Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
@Sovietishcat sorry having a brain moment!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia
3 fighters moved from New South Wales to Queensland
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Adding units owned by ANZAC to Shensi: 1 fighter
EDIT: Turning off Edit Mode
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia
3 fighters moved from New South Wales to Queensland
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Adding units owned by ANZAC to Shensi: 1 fighter
EDIT: Turning off Edit Mode
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Burma: 1 infantry
EDIT: Adding units owned by ANZAC to India: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@wizmark Please use second file posted! I was so sure you were going to buy an airfield with Italy in Eastern Poland and do a 1-2 punch against my navy in sz 98… You showed me in the past that you don’t mind using Italy as a suicidal punch bag before Germany… I guess you preferred to keep you prized Italian BB instead:relieved:
@Sovietishcat never even occurred to me! I’m just looking at that enormous nvy and pretending it doesnt exist! :joy: :joy:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Belarus
3 fighters and 3 tactical_bombers moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
9 armour, 7 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
1 armour and 5 mech_infantrys moved from Slovakia Hungary to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Belarus
3 fighters and 3 tactical_bombers moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
9 armour, 7 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
1 armour and 5 mech_infantrys moved from Slovakia Hungary to Western Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 2/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 10 armour, 7 artilleries, 23 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 7 artilleries, 23 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 8/45 hits, 13.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 10 armour, 7 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
3 aaGuns moved from Eastern Poland to Western Ukraine
3 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland
4 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Germany to Western Germany
9 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 5 infantry moved from Karelia to Finland
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 destroyer, 1 fighter and 1 submarine placed in 112 Sea Zone
1 armour and 6 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -6.83
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 6 artilleries, 23 infantry and 2 mech_infantrys moved from Novgorod to Belarus
2 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 artilleries and 16 infantry moved from Bryansk to Belarus
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 armour, 8 artilleries, 39 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 8 artilleries, 39 infantry and 2 mech_infantrys in Belarus, round 2 : 9/51 hits, 11,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 8 artilleries, 39 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Vologda to Russia
2 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
1 fighter and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -2,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 0/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 4 : 0/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 5 : 1/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Hainan to Kiangsi
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
3 fighters moved from Japan to Philippines
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Hopei
6 infantry moved from Chahar to Hopei
2 infantry moved from Anhwe to Hopei
1 armour moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
1 tactical_bomber moved from Chahar to Hopei
1 fighter moved from Yunnan to Hopei
2 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in Kiangsu
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Morocco to 91 Sea Zone
2 cruisers and 2 marines moved from 91 Sea Zone to 93 Sea Zone
2 marines moved from 93 Sea Zone to Southern France
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Southern France
Americans attack with 2 marines
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 cruisers in Southern France, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 marines remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 armour moved from French West Africa to 87 Sea Zone
1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 bomber moved from Gold Coast to Gibraltar
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 72 Sea Zone to 81 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
12 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Sikang, round 2 : 1/12 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from India to Burma
1 fighter moved from Shensi to Burma
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 bomber moved from Egypt to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
3 fighters moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 artillery and 2 infantry moved from Quebec to Ontario
Combat - British
Battle in Normandy Bordeaux
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 1 submarine and 1 transport
British roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
British win, taking Normandy Bordeaux from Germans with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser, 1 submarine and 1 transport
Battle in 99 Sea Zone
British attack with 1 cruiser, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Italians lost in 99 Sea Zone
British roll dice for 1 cruiser and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
1 transport owned by the Italians lost in 99 Sea Zone
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
British win, taking 99 Sea Zone from Neutral with 1 cruiser, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Belgian Congo
British attack with 2 armour and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 armour and 2 mech_infantrys in Belgian Congo, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
British roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 3 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Belgian Congo
British roll dice for 2 armour in Belgian Congo, round 4 : 2/2 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 artillery and 2 infantry
Battle in Cyprus
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Cyprus from Italians, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from 99 Sea Zone to Bryansk
3 fighters moved from 96 Sea Zone to Southern France
1 bomber moved from 96 Sea Zone to Southern France
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Morocco
1 infantry moved from Syria to Trans-Jordan
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 93 Sea Zone
Place Units - British
3 infantry placed in Egypt
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Southern France: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : 1,67
Italians : 1,67
Americans : -0,33
Chinese : 0,17
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Cyprus
3 fighters moved from Southern Italy to 99 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Cyprus
3 fighters moved from Southern Italy to 99 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 battleship and 3 fighters
British defend with 1 cruiser and 1 submarine
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
1 submarine owned by the British Submerged
Italians win, taking 99 Sea Zone from British with 1 battleship and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Cyprus
Italians attack with 1 bomber and 1 marine
British defend with 1 marine
Italians roll dice for 1 bomber and 1 marine in Cyprus, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 bomber and 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries and 3 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
3 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from Cyprus to Southern Italy
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Slovakia Hungary
2 mech_infantrys moved from Romania to Greater Southern Germany
2 armour moved from Poland to Greater Southern Germany
1 mech_infantry moved from Poland to Greater Southern Germany
Place Units - Italians
1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : -1.33
Italians : -2.17
@Sovietishcat Lots of allied pressure in europe :anguished: Germans havent got going at all!
Took the decision with the sub as to how I would have fought it…so kept him in the battle to start hoping for the lucky hit but submerged once there was no hope of stopping the landing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
3 submarines moved from 62 Sea Zone to 63 Sea Zone
1 aaGun moved from South Australia to Queensland
1 fighter moved from Shensi to Volgograd
1 fighter moved from Queensland to 26 Sea Zone
1 mech_infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@wizmark said in Wiz (X) vs Sov (L+16) G3 BM3:
@Sovietishcat Lots of allied pressure in europe :anguished: Germans havent got going at all!
Took the decision with the sub as to how I would have fought it…so kept him in the battle to start hoping for the lucky hit but submerged once there was no hope of stopping the landing.
Thanks for the sub, I know you have the good intention in mind, hopefully I can keep the momentum in Europe at this point and try to contain Japan as much as I can… I had to put pressure in Europe at that point, Germany with 2 bombers less makes such a difference.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Western Ukraine to Bryansk
3 fighters and 3 tactical_bombers moved from Eastern Poland to Bryansk
10 armour, 7 artilleries, 20 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Western Ukraine to Bryansk
3 fighters and 3 tactical_bombers moved from Eastern Poland to Bryansk
10 armour, 7 artilleries, 20 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 tactical_bomber; Russians defend with 1 aaGun and 2 infantry
AA fire in Bryansk : 0/3 hits, 0.50 expected hits
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Bryansk, round 2 : 3/9 hits, 4.00 expected hits
Russians roll dice for 1 aaGun, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Bryansk, round 3 : 4/8 hits, 3.83 expected hits
Russians roll dice for 1 tactical_bomber in Bryansk, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for British: 1 tactical_bomber
Battle in Ukraine
Germans attack with 10 armour, 7 artilleries, 20 infantry and 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 10 armour, 7 artilleries, 20 infantry and 5 mech_infantrys in Ukraine, round 2 : 7/42 hits, 12.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 10 armour, 7 artilleries, 20 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
3 fighters and 3 tactical_bombers moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun and 5 infantry moved from Finland to Karelia
1 armour moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Western Germany to France
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
9 infantry placed in Western Germany
1 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -6.83
AA fire in Bryansk : : -0.50
Russians : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Novosibirsk to Tsinghai
4 artilleries and 14 infantry moved from Russia to Bryansk
2 armour, 8 artilleries, 36 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Belarus to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 12 artilleries, 52 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 12 artilleries, 52 infantry and 2 mech_infantrys in Bryansk, round 2 : 22/68 hits, 16,00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 12 artilleries, 51 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 aaGun moved from Russia to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 infantry moved from Novosibirsk to Vologda
3 infantry moved from Novosibirsk to Tsinghai
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 6,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Novosibirsk to Tsinghai
4 artilleries and 14 infantry moved from Russia to Bryansk
2 armour, 8 artilleries, 36 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Belarus to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 12 artilleries, 52 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 12 artilleries, 52 infantry and 2 mech_infantrys in Bryansk, round 2 : 22/68 hits, 16,00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 12 artilleries, 51 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 aaGun moved from Russia to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 infantry moved from Novosibirsk to Vologda
3 infantry moved from Novosibirsk to Tsinghai
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
4 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
Russians : 6,50