36 Sea Zone
1 submarine placed in 36 Sea Zone
1 transport placed in 19 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans : 0.33
Russians : 0.33
Japanese : 0.17
@wizmark I’ll play later this week just very busy and this game is getting crucial for the allies at every moves and want to take my time :blush: